Eldaron Imotholin wrote on Aug 12, 2024, 03:18:
Enjoyed Starfield, but the story was absolutely ridiculous. I'll point out why:
1.) The game’s theme and story revolve around the thrill of exploring the unknown.
2.) Humanity, equipped with relatively new technology, has only just begun to explore a small fraction of the universe.
3.) Midway through the game, the concept of the multiverse is introduced, and the player's goal is to reach such a copy of the same barely explored universe.
Just... WHY?! WHY should I leave a barely explored universe for another barely explored copy universe?! <-- That question echoed endlessly in my head once the main story set its course to its bs conclusion.
What I got out of the story is the „loop“ was possible. To start all over again at a certain point. To make changes and alter the outcome. The universe is stuck in a time loop.
Having said that I feel how it treats this loop as weird. It’s gated off from random normal people in the same universe Unless they find and experience an artifact, thus making them „special“ The special people are allowed to use the loop with permission and guidance from others experienced with the loop or to be the solo one to take it for yourself. Thus the choice at the end, to control it or to selectively share the loop.
In the end it fails to explain who or what built the loop and to what end. It just exists.
I think that is its biggest failing. There is no purpose or reason. The universe is looped based solely on the players whim. Only because you are the „special one“
Fun thing you can do is to go and talk to the the „bad“ guy before you even are told about them on your second loop. They get pissy real quick about it.
Rimmer: “Step up to Red Alert.”
Kryten: “Sir, are you absolutely sure? It does mean changing the bulb.”
ALSO:
https://www.stopkillinggames.com/