User information for Bobbin

Real Name
Bobbin
Nickname
Nailbender
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November 21, 2016
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Total Posts
71 (Suspect)
User ID
58435
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71 Comments. 4 pages. Viewing page 1.
Newer [  1  2  3  4  ] Older
1.
 
Re: More on Ubisoft's Culture
Jul 11, 2020, 15:21
1.
Re: More on Ubisoft's Culture Jul 11, 2020, 15:21
Jul 11, 2020, 15:21
 
Interestingly, I just finished watching the 1st episode of The Boys.
Funny how the series says the same thing: Power (and corporations) corrupt, always.
3.
 
Re: GRIS for the Mill
Apr 21, 2020, 02:51
3.
Re: GRIS for the Mill Apr 21, 2020, 02:51
Apr 21, 2020, 02:51
 
theglaze wrote on Apr 20, 2020, 16:07:
The art style seems striking. Is kb+m ok for input, or gamepad required? I'd like to gift it to a non-gamer.

If that non-gamer doesn't prefer a gamepad, kb+m is OK. That's how I played it (I also stopped at some point). The art is indeed what made it a day 1 buy for me.
1.
 
Re: Valve on Why Half-Life 2: Episode Three Never Happened
Mar 24, 2020, 08:56
1.
Re: Valve on Why Half-Life 2: Episode Three Never Happened Mar 24, 2020, 08:56
Mar 24, 2020, 08:56
 
HL3 CONFIRMED!!!!!111!!

One last time.
27.
 
Re: Cyberpunk 2077 Delayed
Jan 17, 2020, 08:03
27.
Re: Cyberpunk 2077 Delayed Jan 17, 2020, 08:03
Jan 17, 2020, 08:03
 
VaranDragon wrote on Jan 17, 2020, 07:16:
I wasn't even aware that there was an April "release" date window, but seriously is there a developer on this planet who has actually ever hit these?
They've announced a release date (not just a window) of April 16th 2020 during the last E3, on June 2019... that was also the specific date mentioned on GOG (now it moved to reflect the new one, of course).
And yeah, many developers release on schedule. Not all games get postponed. But for a game this massive, a delay is not surprising.
26.
 
Re: Cyberpunk 2077 Delayed
Jan 17, 2020, 07:55
26.
Re: Cyberpunk 2077 Delayed Jan 17, 2020, 07:55
Jan 17, 2020, 07:55
 
McTurbo wrote on Jan 16, 2020, 22:06:
(game stalled for Xbox series x and PlayStation 5 release this fall)
Nope, they have no plans to support the new platforms (as they say they want this to be their "crowning achievement for THIS generation"). Also, the new platforms are expected to release on the holiday season, after the new launch date.
7.
 
Re: Star Citizen Increased Player Count Experiment
Jan 9, 2020, 13:27
7.
Re: Star Citizen Increased Player Count Experiment Jan 9, 2020, 13:27
Jan 9, 2020, 13:27
 
Steele Johnson wrote on Jan 9, 2020, 12:28:
I'm not sure you should be using the word "upcoming" when referring to this game

So... Downgoing?
8.
 
Re: Diablo IV Item Changes
Dec 5, 2019, 02:36
8.
Re: Diablo IV Item Changes Dec 5, 2019, 02:36
Dec 5, 2019, 02:36
 
MoreLuckThanSkill wrote on Dec 4, 2019, 14:25:
Cool, hopefully this game ends up being great when it finally comes out in 2028.
I dunno, we haven't heard much of anything about the game but suddenly there's a (relative) explosion of info since BlizzCon (not just the trailer, gameplay videos from there and that's it). It sounds like it may come sooner than you guys think... Might be even as soon as 2023!
41.
 
Re: Star Citizen Passes $250M
Dec 2, 2019, 04:07
41.
Re: Star Citizen Passes $250M Dec 2, 2019, 04:07
Dec 2, 2019, 04:07
 
Cutter wrote on Dec 1, 2019, 23:15:
robdot wrote on Dec 1, 2019, 17:57:
So,why would they ever release a product? Really,what's the motivation?

Uh, real money? Take GTA 5 for example. Since its launch in 2013 its made over 6 billion dollars so far. CoD, et al. are all billion dollar plus games. If they don't release a game - and something that's the best thing since sliced bread - then they've not only wasted $250+ mil they've missed out on the opportunity to make billions. And that will go down in gaming history as the biggest fuckup of all time.

