User information for Nas Wulf

Real Name
Nas Wulf
Nickname
NasWulf
Email
Concealed by request
Description
Homepage
Signed On
October 2, 2015
Supporter
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Total Posts
136 (Novice)
User ID
58241
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136 Comments. 7 pages. Viewing page 1.
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69.
 
Re: Enhanced Quake Released
Aug 24, 2021, 16:30
69.
Re: Enhanced Quake Released Aug 24, 2021, 16:30
Aug 24, 2021, 16:30
 
Razumen wrote on Aug 24, 2021, 13:40:
Utter revisionist history. Quake's SP WAS definitely liked, as well as Quake 2's. I can remember countless user made maps for it. That's also why there is still a very strong mapping community around SP maps to this day.

Without Googling, Wiki , or any other look-up.... name the final boss in Quake , or Quake2 .... don't pretend you know .... they are as forgettable as the SP in Quake and Q2.
66.
 
Re: Enhanced Quake Released
Aug 23, 2021, 22:36
66.
Re: Enhanced Quake Released Aug 23, 2021, 22:36
Aug 23, 2021, 22:36
 
RedEye9 wrote on Aug 23, 2021, 17:03:
No one plays sp competitively.
Apples and Oranges

SP was disliked so much that there were two official expansion packs and an unofficial third expansion pack.

roguebanshee wrote on Aug 23, 2021, 10:07:

who is playing single player in Quake?
Every single sane person on this planet.
Yep

Yes , but again Quake is not known for its SP campaigns, the expansions didn't sell well, and again Quake 2 wasn't known for its SP, it was known for its MP MODs/ CFT / Sklins. Quake 3 was the pentacle of arena shooters and that is shown by the multitude of copycat arena shooters that came after it (Unreal Tournament, Sin) and even to this day games like Toxikk and Slipgate. Hell, even Unreal tried to build upon Quake, Quake 2, and Quake 3 Arena.... Quake 4, which was SP centric, was almost the death of the Quake franchise, its MP was lackluster and therefore the competitive scene was almost non-existent. Those that played Quake for SP were not the majority of the player base who played Quake World / Quake MP at LAN parties and tournaments. You did not go to LAN parties / Tournaments to play Quake SP coop. And when you did play at LAN parties and the server rotation hit a map from the expansions, 2/3rds of the players would drop because they didn't have the map paks.

It's also the reason why id focused more on SP for DOOM than MP. DOOM was your SP fix while Quake was for your MP / LAN / Tournament fans. You didn't see Thresh winning a Car for DOOM MP.

You don't go see Kevin Heart for his Oscar-winning performance for the best drama to walk out crying from the tear-jerking ending, you go see him to walk out crying from laughing your ass off. You don play Quake for its lackluster quick-to-forget SP campaign, you play for the heart-pounding MP frag fest.

RedEye9 wrote on Aug 23, 2021, 17:42:
Carmack thought everyone had a T1 , just one of the reasons dialup suxored.

That's why Quake World was so popular for the Dial Up scene.

This comment was edited on Aug 24, 2021, 08:39.
62.
 
Re: Enhanced Quake Released
Aug 23, 2021, 16:30
62.
Re: Enhanced Quake Released Aug 23, 2021, 16:30
Aug 23, 2021, 16:30
 
roguebanshee wrote on Aug 23, 2021, 10:07:
NasWulf wrote on Aug 23, 2021, 09:13:
who is playing single player in Quake?
Every single sane person on this planet.

There is a reason why Quake 3 Arena, Quake Live, and Quake Champions didn't have any SP component ... because no one who played Quake competitively played Quake for single-player .... even Quake 2 and Quake 4's continuation of the SP didn't go over well ...
43.
 
Re: Enhanced Quake Released
Aug 23, 2021, 09:13
43.
Re: Enhanced Quake Released Aug 23, 2021, 09:13
Aug 23, 2021, 09:13
 
who is playing single player in Quake?
5.
 
