Sandbox game- Wikipedia.
A game wherein the player has been freed from the traditional structure and direction typically found in video games, and is instead given the ability to choose what, when, and how they want to approach the available choices in content. The term is in reference to a child's sandbox in which no rules are present and play is derived from open-ended choice. While some sandbox games may have building and creation aspects to their gameplay, those activities are not required. Sandbox games usually take place in an open-world setting as to facilitate the freedom of choice a player is given.
Mr. Tact wrote on Aug 9, 2016, 12:40:
Sandbox implies a building aspect.
Baristan wrote on Aug 9, 2016, 13:03:Creston wrote on Aug 9, 2016, 11:40:
...
Also... ick. From said article: And, in very bad news, NMS has already proven itself a major content recycler. Every planet I go to has the same "settlement" and "mural" structures, right down to the north-south-east-west positioning of iron-built buildings in a mountain's pit. The dynamic content generators have their limits, and it didn't take me long to find them.
I watched a few hours of streams and saw the same handful of buildings over and over and over again. They are everywhere. It's like searching for a Starbucks in Seattle. You'll find one on every corner and they all look the same.
DangerDog wrote on Aug 8, 2016, 21:22:
Probably won't last long, kickstarter roms seem to be still guarded by the current owners of Amiga operating system.
Angrius Maximis wrote on Aug 9, 2016, 10:09:
Rage was fun. It was like Fallout 3.5
Mr. Tact wrote on Aug 9, 2016, 10:56:
Where is the "sandbox" portion of this game?
CJ_Parker wrote on Aug 8, 2016, 13:56:
I'm sure they will have promos again where you can buy S42 and the PU together for the price of one or a pretty significant discount. It's CIG. They are very creative when it comes to fleecing people and making them feel like they got a good deal even when they got ripped off.
Tipsy McStagger wrote on Aug 8, 2016, 13:02:
Isn't it just a massive procedural galaxy with no real content
Bundy wrote on Aug 8, 2016, 12:04:
I was on an Eva to find a block box in debris. Turned around d and my ship was flying away. Well fuck. But then a starfarer showed up and I hopped in that. Was worth it.
"Hello Games will continually update No Man’s Sky this way. This is the first of many."
Bundy wrote on Aug 8, 2016, 10:43:
I'm surprised someone even tried playing SC with a gtx 760. It was always advertised as a high requirement game, especially in its unoptimised and unfinished state.
PHJF wrote on Aug 7, 2016, 06:30:
Yeah we were fed this line with Elite Dangerous as well and the game is BORING AS FUCK. There have to be adequate SYSTEMS in PLACE to ALLOW that, which NMS seems completely lacking.
Quboid wrote on Aug 7, 2016, 09:59:
Urban Dictionary says that Guffin means to choke on a penis so, to be fair, that isn't something I really need. I need that even less than an item that only serves to drive the plot forward ... whatever that may be called.
But hey, it's much easier to pretend doubters are idiots who need their hands held and that I'm clever in comparison, even if I do confuse MacGuffins and oral sex. Who hasn't?
Cutter wrote on Aug 6, 2016, 15:03:
Said it was a great game if you just want to have a few beers and fly/walk around looking at stuff but there isn't really anything to do per se, at least nothing that means anything. Which is what I thought it'd be.
Mordecai Walfish wrote on Aug 5, 2016, 23:08:Cutter wrote on Aug 5, 2016, 18:50:
It'd blow my mind if Musk could deliver some of this mind-blowing tech at prices most normal mortals could afford.
I thought that was pare of the "plan"? Introduce the tech in premium models in order to fund bringing it to more economical choices to come. I'd say he's well on the road towards achieving that.