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Real Name Nullity   
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Nickname Nullity
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Description
Homepage http://
Signed On Jun 6, 2014, 16:57
Total Comments 528 (Apprentice)
User ID 58038
 
User comment history
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News Comments > Control System Specifications
3. Re: Control System Specifications Jul 17, 2019, 12:47 Nullity
 
Ignoring the ray-tracing stuff, those are some really high requirements. I think they need to take some more time for optimization, especially considering the lack of environment detail shown in the gameplay videos.

I'm looking forward to trying this game, and I realize the environments are deliberately sparse (which doesn't bother me under the context), but you would think that should be reflected as lower system requirements.
 
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News Comments > Out of the Blue
3. Re: Out of the Blue Jul 12, 2019, 13:13 Nullity
 
Ace Watkins for prez! Still a better choice than any Republican.  
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News Comments > Morning Previews
2. Re: Morning Previews Jul 2, 2019, 13:50 Nullity
 
My body is ready.  
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News Comments > Evil Dead Game Plans
1. Re: Evil Dead Game Plans Jul 2, 2019, 13:27 Nullity
 
Please be good, please be good, please be good.  
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News Comments > Blazing Chrome Next Month
2. Re: Blazing Chrome Next Month Jun 25, 2019, 14:02 Nullity
 
No shit, co-op? Might have to pick this one up.  
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News Comments > Monday Tech Bits
3. Re: Monday Tech Bits Jun 25, 2019, 13:54 Nullity
 
Nimh wrote on Jun 24, 2019, 20:18:
Pi 4 with USB 3.. I think we’re finally in the NAS, Plex era of Raspberry Pi.
It looks like you're right. A bit before the Pi 3 came out, I was looking to build a dedicated Plex client to stream to my entertainment system (big tv, surround sound, etc). The problem was that the Pi 2 (and turns out the 3 also) wasn't powerful enough to support h265 and/or 4k for future-proofing. I ended up going with an ODROID-C2, which is very similar (even has the same form-factor) but was much more powerful at the time, has more features, and has an official build of OpenPHT, which made the whole process easy.

For the future, it looks like I'll be going back to RPis for similar projects as they can now handle quite a bit more.

(Currently using a Pi 2 as a pi-hole.)
 
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News Comments > Ubuntu 32-bit Reprieve
4. Re: Ubuntu 32-bit Reprieve Jun 25, 2019, 13:10 Nullity
 
Porn-O-Matic wrote on Jun 25, 2019, 13:07:
FUCK LINUX.
Insightful as always. Rolleyes
 
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News Comments > Ubuntu 32-bit Reprieve
1. Re: Ubuntu 32-bit Reprieve Jun 25, 2019, 13:03 Nullity
 
Well this is disappointing. It's long past time to drop 32-bit support across the board for everything but the most specialized legacy applications. The proper response is for Valve and WINE to get with the times (and to get off their asses, in Valve's case) and migrate to x64.

Edit: Upon further thought, the issue might not be just Valve and WINE, but a large number of the games on Steam are probably 32-bit only. In those cases, Valve has no control over it, which makes their stance more sensible.

That said however, my point about x64 support is still valid, it just extends farther than Valve and WINE.
 
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News Comments > 198X Released
3. Re: 198X Released Jun 21, 2019, 13:58 Nullity
 
Bodolza wrote on Jun 21, 2019, 12:35:
Looks interesting, but part 1, and 2 hour play time has me concerned. I think I'll be waiting until they complete the game.
I agree. I think this looks awesome, and I've been waiting for this game for awhile. However, at only 2 hours play time, I'll either wait for the rest, or for a sale.
 
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News Comments > Evening Tech Bits
7. Re: Evening Tech Bits Jun 20, 2019, 18:35 Nullity
 
RedEye9 wrote on Jun 20, 2019, 18:25:
Nullity wrote on Jun 20, 2019, 14:16:
Verno wrote on Jun 20, 2019, 09:01:
Windows 10 1903 runs really well, I'm very happy with it so far. Better Windows Update control was overdue but at least its here now.
But it's only slightly better than it was, it's still abysmal.

They need to give us back complete control, like in all previous Windows versions. I used to simply disable the Windows Update service until I was sure that nothing would bork my system, then turn it back on and force an update, but they keep making it harder to disable auto-updates (or it turns itself back on).

Hell, even keep auto-updates as the default, and add an advanced mode that gives us back full control (like Win 7). It could even be a separate install for all I care. The Windows Home using plebs with no technical knowledge who are the ones at risk aren't even going to know or care/worry about any of this anyway.
Advanced mode with Pro while Home has no choice but to install updates immediately.
Sounds good on paper all except for the fact that Windows Security is a shitshow and just because someone shells out $XXX more dollars for Pro doesn't mean they have any more knowledge than the person with a netbook and its Windows 10 S Mode installation.
I think that came across differently than I meant it to. I wasn't saying give an advanced mode only to Windows Pro, I think it should definitely be available to all versions. I was just fired up and generalizing about the technically ignorant not knowing or caring about this issue. Of course you're correct that not everyone using Windows Home is a novice, it wasn't meant literally.
 
