The Half Elf wrote on Dec 25, 2015, 23:13:
The whole FUCKING thing is a alpha so why do you even have a secondary test server?
Task wrote on Oct 11, 2015, 19:15:feral.fury wrote on Oct 11, 2015, 19:02:Task wrote on Oct 11, 2015, 18:05:
Can't wait, reminded me of the live-action from the later WC's. Gary Oldman, nice. And Mark Hamill back in action!
Research research research, http://www.imdb.com/name/nm0000434/
And this link is for?
Task wrote on Oct 11, 2015, 18:05:
Can't wait, reminded me of the live-action from the later WC's. Gary Oldman, nice. And Mark Hamill back in action!
Sepharo wrote on Oct 1, 2015, 04:27:feral.fury wrote on Oct 1, 2015, 03:23:Sepharo wrote on Sep 30, 2015, 22:10:
It wasn't just the numbers but the undertaking of the "holy grail" of space games. A persistent universe with both space and land. You can either do it algorithmically and risk things being bland or repetitive or you can do it by hand... which is the insane way.
It's not the holy grail. Not by my definition. My definition of a holy grail space sim is one with seamless entry into atmosphere, 100+ fully explorable planets with bases, cities or colonies, 100+ fully open unqiue space stations and mixed in with a bunch of procedural generation...basically ED + SC + NMS + Eve.
Wait, what's your point here? How is that not what I said just with more fleshed out detail?
We're talking about an older write-up from dsmart that describes what we both described.
Do you think what you described is possible with 10 million? 100 million? 200 million? How many years, how many employees? Here's a hint SC, doesn't have enough to even do what it intends, and judging by your acronym math you don't even consider it the most ambitious undertaking.
Sepharo wrote on Sep 30, 2015, 22:10:
It wasn't just the numbers but the undertaking of the "holy grail" of space games. A persistent universe with both space and land. You can either do it algorithmically and risk things being bland or repetitive or you can do it by hand... which is the insane way.
Sepharo wrote on Sep 30, 2015, 19:53:Murder She Wrote wrote on Sep 30, 2015, 18:35:Krovven wrote on Sep 30, 2015, 15:56:
Derek Smart has no business going on this vendetta of his to bring CIG and everyone inside of it down. It's a direct conflict of interest, has gone way beyond the point of obsession and he's attacking individuals inside of the company directly damaging many of those peoples lives over this witch hunt of his. This personal conflict shit happens every day in companies and CIG is not special in that regard. In this case, it's an outside individual stirring the pot that arguably has something to gain from the failure of Star Citizen (that's a whole other topic). It's none of his business and at the very least he should have ended his crusade when they refunded his donation.
Not to mention its especially amusing considering his long and storied history of buggy, unfinished games. Not an iota of introspection.
I haven't read all of his walls of text but I remember the first one was definitely introspective. He discussed how he knew it would be so hard to do "the holy grail" of space games because he had tried many times before to varying degrees of success. I'm not going back to it, but I'm pretty sure it wasn't written like, "BUT I DID IT!" he has definitely acknowledged his own buggy games.
Kxmode wrote on Aug 25, 2015, 03:38:jdreyer wrote on Aug 25, 2015, 03:01:
Skyrim took 4 years. And that was the fifth iteration of that franchise, so they pretty much knew what they were doing.
Even more amazing is the fact that Bethesda developed Skyrim and Creation Engine at the same time in 4 years. So technically Skyrim was literally developed from scratch. Creation was developed to replace Gamebryo; an absolute POS engine universally lambasted for its bugs and crashes. A newer version of Creation Engine powers Fallout 4.
Kevin Lowe wrote on Jul 21, 2015, 19:40:feral.fury wrote on Jul 21, 2015, 17:31:The most recent Elite expansion consists of a bunch of people fucking each other over using everyone as faceless pawns. If that's not humanity, then I don't know what is.
Star Trek was all about exploration of space and exploration of humanity...I think Elite:D is missing the humanity part![]()
jdreyer wrote on Jul 21, 2015, 16:55:BobBob wrote on Jul 21, 2015, 15:39:
10 to 20 years from now video games hyped today will be found at a thrift shop or downloadable from an online retro-archive. Meanwhile, other companies are working on exploring real outer space in order for humanity to colonize Mars and beyond. The consequences of which will likely alter human evolution. You can put your time, energy, and money debating over and playing a virtual game or educating yourself and getting involved in STEM. "Spent X amount of hours playing a virtual space pilot", will neither have a positive impact on a resume nor will it impress a potential investor.
When we were kids, Star Trek inspired countless thousands to study STEM topics, especially astronomy, physics, aerospace engineering and the like. Star Wars inspired thousands of people to join the entertainment industries, inspiring directors, novelists, graphic artists and many other professions. Back then we had movies and TV, today we have video games. Elite is our Star Trek, Star Citizen our Star Wars, and Chris Roberts our George Lucas.
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Cutter wrote on Jul 21, 2015, 13:54:BadIronTree wrote on Jul 21, 2015, 11:21:Cutter wrote on Jul 21, 2015, 10:41:lol what private jet ? Also have you seen how crowded the offices are in the videos ?
Every dollar is going into the game...for all six offices and Chris' private jet.
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I bet you have seen none and you are just trolling for fun :/
You mean you don't know he's constantly flying around to all those offices on a private jet? Aahahahahaha! And you call me a troll? Aahahahahahaha! There really is a sucker born every minute.
Cutter wrote on Jul 19, 2015, 14:42:feral.fury wrote on Jul 19, 2015, 14:13:Kxmode wrote on Jul 19, 2015, 11:39:
Their Origin branding campaign - much like Chris Roberts' latest game - is a failure.
Hyped up much on bashing CR? Time for you to go outside.
Hyped much on fanboying it? Time to get a life.
Kajetan wrote on Jul 19, 2015, 14:29:feral.fury wrote on Jul 19, 2015, 14:13:Will you leave the kids alone? Its all the fun they have!Kxmode wrote on Jul 19, 2015, 11:39:Hyped up much on bashing CR? Time for you to go outside.
Their Origin branding campaign - much like Chris Roberts' latest game - is a failure.
Kxmode wrote on Jul 19, 2015, 11:39:
Their Origin branding campaign - much like Chris Roberts' latest game - is a failure.
InBlack wrote on Mar 25, 2015, 10:18:
That sneak peak at the end though, wow that's gotta be the most realistic looking space police SWAT team combat suit ever made! I mean wow just wow, that's exactly what I wanted to see in the sneak peek, yep. Not even doge has this many wows.