User information for MoonSpook

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MoonSpook
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Signed On
December 11, 2012
Total Posts
219 (Novice)
User ID
57640
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219 Comments. 11 pages. Viewing page 8.
Newer [  1  2  3  4  5  6  7  8  9  10  11  ] Older
6.
 
Re: Out of the Blue
Nov 25, 2013, 09:48
6.
Re: Out of the Blue Nov 25, 2013, 09:48
Nov 25, 2013, 09:48
 
Sorry to hear that Blue. If there's one thing I could bet on, it's that Hudson the Wonder Dog would frequently feature in your OotB posts. I hope your household can find comfort in this trying time.
26.
 
Re: RAGE Free Weekend
Nov 22, 2013, 05:36
26.
Re: RAGE Free Weekend Nov 22, 2013, 05:36
Nov 22, 2013, 05:36
 
I picked RAGE up six months or so ago (the last time it was this price) along with it's DLC. I wasn't expecting much since it had received so much negativity - but I was pleasantly surprised. I genuinely enjoyed my time with it. It's not stellar, but heck, I only paid a few quid for it and it was well worth the cash, and for this price I would recommend it to others if they're in need of some shooty-shooty. Also, whoever did the animation for the one-to-one conversational NPCs in the game deserves a raise. For it's age, it was top-notch.
30.
 
Re: New NVIDIA GeForce Drivers add ShadowPlay Beta
Nov 20, 2013, 09:42
30.
Re: New NVIDIA GeForce Drivers add ShadowPlay Beta Nov 20, 2013, 09:42
Nov 20, 2013, 09:42
 
I haven't tried these drivers yet, but when I tried Shadowplay when it came out a few weeks back, it seemed to work great, but it does have shortcomings. You can't choose your resolution - it's 1080p or GTFO. Which isn't necessarily a drawback, unless you're running a 16:10 resolution - so it will stretch your image to fit. Makes it useless on my 1680x1050 res monitor. There is a lot of call for that in the NVIDIA forums to change though, so I'll be surprised it NVIDIA don't implement that along the way.

Also seen a lot of people complaining that GeForce Experience isn't installing too, so I guess they'll have to fix that asap.
2.
 
Re: Call of Duty: Ghosts Lowers RAM Requirement
Nov 19, 2013, 09:06
2.
Re: Call of Duty: Ghosts Lowers RAM Requirement Nov 19, 2013, 09:06
Nov 19, 2013, 09:06
 
I can't tell if that's accidental or Blue is doing this ironically, since I think he made the same mistake on the original reports of CoD: Ghosts needing 6GB
1.
 
Re: LEGO Minifigures Beta Signups
Nov 4, 2013, 09:21
1.
Re: LEGO Minifigures Beta Signups Nov 4, 2013, 09:21
Nov 4, 2013, 09:21
 
Lego Universe take two, I guess. Hope it doesn't bomb as badly as that one did.
7.
 
Re: Ships Ahoy - Deus Ex: Human Revolution Director's Cut
Oct 25, 2013, 10:15
7.
Re: Ships Ahoy - Deus Ex: Human Revolution Director's Cut Oct 25, 2013, 10:15
Oct 25, 2013, 10:15
 
Also, the launch in the EU has been a little.. bumpy, shall we say. The EU pricing was wrong for a few hours (it cost a Euro more), and of course when Steam fixed that a lot of people starting complaining. Also, the Install button in Steam isn't present, despite it being purchasable and "available" - current theory is it won't appear until the time Steam normally updates (6pm UK time)..
2.
 
Re: The Witcher Sells 6M Units
Oct 25, 2013, 10:08
2.
Re: The Witcher Sells 6M Units Oct 25, 2013, 10:08
Oct 25, 2013, 10:08
 
InBlack wrote on Oct 25, 2013, 09:46:
I guess this is good news, although I never really could get into the game and did not really like the Witcher as much as every else seemed to.

Me either. I picked it up last year in a Steam sale, and although I quite like the world, it all felt a bit constrained to me. That said, I'd probably try TW2 since it's combat system is quite different.
5.
 
