jdreyer wrote on Dec 15, 2015, 04:19:
... However, I don't think RSI will ever be able to deliver what they promised: 100 fully realized systems, and 100-player instances. They'll run out of money before then.
If an MMO or whatever you may call StarCitizen stops development after 2016 then yes you could say it was a failure and everyone who backed it were suckers .. bla bla bla, but to say "they will run out of money" is just an ignorant thing to say. And by that I mean, we (the general public) don't have a clue about CIGs finances and to pretend we do is just speculation. The public has no idea beyond the backer money ticker on their web site of what back door deals CIG has with private contributors, or space whales as I've seen thrown around, which CR has already said he has money coming in from other un-named sources.
I just think its funny when DS puts out his analyses of what he thinks will happen it's always so vague and contrived that anyone with a crystal ball can spout out as "truths" and if they don't come true then they just changes their tune to something else and then says ..
see , this came true so I was right all along!. It's all contrived BS that he and everyone like him is trying to shout as loud as they can to say , see I was right ... personally I think its pure jealousy because he can't do what other developers have so his only fall back is to smear them down to his level ... but in the long term they are proven quite wrong with CIGs recent releases.
oh and since it must mean something here, I have no stake in StarCitizen but some of these "truths" and "facts" are just dumbfounded, because no one but the top employees know anything about their actual financial situation(s), good or bad, and no one will until they close up shop or deliver a product 1, 2, or even 3 years from now.
Oh and another thing I see floating around is that SC has been in DEV for 5 years, another falsehood. For them to deliver what they have in 3 short years of game development is quite impressive from a developer standpoint being a developer myself (not in game design).
This comment was edited on Dec 16, 2015, 13:25.