User information for Tachikoma

Real Name
Tachikoma
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Concealed by request
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March 10, 2016
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Total Posts
446 (Amateur)
User ID
58320
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446 Comments. 23 pages. Viewing page 20.
Newer [  1    8  9  10  11  12  13  14  15  16  17  18  19  20  21  22  23  ] Older
15.
 
Re: Baldur's Gate: Siege of Dragonspear Released
Apr 1, 2016, 15:52
15.
Re: Baldur's Gate: Siege of Dragonspear Released Apr 1, 2016, 15:52
Apr 1, 2016, 15:52
 
ldonyo wrote on Apr 1, 2016, 13:37:
Being a fan of turn-based RPGs myself, and having played the table top games for 40 years now, I enjoy the combat in any of the Infinity Engine Bioware games.

I have similar background and consider Goldbox series up to this day an unmatched blueprint on how things should be done. However, being mainly a TB fan doesn`t mean I don`t allow for the real time option - it`s just that up till recently, nobody got it right.

The fact that IE is based on real D&D is meaningless - plenty of games had the license and also didn`t make great use out of it. As I said, that engine was made for an RTS game (it`s a fact)and has numerous flaws that make combat at best passable, and at worst keyboard-bashing. Few major ones:

-no indication as to area spells ranges: fancy lobbing a fireball? Pray you won`t wipe out half of your crew.
-sprite orgy: get a few combatants into melee and you`re staring into a mess of pixels and red/green rings trying to figure who`s who
-imprecise timing: yeah, so you can autopause everything but it still is not good enough
-comedy AI: even with autopause and manual control someone will always break rank and do something crazy every now and then.

Add to this lack of real feedback, occasionally way-too-heavy RNG, and ability to cheese off most of encounters with simple strategy: advance slowly and pick off targets while their pals are in the fog, alternatively make a badass enemy chase one of yours in circles while the rest pelts him with ranged.

I`m not saying it`s a bad series - in fact I have a game going on in BG1 Tutu right now. What I am saying is that we should expect more in 2016. It can be done - PoE and D:OS are best examples. PoE is nearly an ideal IE game - if only area spells were sorted and transparency behind obstacles was better it would be nigh on perfect.
8.
 
Re: Baldur's Gate: Siege of Dragonspear Released
Apr 1, 2016, 11:44
8.
Re: Baldur's Gate: Siege of Dragonspear Released Apr 1, 2016, 11:44
Apr 1, 2016, 11:44
 
And yet again, all you can offer is a bare insult. What`s your forte? Lack of capitalization? Edgy!
6.
 
Re: Baldur's Gate: Siege of Dragonspear Released
Apr 1, 2016, 11:23
6.
Re: Baldur's Gate: Siege of Dragonspear Released Apr 1, 2016, 11:23
Apr 1, 2016, 11:23
 
yonder wrote on Apr 1, 2016, 10:34:
the fact that you think the combat needs changed proves beyond a doubt that you're NOT the target audience, thusly, your opinion is invalid.

In a way, you`re right. I`m definitely not the target audience for BG3 if it was to be released with the same insufferable combat template.

Baldur`s Gate is one of the sacred cows of PC gaming and so I`m no at all surprised by the reaction. Especially after such a long time...even reasonable people get misty eyed and their brains nostalgia-ridden.

Infinity Engine was at first meant for an RTS game and later adapted for BG. It shows. If you have any pedigree with RPG combat and stop and think for a minute, it`s very simple to see.

I could ramble on about all its infuriating flaws, however a) it`s pointless: see the "sacred cow" bit b)you just need to look at how D:OS does it, even despite its system being "turn based" (it`s a blurry line at this point). PoE is nearly there, but not quite.

If you can`t grasp that simple fact then by all means, please enjoy whatever Beamdog comes up with - but don`t try and engage in serious gameplay analysis, since clearly it is not your forte.

And re: flagging dead horses etc: jeez, we`re on a message board. I know that you know and everybody knows. yet we do it day in and day out, state the obvious for fun and as you can clearly see, some people also take obvious as not so obvious. So, there

This comment was edited on Apr 1, 2016, 11:42.
1.
 
Re: Baldur's Gate: Siege of Dragonspear Released
Apr 1, 2016, 10:09
1.
Re: Baldur's Gate: Siege of Dragonspear Released Apr 1, 2016, 10:09
Apr 1, 2016, 10:09
 
Nearly 2 decades later for this franchise and all they can do is some farmed-out "expansion" by people who couldn`t even handle the remake.

It`s just so simple - get a new engine, upgrade the godawful combat to Divinity: OS model (or even PoE) and hire few decent writers. Then laugh all the way to the bank with both critics and fans happy.

