User information for Daniel Fazekas

Real Name
Daniel Fazekas
Nickname
fds
Email
Concealed by request - Send Mail
Description
I don't think anyone is going to read my user information page.
Homepage
None given.

Supporter

Signed On
October 14, 2000
Total Posts
120 (Novice)
User ID
7448
Search For:
Sort Results:
Ascending
Descending
Limit Results:
 
120 Comments. 6 pages. Viewing page 6.
Newer [  1  2  3  4  5  6  ] Older
7.
 
No subject
Feb 12, 2004, 14:22
fds
7.
No subject Feb 12, 2004, 14:22
Feb 12, 2004, 14:22
fds
 
How come nobody comments on the "File Sharing's New Face" article? News related to Half-Life 2 or Valve generally result in hundreds of posts.


But unknown to Mr. Cohen, BitTorrent was serving as a job application. Out of the blue, he heard from Gabe Newell, the managing director of Valve Software, based in nearby Bellevue, Wash. Valve is developing what gaming experts anticipate will be a blockbuster video game, Half-Life 2, but it is also creating an online distribution network that it calls Steam. Because of Mr. Cohen's expertise in just that area, Valve offered him a job. He moved to Seattle and started work in October.

"When we looked around to see who was doing the most interesting work in this space, Bram's progress on BitTorrent really stood out," Mr. Newell said. "The distributed publishing model embedded in BitTorrent is exactly the kind of thing media companies need to build on for their own systems."

Very interesting that BitTorrent's author is working on Steam. I haven't heard this before.

It's bound to be fun for Valve to see HL2's pirated copies distributed over BitTorrent.

28.
 
Re: OMG
Feb 11, 2004, 14:39
fds
28.
Re: OMG Feb 11, 2004, 14:39
Feb 11, 2004, 14:39
fds
 
A few DirectX-only games get ported to the Mac too, that is, they have to port it to OpenGL in the process. Like they did with Halo.

19.
 
Re: Bittorrent!?!?!
Jan 20, 2004, 19:15
fds
19.
Re: Bittorrent!?!?! Jan 20, 2004, 19:15
Jan 20, 2004, 19:15
fds
 
You are missing a healthy dose of patience.

You may also be missing a direct connection to the Internet or have firewall blocking incoming connections.

5.
 
Re: No subject
Jan 16, 2004, 18:50
fds
5.
Re: No subject Jan 16, 2004, 18:50
Jan 16, 2004, 18:50
fds
 
uh? Which Blizzard game was it where you couldn't save any time you wanted? I can't remember any.

25.
 
Not an isolated incident for Ubisoft
Jan 5, 2004, 16:17
fds
25.
Not an isolated incident for Ubisoft Jan 5, 2004, 16:17
Jan 5, 2004, 16:17
fds
 
Another one of their recent games, Beyond Good & Evil has a handful of URLs mentioned in the game and the several sites they registered for the game.

This picture is still up on www.irisnetwork.net, a domain they own:

http://www.irisnetwork.net/uk/screens/BGE_Iris_emailsign_2.gif

..advertising www.irisnetwork.com. The dot com domain was picked up by one of those domain sharks. No porn in this case which is a real shame, I consider porn to be funnier than the "buy this domain" messages.

26.
 
Re: c&c zero hour still bombs
Dec 17, 2003, 19:58
fds
26.
Re: c&c zero hour still bombs Dec 17, 2003, 19:58
Dec 17, 2003, 19:58
fds
 
"The Pentium 4 Processor with HT Technology is available in a variety of frequencies—3.20 GHz, 3 GHz, 2.80C GHz, 2.60C GHz, and 2.40 GHz—all delivering improved system performance in multi-tasking environments and allowing you to configure a system that best suits your requirements."

I believe HT is now available on all the 800 MHz FSB P4 CPUs. Not that I really noticed much of a difference on my 3 GHz/fsb800.

29.
 
Re: Retro Color Settings Retain
Dec 16, 2003, 15:03
fds
29.
Re: Retro Color Settings Retain Dec 16, 2003, 15:03
Dec 16, 2003, 15:03
fds
 
It's supposed to be permanent, the site tries to give you via JavaScript a cookie called "style" and sets its value to "alt"

Disable your web filters or fake the cookie.

