User information for Roger Norris

Real Name
Roger Norris
Nickname
The Pyro
Email
Concealed by request - Send Mail
Description
Software developer, long-time Blue's reader
Homepage
None given.
Signed On
July 10, 2000
Founding Supporter
Silver, since February 24, 2020
Total Posts
449 (Amateur)
User ID
6134
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449 Comments. 23 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    23  ] Older
24.
 
Re: Saturday Metaverse
Sep 5, 2021, 08:30
24.
Re: Saturday Metaverse Sep 5, 2021, 08:30
Sep 5, 2021, 08:30
 
This sort of thing (unexpected bias in your training data) happens all the time when developing AI. A more diverse programming team might have caught this case earlier in the development cycle, other non-racial biases are just as likely to pop up if your programmers are inexperienced (and sometimes even if they aren't). You often have to manipulate the training data so that your AI - which is basically a bias-detecting machine - won't pick up on patterns that you don't want it to.

A wonderful real-world example was an early AI that supposed to detect cancers from looking at X-Rays. It worked! Sortof... turns out the AI was just identifying the type of X-Ray machine that was used to take the pictures. Cancer patients were more likely to get their X-Rays at a hospital, which had a different kind of X-Ray machine.

EDIT: To cut the programmers some slack, I seriously doubt they built their own training data. Those data sets can be absolutely massive. It's just as likely that Facebook purchase an off-the-shelf data set which had preexisting biases.

This comment was edited on Sep 5, 2021, 08:46.
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7.
 
Re: Out of the Blue
Jun 23, 2021, 15:26
7.
Re: Out of the Blue Jun 23, 2021, 15:26
Jun 23, 2021, 15:26
 
Consistent sound quality and volume levels are also important for voice recognition. If you're not using a headset, consider trying one - otherwise you'll tend to move your head a bit as you talk, and the varying distance to the mic can interfere with speech recognition. Keeping the mic close to your mouth (ideally less than 8 inches) will also improve the signal-to-noise ratio.
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14.
 
Re: Out of the Blue
Jun 18, 2021, 15:02
14.
Re: Out of the Blue Jun 18, 2021, 15:02
Jun 18, 2021, 15:02
 
Hopefully the arcane magic of voice recognition will all along the way.

Assuming you dictated this entire paragraph, that's a pretty amusing spot for the first mistake
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3.
 
Re: Final Fantasy VII and Alan Wake Remake EGS Listings Spotted
Jun 18, 2021, 14:58
3.
Re: Final Fantasy VII and Alan Wake Remake EGS Listings Spotted Jun 18, 2021, 14:58
Jun 18, 2021, 14:58
 
Please tell me FFVIIR isn't going to be an EGS exclusive
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4.
 
Re: Evening Legal Briefs
May 21, 2021, 11:47
4.
Re: Evening Legal Briefs May 21, 2021, 11:47
May 21, 2021, 11:47
 
Yes, crypto was already taxed, but there were no reporting requirements outside of taxable events. A coin transfer between private individuals did not need to be reported because it wasn't taxable until you sold the coins or exchanged them for goods.

No idea how they plan on enforcing that. How would you even tell which addresses are owned by US citizens? It's also common to transfer coins between addresses that are both owned by the same person. Would that have to be reported? Would this rule include joke currencies like dogecoin? What's the metric for deciding if X amount of coins is worth $10k, given that prices regularly fluctuate by 20% in a day and can be significantly different on different exchanges?
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9.
 
Re: Mass Effect Legendary Edition Released
May 14, 2021, 14:59
9.
Re: Mass Effect Legendary Edition Released May 14, 2021, 14:59
May 14, 2021, 14:59
 
Nullity wrote on May 14, 2021, 14:11:
Verno wrote on May 14, 2021, 13:03:
For anyone playing this for the first time they won't experience the third games shitty initial endings either.
What? Yes they will. ...

I don't think so. In the original ending, Marauder Shields just kills you and ends the game. I hear he's been nerfed a bit.
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6.
 
Re: Out of the Blue
May 10, 2021, 16:28
6.
Re: Out of the Blue May 10, 2021, 16:28
May 10, 2021, 16:28
 
If nothing else, we need to solve the three-body problem so that Kerbal Space Program can properly simulate Lagrange points!
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5.
 
