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User information for John

Real Name John   
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Nickname KaRRiLLioN
Email Concealed by request - Send Mail
ICQ None given.
Homepage None given.
Signed On Feb 11, 2001, 01:57
Total Comments 246 (Novice)
User ID 8988
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 ] Older >

News Comments > Hitman 2 Mania
4. Re: Yawwwnnnnn! Feb 26, 2002, 10:11 KaRRiLLioN
I loved Hitman 1. It did, however take patience and skill to master the game, so I can understand how some people wouldn't like it.

IGN, I'm sure is like many other online entities that are hurting for revenue, so they've got to increase the "value" of their subscription any way they can. It sucks, but you can't expect to read everything online for free.

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News Comments > New Action Half-Life Beta
6. Re: Grrrr... Feb 23, 2002, 20:54 KaRRiLLioN
Actually I think this mod captures Action movie realism almost perfectly. I played a ton of AQ2 and once AHL beta 3 came out I switched over to it. It really is awesome with dives, rolls, etc. It does, however require very good reflexes. Great thing about it is how you can use so many different playing styles. Naturally it won't appeal to some people, but this is one awesome mod and I think you're missing out if you don't try it.

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News Comments > On Take 2, GTA, & DNF
25. DNF Feb 14, 2002, 15:35 KaRRiLLioN
The only reason I could think of for a game to take this long is if there's an incredible amount of multimedia in it or something that takes a while to put into the proper format, but even so, this is getting ridiculous. I look at a software company like Raven who pumps out good games pretty fast, although they aren't all that innovative, but yet seems to meet their schedules, then I look at 3DRealms and wonder what in the hell is going on. This reminds me of some modmakers who take forever to get out a mod while promising the world and then 5 years later deliver crap. Hell at least they have an excuse...they aren't getting paid for it.

In all honesty though, I haven't been able to break free from the grasp that is Operation Flashpoint. For me that game set some new standards that I think most traditional FPS's don't meet, and from all of the Quake 3 mods I've seen like RTCW and MOH:AA, I don't see anything coming that will in the short term.

GL to 3DRealms, you're gonna need one hell of a game to make this wait worth it. I do have many fond memories of DN3D and I hope that DNF will deliver.

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News Comments > Peter Molyneux Q&A
10. Re: A matter of focus Feb 11, 2002, 16:23 KaRRiLLioN
I actually liked the competing gods, but there was WAY too much micromanagement to be done, especially with creating buildings, and then having to assign ppl to those buildings, etc. Also, at the worship center the only way to avoid having to constantly deliver food there was to get your creature to do it, and then you couldn't teach him any new tricks. They shoulda made it so that you could have villagers take on some of those tasks as well.

The game was fairly neat, just not fun with all of the busy work that it gave you to do. If I could have set the villagers to doing everything that needed to be done and then leave the macro management up to me then I think I would've enjoyed it a lot more than I did.

I hope that they can use the technology to create a really cool RTS-type game in the same vein as this one.

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News Comments > Tech Bits-GeForce 4
8. Re: Graphics Cards are a money hole! Feb 6, 2002, 11:29 KaRRiLLioN
Well I'm glad that ppl are keeping Nvidia in the black! It means that I can buy something faster once a year and look forward to something even faster the next year. Then I just give my friends whatever I'm not using. I just gave my best friend my Athlon 1Gz with a GF3 in it once I upgraded to my Athlon XP 1900+ with a GF3 Ti500. Now he can finally play some decent games online. =o)

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News Comments > Half-Life ETC II
1. Dave Jonhston? Feb 1, 2002, 09:38 KaRRiLLioN
I think it's Dave Johnston, not Johnson. I'm sorry if that kind of ruins your take on the NY Mets part. (about Mets manager Davey Johnson) =(

This comment was edited on Feb 1, 09:42.
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News Comments > Ghost Recon Mission Pack Q&A
10. Re: GAME OF THE YEAR Jan 23, 2002, 13:21 KaRRiLLioN
Wow, lots of GR fanboys hang out here I suppose. It's fine by me if you like hovering around like a bodiless spirit with a big reticle on your screen. If that's realism for you, then hey, I'm not telling you what to do.