Larian managed it with a tiny Kickstarted budget. Bioware not being able to crack this is just a proof of what a pathetic corporate zombie they have become.
13.
 
Re: Mirror's Edge Catalyst at Night Trailer
Mar 31, 2016, 11:00
13.
Re: Mirror's Edge Catalyst at Night Trailer Mar 31, 2016, 11:00
Mar 31, 2016, 11:00
 
The first recorded use of the term in print was 1987, in PC Week 8 Sept. 107/2. "Everybody has only one killer application. The secretary has a word processor. The manager has a spreadsheet."

If you`re really from the oldtimer gang you should know it`s an ancient trope.
30.
 
Re: MS on Win10 App Openness
Mar 31, 2016, 10:52
30.
Re: MS on Win10 App Openness Mar 31, 2016, 10:52
Mar 31, 2016, 10:52
 
Verno wrote on Mar 31, 2016, 08:42:
I'd argue that Steam has done more for the PC platform over the past decade than anyone else. You can argue that things are "locked" to their ecosystem but they built it from scratch, it's not like any other company even had the interest in creating a framework for them to use. Considering how much of their infrastructure is leveraged I don't see a problem with them taking a cut of whats on their platform. It's not like anyone else is doing it differently, everyone wants their taste. You can run non-Steam games quite easily in the client itself and still use all of the other features for free.

GoG also "built their ecosystem from scratch" yet they don`t lock anything , "everyone else is doing it" was never a good excuse and so on and on. You can rationalize away but the fact remains that for a little convenience you signed off your right to ownership.

Steam hasn`t done anything for anybody else than their shareholders. That "saving PC gaming" myth is just that, cute narrative that has little to do with reality. What they do is just what any other big corporate RL supermarket does. And their steamrolling practices are as questionable - the sales which might as well be damaging the devs, the ability to take your account and all in it away for breach of rules, adding online requirement for physical goods, etc.

I hate Steam, Apple, Google with a passion and don`t use their products. But I`m not saying anybody who does is a moron. It`s very difficult to be a "saint" on this angle in 2016, there`s just so much crap around. I use Paypal, Amazon, shop in local supermarkets - all also "evil" companies. Partially because there`s little choice but also because there`s just too much to avoid and it`s time consuming. But I do not lie to myself about it or try to believe that Tesco saved grocery business in UK because it is just not true.
5.
 
Re: Quoteworthy - MS on Halo 5 Skipping PCs
Mar 31, 2016, 10:28
5.
Re: Quoteworthy - MS on Halo 5 Skipping PCs Mar 31, 2016, 10:28
Mar 31, 2016, 10:28
 
"It doesn’t mean there’s nothing there that could ever end up on PC, but I’d much rather look forward with what our plans are."

Truly excruciating. I almost feel sorry for him.
1.
 
Re: Eli Roth's Dark Souls Animated Trailer
Mar 31, 2016, 04:47
1.
Re: Eli Roth's Dark Souls Animated Trailer Mar 31, 2016, 04:47
Mar 31, 2016, 04:47
 
Pathetic, can`t even splash on a proper animation.

I actually just started on DS 2 yesterday and was thinking how mindblowing their vision is, and I don`t even mean gameplay. The world, atmosphere, style - everything - drips menace and seriousness. That`s Nippon designers at its best. Some 2-bit Hollywood horror hack would do best to leave it alone.
17.
 
Re: MS on Win10 App Openness
Mar 31, 2016, 04:39
17.
Re: MS on Win10 App Openness Mar 31, 2016, 04:39
Mar 31, 2016, 04:39
 
Microsoft was always a whipping boy of the geek world. Sure, they`re a big ole corporation with its big ole annoying corporate ways, but in fact weren`t really that bad up until the Win 10 arrived.

Now, yes, they`re catching up with the big boys. What`s surreal though is that the others - Apple, Google, Valve etc get a free pass despite being million times worse, but it`s okay since these are "cool" brands.
33.
 
Re: Developer n-Space Closes
Mar 30, 2016, 19:57
33.
Re: Developer n-Space Closes Mar 30, 2016, 19:57
Mar 30, 2016, 19:57
 
No sympathy for these hacks - or any others who try to milk that license.

True DnD lives on here: http://ua.reonis.com/ and in projects like Knights of Chalice.
1.
 
Re: Mirror's Edge Catalyst at Night Trailer
Mar 30, 2016, 10:45
1.
Re: Mirror's Edge Catalyst at Night Trailer Mar 30, 2016, 10:45
Mar 30, 2016, 10:45
 
Potential to be a killer app, holding my breath just so they won`t break something. And in a project so complex, it`s easy to do just that. One stupid design decision and it`s all for nowt.

