User information for Tachikoma

Real Name
Tachikoma
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Concealed by request
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March 10, 2016
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Total Posts
446 (Amateur)
User ID
58320
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446 Comments. 23 pages. Viewing page 16.
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13.
 
Re: GameStop's Publishing Division
Apr 20, 2016, 12:01
13.
Re: GameStop's Publishing Division Apr 20, 2016, 12:01
Apr 20, 2016, 12:01
 
Cutter wrote on Apr 19, 2016, 16:13:
That's how the free market works, buy low sell high.

Sure, that`s why I call it criminal.

We have Cex in Europe which is the same idea as Gamestop. For nearly a decade it was pretty awesome: their rates were very fair and you could get a lot for either exchange or cash.

Then they went down the drain turning exactly into a Euro Gamestop with cutthroat rates. Fuck that.

There`s no need for it, it`s just greed. And greed, contrary to received wisdom, is not good.
1.
 
Re: etc.
Apr 20, 2016, 11:52
1.
Re: etc. Apr 20, 2016, 11:52
Apr 20, 2016, 11:52
 
They missed Alien (1984) released for the micros. It was a strange strategy-survival mix and much better from all the games in this listcle.

Well, apart from the latest maybe. I still can`t believe how good Isolation really is, and how bizarre it is that it got made at all.
1.
 
Re: Morning Legal Briefs
Apr 20, 2016, 11:32
1.
Re: Morning Legal Briefs Apr 20, 2016, 11:32
Apr 20, 2016, 11:32
 
EU has many flaws, but for giving the Big G a finger (and not for the first time) they deserve at least three cheers.
17.
 
Re: Battlezone 98 Redux Released
Apr 19, 2016, 13:39
17.
Re: Battlezone 98 Redux Released Apr 19, 2016, 13:39
Apr 19, 2016, 13:39
 
Razumen wrote on Apr 19, 2016, 12:02:
They aren't claiming it's anything it's not, redux just means 'brought back' or 'revived', which is exactly what they've done.

Oh okay, so I`ve fallen for their semantic trap. Nevermind that the original announcement called it a remaster/remake.

The point is that the most of these rem..red...oh, f-it follow the line of least resistance and it`s quite sad.

Keith wrote on Apr 19, 2016, 12:48:
Hey, if $20 is too much for you or you don't like it, just don't buy it. Is it an overinflated sense of entitlement, idiot-itis, narcissim, or what that makes someone so bitter?

Lots off huffing and puffing but zero sense, sprinkled with ye ole "don`t like it - don`t buy it" cheap-ass cop out. The reason I`m bitchin` is because I`d like to see a proper remakes of some titles but as long as the general public falls for these TV dinners it`s unlikely to happen.

This comment was edited on Apr 19, 2016, 13:47.
11.
 
Re: GameStop's Publishing Division
Apr 19, 2016, 12:14
11.
Re: GameStop's Publishing Division Apr 19, 2016, 12:14
Apr 19, 2016, 12:14
 
Cutter wrote on Apr 18, 2016, 23:24:
When have they ever displayed anything but? They buy games for a fraction of what they sell them for and sell them for $5 less than new. That's common sense like a fox

I`d call it criminal sense, not common.
13.
 
Re: Mafia III in October
Apr 19, 2016, 12:06
13.
Re: Mafia III in October Apr 19, 2016, 12:06
Apr 19, 2016, 12:06
 
M2 is quite gorgeous (that city in 120 Hz GSync`d...wow) but criminally empty of content. You can`t build an open city and give a player nothing to do there. Shootouts were fun, but the rest pretty average..so I just uninstalled it.

And not much hope for the sequel either. They say there will be much more to do, but so does everybody else and they seldom deliver.

Also the brutality of the first trailer was a bit too much top for me. Yeah...Punisher, but this is Mafia.

EDIT: I have to "sign in" to watch this trailer? Come again? F-you, google.
13.
 
Re: Battlezone 98 Redux Released
Apr 19, 2016, 12:00
13.
Re: Battlezone 98 Redux Released Apr 19, 2016, 12:00
Apr 19, 2016, 12:00
 
Razumen wrote on Apr 19, 2016, 10:37:
This isn't a complete remake, but it's a lot better than what you're saying.

Doesn`t seem so. Fixing bugs and adding some basic gfx changes isn`t a Redux, for me at least (definitely not for 20 bucks)

But then, can you blame them? It`s what everybody else is doing and people are lapping it up, so not a big surprise.
7.
 
