User information for Daniel Fazekas

Real Name
Daniel Fazekas
Nickname
fds
Email
Concealed by request - Send Mail
Description
I don't think anyone is going to read my user information page.
Homepage
Signed On
October 14, 2000
Supporter
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Total Posts
104 (Novice)
User ID
7448
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104 Comments. 6 pages. Viewing page 4.
Newer [  1  2  3  4  5  6  ] Older
7.
 
No subject
Apr 15, 2005, 02:14
fds
7.
No subject Apr 15, 2005, 02:14
Apr 15, 2005, 02:14
fds
 
There's hardly a game or any kind of software which ships with all features exactly as its creators envisioned at the start of the project. It's the same with movies and pretty much everything else. As long as we stay humans it's impossible to accurately tell in advance just how much time some job will take. They can't even always tell how long until my hamburger is ready in the local fast food restaurant.

So features get cut and great ideas stay unfinished. That's just the fact of life. I don't see what makes KotOR2 that special that there's always a big hoopla about how evil LucasArts/Obsidian are to have cut some of what they originally envisioned. It's the same as any other game. Heck, it's not even as if they ever promised those parts to be in the game. Microsoft, on the other hand, promised numerous features to be coming in Longhorn which we now know won't be there. I just don't see anyone arguing half as vehemently about that.

If only I could finish all the ideas I have in my mind or finish all the many experimental projects I've started, most of you would probably be using one of them. Alas, there's never enough time to get even a handful of them polished enough.

So don't go saying "but it could have been so much better if only they did this and that." Judge it for what it is without obsessively thinking about what it could have been.

If the question is reduced to whether KotOR2 (as released) is better than KotOR1 (with the 1.03 patch), I honestly fail to see how could anyone conceivably state that KotOR2 is not a definite improvement. Once I finished KotOR2, I went back and replayed KotOR1. Then another go through KotOR2.

In my opinion, the sequel is light-years ahead of the original. KotOR1's story, NPCs, dialog, just about everything is much more simplistic and uninteresting. And don't even get me started on KotOR1's half-hearted attempt at porting that ugly console interface to the PC. All the equipment screens staying in a tiny little 640x480 box in the middle of your 1600x1200 display? No way of looking up or down? Obsidian even fixed those pretty nicely.

You all are obviously entitled to your opinion and I can accept that you think otherwise, even if I fail to understand why. And I will just keep butting in and stating my own opinion, as I am likewise entitled to. I only wish the arguments about how KotOR2 might have been if they had the time and willingness to finish those couple of maps they cut.

Why aren't you all worked up about the features which were cut from "Baseball Mogul 2006," "Project Snowblind," "Doom3: Resurrection of Evil," "The Matrix Online," "Elite Warriors: Vietnam," or "SWAT 4?" That's just the list of the most recent reviews on GameSpot. I haven't even heard some of these names before yet I can assure you that there must have been some ideas cut from each and every one of them.

3.
 
Re: Where's the rest?
Apr 14, 2005, 22:55
fds
3.
Re: Where's the rest? Apr 14, 2005, 22:55
Apr 14, 2005, 22:55
fds
 
> All the stuff that would have put it on par with KotOR...

They would have to remove half the game then, as KotOR2 was at least twice as good as the boring original.

2.
 
Re: ...
Apr 7, 2005, 13:50
fds
2.
Re: ... Apr 7, 2005, 13:50
Apr 7, 2005, 13:50
fds
 
I find it a rather bad idea for a review to extensively detail and dwell on a game's ending, and to even mainly base your opinion of the game purely on that.
I personally found kotor2 to be lightyears better than its predecessor but that's irrelevant from the fact that no game review should spoil the ending however bad you might feel it is.

48.
 
Re: No subject
Apr 5, 2005, 23:11
fds
48.
Re: No subject Apr 5, 2005, 23:11
Apr 5, 2005, 23:11
fds
 
so umm does my login still work?

it's a relief that my old daily routine should return to normal now.
blue's were as good as dead without the RSS feed working.

and it definitely seemed longer than 7 weeks.

2.
 
Registration required
Feb 5, 2005, 03:56
fds
2.
Registration required Feb 5, 2005, 03:56
Feb 5, 2005, 03:56
fds
 
The "Deceased woman named in file-sharing suit" article is also on a registration required site.

6.
 
Re: No subject
Jan 11, 2005, 22:38
fds
6.
Re: No subject Jan 11, 2005, 22:38
Jan 11, 2005, 22:38
fds
 
The placing of the power button is probably not much of a problem because Macs are excellent at the sleep function. You rarely restart one, instead you just put it to sleep and wake it up later on. And you can wake it up by the keyboard or mouse.

10.
 
