User information for G.oZ

Real Name
G.oZ
Nickname
None given.
Email
Concealed by request - Send Mail
Description
Homepage
Signed On
June 30, 2015
Supporter
-
Total Posts
30 (Suspect)
User ID
58205
Search For:
Sort Results:
Ascending
Descending
Limit Results:
 
30 Comments. 2 pages. Viewing page 1.
Newer [  1  2  ] Older
20.
 
Re: Apple's Epic Threat to Epic
Aug 18, 2020, 01:34
20.
Re: Apple's Epic Threat to Epic Aug 18, 2020, 01:34
Aug 18, 2020, 01:34
 
Apple is kinda in the right to want money for hosting software on their platform.

That said, taking 30% of every micro-transaction.

Something I don't know: does Apple (and Google) then have an obligation to provide end-user software & technical support, process refunds, handle disputes and function in the way that a re-seller should? Or does apple just host the software "as is", take the money and absolve themselves of any after-sales responsibility?

I'm just thinking re Australian consumer law here: If I buy something from a shop, most of the money goes to the manufacturer, not the shop - but the storefront has to provide warranty support for that item, and refund if not fit for purpose. (even if it makes far less than 30%) -- This is what caused Valve/Steam so many rightfully deserved headaches.
32.
 
Re: Star Citizen/Squadron 42 and Roadmap Update
Jul 30, 2020, 10:02
32.
Re: Star Citizen/Squadron 42 and Roadmap Update Jul 30, 2020, 10:02
Jul 30, 2020, 10:02
 
This made me recall the parody posts for years about Star Citizen development.

This reads like one .... sans the "pledge" part to kickstart the roadmap design project.

"We have nothing new to announce, except for an initial timeline of the the multi-stage development project which will eventually become a new and better way to show development timelines to our citizens" ... wtf. Is this something those that pledge have looked for and appreciate - essentially announcing internal PR development of a development roadmap?

Edit - showed this to a brother who's a software developer and he said this looks like something that would come about from a management/project leader restructuring, or a restructuring of the development teams (perhaps due to high staff turnover). Also that is sounds like there is some massive internal f-ups somewhere.

This comment was edited on Jul 30, 2020, 10:16.
4.
 
Re: Path of Exile Harvest Sprouts
Jun 20, 2020, 05:39
4.
Re: Path of Exile Harvest Sprouts Jun 20, 2020, 05:39
Jun 20, 2020, 05:39
 
Kxmode wrote on Jun 19, 2020, 20:58:
This game has a harmful micro-transaction system.

I don't mind when a free game has a micro-transaction component. But I do mind when the publisher employs psychologically manipulative tactics to get people to keep buying stuff.

Oh no, a business is advertising a product for sale!! "Buy our product, it'll make your life better/more enjoyable! Catch our current special SALE! Limited Time Offer!" .... What is the world coming to? I've never seen such dastardly & nefarious acts from a business selling a product!

PoE has one of the least harmful micro-transaction systems out there. Some convenience purchases (tabs) which are permanently added to your account, then everything else is cosmetic. End game content is possible without spending money.
19.
 
Re: New AMD and Intel CPU Reviews
Nov 26, 2019, 10:33
19.
Re: New AMD and Intel CPU Reviews Nov 26, 2019, 10:33
Nov 26, 2019, 10:33
 
eRe4s3r wrote on Nov 25, 2019, 21:15:
The GamerNexus youtube review has at 23:09 a shot of CIV 6 turn times, and AMD isn't even showing up for the competition, that shows you how far AMD really is behind for my niche.

What is shows me is that these turn based AI games are poorly optimised (or not at all) for high core/thread count CPU's.

These aren't gaming CPUs. Anyone who earns money on productivity / creation based applications will be clamoring for one of these new threadrippers. A tradesperson that can buy a tool allowing them to perform multiple tasks 50-100% faster? no brainer.

The interesting thing to me is that in a few gaming benchmarks the threadripper came out on top at 1080p. They must really enjoy that new cache/bandwidth.
16.
 
