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User information for Roger Norris

Real Name Roger Norris   
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Nickname The Pyro
Email Concealed by request - Send Mail
ICQ None given.
Description Software developer, long-time Blue's reader
Homepage None given.
Signed On Jul 10, 2000, 20:19
Total Comments 296 (Amateur)
User ID 6134
 
User comment history
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News Comments > MechWarrior Online Open Beta Next Week
37. Re: MechWarrior Online Open Beta Next Week Oct 11, 2012, 18:15 The Pyro
 
Tumbler wrote on Oct 11, 2012, 10:10:
You want to remove your large laser and use a ppc? Too bad! The only weapon you can mount here is a laser!

You picked a bad example; lasers and PPCs are both energy weapons and share the same hardpoints. You could definitely replace a large laser with a PPC (provided you've got enough tonnage). Ballistic weapons and missile weapons, however, are distinct.

The controls also bug me, the little bubble with a line which I guess is supposed to simulate head tracking? Hate it. Just feels wrong.

Ironically that's one of my favorite features The bubble designates where your arm-mounted weapons are pointed, while the crosshair is for torso-mounted weapons. Arms track faster and have a wider firing arc than your torso, which makes sense from a simulation perspective and it is consistent with the table-top game.
 
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News Comments > Out of the Blue
18. Re: Out of the Blue Oct 2, 2012, 16:57 The Pyro
 
We live for the One. We die for the One. En'Tilza.
 
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News Comments > Mass Effect 3 Weekend Event
7. Re: Mass Effect 3 Weekend Event Sep 22, 2012, 13:19 The Pyro
 
Suckage wrote on Sep 21, 2012, 22:00:
Does anyone play this still? I never managed to join a single multiplayer game: I'd always get kicked by the host. I guess it's one of these things meant to be played within your friends list.

I've probably played about 100 matches with random squads, maybe a bit more, and I've only been kicked once. I can't imagine why you would get kicked frequently unless you're trying to join one of the higher difficulties with a level 1 character or lousy weapons. That said, I haven't played ME3 in a couple months now. Maybe it's different?

Wow, I can't believe someone managed to grind out an 18,000 N7 level. That's obsession bordering on insanity.
 
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News Comments > Torchlight II and Demo Available; MMO Questions
13. Re: Torchlight II and Demo Available; MMO Questions Sep 20, 2012, 21:05 The Pyro
 
I was hoping to play with my brother this evening but neither of us has successfully linked Torchlight 2 to our Steam accounts yet. 404 errors. Oh well...  
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News Comments > Torchlight 2 Next Month
9. Re: Torchlight 2 Next Month Aug 31, 2012, 10:48 The Pyro
 
Mr. Tact wrote on Aug 31, 2012, 10:40:
I'll admit to some ignorance about BL2 and ask, aren't they very different games? I thought BL2 was more of a FPS with TL2 being a ARPG.

Borderlands is essentially an ARPG with guns, so there's definitely some overlap with a title like Torchlight 2. Both games feature random item drops and skill trees (though Borderlands skills tend to be passive rather than active). Yes, there will definitely be some lost revenue from competition - though from which title I can't say. For many gamers it may be a question of which game is purchased at full price and which one is a holiday sale purchase.
 
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News Comments > Torchlight 2 Next Month
7. Re: Torchlight 2 Next Month Aug 31, 2012, 10:40 The Pyro
 
True, but even so, Borderlands 2 is a big, big release. Releasing so shortly after that is going to cost them sales.

Runic is not worried because most of their customers already bought the game and are just waiting for delivery.
 
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News Comments > Morning Tech Bits
9. Re: Morning Tech Bits Aug 23, 2012, 12:26 The Pyro
 
I can't imagine having to run everything full-screen... I always keep my browser about 1100 pixels wide at most. Otherwise you can end up on websites without maximum widths for text and the resulting layout is nearly illegible. How does Metro handle that sort of use case? Is your browser forced to use the entire screen space?

I've got dual 23" monitors here, and I do *NOT* need 23" of browser space!
 
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News Comments > NVIDIA's Free Borderlands 2 Promotion
32. Re: NVIDIA's Free Borderlands 2 Promotion Aug 17, 2012, 09:02 The Pyro
 
Is it just me or are graphics cards a bit more expensive than they were a couple years ago (last time I upgraded)? I used to figure ~$250 was the price for decent current-generation video hardware. Now it's looking like $300+ is the entry point. Earthquakes in Taiwan or something?
 
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News Comments > Half-Life 3 at gamescom Denied
14. Re: Half-Life 3 at gamescom Denied Aug 14, 2012, 12:09 The Pyro
 
Due to budget overruns Half-Life 3 is being released as a 16-bit-style JRPG. Gordon, the PhD Physicist, will team up with allies such Barney the Security Guard, D0g the robot, and Dr. Judith Mossman. Fight epic battles with up to 4 characters in your party at once! Customize each of your characters with their own unique skill trees, such as Gordon's "Silent Protaganist!" Harness the power of the elements to destroy your enemies with Bullets, Fire, Explosions, and Alien Energy!
 
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News Comments > Battle.net Security Breach
33. Re: Battle.net Security Breach Aug 9, 2012, 22:58 The Pyro
 
Hashed and salted tables are useless

Unfortunately that's not entirely accurate. If the salting algorithm is known, or can be deduced from a few accounts with known passwords, then it becomes relatively easy to determine which accounts are using common passwords. You wouldn't be able to brute-force a specific account using this technique. But if you suspect that a lot of users have the password "zergling" then you can quickly calculate the hashes for that and compare them to the hashes in the database. That'll gain you access to several accounts.

