User information for Yeahyeah Yeah

Real Name
Yeahyeah Yeah
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Signed On
August 29, 2014
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Total Posts
333 (Amateur)
User ID
58072
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333 Comments. 17 pages. Viewing page 1.
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3.
 
Re: Morning Tech Bits
Sep 25, 2015, 18:45
3.
Re: Morning Tech Bits Sep 25, 2015, 18:45
Sep 25, 2015, 18:45
 
HoSpanky wrote on Sep 25, 2015, 11:11:
Not a useful article. The guy says "stop making your own boards, there are companies that can make them quickly and cheaper than you can yourself!"

And then doesn't even post a link to a single one of these companies.

Well, they also provide a good reason that they're not linking a company.

It seems more like a PSA for those not in the know enough. Not everyone getting into hobbies like these know the extent of the options available.
3.
 
Re: Warhammer 40,000: Regicide Released
Sep 9, 2015, 07:53
3.
Re: Warhammer 40,000: Regicide Released Sep 9, 2015, 07:53
Sep 9, 2015, 07:53
 
Be sure you mean 'chess-like' and not just 'chess'.

Look at the video. Whatever they're playing, 'chess' it ain't.
4.
 
Re: Diablo III Patched
Aug 25, 2015, 19:31
4.
Re: Diablo III Patched Aug 25, 2015, 19:31
Aug 25, 2015, 19:31
 
Too soon! Too soon!

They should have waited longer before releasing this!
1.
 
Re: Sunday Crowdfunding Roundup
Aug 16, 2015, 20:10
1.
Re: Sunday Crowdfunding Roundup Aug 16, 2015, 20:10
Aug 16, 2015, 20:10
 
QIA, eh? Guess they had some DLC and added some classes since last I checked.
12.
 
Re: etc.
Aug 16, 2015, 01:08
12.
Re: etc. Aug 16, 2015, 01:08
Aug 16, 2015, 01:08
 
1. Require insurance companies cover mental health 100% for all plans. Currently most insurance companies only cover it partially, if at all.

2. Implement some common sense changes in gun laws, supported by 80-90% of Americans: back ground checks, closing the gun show loophole, etc.

3. Implement education reforms so that poor people have more economic opportunity. As well, gun violence is perpetrated disproportionately by the poor and less educated.

4. Implement economic reforms so that the decades long increase in income inequality is reversed.

I love how robotic and soulless this response is. Almost like it was pretty well copied and pasted from a candidate website, with just enough of the wording changed around to make it not a completely obvious job.
3.
 
Re: etc., etc.
Aug 15, 2015, 12:11
3.
Re: etc., etc. Aug 15, 2015, 12:11
Aug 15, 2015, 12:11
 
This just in: soft-science disciplines like psychological and sociology basically worthless in their "official" pronouncements.
4.
 
Re: More Diablo III 2.3.0 Details
Aug 14, 2015, 20:13
4.
Re: More Diablo III 2.3.0 Details Aug 14, 2015, 20:13
Aug 14, 2015, 20:13
 
Jesus God just fucking release it already, enough with the previews.
3.
 
Re: Evening Interviews
Aug 14, 2015, 01:37
3.
Re: Evening Interviews Aug 14, 2015, 01:37
Aug 14, 2015, 01:37
 
Sad to hear Hardline is having problems. It was an interesting direction to go in for a BF game, but something just felt 'off' about it when I played the beta. I guess things haven't improved.
3.
 
Re: Quote of the Day
Aug 12, 2015, 19:08
3.
Re: Quote of the Day Aug 12, 2015, 19:08
Aug 12, 2015, 19:08
 
I can't really fault anyone for trying something like this with their game. Indie games are supposed to be experimental, right? Experiment!
4.
 
Re: Op Ed
Aug 2, 2015, 14:39
4.
Re: Op Ed Aug 2, 2015, 14:39
Aug 2, 2015, 14:39
 
People obsessed with their religious beliefs can still make the time to play video games.

See: most atheists.
12.
 
Re: Five Nights at Freddy's Developer Responds to
Jul 29, 2015, 22:04
12.
Re: Five Nights at Freddy's Developer Responds to Jul 29, 2015, 22:04
Jul 29, 2015, 22:04
 
Cutter wrote on Jul 29, 2015, 20:03:
God has blessed him? So what? Did he curse him before? Is that how that works? Fucking religious kooks I swear.