Re: Star Citizen Squadron 42 Beta Delay
Aug 31, 2019, 20:07
16.
Re: Star Citizen Squadron 42 Beta Delay Aug 31, 2019, 20:07
Aug 31, 2019, 20:07
 
Slashman wrote on Aug 31, 2019, 19:56:
This isn't even funny anymore...

Who are the yahoos who keep giving this moron money?

Don't you know that this is going to be the best, grandest game ever, filled with utterly unique gampeplay alongside a utopian community filled with like minded individuals all dedicated to ensuring not only themselves, but everyone else has a thoroughly exciting, involving gameplay experience.

/s

It is bizarre how with each new concept design, ship release, game mode, you'll see the SC fans salivating over how its going to play, what its going to be like, how it will enable them to do <this>, <that> or <the other>. How <ship XYZ> will be great for <activity>.

All the while ignoring the entire history of game design, MMO's and the wide gaming community, and oblivious to the fact that the actual SC game and ship designs keep changing in ways which negate some previous excitement they had over <ship ABC> two years ago.

If not a cult, it is cultish behaviour - ignoring the real world, facts, life and pouring $1000's of dollars into a vision of a utopian community.
18.
 
Re: Destiny 2 Ryzen 3700x Issues
Jul 9, 2019, 10:35
18.
Re: Destiny 2 Ryzen 3700x Issues Jul 9, 2019, 10:35
Jul 9, 2019, 10:35
 
ForgedReality wrote on Jul 9, 2019, 09:40:

Uhh... It was mostly a joke, nerd. Calm your little boi titties. I wish this site had a "jokingly says" flag like Videosift.

I will say, though, that it's gonna take a lot for AMD to pull ahead and offer real competition to nVidia the way ATi did.

Well usually one might put the /s tag.

It also Poe's Law coming into effect. I've seen similar sentiment elsewhere dismissing AMD by Intel fans (or trolls).

Also FYI I have big manly titties. Was nerd meant to be an insult?
8.
 
Re: Destiny 2 Ryzen 3700x Issues
Jul 9, 2019, 05:20
8.
Re: Destiny 2 Ryzen 3700x Issues Jul 9, 2019, 05:20
Jul 9, 2019, 05:20
 
ForgedReality wrote on Jul 9, 2019, 02:44:
This is why AMD is the cheaper option. They save money by not hiring QA engineers.

So based on this single instance of a game problem, you are certain it is an AMD hardware QA issue and not, perchance, something in the destiny 2 code?

'cause, you know, ryzen 3000 series reviews everywhere, people benchmarking stress testing everywhere and nary a peep about incompatibility issues with common productivity software and standard gaming benchmarks.
29.
 
Re: Cyberpunk 2077 Getting Ray Tracing Support
Jun 12, 2019, 22:43
29.
Re: Cyberpunk 2077 Getting Ray Tracing Support Jun 12, 2019, 22:43
Jun 12, 2019, 22:43
 
RedEye9 wrote on Jun 12, 2019, 20:52:
how light behaves in a crowded urban environment

It bounces off a pizza carrying rat and refracts thru the wings of a dead cockroach.
Anyone ever been to a crowded urban environment. Not a lot of clean shiny surfaces for reflections. Wink


I was contemplating this and remembered the X-Files episode "soft light" - where the main-plot character always tries to put himself in as complicated a multi-light source environment to avoid distinct shadows. Creating soft, diffuse shadows.

Crowded urban environments are much more complicated for lighting than shiny reflective rooms with a single light source.
19.
 
Re: Cyberpunk 2077 Getting Ray Tracing Support
Jun 12, 2019, 11:47
19.
Re: Cyberpunk 2077 Getting Ray Tracing Support Jun 12, 2019, 11:47
Jun 12, 2019, 11:47
 
Ozmodan wrote on Jun 12, 2019, 08:47:
Woohoo, another stupid developer adds the ray tracing gimmick.

