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User information for Troy C.

Real Name Troy C.   
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Nickname PropheT
Email Concealed by request - Send Mail
ICQ None given.
Homepage http://
Signed On Jul 17, 2000, 22:20
Total Comments 2301 (Senior)
User ID 6273
User comment history
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News Comments > Morning Q&As
5. Re: Morning Q&As Mar 5, 2013, 19:44 PropheT
It seemed like more of a case of not wanting to bet all the chips on a single mammoth sized game when you can put down 2 smaller ones for the same price and development time.

Which is a fair point, I suppose, and seems to be the way a lot of the games industry is going right now.
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News Comments > Steam Top 10
30. Re: Steam Top 10 Mar 3, 2013, 23:56 PropheT
Jerykk wrote on Mar 3, 2013, 18:32:
It seems like you guys haven't read any of the reviews yet. As expected, the reviews confirm that the platforming and puzzle-solving elements have been greatly simplified and are no longer the focus of the game. Combat is now the focus, as is the case for any game that's trying to appeal to the lowest common denominator. Personally, I would have gone the opposite route and removed the combat entirely. Nobody ever played TR for the combat. Nobody. However, they aren't trying to appeal to fans of the series. They're trying to appeal to people who never liked the series in the first place, hence the shift in focus. These are the people giving the game the highest scores.

TR may still be a good game but a good Tomb Raider game? Not so much.

Out of curiousity, what was the last great Tomb Raider game, and why?

I get the impression that if they'd kept making more of the same there'd be a big collective "meh" going around, but instead there's people whining that it's different than a series practically everyone was bored with (but who are now suddenly huge fans of it). The combat was a fairly significant part of the other TR games, too, and I disagree that people played them just because they were really fans of pushing blocks about.

I don't think making the game into Portal minus a portal gun and sci-fi elements would have made for something worth playing. Given that current technology allows for nothing much newer than align the blocks, re-order the runes, direct the ray of light, or raise/lower the water puzzles, that doesn't even sound fun. When was the last time you saw a really original puzzle in a video game other than Portal and what its gun allows, and why would you want an entire game made out of them?
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News Comments > Op Ed
20. Re: Op Ed Mar 2, 2013, 01:38 PropheT
Jivaro wrote on Mar 1, 2013, 19:50:
I am not sure what made him post this isn't exactly an Earth shattering revelation. Seems like it is more likely just to piss people off given the tone of the piece.

Dead Space 3 and its DLC, I'd imagine, since it's timely and relevant given that EA announced a few days ago that they'd put that sort of thing into everything from now on. It wasn't just a post out of nowhere.

He's also not telling people not to talk, either, he's saying to put their money where their mouth is. It's not exactly uncommon to see people complaining about DLC, complaining about the cost, complaining that they're being screwed, and then talking about the DLC again after it releases having clearly played it.

"God I hate McDonalds!" he said, as he shoved another handful of fries into his mouth. "They make people fat and they don't do anything to stop it!"

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News Comments > Morning Q&As
16. Re: Morning Q&As Mar 1, 2013, 19:52 PropheT
Verno wrote on Mar 1, 2013, 11:39:
Darks wrote on Mar 1, 2013, 11:35:

Okay, did I miss something about game workshop?
Why are they dickbags?

They're incredibly litigious and over aggressive about their IP. They sue fans, other companies and generally act like dicks about any perceived threat.

Most game companies like them seem to have the same problem, asshat legal departments and an inability to understand that the internet has changed since 1995. All GW would have to do to improve its situation is to stop living in the past and let their stuff get out there, everywhere, and sell it like anything else instead of jealously guarding a retail market for their own branded stores that are few and far between.

They make cool stuff, they just treat the gaming world and their product sales like it's 20 years ago.