The moral of the story is that you still need a strong password even if you know it's going to be hashed.
 
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News Comments > Free WOOT DLC for Magicka Released
5. Re: Free WOOT DLC for Magicka Released Aug 9, 2012, 16:49 The Pyro
 
Note: to really have fun with this title you need to play with mics. You must be able to hear your allies' screams of frustration as you (accidentally?) blast them to smithereens.
 
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News Comments > Out of the Blue
1. Re: Out of the Blue Aug 8, 2012, 10:03 The Pyro
 
Can't say I've ever had a restaurant burger that was as tasty as a good home-grilled burger. I'm sure somebody does it right, of course, I just haven't found such an establishment yet.

I like 'em without any additives whatsoever. Just slap yer 80/20 beef patty on the grill, use direct high heat, and flip it when it starts to sweat on top. When done correctly you get a deliciously juicy burger with a wonderful beef flavor; over-cooking the meat even a little bit tends to dry it out and suck out the flavor.
 
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News Comments > Source 2 Engine Hint
35. Re: Source 2 Engine Gravity Aug 7, 2012, 13:46 The Pyro
 
I suspect it's difficult to get grenades to feel right because human characters are modeled on a different scale than level geometry. Different scales are used in order to cope with the rigid player collision boxes that are used when moving around the level; if characters were modeled to the same scale as the environment then players would constantly be getting stuck on small obstacles and in doorways.

So either the gravity will feel wrong relative to level geometry or it will feel wrong relative to the character model sizes.

FYI, in HL2 I believe the gravity is roughly 50 ft/s relative to character models or 37.5 ft/s relative to level geometry. That's higher than "real" gravity in both cases, but high gravity values are pretty common in FPS games.

Also consider that the grenades themselves are usually modeled larger than life in order to make them more visible at small screen resolutions. The larger grenade models will visually give the impression of lower gravity, as your mind is subconsciously assuming the wrong size for the grenade.
 
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News Comments > Steam Top 10
16. Re: Steam Top 10 Aug 6, 2012, 09:34 The Pyro
 
RAGE back in the top 10! I guess $10 is a decent price point for it?

In honor of QuakeCon I played through Doom 3 again this weekend. With the high-res texture mods and other community graphics tweaks it actually looked very nice. And it certainly runs a lot smoother now than on my PC from years ago when it came out
 
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News Comments > Rise of the Triad Revival Announced
31. Re: Rise of the Triad Revival Announced Aug 2, 2012, 20:15 The Pyro
 
Using the UE3 engine? And announced at QuakeCon? That must be a bit embarrassing for id.  
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News Comments > GUNS and ROBOTS This Year
1. Re: GUNS and ROBOTS This Year Jul 31, 2012, 11:16 The Pyro
 
Different scenery? Movement all over the map? Wow, they really need some better marketing bullet points.  
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News Comments > Blizzard on Diablo III
29. Re: Blizzard on Diablo III Jul 19, 2012, 13:54 The Pyro
 
Admittedly I haven't played much D3 (open the open beta), but AH complaints remind me of several other multiplayer RPGs I've experienced. There's just too many items for sale. Too much supply forces prices downward, and the result is that players can buy items in the AH long before their characters could have found similar gear by just playing the game. Half the game is basically an item hunt, though, so half the enjoyment just evaporates as the player continues to get item drops that are consistently below the quality of stuff he can afford in the AH.

This sort of phenomenon is almost inevitable. You can't reduce the quantity of item drops, because that's half the "fun" of the game. But if you want to fix the AH system then somehow you've got to tackle the supply-side glut.

IMO there needs to be a more compelling item sink than the existing crafting system. Maybe crappy items could be used as material components for high-powered skills ?
 
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News Comments > Mass Effect 3 Earth DLC Released
8. Re: Mass Effect 3 Earth DLC Released Jul 18, 2012, 17:05 The Pyro
 
It's great BioWare continues to produce new content, but it's naive to think that pure altruism motivates BioWare's actions in this regard. Players can download the DLC for free, but all of the new weapons and classes must be unlocked before you can use them. Of course, you can unlock your free content faster by purchasing Premium Specter Packs in the store Maybe. If you get lucky.

The new maps are a nice immediate bonus, though. Gotta keep players interested in the game long enough to buy some extra Specter Packs after their hard-earned credits don't produce the desired new content on the first few tries.

Sorry if this post is a bit more cynical than usual for me! I'll be playing the new stuff quite a bit I'm sure.
 
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News Comments > Deus Ex: Human Revolution Film Plans
14. Re: Deus Ex: Human Revolution Film Plans Jul 10, 2012, 12:22 The Pyro
 
It could work. I'd say there's a 95% chance that it won't work, but Human Revolution certainly has interesting characters and ideas that could transition well. The plot would have to be streamlined, of course. The biggest challenge for the writers would be making the protagonist more interesting... they would need to give plenty of screen time to his inner struggles with augmentation (these are only alluded to in the game, by means of his apartment).

Unfortunately it's likely that this would turn into a tedious action flick with an hour or more of Adam hiding behind crates whacking bad guys over the head with augmentations.
 
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News Comments > Sunday Consolidation
2. Re: Sunday Consolidation Jul 1, 2012, 16:14 The Pyro
 
Silicon Avatar wrote on Jul 1, 2012, 14:49:
L4D2 needs a strong injection of new weapons and zombie variants.

Alas, the server browser sucks and is buried in the console, so playing mods is something that the average player only does infrequently. And even then they tend to hate modded servers because they get dumped into modded games without asking for it (i.e. via the Quick Match button).
 
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296 Comments. 15 pages. Viewing page 5.
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