Re: Ships Ahoy - Deus Ex: Human Revolution Director's Cut
Oct 25, 2013, 10:04
5.
Re: Ships Ahoy - Deus Ex: Human Revolution Director's Cut Oct 25, 2013, 10:04
Oct 25, 2013, 10:04
 
nin wrote on Oct 25, 2013, 09:42:
Notes (and it pains me to point this out, as I love the game) - The PC version is missing:

Second screen functionality

I'm not sure about that. If you look at the new manual on page 2 It specifically mentions using "Intel software technology" to enable it on PC. Unfortunately it does buggerall to explain what that means, so I'm clueless as to how you implement it, unless it just means you can run the game on one monitor and the other gubbins on t'other (and from the wording, I'd guess only on Intel gfx chips? Which is a bit funny to start with).

Edit: scratch that about Intel chips etc, it mentions using a smartphone too..
21.
 
Re: Steamships Ahoy - Deus Ex: Human Revolution - Director's Cut
Oct 23, 2013, 04:44
21.
Re: Steamships Ahoy - Deus Ex: Human Revolution - Director's Cut Oct 23, 2013, 04:44
Oct 23, 2013, 04:44
 
In the UK (Europe?) it's not out until the 25th.. another couple of days wait here :/ I guess I shouldn't complain compared to some console ports being months apart from the original release.

I am looking forward to playing this though, been a while since my last playthrough. Like the idea of NG+ too - on my second playthrough I wanted to go guns-blazing, but you get so little XP compared that I wouldn't have been able to get a lot of Augs. Now I can get the augs on the first playthrough and kick ass on the second!
37.
 
Re: Arkham Games Ditch GFWL
Oct 18, 2013, 08:55
37.
Re: Arkham Games Ditch GFWL Oct 18, 2013, 08:55
Oct 18, 2013, 08:55
 
Numinar wrote on Oct 18, 2013, 05:58:
Anyone know if they fixed that nasty crash on NVIDIA cards during the Freeze fight? That totally bummed me out, was so getting into this game again.

Not even annoyed I have to start again, just don't want to get all the way to that sequence again just to have the blocker hit me.

I've never experienced that. I played through twice (and bought it a month after release) on a now-retired GTS 450. So either it's fixed or it didn't affect my card.

Very glad they're doing this, and glad they're throwing the DLC in too. However, retails CDs aren't activating yet (despite what they're saying), so hopefully they'll sort that over the weekend.

Also, it doesn't look good right now for Capcom games:
We are still not 100% what is going to happen regarding the winding-down of Games For Windows Live.

It should be possible to keep playing and saving until the end of Games For Windows Live - please keep checking regularly on www.capcom-unity.com for news as we progress.
2.
 
Re: On Sale
Oct 18, 2013, 04:56
2.
Re: On Sale Oct 18, 2013, 04:56
Oct 18, 2013, 04:56
 
Fletch wrote on Oct 18, 2013, 01:30:
I have never heard of any of these games.

I've heard of all of them except Clutch. But the Necrovision games were meant to be notoriously bad (although somehow popular enough to spawn sequels), The Void I've heard of in name only, 99 Levels is actually meant to be a fun little platformer, and Zombie Bowl-a-rama is a five minutes of fun thing.
11.
 
Re: Blizzard All-Stars Now Heroes of the Storm
Oct 18, 2013, 04:49
11.
Re: Blizzard All-Stars Now Heroes of the Storm Oct 18, 2013, 04:49
Oct 18, 2013, 04:49
 
nin wrote on Oct 17, 2013, 22:40:
I just assumed that would be the big reveal of the D3 expansion...

The schedule is up for Blizzcon - they had to announce the namechange now since it's on the schedule

As for what it'll be about, there'll be the new WoW expansion announced, the D3 expansion will be talked about lots (depends what you call a reveal, but it was revealed the other month at Gamescom), and this, and I personally suspect they'll announce either a release date or open beta date for Hearthstone.
4.
 
Re: Steam Demo Catch-up: Flashback and Alien Rage
Oct 16, 2013, 03:57
4.
Re: Steam Demo Catch-up: Flashback and Alien Rage Oct 16, 2013, 03:57
Oct 16, 2013, 03:57
 
Jensen wrote on Oct 16, 2013, 03:04:
There's also a demo for the new "The Stanley Parable."
I found it quite entertaining. No real "gameplay" though, so stay away from it if you'd be offended by that.

I had a LOT of fun with that demo. You'll only play it once, but it's entertaining.

8.
13.
 
Re: Steam Top 10
Oct 14, 2013, 08:24
13.
Re: Steam Top 10 Oct 14, 2013, 08:24
Oct 14, 2013, 08:24
 
nin wrote on Oct 14, 2013, 05:19:
Wow, planned to play a few minutes, and Steam says my first session was 102 minutes. Very addictive, highly recommended.