Atheists freak out against invocations of God so much it practically lends credence to movies like The Exorcist. 'The Power of Christ Compels You!' could easily send some atheists screaming bloody murder and spitting pea soup.

As for the FNAF Guy, good for him. I'm glad he found success. Only bad part of his advice is, why in the world is he recommending college? It played little role here.
3.
 
Re: Evening Interviews
Jul 11, 2015, 03:06
3.
Re: Evening Interviews Jul 11, 2015, 03:06
Jul 11, 2015, 03:06
 
I always get the impression that Pitchford's team can't actually make anything competent anymore. I know not a thing about the company's internal workings, but it just really seems like whoever used to be there who had talent is long gone, can't be replaced, and now they're reduced to milking things as long as possible without making anything actually new (as in, even Borderlands on a reasonably newer engine.)
4.
 
Re: Depth Free Weekend
Jul 11, 2015, 03:03
4.
Re: Depth Free Weekend Jul 11, 2015, 03:03
Jul 11, 2015, 03:03
 
Chaotic game, but fun and actually unique-feeling in terms of gameplay, rather than being just another FPS game with a thin veneer over it. I've played sharks and divers so far, and had slaughter experiences and overwhelmed experiences on both sides. Not long enough to tell if one side definitively has an advantage over the other, but long enough to know it's pretty damn fun.
36.
 
Re: Guild Wars 2 Expansion Pricing Backlash
Jun 19, 2015, 17:02
36.
Re: Guild Wars 2 Expansion Pricing Backlash Jun 19, 2015, 17:02
Jun 19, 2015, 17:02
 
AngelicPenguin wrote on Jun 19, 2015, 16:35:
Because all people aren't the same?

That's dangerous thinking there, citizen.

That said, the model for Guild Wars 2 was made clear. Pretty close to the GW1 model. People are whining too much here.
6.
 
Re: Morning Interviews
Jun 19, 2015, 10:22
6.
Re: Morning Interviews Jun 19, 2015, 10:22
Jun 19, 2015, 10:22
 
I wish more devs would respond to these "controversies" by saying they don't really care about the opinions of easily-offended mutants.
12.
 
Re: Hololens Minecraft Announced
Jun 15, 2015, 15:02
12.
Re: Hololens Minecraft Announced Jun 15, 2015, 15:02
Jun 15, 2015, 15:02
 
I'm grimly curious about the sort of viruses this device is going to spawn. The future will not be trigger-friendly.
4.
 
Re: Hololens Minecraft Announced
Jun 15, 2015, 14:31
4.
Re: Hololens Minecraft Announced Jun 15, 2015, 14:31
Jun 15, 2015, 14:31
 
The real question to ask with Hololens is similar to what should have been asked with iOS/Android.

'How is this a better way to play the games I already play?' is the wrong question.

'What kind of games does this let me play, that aren't even on the radar right now?' is closer.
2.
 
Re: Shadow Warrior 2 Announced
Jun 11, 2015, 12:03
2.
Re: Shadow Warrior 2 Announced Jun 11, 2015, 12:03
Jun 11, 2015, 12:03
 
I played through and beat Shadow Warrior 1, so I'm kind of surprised they joke about the constant barrage of Wang jokes. The game had a sense of humor, but the plot was a surprise.

Yes sir, no sir, three bags full sir.
2.
 
Re: etc.
Jun 11, 2015, 10:46
2.
Re: etc. Jun 11, 2015, 10:46
Jun 11, 2015, 10:46
 
Anyone who thinks that something being 'uplifting' to someone means it's off-limits for criticism is fragile to the point of absurdity.
3.
 
Re: Morning Interviews
Jun 11, 2015, 10:33
3.
Re: Morning Interviews Jun 11, 2015, 10:33
Jun 11, 2015, 10:33
 
If women and "minorities" (really, particular racial groups, who are only a minority in certain areas) don't enjoy the games that exist, developers can try to target them. We don't need to "fix" games that don't appeal to them.

And to get in on the empty nigh-mysticism, "Not every game is a game that a woman or a minority is going to want to play. And there's something wonderful about that."
333 Comments. 17 pages. Viewing page 1.
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