2.
 
Re: Bonus Orc campaign
Dec 16, 2003, 14:25
fds
2.
Re: Bonus Orc campaign Dec 16, 2003, 14:25
Dec 16, 2003, 14:25
fds
 
Any word on how big the patch is? The download is painfully slow. Looks like it's getting a file called 'W3XP_XMAC_112A_113A_enUS.mpq' and is only at 2 MB after 10 minutes.

It's the Mac version, as I want to play it later on while travelling.

4.
 
Re: Best news ever!!!
Dec 16, 2003, 11:37
fds
4.
Re: Best news ever!!! Dec 16, 2003, 11:37
Dec 16, 2003, 11:37
fds
 
Wow, awesome news, the best game of 2002 getting a sequel!
I'm already more exited about this than Half-Life 2, Doom 3 or anything else announced.

39.
 
it's still a fun game
Dec 13, 2003, 13:36
fds
39.
it's still a fun game Dec 13, 2003, 13:36
Dec 13, 2003, 13:36
fds
 
For all the bugs and negatives this game has, I still got plenty of enjoyment out of it. Actually, I have just finished the game for the second time. Never before this did I feel the urge to immediately replay a game after completing it for the first time.

On the first go, I didn't kill a single person. Okay, I was forced make an exception in the last mission, but other than that, I just beat those unconscious who were really in the way.

For the second time I decided to kill everyone the first chance I got. Unarmed civilians, friends, little children? DIE!

Granted I'm a bit disappointed now that the two polar opposites played out almost exactly the same, other than having less people alive, including those who would have been part of a future mission, thus I had less to do than the first time around.

I was hoping someone would at least comment on my massacring every innocent civilian, or maybe for some new faces to substitute those that I disposed of... Most of the more important characters' deaths got a mention though.

Anyway, it's still refreshing to be able to eventually kill each and every character in a first person shooter, which Invisible War most certainly is. I wonder what makes some reviewers insist DXIW is not a shooter, while they are happy to label the Elite Force games or NOLF1-2 as a FPS.

So my point is simply that you should give this game a chance. Maybe wait for some more patches and the price to go down.. You might even like it. A lot.

5.
 
XIII's protection is enough hassle...
Dec 1, 2003, 11:43
fds
5.
XIII's protection is enough hassle... Dec 1, 2003, 11:43
Dec 1, 2003, 11:43
fds
 
...even if it works. Don't forget the fact that it ships on 4 CDs and the game periodically asks you after levels to switch CDs even though you did a full install (2.5 GB).

6.
 
Re: No subject
Nov 28, 2003, 19:07
fds
6.
Re: No subject Nov 28, 2003, 19:07
Nov 28, 2003, 19:07
fds
 
That beyondhalflife site is saying nasty things.

Warning: main(/home/virtual/site7/fst/var/www/html/scp/polls/poll_cookie.php): failed to open stream: No such file or directory in /home/virtual/site6/fst/var/www/html/byhl.x on line 1

Warning: main(): Failed opening '/home/virtual/site7/fst/var/www/html/scp/polls/poll_cookie.php' for inclusion (include_path='.:/php/includes:/usr/share/php') in /home/virtual/site6/fst/var/www/html/byhl.xon line 1


12.
 
ouch, I think I'm slow today
Mar 25, 2003, 13:46
fds
12.
ouch, I think I'm slow today Mar 25, 2003, 13:46
Mar 25, 2003, 13:46
fds
 
Ooops, it took me a good two or three minutes and reading this thread when I finally understood that "Manual Patch" means you can install it manually.

All the while I was wondering why are people asking whether a patch for the game's manual improves performance.

By the way, the original release ran fine for me, on a massively outdated 1.8ghz P4, 1g ram and a Radeon 9700 Pro.

4.
 
