Quinn wrote on Nov 7, 2017, 12:19:You know you can turn this off in the settings?Rhett wrote on Nov 7, 2017, 11:39:
Still haven't tried this one, anyone have any comparisons?
This game brings the same feature that broke Hitman Absolution for me: what should be hidden Steam achievements are entangled within the very fabric of the game. You start your mission, hit [TAB] or whatever and immediately see in which ways you can kill your target. Horrible. What was once a game that cared for both story-telling and gameplay, has now become a glorified assassination simulator. I cannot put it any better than that.
Wowbagger_TIP wrote on Nov 8, 2015, 23:54:While this is true when you have infinite time to spend on games, it's an issue for people with jobs and/or family life. I'd rather learn the game by changing skills and testing the build than throwing out a character I spend hours on and starting over again.
If you want to just grind out a character without having to learn much or make any real decisions about it, then you'd probably be happier with D3. That's why it's nice that there are games that cater to different types of gamers.
pagb wrote on Jun 24, 2015, 12:29:You don't know? To get more gear to do Baal or Mephisto runs faster. Even doing a rift after rift is better than this.
And D2... what's the point of doing Baal or Mephisto runs for hours? Rly?
Pineapple Ferguson wrote on Jan 24, 2015, 16:14:It was not as good as people expected. It's a vast game with a small budget, they had to cut corners somewhere to finally publish it. I really liked more the Shadowrun Returns way - something small, but polished.
Wasteland 2 was a letdown? I thought it was great.
Killswitch wrote on Jan 12, 2015, 13:38:I've beaten the previous games on higher difficulties, wanted to do the same in the last one - impossible. Unless you picked up and thrown things, so that the guards went to check what made the noise. And these insane missions based on random luck (like the one at the subway station). I didn't finish it after several missions where I've killed everyone.
Was anyone else throughly disgusted by the "bad guy's" behavior in the last Hitman? I thought it was a bit over-the-top; although, I did finish the game. Stealth seemed really difficult so I killed just about everyone on every level. =)
Pigeon wrote on Dec 29, 2014, 11:55:I always preferred no categories (because often good games were rated worse because of graphics), but you made me realize, that categories indeed make sense.
I always prefer reviews that break it down into categories, like Graphics, game-play and story. I think it encourages the reviewer to look at the game more objectively, and helps the reader separate out the components that matter to them. If a reviewer is forced to recognize that other components of a game are well implemented they may be less likely to give the game a low score because all the female characters are carrying around a pair of award winning watermelons. Basically forcing the reviewer to look at other aspects of the game than focus solely on one component.
beremot wrote on Dec 17, 2014, 17:00:Unfortunately these are as much neonazis as Americans celebrating Independance Day. Don't believe everything you read in the press or read news by better educated journalists.GL1zdA wrote on Dec 17, 2014, 16:44:
Show me these neo-nazis demonstration in Poland. Because I live here and apparently have yet to see them.
Is 15,00 neo-nazis enough for you?
beremot wrote on Dec 17, 2014, 15:33:Show me these neo-nazis demonstration in Poland. Because I live here and apparently have yet to see them.
Here's the money quote:
"Cult of the Cursed Soldiers
Building the identity of the extreme right in Poland is based on honoring the memory of the anti-communist underground, mainly the National Armed Forces militia formed during the WW II by Polish nationalists. This formation was a part of the “Cursed Soldiers” which is the common name of the post-WW II Polish anti-communist guerilla groups. There are several associations that promotes commemoration of the NSZ, including support for youth groups, reenactment groups, there are special issues of journals about this topic, there are organized demonstrations and meetings, and there are textiles (t-shirts, blouses, hats) connected with NSZ. Even polish neo-fascist informal groups are changing their image from “nazi bonehead” to so-called “patriotic”."
Suppa7 wrote on Dec 16, 2014, 21:49:Actually, I like the way they developed Shadowrun. The first one was a good base - I've liked the story, even if it was generic, I've loved the graphics, combat was OK. I've never had a problem with save games.Deathhead wrote on Dec 16, 2014, 20:11:tskiller wrote on Dec 16, 2014, 19:44:
Umm, why do they need another kickstarter? Didn't they make any money from the first game?
This is a niche game, they may not have sold a lot of copies outside of the kickstarter game, thus the need for more money when developing a new title.
The reality is the first game wasn't all that great and it took until dragonall before you could even customize characters. So the "real game" didn't even get made compared to how Shadowrun is supposed to be.
They made a lot of concessions and it took forever to get shit right.
NetHead wrote on Dec 10, 2014, 02:45:Only RoE: https://mmh7.ubi.com/en/blog/post/view/a-special-announcement
Nowhere have I seen them mention whether or not it has Armageddon's Blade and The Shadow of Death.