So I downloaded this to give it a try and I was very … underwhelmed. I've been a long time fan of sandbox and open world space games, such as Starflight, Elite II, Sundog, Privateer, and have been following Star Citizen for quite some time. I never took the plunge because of the fundraising tactics, ridiculously priced ships, and all the promised features seemed to be rather far fetched.
So first impression (running 980Ti, i7-2600K, 32GB RAM, SSD) is that the game runs alright with my older rig and looks fantastic. I *loved* all the attention to detail and how the environment can affect you (vacuum/pressure, lack of oxygen, etc); the ship interiors are just gorgeous. Being able to go from a space station to a ship to a planet, with the amount of detail shown, is just ridiculously cool and has so much potential.
That being said, the netcode is a HUGE let down. My internet connection is 250 Mb/s down and 16 Mb/s up, with generally low latency to most places in the US, but I experienced frequent rubber-banding and general sync issues (falling through floors, etc). I figured the lag might just affect the open world part of the game, due to poor server performance and too many people, so I tried the FPS portion and experienced the same issues. Clearly the netcode is not up to snuff. This is something they really need to focus on as it absolutely kills the experience.
There also doesn't feel like a lot to do and given how long this game has been in development and how much money RSI has raised, I'm kind of shocked they aren't further along. Yes they've accomplished amazing technical feats such as the incredible planetary landings (Elite II had them but not with this fidelity); yes the ships feel real and look great; yes you feel like each ship will feel different to operate. Unfortunately, in its current state, the whole thing feels like a big tech demo - almost like RSI forgot they are making a game and that it needs to not just be graphically incredible but also fun.
I'm going to give it a few more tries but unless RSI starts focusing more on gameplay content, I don't see Star Citizen being much of a game any time soon. I'm thinking it'll be at least another 2-3 years of development before it actually starts to feel like a game worth paying for.