Re: Evening Consolidation
Apr 19, 2016, 11:50
7.
Re: Evening Consolidation Apr 19, 2016, 11:50
Apr 19, 2016, 11:50
 
Beamer wrote on Apr 19, 2016, 09:30:
2 and 3 are better. 1 had a few moments that I really wanted to put it down because I was so sick of there being more enemies to shoot.

I liked the 1st one best because the story was so incredibly cheesy that it was actually fun, a la Just Cause 2 or 80s action films. Then they got all angsty and serious and I hated it.

Gameplay wise I couldn`t stand the stealth sections, as in most non-stealth games.

Overall, it`s a bubblegum kinda series, not bad, but not for me anymore. The linearity and predictable gameplay is just too suffocating. I mean, it`d be okay if it wasn`t one of this year`s biggest games...4 decades of gaming history and this is the best we can do?
45.
 
Re: Op Ed
Apr 19, 2016, 11:30
45.
Re: Op Ed Apr 19, 2016, 11:30
Apr 19, 2016, 11:30
 
HorrorScope wrote on Apr 18, 2016, 13:10:
That said, I would never do what you do... you basically did two wrongs. 1. We're controlled by what others say and reacted in the opposite because of #2. Out of spite. Don't let others push you around, just take it as an opinion for which it is, there is no total agreement in things like games.

Well, let`s not get carried away with this "being pushed around" - think you misunderstood my "spite" angle, which admittedly was a bit theatrical. Forum posts are a limited medium, and there are many reasons for my being skeptical about indie love-in, apart from snobby attitudes - however this is probably outside of the scope of this thread.

It`s not a black and white issue, as per usual, and so neither the OP nor those screaming against got it covered. It`s quite interesting thou so shame this is a fast moving board and now wehave to go and comment on another Doom Citizen thread
1.
 
Re: Morning Legal Briefs
Apr 18, 2016, 13:06
1.
Re: Morning Legal Briefs Apr 18, 2016, 13:06
Apr 18, 2016, 13:06
 
Sure, when google does it, it`s fair use. If I upload something, it`s criminal offence.

Scum.
40.
 
Re: Op Ed
Apr 18, 2016, 12:53
40.
Re: Op Ed Apr 18, 2016, 12:53
Apr 18, 2016, 12:53
 
Rilcon wrote on Apr 18, 2016, 10:43:
Speaking of heads up backsides...
Lets. However, that would require you making some actual counterpoints or building an argument...think you could manage that?
38.
 
Re: Op Ed
Apr 18, 2016, 09:53
38.
Re: Op Ed Apr 18, 2016, 09:53
Apr 18, 2016, 09:53
 
shihonage wrote on Apr 18, 2016, 05:01:
making games at a company like EA, Origin, Ubisoft, etc., is just making SOFTWARE. It's not a passionate, creative task.
[...]
Big giant AAA games are all garbage anyway.

Wow, the angst is real. This kind of insufferable attitude is what kept me off the (new wave) indie games for years, just out of spite. Who knows, perhaps there would be more customers for your 0.99$ ASCII game if not so many of the indie devs had their heads planted firmly in their backside.

Anyway. Topic-wise, AAA game development is what it is, there always be some sort of crunch time or head-over-heels situations, no amount of "good management" will help with that. It`s simple: if you don`t like it, go work somewhere else. I heard startups are a thing these days (eyeroll.gif)

But it has nothing to do with exploitative employers: it is another issue and there are unions and courts to deal with that. But, do you have the balls to stand up and fight for yours? Not many do, hence lots of exploitation.

And meta-wise, like Suppa7 said above, you signed up for a crooked system, will go vote for either Hilaria or The Don (the same thing economically) yet here you expect miracles. The thing about the cake: you can`t have and eat it, I`m afraid.
8.
 
Re: Steam Top 10
Apr 18, 2016, 09:18
8.
Re: Steam Top 10 Apr 18, 2016, 09:18
Apr 18, 2016, 09:18
 
The problem with Gungeon is the same as with most cookie-cutter roguelites: you can`t make a proper game in this genre without understanding what makes a true roguelike.

Slapping together some cherry-picked features like procgen and permadeath won`t magically make your game a great RL. This takes lots of thoughtful balancing and planning, and sometimes years of tweaking - Nethack, Crawl, ADOM et al have been around for decades and are still being worked on.
3.
 
