User information for Jamil20

Real Name
Jamil20
Nickname
Jamil20
Email
Concealed by request - Send Mail
Description
Homepage
None given.

Supporter
Bronze – Founding
Duration
Since February 24, 2020

Signed On
January 13, 2014
Total Posts
173 (Novice)
User ID
57966
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173 Comments. 9 pages. Viewing page 7.
Newer [  1  2  3  4  5  6  7  8  9  ] Older
5.
 
Re: Ryse: Son of Rome Roaming onto PCs
Aug 7, 2014, 11:53
5.
Re: Ryse: Son of Rome Roaming onto PCs Aug 7, 2014, 11:53
Aug 7, 2014, 11:53
 
Pass. Would not even pirate.
2.
 
Re: Star Citizen Arena Commander Access Expands
Aug 7, 2014, 10:28
2.
Re: Star Citizen Arena Commander Access Expands Aug 7, 2014, 10:28
Aug 7, 2014, 10:28
 
Piracy without dog fighting? That would be interesting.

Pirate: Merchant vessel, drop your cargo or I will leave!
Merchant: No.
Pirate: Hm, okay. Bye.
7.
 
Re: Crookz Announced
Aug 6, 2014, 13:18
7.
Re: Crookz Announced Aug 6, 2014, 13:18
Aug 6, 2014, 13:18
 
I hope its got the wikka wikka wokka music.
36.
 
Re: Blizzard Financials; WoW Down to 6.8M Subs
Aug 6, 2014, 10:52
36.
Re: Blizzard Financials; WoW Down to 6.8M Subs Aug 6, 2014, 10:52
Aug 6, 2014, 10:52
 
Slashman wrote on Aug 6, 2014, 09:26:
...and I still would have preferred a Warcraft 3.

You mean Warcraft 4.

I didn't play much Warcraft 3 single player. Didn't even finish the frozen throne expansion. The story became way too Disney. The custom maps on the other hand were amazing. This is where DotA got started, and where tower defense became big.
4.
 
Re: Out of the Blue
Aug 6, 2014, 10:04
4.
Re: Out of the Blue Aug 6, 2014, 10:04
Aug 6, 2014, 10:04
 
Thanks for all you do, Blue. Have a good one!
11.
 
Re: Morning Tech Bits
Jul 29, 2014, 13:20
11.
Re: Morning Tech Bits Jul 29, 2014, 13:20
Jul 29, 2014, 13:20
 
Just upgraded to a 700 series earlier this year. Going to skip this generation, unless it's significantly more than an incremental 5-10% improvement.
3.
 
Re: Facepunch Announces Riftlight; Defends Rust
Jul 28, 2014, 10:11
3.
Re: Facepunch Announces Riftlight; Defends Rust Jul 28, 2014, 10:11
Jul 28, 2014, 10:11
 
I have severe buyer's remorse from this game. The community I'm in was/is heavily into the game, but I just couldn't stomach the gameplay and also the lack of direction. Most PVP occurred when one of the parties involved was offline. Real thrilling stuff.
8.
 
Re: Morning Tech Bits
Jul 18, 2014, 12:29
8.
Re: Morning Tech Bits Jul 18, 2014, 12:29
Jul 18, 2014, 12:29
 
The article is a bit of an exaggeration, but it's supposed to be a bit of a parody. Regardless, there is some truth there.

I've done the 'things you need but don't have', though it has never been a screw. Last time it was a CPU cooler, the stock one was loud and sucked, so I got out my old one, turns out it was dead. Needed a new one, and the store was already closed. Woe is me.

Most computer people are nice well to do folks, and like to exchange knowledge. They'll give advice on a subject, even if it's not wanted. This can be misconstrued as putting someone's work down.

There is also a lot of mysticism about how to apply TIM. It's an easy target for a joke. Just follow the directions on the tube. If it works, it works. Don't try to min/max it like a computer game.

I never get the /best/ equipment out there, so I have no illusions that my system is the fastest. Also, my upgrade cycles are every 5 years, so the results are very noticeable.