Not a gimmick, a rendering technique for lighting scenes that computer hardware is in its infancy generating real time. That does improve the graphics realism.

When Cyberpunk 2077 comes out there will probably be a new nVidia card with 30-40% (or more) perf on the 2080Ti. If I wait until 2021, it might be close to double. Perhaps they will implement more/better RT cores as well that improve performance gains even more. Perhaps AMD or even Intel will have something in a couple years.

10 years time, full scene RTRT will be standard and old titles will be quaint with their rasterization tricks. "OMG all those artist work hours just to generate semi-realistic lighting for each scene - god I'm glad i wasn't working back then."
6.
 
Re: Sunday Mobilization
Jun 9, 2019, 20:10
6.
Re: Sunday Mobilization Jun 9, 2019, 20:10
Jun 9, 2019, 20:10
 
RedEye9 wrote on Jun 9, 2019, 19:18:

Saturated with devices, children today might grow up to see navigation from memory or a paper map as anachronistic as rote memorization or typewriting.

practicing navigation is a powerful form of engagement with the environment that can inspire a greater sense of stewardship. Finding our way on our own — using perception, empirical observation and problem-solving skills — forces us to attune ourselves to the world.


Is it something important anyone really needs to worry about? It is definitely a life skill to be able to get around without constant computerised directions.

I have seen anecdotes about people from younger generations somewhat amazed &/or perplexed at an older person being able to look at a street directory and then navigate.

Even if using navigation, I will still want to look at a map to get a general sense of where I'm going beforehand. I'll still sometimes navigate by on-screen map in the car instead of putting in an actual address for assisted navigation.
6.
 
Re: Path of Exile Melee Change Plans
Apr 16, 2019, 09:19
6.
Re: Path of Exile Melee Change Plans Apr 16, 2019, 09:19
Apr 16, 2019, 09:19
 
The players have been, if not crying out for it, lamenting the state of melee .... this needs to happen as melee has languished behind all other builds recently, and has a much higher "entry cost" to end-game play.
5.
 
Re: Op Ed
Mar 29, 2019, 02:26
5.
Re: Op Ed Mar 29, 2019, 02:26
Mar 29, 2019, 02:26
 
Cutter wrote on Mar 28, 2019, 13:25:
They're holding MS up as a beacon of what to do? Hahahahahahahahaha!

No, they're saying that if digital game streaming becomes a thing, Microsoft has an advantage as with XBoX and PC it already holds a vast library of digital game IP.

FYI - Cloud services make up ~ 1/3 of revenue for Microsoft.

For many competitive games, i can't see cloud streaming being a thing unless they break the laws of physics. Light itself takes over 25ms return trip NY to LA ... without network processing overheads. Current best are just under 70ms. Add video/game processing on top, assuming perfect sync .... Perhaps if you had distributed cloud streaming & processing, like say a GPU in every terminal, that would help.
26.
 
Re: NVIDIA Ending 3D Vision Support
Mar 11, 2019, 05:58
26.
Re: NVIDIA Ending 3D Vision Support Mar 11, 2019, 05:58
Mar 11, 2019, 05:58
 
Razumen wrote on Mar 10, 2019, 23:54:

I think G.oz was being sarcastic, but if not...

Yep. I should have used the /s tag or something.
5.
 
Re: NVIDIA Ending 3D Vision Support
Mar 10, 2019, 19:46
5.
Re: NVIDIA Ending 3D Vision Support Mar 10, 2019, 19:46
Mar 10, 2019, 19:46
 
aka_STEVE wrote on Mar 10, 2019, 19:01:
Maybe by next-gen they can drop ray-tracing & all will be well...let's get back to doing something that makes games run & look good.

Maybe movie studios will stop ray tracing CGI & 3D animation to speed up development and save money for other things - we don't need that fancy stuff in there making the effects "look good"
24.
 