Re: More MechWarrior 5: Mercenaries Steam and GOG.com Release Plans
May 5, 2021, 09:48
5.
Re: More MechWarrior 5: Mercenaries Steam and GOG.com Release Plans May 5, 2021, 09:48
May 5, 2021, 09:48
 
MoreLuckThanSkill wrote on May 5, 2021, 08:58:
but I can't recall what specifically pissed people off.

They had a preorder campaign which specifically said the game would be released on Steam, then they reneged on the promise and signed a exclusivity contract with Epic. Refunds ensued.

As far as the actual game goes (disclaimer: I haven't played it), the biggest complaint was that the basic gameplay loop felt repetitive and enemies frequently spawn right on top of you, breaking the immersion. The videos look nice but you're basically seeing the entire game.
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11.
 
Re: Out of the Blue
May 4, 2021, 17:39
11.
Re: Out of the Blue May 4, 2021, 17:39
May 4, 2021, 17:39
 
I don't know if this means they don't make movies like they used to, or if they don't make critics like they used to.

I suspect that recent scores have been influenced by a combination studio interference (c'mon, you know they buy good press to some extent) and the desire to avoid alienating a famously rabid fan base for an established franchise.

And wow just look at the difference between the critics and the users! 82 vs. 9.1 for Empire Strikes Back, and 84 vs 4.1 for Last Jedi.
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3.
 
Re: Morning Legal Briefs
Apr 29, 2021, 16:07
3.
Re: Morning Legal Briefs Apr 29, 2021, 16:07
Apr 29, 2021, 16:07
 
Tricky case. I don't think the school would be getting involved if it was a private conversation. But what's the threshold for comments being "public" nowadays? They clearly heard about it. If I share a post with multiple friends, is that public? What if 90% of the school is on my friends list? The latter isn't an outlandish figure given how much emphasis some teens place on pumping their subscriber / friend numbers.

And it's not like the school is suspending her education. This is just participation in an extracurricular activity. If I mouthed off online and dropped a bunch of F bombs regarding my employer, they'd have every right to fire me. That much is stipulated in the employee handbook, in fact. How is this different? It's a private group of volunteers with, I presume, no guarantee of even making the squad. You can be asked to leave.

Honestly I'm sympathetic - everyone has bad days, and teenagers aren't known for their great judgement. Kinda wish the school had shown some leniency. They could have avoided the whole mess by just giving her a slap on the wrist - suspended for a single game, or something with a little bite. It seems ridiculous that such a trivial matter ends up at the supreme court.
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2.
 
Re: Battling Bugs
Apr 19, 2021, 12:54
2.
Re: Battling Bugs Apr 19, 2021, 12:54
Apr 19, 2021, 12:54
 
I'm doing my part!
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5.
 
Re: On Path of Exile's Rough Ultimatum Launch and Streamer Favoritism
Apr 17, 2021, 17:13
5.
Re: On Path of Exile's Rough Ultimatum Launch and Streamer Favoritism Apr 17, 2021, 17:13
Apr 17, 2021, 17:13
 
This was a nasty no-win situation for GGG. I don't fault them for trying to get streamers in the game quickly; I'm sure there's a substantial dollar figure attached to their involvement at league launch.

They probably don't have the infrastructure in place to do it, but handing out some leveling gear (e.g. tabula rasa, speed boots, etc...) to people who were stuck in the queue for a long time would go a long way toward smoothing things over. Yeah, yeah, clean economy and all that - but frankly the "fairness" of the league was already dead in the water when the technical issues and rollbacks started.

For those who haven't played PoE, there's a significant wealth advantage (excluding SSF leagues) to being at the head of the pack when a new league starts. You need a lot of skill to take advantage, but if you've got that skill then login delays are a big setback.

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8.
 
Re: Path of Exile: Ultimatum Released
Apr 17, 2021, 07:54
8.
Re: Path of Exile: Ultimatum Released Apr 17, 2021, 07:54
Apr 17, 2021, 07:54
 
I fear age is catching up with me. I can only play an ARPG like this for about 2 hours in a day before my keyboard hand starts to hurt. That's not long enough to do much in a grindfest like PoE. If I didn't type most of the day for my job then maybe I could go longer.
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1.
 
Re: Pinball FX Coming to Epic Games Store
Mar 27, 2021, 06:22
1.
Re: Pinball FX Coming to Epic Games Store Mar 27, 2021, 06:22
Mar 27, 2021, 06:22
 
Not a single in-game screenshot? Methinks this announcement might be a bit premature.