The LEDs and pins is seriously a pain in the ass. I'm only buying ASUS mobos until other companies either change this shit or design a similar connector. My previous Mobo was an ASUS, current is Gigabyte. I loathed having to connect those stupid pins.
11.
 
Re: Out of the Blue
Jul 11, 2014, 13:28
11.
Re: Out of the Blue Jul 11, 2014, 13:28
Jul 11, 2014, 13:28
 
The irony joke sucks. Person 1 demonstrates they don't understand irony. Standing at bus stops is not ironic.

24.
 
Re: Star Citizen Monthly Report
Jul 3, 2014, 10:04
24.
Re: Star Citizen Monthly Report Jul 3, 2014, 10:04
Jul 3, 2014, 10:04
 
Sugarman wrote on Jul 2, 2014, 18:49:
I like the flight model in the DFM. I'm in the next wave to get into the multi player! It's fun, but the dogfighting aspect isn't why I backed the game, flying the multicrewed ships is! I bought the Constellation because of that and because I support the concept and direction this game is taking.

It's gonna be a while before anything actually close to a "game" is out, I understand that, and I can wait. Is it overly ambitious, it may seem that way to some. What you guys fail to see is that many of the backers are veteran players, they've played all the old Wing Commander, Privateer games and such, we have a more established monetary structure than your average gamer.

We're willing to support the game we've always wanted. Will it take much more than 47 million, probably, do we have more money to throw at it and are we willing, you're damn right we do. Are we crazy, maybe, do we care, no. Have we spent more than our current investment in SC on a night out in Vegas, yep. I still have a ways to go before I even get close to that.

So you can thank us in a couple years when a great game comes out you can get into for 60 bucks. If it doesn't live up to the blue's comment board posters high level of expectations, who am I kidding, not much does, then will our money have been wasted? We don't really care.

That's cool if you want to spend a lot of money to support the game. No one can tell you how you should spend your money. I'm in for just a little more than the full retail price of a AAA game ($75). I think that's fair for a game I want to play.

However, I don't like monetizing the development process. Currently, you can only 'test' features that you have 'bought'. This is really uncalled for and stinks of greed, and could potentially make the final product worse. I feel like I've paid full price for a game, don't place some crooked restrictions at this stage so you can squeeze the user-base for more money.

This comment was edited on Jul 3, 2014, 10:11.
5.
 
Re: Out of the Blue
Jul 2, 2014, 09:40
5.
Re: Out of the Blue Jul 2, 2014, 09:40
Jul 2, 2014, 09:40
 
Green's goal was very nice.

Origi and Lukaku sunk the US. They were too fast for the Americans, and it was obvious when Belgium almost scored in less than the first minute.

As well as the US played, they're definitely weaker than the Belgians. If they played 10 times, I'm sure Belgium would win at least 9.
22.
 
Re: Play PC Titanfall for Free
Jun 20, 2014, 11:17
22.
Re: Play PC Titanfall for Free Jun 20, 2014, 11:17
Jun 20, 2014, 11:17
 
The game has lazy written all over it. I think they spent all their money on marketing. If the game is any good, it will sell itself.

My price point is $20 for what's offered. I still haven't seen that.
3.
 
Re: Morning Metaverse
Jun 17, 2014, 13:20
3.
Re: Morning Metaverse Jun 17, 2014, 13:20
Jun 17, 2014, 13:20
 
Cutter wrote on Jun 17, 2014, 12:25:
Why do people watch these people on Youtube? Never mind. Why do people watch day time talk shows and soap operas and reality TV?

Especially to watch this guy. I was browsing oculus rift videos and found one of his before I knew who he was, and it filled me with so much rage that I wanted to punch my monitor.

What pissed me off:
1) He talks like an idiot and that's not a remark about his accent
2) He kept showing his feet to the camera
3) He's terrible at playing games
37.
 