Re: Evening Metaverse
Jan 8, 2021, 04:19
5.
Re: Evening Metaverse Jan 8, 2021, 04:19
Jan 8, 2021, 04:19
 
edaciousx wrote on Jan 8, 2021, 02:12:
3) It was not a COUP. They walked in with FLAGS and literally took selfies and walked inside the cordoned off lines. They had no clue what they were doing, they were just mindlessly walking in because of mob mentality. There literally was no plan.

Is this the defense they will use at their inditement hearings?

YOUR HONOR! .... my client did not conduct a COUP .... my client did not know what the fuck they were doing, they were just following the seditious mod in and around the building and only doing what they were told by their leaders .... my client did not loot or destroy government property, it's the "people" property .... my client did not break into any private offices and take selfies, it's the "people" offices .... my client is a moron your honor, not a traitor ....

I hope they all get prison time, lose their jobs, and are written in the history books as the reason Trump, Trumptardisum, and the Q movement failed to destroy US democracy. I find the irony funny on how these people thought this was a good idea and would help their cause but in the long run, is now the excuse for the Trump enablers in Congress and some of his cult followers to "break" with their cult leader and is the final nail in the coffin of the last 4 year of his bullshit administration. As they "finally see the light" and see how bad Daddy Drumph is as they run for the exit doors to save their own skins.

I also find it hilarious that as to only looking out for himself, Trump is throwing the traitorous mob under the bus as he tries to save his own skin.

This comment was edited on Jan 8, 2021, 04:36.
15.
 
removed
Nov 3, 2020, 16:04
15.
removed Nov 3, 2020, 16:04
Nov 3, 2020, 16:04
 
* REMOVED *

This comment was deleted on Nov 3, 2020, 17:10. Reason: Misquoting (rule 3)
6.
 
Re: Immortals Fenyx Rising Stadia Demo
Oct 25, 2020, 05:29
6.
Re: Immortals Fenyx Rising Stadia Demo Oct 25, 2020, 05:29
Oct 25, 2020, 05:29
 
Love / Hate Stadia, or love / Hate Chrome (because it's out to steal all your darkest secrets) .... whatever floats your boat with whatever streaming client of your choice ... but you have to admit it's damn impressive to go to a web site, click play and have a game pop up in a matter of seconds without downloading and installing anything. It's just a shame it doesn't support ultra-wide resolutions in the demo.
69.
 
Re: Gone Gold - Cyberpunk 2077
Oct 6, 2020, 06:33
69.
Re: Gone Gold - Cyberpunk 2077 Oct 6, 2020, 06:33
Oct 6, 2020, 06:33
 
hallelujah!
123.
 
Re: Out of the Blue
Jul 23, 2020, 21:18
Re: Out of the Blue Jul 23, 2020, 21:18
Jul 23, 2020, 21:18
 
wow , just wow .. i had something else typed out , but people like this live in their own bubble and nothing you can say will ever change their minds. They live in the echo chamber that props up their beliefs and that is the society we now live in. Can social justice warriors prevail? not when you have this type of nonsensical mindset living among us.

At times/people like this, I always look back at how on the nose Mike Judd was in 2006 , just 10 years ahead of his time , but how much is coming to light in just the last 4 years.

This comment was edited on Jul 23, 2020, 21:30.
93.
 
Re: Star Citizen Increased Player Count Experiment
Jan 14, 2020, 18:51
93.
Re: Star Citizen Increased Player Count Experiment Jan 14, 2020, 18:51
Jan 14, 2020, 18:51
 
Sarcasticclap
91.
 