I suppose that the fact that Opflash was said to have unsurpassed realism by the Marine Corp probably wouldn't faze you either.

In any case, IMHO, Opflash is superior. You have accurately modeled Tanks, planes, choppers, trucks, weapons, huge landscapes, a tremendous variety of multiplayer game types from Coop, CTF, Cap and Hold, Assassination...well basically anything that a mission maker can dream up, AND you can actually see your hands and look around and see your body! Hell every vehicle even has working speedometers and gauges. That's pretty derned real I would say.

I guess the key word here is "immersion". I feel more "in the game" so to speak with Opflash, while with GR I feel awkward. If I had to look at an icon on a HUD just to determine whether I was crouching or prone, or to find out which weapon I was holding, that's a wasted second that I could be scouting out where I was going, or perhaps avoiding a bullet in the head.

Insofar as the claims made about AI skill, well I've yet to see a running AI shooting accurately at anything, and I've seen plenty of them run at me. As for the sound, maybe you should upgrade your SB-16 card or something. The 3D sounds are fine on my Audigy.

BTW, my system is an Athlon XP 1900+, GF3 Ti500, 1.5GB ram, Sony 21" G520 monitor, SB Audigy Platinum EX, 75GB IBM deskstar....anyway I think it can handle GR.

I'm thinking that perhaps disapointment in GR by the fanboys is the reason for most of this vitriol. I can understand that many of you were expecting an "Opflash killer" but when it fell short of many ppl's expectations, including my own, you have to lash out. It's understandable. I spent hard earned cash on GR and was bitterly disapointed. I had tried playing RB6 before and couldn't really get into it. From all accounts, GR was supposed to be phenomenal. It's just sad. So much potential. If you enjoy it, I'm very glad. At least you won't feel like such a boob for wasting money on it like I did.

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News Comments > Ghost Recon Mission Pack Q&A
5. Re: right on Jan 22, 2002, 16:56 KaRRiLLioN
Yep Ghost recon realistic except you have soldiers running around with the rifle scopes up to their eyes all the is that about? Those guys must have severe eye strain and trauma from slamming that scope into their eye all the time, not to mention horribly disjointed arms and such from holding that rifle up all the time, LOL.
Operation Flashpoint is probably the most realistic on this. When you're standing still, the rifle is in plain view, when you're running, you can see the tip of it down to your side as it would be in real life. I think it's laziness or something on Red Storm's part. I suppose I can understand that it cuts down on their production costs since they don't have to have a first person weapon modeled, but because of that I felt rather disembodied while trying to play the game.

It feels like one of those arcade shooters where you just have a big gunsight on the screen and almost nothing else.

Ah well, I was hoping for a lot more...back to Operation Flashpoint, king of the heap.

This comment was edited on Jan 22, 16:58.
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News Comments > Global Operations Movie
12. Re: Sigh Jan 22, 2002, 16:51 KaRRiLLioN
Feed him rabbit berries. =)

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News Comments > Out of the Blue
18. Re: frans Jan 16, 2002, 15:25 KaRRiLLioN
I wouldn't mind it if the comments opened in a new window. My solution to my lazyness at reaching for the "SHIT" button, otherwise commonly referred to as the "SHIFT" key is to bind my mousewheel button to SHIFT. Then I simply press once on the button which puts it in shift mode and then click whatever link I want. =)

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News Comments > The GORE Dream Catches On
11. Re: SP? Jan 16, 2002, 15:16 KaRRiLLioN
Yep, from what I've read, the singleplayer storyline is about a single player who connected to the internet and played against other ppl online.