Couldn`t care less for that "angsty teen rebels" story, but free running in this spectacular city is more than enough. Just don`t mess it up DICE. Let`s have one game with hardcore design philosophy...just this one, okay?


1.
 
Re: Evening Crowdfunding Roundup
Mar 30, 2016, 09:19
1.
Re: Evening Crowdfunding Roundup Mar 30, 2016, 09:19
Mar 30, 2016, 09:19
 
"'The Pedestrian' is a puzzle platformer in which the player travels through the public sign system as the bathroom symbol. The game is set in a 2.5D sidescrolling environment. The player traverses from sign to sign not only laterally but also in depth"

Definite contender for the coveted Hipster Gaming & High Concept Overload categories.

Not hatin` just kiddin`
17.
 
Re: Valve Loses AU Legal Dispute
Mar 29, 2016, 13:46
17.
Re: Valve Loses AU Legal Dispute Mar 29, 2016, 13:46
Mar 29, 2016, 13:46
 
Cutter wrote on Mar 29, 2016, 12:33:
the right to re-sell our games

They do that, and I might even jump in. But it will never happen, so I won`t.
19.
 
Re: Call of Space Duty Rumors
Mar 29, 2016, 13:43
19.
Re: Call of Space Duty Rumors Mar 29, 2016, 13:43
Mar 29, 2016, 13:43
 
Beamer wrote on Mar 29, 2016, 11:06:
Their multiplayer isn't monetized. Only map packs, which I've never paid for.

That`s good to hear...thought they`re milkin` it harsher.

I don`t mind SP being incoherent, long as it`s solid, gfx-shiny fun. Even thou it`s mostly just heavily corridorized shooting gallery. But that`s how the series started, and it was a big hit with gamers back then. So, can`t really blame them for sticking to the formula.

But on the other hand the fact that PC, the once-mighty FPS fortress, lacks a true SP-oriented killer app (think original Halo)is quite sad really.
6.
 
Re: Call of Space Duty Rumors
Mar 29, 2016, 11:01
6.
Re: Call of Space Duty Rumors Mar 29, 2016, 11:01
Mar 29, 2016, 11:01
 
Extreme CoD hate always struck me as a form of a straw man. There are some severe problems with AAA gaming nowadays, however all that people wanna bellyache about is how badly COD sucks and blame everything, including global warming and the price of tea in India on it.

And do they really suck, anyway? I haven`t played one for ages (WoW?), but mostly these releases seem - at worst - solid. Sure, their MP could be less monetized, but that`s an overarching problem where about just everybody is guilty these days.
1.
 
Re: Morning Metaverse
Mar 29, 2016, 10:28
1.
Re: Morning Metaverse Mar 29, 2016, 10:28
Mar 29, 2016, 10:28
 
Hello, fellow cavemen!
1.
 
Re: Valve Loses AU Legal Dispute
Mar 29, 2016, 10:26
1.
Re: Valve Loses AU Legal Dispute Mar 29, 2016, 10:26
Mar 29, 2016, 10:26
 
Nice, but it will probably get watered down and contested ad infinitum. With great funds comes great lawyer-upability.
8.
 
Re: Morning Tech Bits
Mar 29, 2016, 04:52
8.
Re: Morning Tech Bits Mar 29, 2016, 04:52
Mar 29, 2016, 04:52
 
So many freedom fighters here, all most likely using Google products.

*snigger.gif*
8.
 
Re: EVE: Valkyrie and Gunjack for Oculus Rift Launch
Mar 29, 2016, 04:48
8.
Re: EVE: Valkyrie and Gunjack for Oculus Rift Launch Mar 29, 2016, 04:48
Mar 29, 2016, 04:48
 
From Gamespot review:

"Of course, not every VR game is a good game by default. EVE Valkyrie, for example, is littered with microtransactions that detract from its initial appeal."

Very futuristic, this.
25.
 
Re: Grand Theft Auto 6 Rumor
Mar 28, 2016, 05:48
25.
Re: Grand Theft Auto 6 Rumor Mar 28, 2016, 05:48
Mar 28, 2016, 05:48
 
Bradley wrote on Mar 27, 2016, 21:23:
Personally, I think they need to go back inside the box, to what made San Andreas great. Give us a single main character that we actually care about, who develops through the story.

For me SA is still the best because the world was much more alive. The territorial war was awesome. Rockstar should stop thinking they`re making a Hollywood movie and make a goddamn game again - and that doesn`t mean some stupid minigames and fiddling with my phone.
446 Comments. 23 pages. Viewing page 20.
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