Re: Star Citizen Increased Player Count Experiment
Jan 14, 2020, 18:41
91.
Re: Star Citizen Increased Player Count Experiment Jan 14, 2020, 18:41
Jan 14, 2020, 18:41
 
Sepharo wrote on Jan 14, 2020, 18:19:
No sane person would ever claim that those 120+ posts over 5 years aren't defending SC.
Just go read a few.

edit: You think kxmode is derek smart lol

so, you have 122 posts to prove your point and yet somehow you fall flat yet again. Anyways, here a freebie.... I think I once commented at Derek Smart and one of his shit post about how SC would never be able to complete the Tech they have and how I thought the tech would be awesome if it was brought over to other games like planetside ..... So if that's your smoking gun, you're welcome...

and yes I made a sarcastic comment about a DS follower on a forum ..

/facepalm
88.
 
Re: Star Citizen Increased Player Count Experiment
Jan 14, 2020, 18:14
88.
Re: Star Citizen Increased Player Count Experiment Jan 14, 2020, 18:14
Jan 14, 2020, 18:14
 
You didnt read the edit. And that is not defending SC , that is call you out for being an idiots on a gaming forum. And employeeing people is a bad thing? Sigh......try again, only 122 more to go.
86.
 
Re: Star Citizen Increased Player Count Experiment
Jan 14, 2020, 18:08
86.
Re: Star Citizen Increased Player Count Experiment Jan 14, 2020, 18:08
Jan 14, 2020, 18:08
 
Sepharo wrote on Jan 14, 2020, 16:06:
NasWulf wrote on Jan 14, 2020, 16:02:
Yep, go ahead smart guy. Get back to me when you find your magic bullet.

A much more difficult challenge would be finding a post that's not defending this game.

Edit: It took a bit, but I did manage to find one. Here's a post that seemingly has nothing to do with SC:
A response to someone saying WoW ruined MMOs

You should hang onto this for the next time someone calls you a single issue poster. This is the proof that that's not true!
With this evidence, only 122 of your 123 posts are defending SC, not all of them.

Wait what? Huh? Wait, I thought you were going to single handedly show that I am on a crusade to justify SC and THAT is what you come up with? Where is that smoking gun post, you can link a diablo mobile post but not a SC post where I'm praising all mighty SC?..... wow

RedEye9 wrote on Jan 14, 2020, 16:14:
I was done until sherlock showed up to un-mask the man behind the current. He sooo prove everything with that detective work....
82.
 
Re: Star Citizen Increased Player Count Experiment
Jan 14, 2020, 16:02
82.
Re: Star Citizen Increased Player Count Experiment Jan 14, 2020, 16:02
Jan 14, 2020, 16:02
 
Yep, go ahead smart guy. Get back to me when you find your magic bullet.
80.
 
Re: Star Citizen Increased Player Count Experiment
Jan 14, 2020, 13:07
80.
Re: Star Citizen Increased Player Count Experiment Jan 14, 2020, 13:07
Jan 14, 2020, 13:07
 
Beamer wrote on Jan 14, 2020, 12:10:
I didn't say you had spent a dime.
But you have a very closed mind about the game. You may think you're being neutral, but you're being kind of a fanatic. You're a defense force for something that isn't owed, and doesn't deserve. Let people think the development is a joke. If the game comes out and is incredible, they look like fools. If it never comes out, or if it sucks, you look like a fool.

No one wants to look the way Derek Smart has in all of this.

No but others have , kind of a wulf thing. And please , tell me in any of my post where I have defended SC the game as a do or die, or even defend the game it self. I believe I've even said the exact same thing about if it fails or if it succeeds and the people who post here. And ya, I'd agree no one wants to look like DS anywhere.

Last post I promise, I just couldn't leave that un checked because seems if you post anything here on a SC thread that is not negative, then you MUST be a fan boyee.
77.
 
Re: Star Citizen Increased Player Count Experiment
Jan 14, 2020, 12:09
77.
Re: Star Citizen Increased Player Count Experiment Jan 14, 2020, 12:09
Jan 14, 2020, 12:09
 
  • Beamer wrote on Jan 14, 2020, 11:32:
    Mr. Tact wrote on Jan 14, 2020, 11:15:
    Hey, don't leave me out. I love the idea of Star Citizen. I hope it becomes everything CR says it will and more. I like space exploration games. I have hundreds of hours in both Elite Dangerous and NMS. But I am a realist. And the reality is SC is nothing but a promising alpha at this point. When the developers stamp the "v 1.0" on it, I'll evaluate it as rationally as I possibly can.

