User information for teh mane man

Real Name
teh mane man
Nickname
teh mane man
Email
Concealed by request
Description
Homepage
Signed On
September 25, 2000
Supporter
-
Total Posts
285 (Amateur)
User ID
7210
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285 Comments. 15 pages. Viewing page 14.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  ] Older
9.
 
No subject
Aug 29, 2001, 19:15
9.
No subject Aug 29, 2001, 19:15
Aug 29, 2001, 19:15
 
Unskilled my ass. I've met your type before, and you can't hold your cartoon of a game up to the challenge.

As for user base, I've noticed how unbalanced gaming has gotten. While I see professionals and the like most of the time on Quake 3 (since I am confronted with a real challenge), I find it quite easy the majority of the time to win.

95.
 
No subject
Aug 29, 2001, 17:03
95.
No subject Aug 29, 2001, 17:03
Aug 29, 2001, 17:03
 
How about opening your eyes and looking around for a bit. Not only would it be more beneficial if more of the team was working on Half-Life 2 (since more work could be done on more maps and maps that are bigger), but the bit about what I do know is truly assumption on your part.

If anything, I could be proved wrong about their focus.


42.
 
No subject
Aug 29, 2001, 01:06
42.
No subject Aug 29, 2001, 01:06
Aug 29, 2001, 01:06
 
I couldn't not commend you any more than I am right now, Rough.

Though, my life has turned around completely when I saw a lengthy post on Shacknews.com about the best fighter in the world. It was a video of a UFC champion.

I am enthralled. I am excited. And, most of all, feel more comfortable than I ever have before.

Though my father should not know. It will not be hard to hide my true intentions to my father. My mother is more forgiving (and understanding). And so, I will have to talk to a Raven Software employee who has studied martial arts for 17 years (his lineage can become quite extraordinary at times).

The best of days for all, for we live under the same dark sky...

-TMM A.K.A j00 equals ded

93.
 
No subject
Aug 29, 2001, 00:59
93.
No subject Aug 29, 2001, 00:59
Aug 29, 2001, 00:59
 
That was before. We are talking about the present.

39.
 
No subject
Aug 28, 2001, 23:09
39.
No subject Aug 28, 2001, 23:09
Aug 28, 2001, 23:09
 
And even though I play UT (just not too often), I don't defend its user base (or any other games' user base for that matter).

38.
 
No subject
Aug 28, 2001, 23:08
38.
No subject Aug 28, 2001, 23:08
Aug 28, 2001, 23:08
 
Figures.

When some anonymous poster joins the boards that doesn't know the first thing about the English language, then you're bound to get some freak of nature and such.

Anyways, thanks for the offer, but I don't like playing games that looks like a cartoon on crack.

37.
 
No subject
Aug 28, 2001, 23:07
37.
No subject Aug 28, 2001, 23:07
Aug 28, 2001, 23:07
 
Figures.

When some anonymous poster joins the boards that don't know the first thing about the English language, then you're bound to get some freak of nature and such.

Anyways, thanks for the offer, but I don't like playing games that looks like a cartoon on crack.

91.
 
No subject
Aug 28, 2001, 22:58
91.
No subject Aug 28, 2001, 22:58
Aug 28, 2001, 22:58
 
I'll apologize if the context in which "seel was used.

90.
 
No subject
Aug 28, 2001, 22:55
90.
No subject Aug 28, 2001, 22:55
Aug 28, 2001, 22:55
 
"THE VALVE TEAM UNDERSTANDS FOCUS"

Yeah, whatever.

They can focus on a three year-old game, but can't focus on one of their games that is being developed. Let me tell you something: Nothing is ever under wraps. There is an insider in every company that had developed a big hit. Considering that I don't know how someone "just knew" that Quake 4 was in development for quite some time now (even though I am quite doubtful of that assumption), maybe someone can tell me how there is no vital information being leaked for the most respected company as of now (though it does not deserve the attention that other companies are more viable for).

Mind you, that the leak for development of Quake 4 was before Quake 4 was announced, well before I might add. Raven Software had to do something about it, too.

89.
 
No subject
Aug 28, 2001, 22:48
89.
No subject Aug 28, 2001, 22:48
Aug 28, 2001, 22:48
 
I wasn't correcting anyone on their literary mistakes. I was just using a typo that someone committed.

And yes, I didn't have too much time to comment that day. Maybe if you understood the value of time, then you would kindly take some of your own and register a screen name.