Cutter, I'm with you here, just want to take a realistic look at things.
CR has developed games before, he's an industry veteran. It's well known that games that spend too much time in development are, more often than not, doomed to fail. I'm sure he knows that.
If finishing the game was CIG's motivation, I cannot believe we would have arrived at this point, 7 YEARS and $250 MILLION after the Kickstarter campaign (and $250 mil. is a budget almost no AAA game has ever had, and only some of the most expensive blockbuster movies for that matter), and they are still in Alpha, which STILL looks more like a tech demo than a game. I watched the videos. It's 7-8 years in production and still looking like a walking-flying-shooting simulator in space, vehicles and on planets. Impressive tech? Kinda (see what NMS did, and finished, in a much shorter time span, with much less budget, and a much smaller crew). Gorgeous graphics? Sure. Still no actual GAME in sight. Looks rather boring (and buggy!), I must say, and the crowd cheering wildly when the character puts on or removes the helmet in 1st person is, by now, pathetic to me. I could see why they would cheer over 5 years ago, but so much enthusiasm because of that now? 7-8 years (at least!) since development began?
Nope, CR and CIG are planning to live off donations and retire off of them. I would be surprised if they call anything they do "finished" within the coming decade at least. Hey, they got $250 mil. for building a buggy tech demo for 8 years, why try harder now?
9.
 
Re: Star Citizen Free-Fly Event Underway
Nov 24, 2019, 13:52
9.
Re: Star Citizen Free-Fly Event Underway Nov 24, 2019, 13:52
Nov 24, 2019, 13:52
 
Sempai wrote on Nov 24, 2019, 12:05:
It feels like a cult honestly..

Well, that's because it is, at least for some.
7.
 
Re: Australian Fallout 76 Refund Fallout
Nov 1, 2019, 14:16
7.
Re: Australian Fallout 76 Refund Fallout Nov 1, 2019, 14:16
Nov 1, 2019, 14:16
 
Nullity wrote on Nov 1, 2019, 13:16:
roguebanshee wrote on Nov 1, 2019, 12:40:
Darks wrote on Nov 1, 2019, 12:36:
The US needs to implement a law like this for us here. Time to make Developers and publisher more accountable for their sleazy tactics.
Won't happen as long as "industry interest groups" pay for election campaigns. Politicians pay them back by implementing laws that benefit those groups' interests.
This. The US has been an Oligarchic Corporatocracy for quite awhile now.
+1. Absolutely.
21.
 
Re: The Outer Worlds Specs and Launch Trailer
Oct 19, 2019, 15:09
21.
Re: The Outer Worlds Specs and Launch Trailer Oct 19, 2019, 15:09
Oct 19, 2019, 15:09
 
Burrito of Peace wrote on Oct 18, 2019, 11:21:
Those are pretty modest specs, "Recommended" included.

Well, those are pretty modest graphics, as seen in the trailer.
Graphics look better than earlier trailers, but still doesn't look the level of AAA beasts such as, say, even TW3, and that came out 4 years ago.
2.
 
Re: Call of Duty: Modern Warfare System Requirements
Oct 9, 2019, 13:49
2.
Re: Call of Duty: Modern Warfare System Requirements Oct 9, 2019, 13:49
Oct 9, 2019, 13:49
 
Acleacius wrote on Oct 9, 2019, 11:57:
Wtf Not that I will play this but must be really behind the times, just mocked a 150 gig storage game.
Yeah, I'm with you, and I suppose you mean the just-released specs for RDR2 PC? Because I was surprised when I saw that (although I knew the day would come, and more than 100GB would be normal) and doubled my surprise to see this...
175GB is almost 1/5 of a 1TB HDD! If each game would be close to 200GB, you can put only 5 games on such a HDD...
2.
 
Re: Evening Consolidation
Sep 17, 2019, 07:50
2.
Re: Evening Consolidation Sep 17, 2019, 07:50
Sep 17, 2019, 07:50
 
"Death Stranding Sequels Might Be Necessary, Kojima Says."
How can he tell, after he himself admitted he's not entirely sure what his game means or is about?
40.
 
Re: Borderlands 3's Successful, Buggy Launch
Sep 15, 2019, 14:07
40.
Re: Borderlands 3's Successful, Buggy Launch Sep 15, 2019, 14:07
Sep 15, 2019, 14:07
 
Zord wrote on Sep 15, 2019, 08:53:

Hm, BL3 makes (great) use of Epic's Unreal Engine, as do many other games. If it ever does release on Steam, will still launch through the EGS launcher.