Re: Star Citizen Passes $200M
Nov 17, 2018, 20:39
24.
Re: Star Citizen Passes $200M Nov 17, 2018, 20:39
Nov 17, 2018, 20:39
 
jdreyer wrote on Nov 17, 2018, 13:36:

What you want is a game. What Chris is making is a simulation of what frontier life might be like in a thousand years. It's all part of the "immersion" to make you feel like you are there. Kind of like RDR2. While i appreciate what he is going for, I have my doubts as to how much fun it will be.

Except it's not even that.

Can anyone imagine a super adv tech future where AI/robotics won't be doing every single mundane task for us? Even today, just about every aspect of space launches/flight is computer controlled.

"Imagine a distant future of interstellar travel where your life is at risk every day from tasks that could be fully automated. Where we don't use remote drones for combat, mining is still manually operated, flight is still human controlled. A future where you have to walk into physical shops to buy things."

Star Citizen (and just about every MMO) = put in lots of nonsensical busywork as game play.

WALL-E = more realistic. Mostly leisure society where robots/AI do everything for us.
83.
 
Re: Fatal Shooting at Game Tournament [Updated]
Aug 27, 2018, 14:24
83.
Re: Fatal Shooting at Game Tournament [Updated] Aug 27, 2018, 14:24
Aug 27, 2018, 14:24
 
Beamer wrote on Aug 27, 2018, 09:17:
So how do you change "we, as a culture?" Or do you just accept that this keeps going on?

When someone shot and killed a bunch of 6 year olds in a school, and congress did nothing .... was when the USA collectively decided it prefers mass shootings over gun control.
4.
 
Re: Evening Metaverse
Aug 23, 2018, 23:39
4.
Re: Evening Metaverse Aug 23, 2018, 23:39
Aug 23, 2018, 23:39
 
Love the series.

However, I've always thought it basically "unfilmable" seeing as you're talking about a time-line of 500 years.

Perhaps if they make it an anthology type series to start - similar to the Terry Pratchett discworld TV specials, each set in specific locations & time, and each showing the evolution of Foundation.

Many of the concepts in the original trilogy are also rather outdated, so to make sense to a modern audience they'd need to drastically alter the core themes - particularly as it is meant to represent human society 20,000 odd years from now. One in particular makes zero sense in relation to our current information tech age.
11.
 
Re: Star Citizen Ground Battle Video
Aug 3, 2018, 13:38
11.
Re: Star Citizen Ground Battle Video Aug 3, 2018, 13:38
Aug 3, 2018, 13:38
 
Rigs wrote on Aug 3, 2018, 13:23:
Basically, Chris Roberts is the Elon Musk of the games industry.

=-Rigs-=

Whilst Musk might act like a complete douche at times, his company SpaceX is very successfully achieving its goals and is actually at the forefront of revolutionising the commercial space launch industry. 14 launches so far this year, with a planned 30.

Tesla has actual commercial production cars & batteries.

Star Citizen is more akin to SpaceX before they had their first successful launch and were on the brink of folding.

Or maybe the hyperloop, but that might be being mean towards CIG.
29.
 
Re: Star Citizen Celebrates 2M Backers
Apr 22, 2018, 09:44
29.
Re: Star Citizen Celebrates 2M Backers Apr 22, 2018, 09:44
Apr 22, 2018, 09:44
 
NicklePop wrote on Apr 21, 2018, 19:59:

They will be finished games, maybe it's 2019+ ...


Well, considering they just updated the Alpha roadmap with 3.5 in Q1 2019, I'm thinking it will be 2020 at a minimum before it goes into beta..... 8 years into development.
8.
 
Re: Saturday Legal Briefs
Mar 3, 2018, 20:59
8.
Re: Saturday Legal Briefs Mar 3, 2018, 20:59
Mar 3, 2018, 20:59
 
You know, WaltC, your argument loses credibility when you start with an insult and load the whole thing with (D)ummy / (D)ummies.

The problem is not guns by themselves, of course, but your country's whole cultural attitude towards guns is (R)idiculously (R)egressive. Hey look, I can do it too!

30 Comments. 2 pages. Viewing page 1.
Newer [  1  2  ] Older