As for my screen name: Yeah, I did that on purpose.

1.
 
No subject
Aug 27, 2001, 19:41
1.
No subject Aug 27, 2001, 19:41
Aug 27, 2001, 19:41
 
"PS - Yes, this is really me."

You think I give a shit if it's you or not?

You have no significance here.

83.
 
No subject
Aug 27, 2001, 17:33
83.
No subject Aug 27, 2001, 17:33
Aug 27, 2001, 17:33
 
Yeah, some "cames" are ridiculously over-rated. But I cannot help but to pay attention to how people are talking about how it had barely any hype at all.

If you read magazines you will find full-length features on the game before it was released (at least a month before the launch date).

82.
 
No subject
Aug 27, 2001, 17:31
82.
No subject Aug 27, 2001, 17:31
Aug 27, 2001, 17:31
 
I'm truely appalled by how much Half-Assed still costs, too. But it probably doesn't "seel" as much as it used to (and that's a given).

I guess some people have different preferences in games. Though some cames are ridiculously over-rated. You are as of now calling this the greatest game ever. I'll put $10 down that you'll call something else the best ever in, let us say, five years. Maybe ten, depending on what valvE puts out. Who knows, I'm probably talking to the future fan base of Unreal 3 Arena: This time it's original, I swear.

80.
 
No subject
Aug 27, 2001, 15:13
80.
No subject Aug 27, 2001, 15:13
Aug 27, 2001, 15:13
 
Take note, that I meant "valvE", and did so on purpose.

12.
 
No subject
Aug 27, 2001, 01:05
12.
No subject Aug 27, 2001, 01:05
Aug 27, 2001, 01:05
 
I know what I'm missing out on.

Just some lame gamplay that will hardly innovate anything.

76.
 
No subject
Aug 27, 2001, 00:46
76.
No subject Aug 27, 2001, 00:46
Aug 27, 2001, 00:46
 
Well... I should have said three types of enemies.

75.
 
Or...
Aug 27, 2001, 00:34
75.
Or... Aug 27, 2001, 00:34
Aug 27, 2001, 00:34
 
A guy at Raven Software gets kudos for this joke...

Half-Life: Head Shift

You stay in a cabinet or on the ceiling waiting for prey to pass under you.

I added this part.

There are three enemies, whom are harder to kill than the previous one:

1) Scientist: He is slow and can be seen easily.

2) Special Forces: These guys move faster and are a bit harder to see.

3) Gordon Freeman: He is the fastest of them all. In order to beat the boss of the game, Gordon Freeman, you must get him while he runs back and forth (he just runs back and forth waiting for you to time it right).

Multiplayer: You and thirty-one other players are in a room with bouncing scientists, Special Forces (or they may be Marines), and Gordon Freeman. The harder they are to catch, the more points you get!


74.
 
?
Aug 27, 2001, 00:05
74.
? Aug 27, 2001, 00:05
Aug 27, 2001, 00:05
 
"You're kind of an idiot, aren't you?"

You aren't referring to me, are you?

72.
 
ahh
Aug 26, 2001, 21:29
72.
ahh Aug 26, 2001, 21:29
Aug 26, 2001, 21:29
 
Well I can't spend too much time commenting here.

And anyone of you who sides with me when I say that TF2 has been vaporware, as well as Half-Life 2 being the new cow to milk for the next three years after release... I can only say "Way to go, valvE! You couldn't have done a much better job wasting your time on this ancient title." While I'd like to see developers spent just a little more time on their recent releases, I don't want them to stray so far as to get the whole company and their company line of released games to look simply facade to me, or anyone else who is aware for that matter.

If I were you, I would wait on screen shots and movies until you can say it will be a good game. This has been proven time and again to work for some games that just don't cut public opinion when it is released. Take Tribes 2 for a worthy example. My brother exclaimed how great the game is going to be (since he is an avid Tribes player). I pointed out that not all pretty games are very playable games (there's pun for all of you who didn't get Tribes 2 to work), and that the only real evidence of great game play before the launch date is if you are a beta tester (sometimes you can't tell even if you're a beta tester, since the game isn't finished).

I hope that sheds some light on some of you.


9.
 
Ha...
Aug 26, 2001, 21:10
9.
Ha... Aug 26, 2001, 21:10
Aug 26, 2001, 21:10
 
People are still playing this lame fuckin' game?

I'm simply appalled by what little interest it has received.

285 Comments. 15 pages. Viewing page 14.
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