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News Comments > Morning Metaverse
5. Re: Morning Metaverse Jun 20, 2019, 15:33 Nullity
 
Sepharo wrote on Jun 20, 2019, 15:12:
Valve has already allowed developers, often nobodies, use their IP, even in terrible games. It's not guaranteed, but it's likely they won't care. These guys even have a section about that in their FAQ... and it's not like Valve isn't already aware of this project, they've just been silent about it.
I'm aware that Valve is often lenient about fan projects using their IP, but the fact that this is specifically meant to fill-in for the absence of a game that Valve hasn't made yet seems different, and on more perilous ground.

I'm all for it though, I wish them luck and hope it is well done and shames Valve for abandoning what made them who they are.
 
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News Comments > Evening Tech Bits
5. Re: Evening Tech Bits Jun 20, 2019, 14:16 Nullity
 
Verno wrote on Jun 20, 2019, 09:01:
Windows 10 1903 runs really well, I'm very happy with it so far. Better Windows Update control was overdue but at least its here now.
But it's only slightly better than it was, it's still abysmal.

They need to give us back complete control, like in all previous Windows versions. I used to simply disable the Windows Update service until I was sure that nothing would bork my system, then turn it back on and force an update, but they keep making it harder to disable auto-updates (or it turns itself back on).

Hell, even keep auto-updates as the default, and add an advanced mode that gives us back full control (like Win 7). It could even be a separate install for all I care. The Windows Home using plebs with no technical knowledge who are the ones at risk aren't even going to know or care/worry about any of this anyway.
 
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News Comments > Morning Metaverse
3. Re: Morning Metaverse Jun 20, 2019, 14:03 Nullity
 
Project Borealis is bound to get shut down. Even if we all know that Valve has no interest in making actual games anymore, there's no way they wouldn't still want to keep the option open. They're not going to want a 3rd party filling in to continue the next Half-Life game.

I wish these kind of projects would be more discreet until after they've launched, cause by then, it's too late for Valve - the internet never forgets.
 
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News Comments > Saturday Tech Bits
2. Re: Windows 10 yields more secrets- Microsoft plan to split OS from shell takes shape Jun 17, 2019, 13:58 Nullity
 
Burrito of Peace wrote on Jun 15, 2019, 16:23:
Slowly Windows becoming yet another Linux distro takes shape.
If only we'd be so lucky.
 
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News Comments > It Came from E3 2019, Part 4
14. Re: It Came from E3 2019, Part 4 Jun 14, 2019, 13:15 Nullity
 
Cutter wrote on Jun 13, 2019, 14:31:
As someone who played the ACO Stadia test it is most definitely not ready for primetime. Is it playable? For the most part but still lots of problems with lag and the visual fidelity doesn't even come close to playing natively.
I also played the ACO test, although my experience was that there was no lag or perceptible input latency. In fact, I went into it fairly convinced that there would be a ton of lag/latency and the whole endeavor would never work, since I'm very susceptible to those effects. I was quite impressed, to be honest.

That said, at 1080p (which is what the test was capped at), I agree that the visuals were pretty bad. The stream was heavily compressed and everything looked very blurry and undefined. In my opinion, for the lack of visual fidelity alone, this service requires 1440p at a minimum for the much higher bitrate. Although it's always possible that they increase the 1080p streaming bitrate for release.
 
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News Comments > Morning Mobilization
1. Re: Morning Mobilization Jun 12, 2019, 13:08 Nullity
 
Uber unveils new Volvo self-driving vehicle in a step towards robotaxi service
JohhnyCab!
 
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News Comments > ZOMBIE ARMY 4: DEAD WAR Announced
5. Re: ZOMBIE ARMY 4: DEAD WAR Announced Jun 11, 2019, 13:45 Nullity
 
Zombie Army Trilogy was great in co-op. I'll definitely be picking this up.  
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News Comments > Cyberpunk 2077 Date
59. Re: Cyberpunk 2077 Date Jun 10, 2019, 17:00 Nullity
 
Simon Says wrote on Jun 10, 2019, 16:59:
Pr()ZaC wrote on Jun 10, 2019, 16:52:
Dumb question...
Is the trailer/cut-scene powered by in-game engine/graphics?
I'm asking because the smoke physics look amazing.

Haven't you watched the 48 minutes gameplay reveal video? It looks the same.

Let me find that link for you... There you go: https://www.youtube.com/watch?v=vjF9GgrY9c0
Yeah, I was wondering this too. They didn't specifically say, but I'm willing to bet it was in-engine.
 
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News Comments > Cyberpunk 2077 Date
55. Re: Cyberpunk 2077 Date Jun 10, 2019, 14:38 Nullity
 
Riahderymnmaddog wrote on Jun 10, 2019, 13:57:
Porn-O-Matic wrote on Jun 10, 2019, 13:49:
And they're already taking pre-orders... smh

Preorder Cyberpunk 2077 and CD Projekt RED will 100% feel entitled to produce a "Minimally Viable Product" because they already got paid. THey will also add MicroTransactions to force you to pay for the rest of the game too.
Nonsense. You're apparently not familiar with CDPR.
 
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News Comments > Cyberpunk 2077 Date
54. Re: Cyberpunk 2077 Date Jun 10, 2019, 14:37 Nullity
 
Avus wrote on Jun 10, 2019, 13:29:
I would only pre-order if I want that limited deluxe edition, otherwise i just buy digital version whenever I am ready to play.
I'm not normally one to splurge for collector's editions, but I was totally ready to grab one for this game. Unfortunately, it doesn't seem to be available for the PC version of the game, only physical console editions, at least in the US.
 
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528 Comments. 27 pages. Viewing page 1.
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