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News Comments > Jedi Outcast Update
2. Re: That was quick Jan 11, 2002, 11:04 KaRRiLLioN
Well, Raven has typically been pretty quick on releases. I remember Star Trek Elite Force came out pretty fast. I thought the level design and such and models were very nice, but the AI kinda stank, and the single player was pretty short. I'm almost certain that Jedi will be much the same. Kinda makes me feel like digging up my old Jedi Knight game and playing it again to see if the nostalgia is justified. =)

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News Comments > Consolidation
5. Re: European-Exclusive Extras? Jan 8, 2002, 15:36 KaRRiLLioN
Metal Gear Solid 2 consisted of perhaps 3 hours of actual gameplay and about 10 hours of cutscenes. Man, near the end of that game there were LONG-ass cutscenes. Throughout it all, there was very little extra in gameplay. The graphics were great, of course, but I would gladly exchange some of those movies for more innovative gameplay.

By the time I got to the end of the game I was wondering whether we were supposed to enjoy it, or get some political lesson from Kojima.

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News Comments > Meridian 59 Q&A
1. Been a while... Dec 30, 2001, 14:37 KaRRiLLioN
I remember being a beta tester for this game along with tons of other people. It was pretty cool for its time, but it made me realize how dangerous these types of games are. They'll eat your time up and you won't even notice it. That's why I swore not to play these types of games again where you just kill monsters to level up so you can kill bigger monsters to level up so you can....well you get the idea. =)

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News Comments > OpFlashpoint Patches, MP Demo
7. Re: Whee Dec 21, 2001, 14:50 KaRRiLLioN
This game is the most fun I've ever had in multiplayer. I've learned scripting and such just to make some missions for it--not that you need to know scripting, but you can make more neato stuff with it. I got Ghost Recon as well and it's collecting dust on the shelf now. I haven't been able to put down OF since I started it.

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News Comments > New GameSpy 3D
8. Re: The hell? Dec 17, 2001, 22:01 KaRRiLLioN
Yep I registered Quakespy back when I was playing Quake1 Team Fortress everyday. Yep hard to believe all of those years have flown by. I actually use the All Seeing Eye a bit more now though.

Gamespy arcade is ok, but I haven't convinced myself to register it. I suppose I should since it's handy for Operation Flashpoint. Especially just to get rid of the awful ads. I can't believe they acutally market that Casino Online crap, especially since so many kids are on there. Oh well, I guess they need to make a buck.

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News Comments > Op Flashpoint Goes to War
5. Re: Congrats to Bohemia Interactive! Dec 14, 2001, 17:40 KaRRiLLioN
This game is one of the greatest of all time. If they can just get multiplayer completely debugged then it'd completely rule the roost.

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News Comments > Out of the Blue
18. Re: It's the nog Dec 14, 2001, 11:41 KaRRiLLioN
More than you could ever want to know about Eggnog.

Funny, I thought that nog was extracted from the testes of baboons. Well you learn something new every day.

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News Comments > Tech Bits
3. Re: <sigh> Dec 2, 2001, 14:02 KaRRiLLioN
I'm in Atlanta GA as well but I haven't had a single problem with my ATT cable internet access. I will say that yesterday morning and the night before there was a really bad router on the network that was killing some but not all of my connections, but they cleared it up pretty quickly. Overall I can't complain. I did have Bellsouth DSL for almost a year and it only stayed up 25% of the time. Because cable wasn't available yet then, my only other alternative was ISDN. That's the only reason I kept Bellsouth DSL. Of course if they do upgrades in my area I'll probably get it again and keep it handy as a backup.

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News Comments > Tech Bits
4. Re: AT&T@Home Dec 1, 2001, 12:16 KaRRiLLioN
I have AT&T broadband in Atlanta but so far it's still working. That may be due to the fact that it used to be before they were bought out by AT&T broadband. Perhaps I'm on a slightly different network. I am still noticing some really bad spots when I do some traceroutes, but that could be from extra traffic getting re-routed through other parts of the network.

The ironic thing is that there is a huge surplus of available bandwidth out there because of the huge IT buildup in the late 90's. Unfortunately there don't seem to be many access ramps to get to it. This is like having a 12-lane freeway but nobody can drive on it because there's no connecting roads. *sigh*

I wonder what ever happened to those companies that were trying to make internet available over power lines. That would've been really interesting.

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246 Comments. 13 pages. Viewing page 11.
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