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News Comments > Evening Consolidation
5. Re: Evening Consolidation Mar 1, 2013, 02:34 PropheT
The PS4 interface they showed at the reveal looked a lot like the current store you see on the PS3, which sort of reminds me of the ad-covered TV screens they had in Idiocracy.  
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News Comments > Evening Safety Dance
2. Re: Evening Safety Dance Feb 27, 2013, 20:40 PropheT
What a great set of stories.

But if the research is still being debated, with nothing definitive found, then why are so many scientists and pundits on both sides acting like we have a verdict?

Because if we keep looking and not finding anything after a decade or more of searching, then either it's not there or we're only finding it in specific cases because we're so focused and determined to find something that it's being created to say a result was there, however inconclusive...

..which, as the other story points out, may be because public opinion sways the argument by being so sure there must be something wrong; due in no small part to being repeatedly bombarded with the idea that there is a connection, despite there being no actual evidence.

It's like one side points at research to say there's not a major issue, then the other side makes them look again because gosh darn it, there must be a problem there, everyone already knows there is.
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News Comments > Evening Metaverse
3. Re: Evening Metaverse Feb 27, 2013, 20:19 PropheT
I'd guess that people want it, they just can't afford to pay $200 or whatever ridiculous amount a month they charge to get it.

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News Comments > AMD's Hair-Raising Tech
16. Re: AMD's Hair-Raising Tech Feb 26, 2013, 13:12 PropheT
wtf_man wrote on Feb 26, 2013, 10:06:
So, this is what they're concentrating on? Hair?

Sorry, I don't need Movie CG quality hair in my games to be immersed. I'd rather see a much higher quality FXAA (like TXAA) that works on any game engine without developers having to code anything, especially for the cruddy ports that don't have any AA options. Set it once in the drivers, and forget it. FXAA injection helps some... but it's still crap for the most part.

It's stuff like this that moves things forward, whether it's a plugin like Havok or SpeedTree or's things like this that start showing up in various games over time that make them more lifelike.

FXAA injection is just putting FXAA post processing effects where they weren't in the first place, so it's entirely dependent on the game whether or not this is even an issue. It's not the sort of thing you could just turn on in the drivers, it already is... if the software you're running supports what the drivers do.

And in this particular case, it might be worth pointing out that the PC version of Tomb Raider does have graphics options that aren't in the console counterparts (they've said increased tesselation, post-filter effects like what you're talking about so an injector wouldn't be necessary anyway, and so on). I'd also be more than willing to bet that people will notice a persistent physics effect in a game well before they'll differentiate between various post-processing methods in use in the graphics engine as long as it looks good either way.
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News Comments > Evening Metaverse
4. Re: Evening Metaverse Feb 26, 2013, 00:34 PropheT
xXBatmanXx wrote on Feb 26, 2013, 00:22:
Netflix: We’re Only Doing One Season Of Arrested Development. Thanks nin.

Watched all the eps on Amazon a while that no longer possible? (Amazon Prime is awesome)

They're still there on Amazon; this is just talking about the new season that Netflix is going to have.
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News Comments > Evening Consolidation
12. Re: Evening Consolidation Feb 26, 2013, 00:32 PropheT
xXBatmanXx wrote on Feb 26, 2013, 00:20:
Cutter wrote on Feb 25, 2013, 22:36:
The economy is likely to get worse so counting on increased sales, particularly at increased prices is pretty laughable right now.

All throughout time, entertainment is the 1 thing that stays constant no matter the economy. The idea is people need to have fun no matter what. They need that escape.

That's true to a point, but that doesn't mean video game sales are immune. Most indicators from the last couple of years would say it's not. A price increase is just as likely to send people to more easily attainable entertainment methods as it is to get people to spend the extra cash on games, anyway. People will always spend money on entertainment, but they won't dump money into luxury entertainment like video games when they're on a tight budget.

Trevellian wrote on Feb 25, 2013, 21:31:
I used to buy far more games during the Xbox/PS2 generation because they were 50 dollars.