Same here. I picked it up, was going to have a quick bash before playing some more Hearthstone - two hours later I realised I really ought to go to bed.. GLORY TO ARSTOTZKA!
10.
 
Re: Morning Mobilization
Oct 11, 2013, 10:44
10.
Re: Morning Mobilization Oct 11, 2013, 10:44
Oct 11, 2013, 10:44
 
Well if it's the same in the UK (no PIN on CCs), I may just start leaving my CCs at home. As I said earlier, I never use them in shops - at least with my debit card there's a layer of protection there giving me enough time to phone the bank and cancel the cards.

Consider me educated.
6.
 
Re: Morning Mobilization
Oct 11, 2013, 10:33
6.
Re: Morning Mobilization Oct 11, 2013, 10:33
Oct 11, 2013, 10:33
 
Huh, that's a good point. I almost never use a credit card (I may never have used one in a physical shop, for that matter), so it may be different for credit cards. But that still begs the question I asked originally - what security is in place for credit cards?

I know recently (well, the last couple of years) the credit card companies have been pushing Contactless payments - ie you just touch the machine with the card, which strikes me as incredibly insecure. I don't know why you'd trust that kind of "security." I guess it comes back to HorrorScope's opinion - the banks making money on the transactions..
4.
 
Re: Morning Mobilization
Oct 11, 2013, 10:13
4.
Re: Morning Mobilization Oct 11, 2013, 10:13
Oct 11, 2013, 10:13
 
InBlack wrote on Oct 11, 2013, 10:10:
MoonSpook wrote on Oct 11, 2013, 10:00:
HorrorScope wrote on Oct 11, 2013, 09:51:
If they even cared about security they would have at least married a pin to your CC, like Europe I've heard. Wife got her purse stolen, they went straight to Target, Taco Bell and Burger King and bought stuff with the credit card within 30 minutes before it was shutdown. Put a pin on the damn things and at least local thiefs would stop targeting them, it would be worthless, they'd have 1 in 10000 chance getting it right. But what do American Banks do? Nothing, to the point there must be some write-off/kickback or something that they get, so they want a % of stolen $$$'s.

Wait, what? US CCs don't have PIN numbers? What security is used when the card is used to make a purchase then? Signatures?

I dont know how a pin can help you with your CC purchases. The pin is only used when withdrawing cash from an ATM.

Here (in the UK), the PIN is used every time you make a purchase. Shops have small devices you stick your card into and you have to type the PIN in.
2.
 
Re: Morning Mobilization
Oct 11, 2013, 10:00
2.
Re: Morning Mobilization Oct 11, 2013, 10:00
Oct 11, 2013, 10:00
 
HorrorScope wrote on Oct 11, 2013, 09:51:
If they even cared about security they would have at least married a pin to your CC, like Europe I've heard. Wife got her purse stolen, they went straight to Target, Taco Bell and Burger King and bought stuff with the credit card within 30 minutes before it was shutdown. Put a pin on the damn things and at least local thiefs would stop targeting them, it would be worthless, they'd have 1 in 10000 chance getting it right. But what do American Banks do? Nothing, to the point there must be some write-off/kickback or something that they get, so they want a % of stolen $$$'s.

Wait, what? US CCs don't have PIN numbers? What security is used when the card is used to make a purchase then? Signatures?
1.
 
Re: Space Hulk: Space Wolves Plans
Oct 11, 2013, 09:59
1.
Re: Space Hulk: Space Wolves Plans Oct 11, 2013, 09:59
Oct 11, 2013, 09:59
 
Looking at the changelog in the Steam forum, there's been a fair few patches to this since release. Anyone know if it's better now, ie it's not a buggy mess anymore?
19.
 
Re: BioShock 2 Removes GFWL; Joins Steam
Oct 4, 2013, 07:02
19.
Re: BioShock 2 Removes GFWL; Joins Steam Oct 4, 2013, 07:02
Oct 4, 2013, 07:02
 
Quinn wrote on Oct 4, 2013, 03:03:
I'm still waiting for Arkham City to leave GFWL.

Me too, I bought it as it was 1/3 of the normal price just a month after release, and figured it was worth it. Hoping they do the same and allow you to activate it on Steam + the DLC I bought.
219 Comments. 11 pages. Viewing page 8.
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