Huh? Many, many other games use Epic's Unreal Engine, a lot of them are on Steam and don't even once mention EGS.
Where does that statement come from?
2.
 
Re: Cyberpunk 2077 Getting Post-Release Multiplayer & Free DLC
Sep 4, 2019, 11:57
2.
Re: Cyberpunk 2077 Getting Post-Release Multiplayer & Free DLC Sep 4, 2019, 11:57
Sep 4, 2019, 11:57
 
CJ_Parker wrote on Sep 4, 2019, 11:43:
Fuck multiplayer. The end is nigh... Raincloud Raincloud Raincloud
Well, as long as it's free and wouldn't be required to play single player, I don't see the problem. It can just be ignored by those not interested in it.
12.
 
Re: Celeste and Inside Free on Epic Games Store
Aug 30, 2019, 08:55
12.
Re: Celeste and Inside Free on Epic Games Store Aug 30, 2019, 08:55
Aug 30, 2019, 08:55
 
Creston wrote on Aug 30, 2019, 08:32:
in case you need to start clearing hard drive space for all these 100% discounts

Here's an interesting question: How many people actually install/play these Freebies they're snagging up, be it from Epic or anywhere else?

Well, most of my library on the EGS is made of freebies. Out of those, I have installed and played:
Axiom Verge
City of Brass
Kingdom - New Lands (I think it was a freebie...)
Rime
Stories Untold (completed - highly recommended)
Torchlight (completed main quest)

So, here's one who actually installs and plays those free games. They actually offer pretty good ones, especially now with Inside and Celeste (Inside is one of the better gaming experiences I remember).
7.
 
Re: EVERSPACE 2 Announced
Aug 20, 2019, 16:45
7.
Re: EVERSPACE 2 Announced Aug 20, 2019, 16:45
Aug 20, 2019, 16:45
 
Wait... PS4 + end of 2021?
Well, it seems that the PS5 is farther off than I believed.
6.
 
Re: Limbo Free on EGS
Jul 19, 2019, 07:06
6.
Re: Limbo Free on EGS Jul 19, 2019, 07:06
Jul 19, 2019, 07:06
 
Steele Johnson wrote on Jul 18, 2019, 21:13:
One of my favs. I really enjoyed Inside as well. Playdead makes some sweet games

I wholeheartedly agree. Limbo and Inside (the latter even more than the former) are some of my most memorable gaming experiences ever, and proof that you don't need to have a long or overly complex game to be successful and have an impact on players. Besides, both are in a genre that I love dearly and almost no one makes games in nowadays (cinematic puzzle-platformer), and both are obvious love letters to classics like Another World, Flashback and the like, both of which I played as a teenager. It's wonderful that it's offered for free.

Just for the record: Playdead do make some sweet games - but currently, those are their only games. The gap between Limbo and Inside was about 6 years (I remember waiting for Inside to come out like very few other games in my life), and after Inside I read that one of the founders of the company left it. So... All I'm saying is I hope they'll continue to maintain the quality of their games, and hopefully with a smaller gap between them, but of course, they should take all the time they need if this is what's necessary to put out their games with this level of polish and quality.
8.
 
Re: RiME Free on Epic Games Store
May 24, 2019, 05:57
8.
Re: RiME Free on Epic Games Store May 24, 2019, 05:57
May 24, 2019, 05:57
 
RedEye9 wrote on May 23, 2019, 20:10:
Is it just me or has anyone else noticed the quality of these freebies is slightly lower than awesome.
Just finished Stories Untold yesterday (the last freebie before RiME on epic store), it was quite awesome for a freebie. Short but sweet.
I also saw many good reviews about RiME, and from the first hour of the game, it doesn't disappoint - I would even pay for it (maybe not the full price, but that isn't very high to begin with).
So, no, I don't really think so. Thimbleweed Park was also free there, and I wanted a chance to play it for a long time, so that was the perfect chance (didn't get to it yet).

And all this without saying a word about you complaining about something you get for free.
13.
 
Re: Evening Legal Briefs
Apr 5, 2019, 02:47
13.
Re: Evening Legal Briefs Apr 5, 2019, 02:47
Apr 5, 2019, 02:47
 
NicklePop wrote on Apr 5, 2019, 00:31:
Shock wrote on Apr 4, 2019, 19:57:

The hard part is that the real mission is "Maintain profit while stopping harmful stuff." A much more complication evolution

Profit motive means stopping harmful stuff ...

Ya commie.

Umm... Harmful stuff (and practices) sometimes yield more profit. So...
71 Comments. 4 pages. Viewing page 1.
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