Re: Star Citizen Hits $46M; May End Stretch Goals
Jun 13, 2014, 09:29
37.
Re: Star Citizen Hits $46M; May End Stretch Goals Jun 13, 2014, 09:29
Jun 13, 2014, 09:29
 
He wants to stop, because they're not needed any more to generate revenue. Nobody has been pledging for these stretch goals in a while. People are paying to buy the virtual ships. They made 1 million this week by putting up for sale 3 new variations of an existing ship.
9.
 
Re: Morning Legal Briefs
Jun 9, 2014, 10:33
9.
Re: Morning Legal Briefs Jun 9, 2014, 10:33
Jun 9, 2014, 10:33
 
The travesty is there was no legal action taken against the NSA. A bunch of people from that organization should be going to jail. I wouldn't be involved in the court system that would seek justice against me, but doesn't pursue justice against the related crime.
54.
 
Re: Star Citizen Hits $45M
Jun 9, 2014, 10:14
54.
Re: Star Citizen Hits $45M Jun 9, 2014, 10:14
Jun 9, 2014, 10:14
 
Gib007 wrote on Jun 9, 2014, 10:02:
Well, keep in mind a POV hat can take into account 2 DOF extra on the joystick. For example, in Elite Dangerous, I use my POV hat for the vertical and lateral thrusters so I can move around a target. I plan to have this on Star Citizen as well. There's a lot to be said about TrackIR for situational awareness of simply looking around as well. I really miss it in Arena Commander's current state.

That would work. I worry that there would be a loss in precision similar to game-pad joysticks vs mouse+kb in first person shooters. Those gimbal weapons demand accuracy. It would probably need some auto-aim like on consoles.
53.
 
Re: Star Citizen Hits $45M
Jun 9, 2014, 10:10
53.
Re: Star Citizen Hits $45M Jun 9, 2014, 10:10
Jun 9, 2014, 10:10
 
warmbluelasers wrote on Jun 9, 2014, 10:05:
Jamil20 wrote on Jun 9, 2014, 09:25:
You can turn on Freelancer-like controls by hitting CTRL-F.

I already know about the alternate flight mode, hence why I said both mouse control schemes.

Sorry, misunderstood. Thought you were referring to coupled vs. non-coupled modes.
50.
 
Re: Star Citizen Hits $45M
Jun 9, 2014, 09:25
50.
Re: Star Citizen Hits $45M Jun 9, 2014, 09:25
Jun 9, 2014, 09:25
 
warmbluelasers wrote on Jun 9, 2014, 09:03:
.

You can turn on Freelancer-like controls by hitting CTRL-F.

You won't be able to work the gimbal weapons though. Like I said previously, all the available control schemes force you to make sacrifices.
49.
 
Re: Star Citizen Hits $45M
Jun 9, 2014, 09:19
49.
Re: Star Citizen Hits $45M Jun 9, 2014, 09:19
Jun 9, 2014, 09:19
 
SpectralMeat wrote on Jun 9, 2014, 08:17:
.

I think the flight model is very nice, but the controls are extremely limited. Space sims have always tried to shoehorn in atmospheric flight controls, which are limited to 3DOF in a 6DOF universe, ie. the joystick. The joystick alone is too limited. Plus, there's these gimbal weapons available which add 2 axis to control, so that's 8 total degrees of freedom required for full control.

I think the ideal setup is joystick(yaw, pitch, roll) + keyboard(up/down, left/right, front/back) for 6DOF, and head tracking(x, y) on the gimbal weapons or user interface. Of course, this would be a barrier to entry for many people, but it should be available.

Instead, we have some extremely limited control schemes. Joystick only (3DOF), mouse+keyboard (5DOF), and gamepad(don't know).
16.
 
Re: Elite: Dangerous Premium Beta Begins
May 30, 2014, 11:05
16.
Re: Elite: Dangerous Premium Beta Begins May 30, 2014, 11:05
May 30, 2014, 11:05
 
I'll happily wait until the game is done. That could be well after the final release. I don't have the time to play a broken incomplete mess of a game anymore.

This is even more lucrative because I'll usually get it on sale too.

I think Rome2 is sorta playable now. Hope to see a good price on the Steam summer sale.
173 Comments. 9 pages. Viewing page 7.
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