Quake Champions must fade into the dustbin. At first it was fine that things were different, the abilities and various gameplay elements. But development after an early point was handed to Saber Interactive, a low budget hack shop. The game has never been great. It never got what it needed to be great. We just want Quake.
I watched a YouTube review of this one. They highlighted things like you can switch from one game to another in 20 seconds, configure the games to skip the loading screen, rom versions displayed. It’s enough that I’d rather play this on my custom arcade than lookup the roms individually. If publishers put in effort these collections have an audience.
I don’t get it. The steam summer sale starts around June 23. I need one more copy for a new kid’s playroom pc, but I’m waiting for the steam summer sale. What is blue posting about a price increase?
Yes! I was hoping Sony would do this with all the success their PC releases have recently had. Can’t believe I am going to get gran turismo and Spider-Man on my pc. Excellent.
The game is excellent. It’s challenging in a ninja gaiden, get the flow and when you miss you pay sort of way. With a thick thock to the head usually. It’s fast and fun and rewarding.
Star Citizen allows me to get out of a virtual bed, go to my space ship, leave the hangar, the planet, travel to another, land, get out of my ship. Load some cargo on the ship. That is physically put a box from the new planet on my ship. Not just an inventory menu! Fly back to my apartment. No loading or interruption whatsoever. That is incredible.
The game runs well on my RTX 3080, i9 10900k, 32GB system. It’s an experience.
Star Citizen is a pretty epic technological experience. I have a very high end machine and it would be a disservice to not play around with star citizen on it. It’s a long term thing, like DCS and il2. I’m happy with what it is and it’s great that more keeps coming out.
Battlefield V was brilliant in beta. Then they ruined the gunplay on release. That’s why I won’t be buying into this one. It looks beautiful but the gameplay has not stayed up to my expectations.
I agree there were serious gaps in features for the first one. It was a bummer but my inner kid wanted it to be what I know Frontier can do. So, I bought 2. So far it’s sort of the same, but I am optimistic that improvements will be in how the Dino’s act and interact. We will see.
The developer costs to make this change are not zero, and could result in some games being broken for the long term. DRM isn’t good for anyone, if these publishers could figure that out.
I bought it and played the intro, and a 1v1. It is really underwhelming. Graphically by now I expect arrows to stick into a roof, and have all this fun detail if you're forcing my view to be up close. Units don't have individual detail, they'd be fine in a more zoomed out game. Worst thing though is the horizon has this ugly shimmer brightness that is used to fog out the rendering distance. This is clearly a console issue, I want to see the whole damn map if I can, but I believe the decision is to ensure rendering targets are more limited.
It feels shallow. Combat didn't entice me to more.
Maybe after a ton of polish? I don't know, but this isn't the one to revitalize the genre.
I'm loving it. Great toys with thumping ammo and awesome explosions. The details are fantastic. It's like a hifi model of a battlefield right in front of me, there is so much to see, and the action is great. If you drive your units forward with disregard, even a platoon will own them. It's a lot of fun. More people need to give this a shot, they really did a great job with it.