Patch changes
Nov 11, 2004, 12:12
fds
10.
Patch changes Nov 11, 2004, 12:12
Nov 11, 2004, 12:12
fds
 
This patch was released to address the following issues:

* Improvements to lobby mouse control
* Online fix for issues regarding Windows XP Firewall preventing correct Ping functionality


They do list the changes on their website...

1.
 
An article from 1999?
Nov 10, 2004, 09:31
fds
1.
An article from 1999? Nov 10, 2004, 09:31
Nov 10, 2004, 09:31
fds
 
The "Microsoft poised to build Bluetooth support into Windows" article was published on "Wednesday 10th November 1999." What's going on here? Is it April Fools today?

Incidentally, Windows XP Service Pack 2 included Bluetooth support.

1.
 
Bart wrote Netsky?
Oct 23, 2004, 12:01
fds
1.
Bart wrote Netsky? Oct 23, 2004, 12:01
Oct 23, 2004, 12:01
fds
 
Why would Bart Simpson be proud of the latest Netsky worm?

4.
 
No subject
Oct 17, 2004, 14:52
fds
4.
No subject Oct 17, 2004, 14:52
Oct 17, 2004, 14:52
fds
 
This patch is taking longer for them to create than it took to make the whole game.

1.
 
deja vu
Sep 22, 2004, 11:51
fds
1.
deja vu Sep 22, 2004, 11:51
Sep 22, 2004, 11:51
fds
 
Isn't this the second Morning Tech Bits today?

7.
 
No subject
Sep 19, 2004, 09:51
fds
7.
No subject Sep 19, 2004, 09:51
Sep 19, 2004, 09:51
fds
 
So could this demo be of any interest to someone who has already played and finished the full game?

2.
 
Re: win xp sp2 beta
Sep 8, 2004, 08:47
fds
2.
Re: win xp sp2 beta Sep 8, 2004, 08:47
Sep 8, 2004, 08:47
fds
 
There's no need to remove it. Just install SP2 final on top of it.

4.
 
Are we unworthy of seeing your ads?
Sep 3, 2004, 07:48
fds
4.
Are we unworthy of seeing your ads? Sep 3, 2004, 07:48
Sep 3, 2004, 07:48
fds
 
The huge ad beneath OotB just says "Sorry - We at Showtime Online express our apologies; however, these pages are intended for access only from within the United States."

That's some efficient use of advertising money.

29.
 
cat 3.7 works properly for me
Aug 3, 2004, 23:03
fds
29.
cat 3.7 works properly for me Aug 3, 2004, 23:03
Aug 3, 2004, 23:03
fds
 
Doom3 runs respectably on my P4 3ghz 2gb ram + radeon 9800xt with 3.7 cats. Nothing is forced on in the Control Panels, the game automatically set itself to High Quality + 800x600. I became worried then but bumping up the resolution to a more bearable 1152x864 made the game look OK and play well.

No issues I could see but then I'm not too far into the game yet, only played a couple of hours. All I have is the pistol and the shotgun so far.

I'm rather relieved doom3's no reason for an upgrade after all.

I also saw doom3 running, or better put, trying to run, on a radeon 9600 pro card and it was both ugly and chugging unplayable.

A bit disappointing that these beta drivers only improve the x800s though.

21.
 
Re: Bad news
Jul 23, 2004, 12:02
fds
21.
Re: Bad news Jul 23, 2004, 12:02
Jul 23, 2004, 12:02
fds
 
Sigh. I wonder how long until the "EA buys Crytek" announcement followed shortly thereafter with "EA dissolves its Crytek studio."

Say whatever you want about Ubisoft's abysmal after-release support, they did deliver a steady stream of excellent titles: Prince of Persia SoT, Beyond Good & Evil, Splinter Cell: Pandora Tomorrow and of course Far Cry.

The last EA game I liked somewhat was NFS Underground.

Hope Crytek likes making World War 2 shooters!

45.
 
no quick save
Jul 21, 2004, 20:09
fds
45.
no quick save Jul 21, 2004, 20:09
Jul 21, 2004, 20:09
fds
 
All right, since the patch didn't add quick save after all, shouldn't Blue edit the article? It's a bit misleading.

6.
 
Re: Firefox
Jun 15, 2004, 14:04
fds
6.
Re: Firefox Jun 15, 2004, 14:04
Jun 15, 2004, 14:04
fds
 
The new version kept my old bookmarks just fine.

3.
 
Re: No subject
Jun 11, 2004, 20:37
fds
3.
Re: No subject Jun 11, 2004, 20:37
Jun 11, 2004, 20:37
fds
 
Still, the game was awesome. Only game ever to come out of Germany that I've liked.

I keep it installed just as a graphics demonstration for my guests.

1.
 
What's virii?
May 25, 2004, 10:43
fds
1.
What's virii? May 25, 2004, 10:43
May 25, 2004, 10:43
fds
104 Comments. 6 pages. Viewing page 4.
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