Here's some trivia for you: one of Epic's earliest games was a shareware pinball game. Yeah, I know the one from the announcement isn't really from Epic, but the association reminded me of Epic's old title.
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12.
 
Re: Terraria Sells 35M
Mar 22, 2021, 09:39
12.
Re: Terraria Sells 35M Mar 22, 2021, 09:39
Mar 22, 2021, 09:39
 
I considered finding cave a convenience, not a requirement.

Requirement for success? Certainly not. Requirement to keep me entertained for more than 5 minutes at the start? YES.
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6.
 
Re: Terraria Sells 35M
Mar 21, 2021, 22:34
6.
Re: Terraria Sells 35M Mar 21, 2021, 22:34
Mar 21, 2021, 22:34
 
I've seen a few worlds that would have bored me to tears if I was just getting started. If you can find a half-decent cave to go spelunking near the spawn point then you're pretty much set - but some worlds aren't that fortunate, and you're looking at a either a dangerous trek across the crimson/corruption with starter gear, or a boring half-hour digging session to try to breach the cavern layer.

Newer versions have improved your odds quite a bit - especially with the addition of random mine tracks underground - but you can still get really unlucky with world generation. My advice? If you don't find a fairly deep cave in the first 5 minutes, quit and start a new world. Don't waste time building a base until you've confirmed a decent start zone.
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3.
 
Re: Offworld Trading Company: Interdimensional DLC Announced
Mar 15, 2021, 22:30
3.
Re: Offworld Trading Company: Interdimensional DLC Announced Mar 15, 2021, 22:30
Mar 15, 2021, 22:30
 
I'm surprised to see this game getting more DLC. With the player base being as tiny as it is, it hardly seems worth the investment. Don't get me wrong - it's a fun game for what it is - but it doesn't have mass-market appeal. If you don't have a head for numbers, it'll never "click" for you.
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3.
 
Re: Morning Safety Dance
Mar 4, 2021, 16:13
3.
Re: Morning Safety Dance Mar 4, 2021, 16:13
Mar 4, 2021, 16:13
 
Excel macros are incredibly useful and powerful tools, and it kinda sucks that we have to throw so many restrictions on their use. There ought to have been a distinction between what are basically just, you know, macros - automation for stuff that the user could potentially do themselves without ever stepping outside of Excel - vs. full-fledged VBA with access to system-level objects. Unrestricted VBA can open files, interact with the Windows shell, and manipulate the registry. Anything you can do with a PowerShell prompt, basically.

Too late now, I guess?
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6.
 
Re: Out of the Blue
Feb 28, 2021, 20:38
6.
Re: Out of the Blue Feb 28, 2021, 20:38
Feb 28, 2021, 20:38
 
jdreyer wrote on Feb 28, 2021, 19:46:
It's pretty slow paced, the weapons feel underpowered, and it's difficult to navigate the environments.

Playing Haz 5 with a full group of 4 dwarves ought to solve at least two of those issues. The game spawns more enemies against a full team. Escort and Salvage missions tend to have the most enemies, and Point Extraction ramps up very quickly. As far as navigation goes, a good driller can get the team almost anywhere, and the gunner's ziplines can handle the rest.

As for underpowered weapons, there are some hefty overclocks available (the engineer's Fat Boy comes to mind - basically a tactical nuke) but it can take a while to grind those out. You need to be promoted before you can start collecting those.

The random caves, unfortunately, can be a bit inconsistent in difficulty - but that's also what gives the game its replay value. It keeps you on your toes. I've had some hellish drops that left 3 out of 4 gold-promoted miners dead within 60 seconds of exiting the drop pod. An unfortunate Korlok or BET-C spawn (random mini-bosses of sorts) can have you scrambling for survival very quickly.
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3.
 
Re: Play Deep Rock Galactic and More Free This Weekend
Feb 27, 2021, 17:08
3.
Re: Play Deep Rock Galactic and More Free This Weekend Feb 27, 2021, 17:08
Feb 27, 2021, 17:08
 
Deep Rock is a surprisingly small download - under 2 gigabytes, last I checked, due to all the procedural geometry. Give it a try!
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449 Comments. 23 pages. Viewing page 1.
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