Kxmode wrote on Sep 18, 2020, 23:08:
Released in 2016. Actually finished it in 2020.
If you don't care about the flight part, you're much better off using Google Maps satellite view. You can rotate it in 3D and see the world in higher fidelity than will be available in Flight Simulator. But if you want to use a controller and fly around like a drone, you'll be able to do that in Flight Simulator.
As for the number of airports included in Flight Simulator, they communicated that poorly. You will be able to land at just about any airport in the world and all of those airports will be much more detailed than other flight sims in almost all cases. The x airports they mentioned for the different SKUs are just extra detailed ones with e.g. hand-modeled buildings, manually created taxiway signs, ambient vehicle activity, etc. Not essential by any means but nice to have if you're interested in a very detailed airport.
jdreyer wrote on Jul 13, 2020, 15:06:Where do you get this nonsense from. They've said they have offline mode a long time ago.McTurbo wrote on Jul 13, 2020, 11:38:Be careful what you wish for. Those amazing FS2020 graphics require you to always be online.
Just imagine when RPG's / MMO's are built on this scale, run by AI, and in VR
Tom wrote on Jul 13, 2020, 15:22:Qvark wrote on Jul 13, 2020, 15:12:theglaze wrote on Jul 13, 2020, 12:14:
Does it support flight control peripherals?
You must be kidding right? This is a joke? Or have you been living under a rock for the last year?
This sim is groundbreaking in many ways.
I can't imagine any other flight-sim creating as much hype within the flight-community as this has. Ever.
It was a fair question. This iteration of Flight Simulator is strongly Xbox-branded and extremely hyped. Microsoft royally botched their previous outing (Microsoft Flight). They're trying to make up for it this time around to some extent, but there's definitely a major effort to appeal to casuals which tends to ruin things for more hardcore users. Hopefully not in this case.
theglaze wrote on Jul 13, 2020, 12:14:
Does it support flight control peripherals?
Luke wrote on Apr 5, 2020, 18:00:
Wonder what all the sheeps are doing with there 1000$ vr now that Alex is done......thought so bye
Razumen wrote on Mar 22, 2020, 11:06:Qvark wrote on Mar 22, 2020, 08:08:
The main stumbling block for VR is the crappy controllers any headset comes with.
They are to me, the main thing that can break VR, as there is no standard and they are always clunky, demanding too much space and really, they don't do anything that a mouse and keyboard can do.
Um, they allow for 1:1 movement in 3D space, a M&K definitely can NOT do that.
And if moving your arms is harder for you than pushing a mouse, I think you have bigger health issues to work on other than "immersion".
shiho wrote on Mar 7, 2020, 04:22:
Isn't it ironic how Doom 1 used to require a mere 4MB of RAM and remains a shining example of a much better designed, enduring gameplay, created by much smarter and more passionate people.
These modern abominations have nothing to do with Doom except the name. They play like an even more retarded version of Serious Sam 3.
They certainly won't have an enduring mod scene 27 years from now, unlike the originals. They're just generic FPS schlock, without memorable mechanics, visuals, or level design, blending into the rest of today's overdesigned mediocrity.
Burrito of Peace wrote on Jan 6, 2020, 20:26:
Aaaaaaaand...another solid body blow to Intel.
C'mon Big Blue, get your ass out of the corner and fight! But fight fair and square.
(Still cheering for AMD, but I want competition to drive performance up and prices down)
osage no onna wrote on Nov 14, 2019, 09:12:Acleacius wrote on Nov 13, 2019, 23:53:
Y'all give him way too much credit, seriously.
Yeah, this is John Carmack, not John von Neumann. He's talented for a regular person, but he's still a regular person, not a genius.
Riahderymnmaddog wrote on Jul 31, 2019, 11:23:
AMD shouldn't even worry about this, nobody buys AMD to play games, they buy AMD to bitch that developers are to lazy to optimize their code for the superior AMD technology, and to brag about how much power they save while using 50% more cores to achieve 8% less performance at half the price.
Leave the gaming to the toy CPU's Intel makes.
Muscular Beaver wrote on Jul 2, 2019, 16:00:RedEye9 wrote on Jul 2, 2019, 14:34:No, bad advice. Because 8 GB is already not enough and the next gen of consoles is around the corner.Tipsy McStagger wrote on Jul 2, 2019, 10:47:Sounds like a good plan. The 2070 will easily hold you over for a couple of years.
I've been holding onto my 980 Ti as my systems bottleneck for a couple years now.. Debating just doing a 2070S for now and then upgrading to the next 2180 or whatever it'll be called on release.
Heltorne wrote on May 30, 2019, 21:24:Creston wrote on May 30, 2019, 10:55:
Fuck you, Iron Maiden. Die in a fire. I hope a judge laughs at you and spits in your fucking face.
Surely you realize that while they're preparing for the summer tour Bruce Dickinson or Dave Murray are not finding out about a game company using the name Ion Maiden and personally setting out to sue them right? haha
jdreyer wrote on Feb 22, 2019, 01:04:Creston wrote on Feb 21, 2019, 19:36:
I swear, if you fuckers don't vote Trump out of office in 2020...
Do you have citizenship? Or just a green card?
Qbex . wrote on Feb 20, 2019, 22:51:
Saw MicroProse, got nerd boner for a sec then read more-Atari and mobile
I miss arcade flight sims from Microprose, they were a perfect balance of game and simulation for me, plus career and missions generator. Loved that, my all time fav was Gunship 2000 followed by F15 SE2 and F19 and later F117. These days there's only serous DCS (I'm glad they here, but no time to commit hours to learn proper) and silly Ace Combat/Hawx and nothing in between SP worth playing. Shame
Mr. Tact wrote on Jan 1, 2019, 20:42:
Now would probably be a good time to mention again how glad I am to have never given a single penny to Apple...
Rigs wrote on Apr 29, 2018, 22:17:
The genre that practically made PC gaming is now one of the most barren and deserted. Fucking sad.
I got into 'modern' PC gaming in 1992 because of flight combat sims like Aces of the Pacific, which was my first game on a 'modern' PC. I say 'modern' in quotes because before getting an IBM PS/1 486SX/25 w/4mb of RAM I had a Tandy CoCo3 from the time I was 5 in 1983. And one of the first games on that, in fact, was a port of the very first Flight Simulator. In all it's black and white wireframe glory. ('Is that the horizon or a mountain range?!') I also had Flight Sim 2 for it along with Epyx's Sub Battle Simulator. But when I sold it in 1991, I was left with nothing but a Genesis and sims were not exactly it's forte. (To put it mildly) When I saw an ad and previews for AotP, I had to have it! I bought it six months before I even had a computer to run it on! I didn't care, I just needed it. (And prior to this, I had stared at an ad for Their Finest Hour for three years that was in an old copy of Game Player's magazine!)
I really don't think we'll ever have those days again and it makes me sad. Game stores with shelves lined with big box flight combat sims and other simulations, wargames and rpgs? All with phone book-sized manuals? Heaven. And that's probably the only place we'll ever find another one again, too. Maybe, just maybe, it's time for me to let it go and retire from gaming altogether? There's just so much bullshit and greed. Devs no longer make games to see how far they can push their system but to see how much money they can wring out of their customers. I miss those days more than I can describe...