I don't know that I bought far more games, personally, but I took a chance on a lot more games that I wasn't sure about. At $69, if they hit that mark, the odds of me buying anything that's not a sure bet while it's at or near that price are virtually zero.
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News Comments > Steam Top 10
17. Re: More Big Picture Details Feb 24, 2013, 21:17 PropheT
HorrorScope wrote on Feb 24, 2013, 20:15:
JohnBirshire wrote on Feb 24, 2013, 18:19:
I loved Skyrim and finished 70% of the content or so. Finished main quest, mages guild, dark brotherhood, and companions. The game got incredibly boring though when you were so powerful you could tear every enemy up in two seconds on hardest difficulty, so didn't get around to finishing imperials vs locals or the thieves guild. Does Dragonborn make the game any more challenging?


Mods definitely fix that, but one thing to consider is that most of them of that nature require a fresh game start to really work. I agree it's the way to go, and I enjoy them a lot myself, but it's not a solution unless someone is willing to completely restart a very, very long game to do it.
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News Comments > Tomb Raider PC Details; Specs
13. Re: Tomb Raider PC Details; Specs Feb 22, 2013, 15:25 PropheT
PHJF wrote on Feb 22, 2013, 12:49:
Lookin' at you Dark Souls.

Definitely would have bought that (again) had they put even minimal effort into port.

Get the graphics patch that the community put out and it's the best version of the game. It sucks that they didn't do it themselves, but the good thing about PC games is that it's not the end of the story.
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News Comments > Tomb Raider PC Details; Specs
7. Re: Tomb Raider PC Details; Specs Feb 22, 2013, 12:40 PropheT
theyarecomingforyou wrote on Feb 22, 2013, 12:00:
Already preordered. Looking forward to it.

Me too. I haven't been gaming much for a few months now, but I've been looking forward to it for a long time and I'm pretty confident it'll break my game slump.
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News Comments > Legend of Grimrock 2 Announced
29. Re: Legend of Grimrock 2 Announced Feb 21, 2013, 19:37 PropheT
deqer wrote on Feb 21, 2013, 17:22:
How is it you feel that the lifetime of a game should be only 2 years? Why should someone move onto LoG 2 just because your business needs to survive constantly? Not our problem the business needs to keep 10 people employed with salaries or whatever.

If LoG is so great, then it's the kind of game that goes for 10 years or more. ESPECIALLY SINCE A LEVEL EDITOR WAS RELEASED.


A better question is why you think they should continue with updating and adding to a completed game instead of making a new one when there's little to no benefit to be gained from doing so.

2 years for the lifetime of a game is longer than most games get from bigger publishers. It's well longer than the majority of a game's players are actually around for, too, especially a game tailored more for a hardcore crowd that tends to migrate from game to game more frequently than casual people do.

A level editor means they don't have to keep supporting the game, it means the community can work on and make changes and add to it in a way that they'd never be able to do themselves. Look what Skyrim grew into on PC because of its mod community entirely alongside, or even in spite of, the DLC that Bethesda has released officially.

And if none of that matters at all, it might just be a good idea to remember that businesses exist to make money and them doing something to achieve that goal doesn't make them "fucktards" at all.
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News Comments > Ziff Davis Closing 1UP, GameSpy, and UGO
19. Re: Ziff Davis Closing 1UP, GameSpy, and UGO Feb 21, 2013, 19:21 PropheT
Beamer wrote on Feb 21, 2013, 17:33:
IGN has actually improved quite a bit.

I haven't really seen any evidence of that, unless Kotaku outpacing them in dumbassery for hits means something. 90% of what they do is hyping whatever buys their ad space and reviewing it according to how much hype it got. When they more or less ran off all of the old forum posters a year or two back now there's just been no reason to even go there.

