The Half Elf wrote on Dec 13, 2019, 22:58:
Take Planetside 1. Apply Planetside 2 graphics. Done.
jdreyer wrote on Oct 20, 2018, 16:43:
Dev pulls cake from oven, sees it's undercooked, feeds it to customers anyway.
SpectralMeat wrote on Sep 12, 2018, 12:27:
Does anyone still plays BF4?
I've tried to get into a game a few weeks ago and couldn't find any servers at all.
I wish EA would add some bots to these games so after all the masses move on to the latest and greatest people that doesn't need to have the latest game in the series can still have a bit of fun in a simulated MP environment.
Slick wrote on Jan 31, 2018, 15:25:Wallshadows wrote on Jan 31, 2018, 11:17:
Yeah. How about dialing down that $65CAD Premium Pass first?
If you could do that, that'd be great.
You mean the industry standard for post-launch DLC for a AAA game?
Yeah, they tried that with SWBF2, giving away all post-launch DLC content for free to all players who bought the base game, and loot boxes to demonstrate post launch revenue, for people who were too impatient to grind normally... And we all know how well that worked.
So the community-dividing wallet-draining season pass model is here to stay! Great job guys! WE DID IT!
Retired wrote on Nov 22, 2017, 11:32:
CoD just updated this week with ways to buy coins to purchase loot boxes. Sad. I don't see it as gambling, I see it as "buyer beware".
/remembers when we could make our own player skins....
GET OFF MY LAWN!
(seriously, I moved to the burbs, it is a nice lawn, please stay off of it)
NewMaxx wrote on Nov 20, 2017, 11:20:
My feelings about this (as a big PS2 fan):
SpectralMeat wrote on Nov 20, 2017, 10:48:Creston wrote on Nov 20, 2017, 10:43:It is but I think the damage has been done. It will be interesting to see if this game can recover from the messy start
Well, that's better than the 40 hours per character it was at.
Kajetan wrote on Nov 13, 2017, 10:39:
This is a good one.
About 40h per hero, about 9 heroes are unlockable. 360 hours or ... just a few bucks, eh? This IS grind made to encourage buying those chars instead of playing the game to unlock them.
And this answer is the epitome of lying your customer in the face.
MoreLuckThanSkill wrote on Nov 1, 2017, 10:35:
It feels like this game has lost a ton of its playerbase... I went back to go play a few nights ago, after about 2 months away, no full servers, only half full Hardcore Conquest servers, mostly empty servers in the playlist. I guess there is too much else to play right now?
It might be time to free up 60+ gigs of SSD space.
SpectralMeat wrote on Oct 30, 2017, 11:47:
I wonder how popular this game will be on the PC.
I don't mind buying a CoD game every couple of years, but judging from the previous few releases, they're a ghost town online. Can't even find any MP games in Team Deathmatch.
I'd hate to invest money into a game like that and than not being able to find any games online after the first few months.
Verno wrote on Oct 5, 2017, 14:10:
I find it difficult to believe 7 million installed and played Fortnite, free weekend or not. I've seen popular Steam games with a lot more market penetration (who uses Epic's client again?) and advertising fail to put up those numbers over a longer period of time. Smells like a headline for the sake of PR.