Re: Op Ed
Apr 17, 2016, 12:52
3.
Re: Op Ed Apr 17, 2016, 12:52
Apr 17, 2016, 12:52
 
Eirikrautha wrote on Apr 17, 2016, 12:19:
I guess I shouldn't be surprised. Vambleer is at the forefront of the "I'm a victim, you're a victim" parade. So it makes sense they would be all up in the "this industry isn't fair!" whining. You're right it isn't fair! Try getting press or work and not being a part of the indie in-crowd, Rami. Oh, wait, that hits a little too close to home...

Totally. I don`t actually agree with everything that St.John dude is saying, but I`m down with the main point about the incredibly annoying dev-whine, so trendy these days.

"Entitled" and "sheltered" are the codewords here. I never worked in the gaming biz, but spent few years in media production and it`s kinda similar. Sure, it can be exhausting and stressful, but nothing compared to some real hard work. And of course the rewards are incomparable.

And don`t even start me of on that Vlambeers yupster - they took nearly 3 years to finish a fairly simple roguelite, funded by the modern bizzaro wonder of EA, and now expect to everyone fall over themselves because it`s HIGH ART. Ugh.
5.
 
Re: Saturday Legal Briefs
Apr 16, 2016, 16:13
5.
Re: Saturday Legal Briefs Apr 16, 2016, 16:13
Apr 16, 2016, 16:13
 
jdreyer wrote on Apr 16, 2016, 14:05:
Yeah I wonder what MS is playing at here.

Same shit Google/Apple/etc are playing since Snowden ousted them as pathetic pushovers, pandering to every NSA whim.

All of a sudden, they`re great defenders of privacy and net-neutrality. Lol. Hit a big corp where it hurts, the moolah, and they change the tune in an instant.
1.
 
Re: Saturday Tech Bits
Apr 16, 2016, 13:39
1.
Re: Saturday Tech Bits Apr 16, 2016, 13:39
Apr 16, 2016, 13:39
 
"Glittering gold, trinkets and baubles... Paid for in blood."
1.
 
Re: Saturday Patches
Apr 16, 2016, 13:35
1.
Re: Saturday Patches Apr 16, 2016, 13:35
Apr 16, 2016, 13:35
 
This is the kinda game I would like to see on GOG`s EA, not the dreck they`re serving at the moment.
5.
 
Re: RDR2 Map Leaked?
Apr 16, 2016, 13:32
5.
Re: RDR2 Map Leaked? Apr 16, 2016, 13:32
Apr 16, 2016, 13:32
 
HoSpanky wrote on Apr 16, 2016, 12:16:
I have RDR for the PS3 here....never fired it up.

I was so hyped for this game that I actually bought 360 for it, despite having it also on PS3 (better performance on the X).

Then I uninstalled it after I got to Mexico.

This game suffers from the same problem most modern AAAs do, GTA V included: there is no challenge at all. The story, setting, gameworld were all excellent. Beautiful sunsets, sprawling vistas, perfect horse handling, seemingly myriad things to do. However, when the fighting starts, you`ll win every time, thanks to the magic slow-mo bullet time. I only died few times and always because of dodgy camera or a stupid NPC pardner.

This kills the whole game. Once you realize that, there`s no point in doing anything, hunting, upgrading, playing poker and so on.

It`s sad really how R* squanders such huge potential in their games. Guess the rot started with LA Noir, that awful abomination. But I suppose that is what gamers want these days - no fail states, please! - so they just play that tune ad nauseum.

31.
 
Re: Ghostbusters Games Announced
Apr 16, 2016, 08:23
31.
Re: Ghostbusters Games Announced Apr 16, 2016, 08:23
Apr 16, 2016, 08:23
 
rudra wrote on Apr 16, 2016, 07:15:
Tachikoma wrote on Apr 15, 2016, 15:49:
You guys know the way to the gaming section of this website? Can`t seem to find it.

yeh, its away from here. far away. go there now

Nah man, it`s too much fun watching you trying to string a sentence together
27.
 
Re: New John Romero PC Shooter Teased
Apr 16, 2016, 05:59
27.
Re: New John Romero PC Shooter Teased Apr 16, 2016, 05:59
Apr 16, 2016, 05:59
 
Suppa7 wrote on Apr 16, 2016, 03:59:
Carmack and others on the other hand aren't so effected by getting rich

Ummm...come again?
446 Comments. 23 pages. Viewing page 16.
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