Re: Haha I got it.
Mar 11, 2003, 09:35
fds
4.
Re: Haha I got it. Mar 11, 2003, 09:35
Mar 11, 2003, 09:35
fds
 
Don't worry, you are not alone. I have never ever gotten accepted into any game beta test either. Although it's only Blizzard's games that I tried to sign up for.
The rest I'll beta test on their release.

By the way, as far as I remember, in the War3 expansion sign-up, they didn't ask what kind of system you had.

1.
 
the Quake II engine?
Mar 1, 2003, 16:37
fds
1.
the Quake II engine? Mar 1, 2003, 16:37
Mar 1, 2003, 16:37
fds
 
That sounds scary.

22.
 
Re: GameSpy isn't at fault.
Jan 18, 2003, 09:42
fds
22.
Re: GameSpy isn't at fault. Jan 18, 2003, 09:42
Jan 18, 2003, 09:42
fds
 
You are missing the point that GameSpy sells SDKs which let developers easily plug-in some common functionality, such as implementing the GameSpy query protocol or having an in-game server browser.
Many developers just license this technology without writing their own code; this is where GameSpy comes into the picture as the one who could provide a workaround for many developers with updating their development kit.

16.
 
Re: Nothing to do with Gamespy
Jan 17, 2003, 19:03
fds
16.
Re: Nothing to do with Gamespy Jan 17, 2003, 19:03
Jan 17, 2003, 19:03
fds
 
gsi is no charity, they don't just do it for free.
see http://gamespy.net

15.
 
Re: wow
Jan 17, 2003, 19:01
fds
15.
Re: wow Jan 17, 2003, 19:01
Jan 17, 2003, 19:01
fds
 
just for your information, their supplied code can be fully compiled by typing:
cc bf1942dos.c

(doesn't require a brain surgeon, does it?)

nothing missing, no experience necessary.
a *nix machine is, though.

14.
 
some tidbits
Jan 17, 2003, 18:54
fds
14.
some tidbits Jan 17, 2003, 18:54
Jan 17, 2003, 18:54
fds
 
being the author of a server query utility myself, I can comment on a couple of things raised:

there's no difference in the protocol ASE or any other game server browser uses to query game servers which implement the gamespy query protocol. It's not about the query utility, it's all about the game server.

quake (quakeworld), quake2, q3, half-life and cs, return to castle wolfenstein and a lot of the games listed have absolutely nothing to do with the GameSpy query protocol.

it is correct that bf1942, ut, ut2003, mohaa, ccrenegade, nolf, avp2, opflashpoint, jb nightfire and coutless other games do implement the gamespy query protocol, which debuted in the original Unreal.

there's however nothing in the exploit (which is so blatantly trivial I'd hardly call this a surprising new discovery, it's just the way Internet fundamentals are flawed) which would make this "problem" (if you characterize it as such) exclusive to the games using the gamespy protocols.

except though that Battlefield 1942 is a perfect choice for doing such things because of its generally large player count. 64 player servers all full mean quite a lot of information returned on a player information query.

(also their proof-of-concept code only includes support for exploiting servers supporting the GameSpy query protocol.)

as for fixing it, about the only thing you could do for the server is to limit the rate at which any legit or illegit utility could get a reply on its status queries, which is what they will probably do. well, that, or completely disabling all outside server querying or making everything currently out there incompatible by implementing some kind of challange authentication before getting a reply.

This comment was edited on Jan 17, 18:56.
9.
 
Thanks ATI!
Oct 14, 2002, 20:52
fds
9.
Thanks ATI! Oct 14, 2002, 20:52
Oct 14, 2002, 20:52
fds
 
Computer restarted after an unexpected shutdown.
Microsoft Windows detected a possible device failure.

The display driver for RADEON 8500 seems to be responsible for the system instability.


Just great. Just when I upgraded to those latest beta drivers a few days ago to fix the exact same kind of system lockup happening in NOLF2. Which it did fix, but now that the exact same symptoms are happening in the new NFS, that's just sad.
And I was seriously considering getting a Radeon 9700 Pro.
Silly me will still get in anyway.. I must like the challenge of rebooting after half a lap in the race.


120 Comments. 6 pages. Viewing page 6.
Newer [  1  2  3  4  5  6  ] Older