Verno wrote on Apr 7, 2020, 20:23:
I can't wait for all new games to use UWP encryption and drm so you can never access the games you paid for, enjoy your windows 10 your mmo steam loving clueless gamer that fucked up gaming.
This is never going to be a thing, UWP is a failure and the industry has no real interest in pushing it. Even Microsoft is backing off on a lot of their long term plans with the store.
The same things were said about mmo's, drm and steam when they first started, young padawan. Not only did the dark prophecies of the nerds come true (diablo 3 can now be disappeared from history at the flick of a switch). Major games have now gone "f2p" that would have been fully owned with dedicated servers in the past, like desitny, overwatch or modern battlefields.
You seem to be clueless, they've won, all activisions games are fully always online - aka client server, aka you no longer control the game files or whether your game will continue to function. Tim sweeney is dancing on the "death" of the retail model (aka games you own and control).
The entire silicon valley industry wouldn't be having a party if they didn't believe they had won.
https://tifca.com/wp-content/uploads/2019/09/ClienttoCloud_Vision_V2.pdfTim sweeney:
“I think the game business will change more in the next five years than the past ten,” predicts MCV’s Person of the Year. “The last remnants of the old retail model of gaming are falling apart, and the biggest successes are fast-moving indies and fast-moving big competitors – exemplified by Fortnite and Apex Legends. All of the old decisions need to be revisited.”
That "the games industry is going to change more" is that more games will "become services" aka you'll no longer control the game. Which is how we ended up with quake champions, and not the "real quake" sequel we all wanted with modding, level editing, dedicated servers and programming sdk's.
Every piece of software where you are required to login, they've been slowly killing off local applications by making them all client server.
We've seen this across the entire space of PC applications, not just games, you should go check out daemons tools, geforce experience for modern geforce cards if you got an nvidia card.
That "login required" in order to use the software you paid for is going to get worse, they are trying to kill local apps where you don't get the complete files as "anti piracy" measure. But it also means they will eventually make preserving old software impossible. We've seen that with many UWP cracked games that only work on certain versions of windows.
Nor have you seen irdeto's plans for the future.
https://www.irdeto.comOr ea's statement on "cloud gaming" aka fuck your ownership of the game.
https://www.ea.com/news/cloud-gaming-trial