    Yup, sorry.

    The WoW argument is just what killed me. WoW was a reviewable release, with a start, middle, and end.

    If you can let us know how WoW ends I'm sure the current player base would like to know.
75.
 
Re: Star Citizen Increased Player Count Experiment
Jan 14, 2020, 11:28
75.
Re: Star Citizen Increased Player Count Experiment Jan 14, 2020, 11:28
Jan 14, 2020, 11:28
 
Beamer wrote on Jan 14, 2020, 11:05:
You're lashing out because people think it's hysterical that you endlessly defend a game that there's no point to you defending. You aren't impacting the development. You aren't being given a free ship. You've tied your emotions and identity up into it for some reason, and are taking a hard stand and making really poorly thought out arguments to defend it.

Funny part is , I haven't spent a dime on it. Believe what you want, that your interpretation. And youre correct I am frustrated at the narrow mind set and the audacity of some posters here, I've chatted and have had meetings with more people in the industry than 99% of the posters here because of my job, but yet .... whatever.

It is frustrating to listen to mindsets who dont agree with anything but what they believe. The echo chamber here can sometimes make me shake my head and the sheer stupidity on my part to think anything I say would ever make a difference in the mind sets here. I'm done here for a while..

This comment was edited on Jan 14, 2020, 11:55.
71.
 
Re: Star Citizen Increased Player Count Experiment
Jan 14, 2020, 10:55
71.
Re: Star Citizen Increased Player Count Experiment Jan 14, 2020, 10:55
Jan 14, 2020, 10:55
 
I often forget how narrow minded this group can be. And how the hate for anything other than Doom or Quake or anything post 1999 game development. Also how so many current developers are flocking to this forum /sarcasm. Continue to stay in your bubbles, and I'll see you in 6 months when I'm on vacation again and borde enough to post...

This comment was edited on Jan 14, 2020, 11:05.
66.
 
Re: Star Citizen Increased Player Count Experiment
Jan 13, 2020, 22:32
66.
Re: Star Citizen Increased Player Count Experiment Jan 13, 2020, 22:32
Jan 13, 2020, 22:32
 
jdreyer wrote on Jan 13, 2020, 17:17:
NasWulf wrote on Jan 13, 2020, 12:47:
typical...

It's just that your definition of "not finished" is one that absolutely no one else shares: no one here, no one in the industry, no one in the press. That should give you pause.

Let's entertain your definition for the sake of argument. Even if WoW continued to add content, continuously improving the game, it's a different situation than SC. WoW finished the first floor of the building before starting on the second floor. You could live comfortably on the first floor with few issues while they worked on the second. SC is building all 10 stories at once. Sure, you can visit the first floor, but the windows aren't on, there's no plumbing, and the electricity goes off and on randomly.

Sorry, but one person speaking for maybe 5, 6 people here on this forum does not make the entire game development industry, is there anyone here who is currently developing a on-going title? No. I know a person who worked on the Lich King exp. and they in fact think the same way I do about MMOs and games as a service. Also that WoW as a whole is not finished, not by a long shot because as long as the fan base continues to support it, it will continue to add content via expansions or changes to base via storytelling updates. Their message to me is, yes WoW is finished as a working product aka you can install it, run it, and play it, but in no way is it finished as a on-going product, and as WoW continues to produce expansions, it wont be.

But to his their own, and at least your giving good rebuttals unlike others here.
64.
 
Re: Star Citizen Increased Player Count Experiment
Jan 13, 2020, 12:47
64.
Re: Star Citizen Increased Player Count Experiment Jan 13, 2020, 12:47
Jan 13, 2020, 12:47
 
typical...
136 Comments. 7 pages. Viewing page 1.
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