To be fair, though, Blue's is the only gaming site I even frequent anymore. When the hand-wringing drama that goes with every single gaming forum starts to translate into a site's news stories and interviews it just gets tiring to even try to read most of the stuff out there anymore. Maybe they're grabbing journalistic tips from Headline News, where they like to start stories with, "Doesn't this make you so mad?" or "You're not going to believe this" and manufacture some outrage with each of their stories to grab attention.
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News Comments > Morning Safety Dance
10. Re: More Big Picture Details Feb 21, 2013, 12:21 PropheT
HorrorScope wrote on Feb 21, 2013, 09:36:
“If your kid is playing these video games, you have to step up now. I beg you, pray on it if you want confirmation,” he added. “The only way we’ll survive is if we pull together as a team. Video games — for our children, not for adults — but video games are a gateway drug for our kids. And instead of a high, they get a numbness. They get an indifferent heart and a mind that cannot tell the difference between fiction and reality.”

You know, going by that description video games aren't going to turn your kids into killers, they're going to turn them into Fox News talk show hosts.
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News Comments > Morning Consolidation
14. Re: Morning Consolidation Feb 21, 2013, 12:19 PropheT
Creston wrote on Feb 21, 2013, 11:33:
So it'll be interesting to see whether EA and Activision continue trying to shove that bullshit down everyone's throat.


Yeah, that's the main thing I'm worried about. $400 tag for the system probably wouldn't keep me from buying it, but $70+ per game would. There's not much point to a system like that if building any kind library for it is prohibitively expensive, and even at $60 a game it tends to cut out anything from even a stable (and ample) gaming budget that's not a must-have title.
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News Comments > Evening Consolidation
35. Re: Evening Consolidation Feb 20, 2013, 22:07 PropheT
Looks good to me, but there'll need to be more info to know for sure if it's a winner. Microsoft's follow-up to it is going to be interesting, at least.

The controller looks better than the rumor-mill ones that have been floating around, too. I'm still curious about any backward compatibility it might have and other things that'll make it worth jumping on it as soon as it comes out...I didn't see anything that'd make me not buy it, at least.
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News Comments > etc., etc.
2. Re: etc., etc. Feb 19, 2013, 23:17 PropheT
netnerd85 wrote on Feb 19, 2013, 23:02:
He also disses video games. Hard.
Really? I fail to see it. He's just dribbling shit about the good old days.

Yeah, pretty much.

Years ago someone told me that 1,200 high school kids were given a survey. A question was posed to them: Have you ever been to a stand-alone record shop? The number of kids that answered "yes" was... zero.

Zero? How could that be possible? Then I got realistic and thought to myself, "Can you blame them?" How can record shops (or any shop for that matter) compete with Netflix, TiVo, video games that take months to complete, cable, texting, the Internet, etc. etc?

Well, that might be because they don't exist anymore more in a lot of places. There's 0 in my area; every single music shop is gone, the last one that I was aware of disappearing more than 5 years ago. The only places to buy music around here are department stores and Best Buy's dwindling collection.

That was the lead in to his mouse clicks have no soul thing, anyway, along with a blurb against e-books for taking human interaction out of buying reading material. It's not that he's wrong; I hate my cell phone because of the removal of interaction that it has bred, for instance, but it's idealistic in a way that ignores the reality that what he's talking about may as well be drive-in move theaters and American Bandstand.
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News Comments > Morning Metaverse
9. Re: Morning Metaverse Feb 19, 2013, 12:45 PropheT
Best Buy has already killed Best Buy for good as far as I'm concerned. The only reason to go there was the showroom items like TV's; just stopping in for a cable or adapter or computer part is either an exercise in frustration or bad judgment when they want $35 for a $5 HDMI cable or something similar.

Or when I was installing a hard drive for a friend at work and needed another molex to SATA power connector and they drug out their geek squad guys to insist that such a thing didn't exist, when most of the retail box hard drives they stock on their shelves and charge people to install come with one.

I really used to like them but I just don't go there anymore.

Hotmail going away could suck. I hope I can change the sites I have that email address registered to without any trouble. Hopefully I don't lose all my email there with another conversion like when Microsoft took over in 98 or whatever it was.
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2301 Comments. 116 pages. Viewing page 39.
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