jacobvandy wrote on Jan 13, 2022, 19:28:I'm disappointed in your understanding of my post. I will try to be more clear in the future. I understand how mining and NFTs are created. Copying a digital asset and creating a new NFT with the same digital asset would be a separate NFT, but the digital good is identical. Blockchains do not enforce that all digital goods in the block chain have to be unique.
That's a lot of words to essentially be asking, "what's stopping me from minting my own Bitcoins and becoming instantly rich?" Because NFTs are cryptocurrency like any other, just with added embedded data. Short answer, the blockchain is stopping you, the one generally agreed upon to be the only legitimate ledger. Hence the term 'non-fungible token."
Anyone can create an NFT, yes, just like anyone can create their own blockchain or their own contract token on one of the major existing blockchains. There are loads of phishing scams pretending to be other cryptos or even cryptos named after a website URL or social media handle so that it's easily spammed to millions of wallet addresses. But you can't copy the original NFT on the legitimate blockchain/contract, that's pretty much the whole point... Your counterfeit NFT will neither be compatible with nor at all recognized by the legitimate market.
These "parties/entities" you speak of, they are not involved with managing the NFTs after they've been created, that's all on the blockchain. Either NFTs are pre-generated and exist as a finite number of cryptocurrency tokens, or there is a contract on the blockchain (a block of code initially uploaded by the "party/entity") that handles creating new ones on demand within pre-set parameters. Such a contract will also be automatically disbursing the NFTs, whether for a purchase price or as a random giveaway or whatever the author decided. There is obviously a tacit agreement by anyone placing value into the NFTs that the originating blockchain/contract is the only legitimate source, and I doubt that market will bear imitators or support any games that do.
As for all of it going away if the blockchain should fail, well, that's the same sort of risk all of crypto has carried with it since it began nearly 15 years ago. The same sort of risk carried with investing in a lot of things digital. People have lost entire libraries of games, movies, or music in that time, when a service shut down or was sold off and re-branded without transferring your licenses unless you opted-in within a certain window, if that was offered at all. So most people mitigate that risk by sticking with long-established and healthy platforms. Nobody's forced to throw in with every new crypto start-up, although some folks do like to take that gamble. I don't currently own any NFTs (though I did check out Axie Infinity last year -- my previous remark about the quality of current blockchain games is based on some experience), but I believe in the potential of their utility. It goes far beyond this "link to a .jpeg" nonsense that has thus far been the subject of most mainstream conversation.
Kxmode wrote on Jan 13, 2022, 18:44:Oh, you are right. Didn't realize Second Life has already gone down the NFT route.
Not sure how that could happen. Linden Labs already has a form of NFT in land rentals. It costs USD 175 a month for a square region, and it's not hard to generate regionals. There are thousands of them, mostly populated. According to this there are 18,338 private estates (I guess that's the term they use for regions) operating at USD 175 a month. Roughly around 3.2 million a month. And that doesn't take into account the $360 setup for any new regions.
No one has come close to building a virtual world like Second Life
jacobvandy wrote on Jan 12, 2022, 18:03:Either you are saying that the data has enough information to identify it in some other external database, or you are saying that rather than encode the link to the digital good, they could encode the entire digital good. If it is the former, same thing as I said before, that is exactly what they already do. If it is the latter, and it is a game asset, then that game asset is going to be an order of magnitude (possibly several orders of magnitude) larger than a link, and to encode that into the block chain then explodes the amount of data and work that the block chain has to do. I'm not positive, but I suspect that will make it even less efficient to run than a normal server.
You can store more than enough data directly on a blockchain* to distinctly describe a specific digital item or entity as it would be represented in a game. The only requirement for making it compatible with other games would be to correctly interpret and implement that data.
theglaze wrote on Jan 13, 2022, 15:11:So whose good intentions are paving the way, his or yours? I think your way sounds like a more direct route. Let's just continue to pretend that "facts" are not facts and continue to have faith that believing in something without evidence is just as good as evidence based belief systems.Beamer wrote on Jan 13, 2022, 14:05:These 200 odd doctors are asking Spotify to implement a comprehensive system, where in the platform provider performs censorship duties, so that content creator 'lies' do not propagate. And only Spotify's 'truths' (or whichever powers influence it) are shared.theglaze wrote on Jan 13, 2022, 13:38:...the open letter to Spotify does not request that Rogan’s show be taken off Spotify, nor does it demand that Spotify remove the Malone episode in particular. Rather, it is calling on Spotify to develop a comprehensive policy prohibiting misinformationToe the line, or get cancelled. Thanks, doc.
Uh, you realize the thing you quoted explicitly says it isn't asking for cancellation?
Stop trying to make Joe Rogan, a man that is making 9 figures to spread constant disinformation, a victim.
The road to hell is paved with good intentions.
The promise of NFTs is to move power and ownership in the metaverse away from big tech corporations and back to individuals as they exist within their communities. In today’s gaming landscape, players either spend money or substantial amounts of time on acquiring virtual goods that are only effectively rented from the game-maker, with no real-world value or possibility of existing outside the confines of that world. With the passage of time and as certain consoles or titles fall out of favor, all of this effort dissolves into nothing.
Blockchain gaming spells the end of this reality.
jacobvandy wrote on Jan 9, 2022, 01:14:
But I'm more referring to how the meatspace and virtual economies are interconnected (imagine paying for groceries with the gold you collect in your favorite RPG) and all of your digital belongings carry with you seamlessly no matter where you go or what you're doing online. And if you have stuff you don't want or need, you just sell it, to anyone, anywhere, instantly. That cannot be done in traditional ways, where every publisher has their own authentication server and nothing is transferable outside of their own walled garden.
Jonjonz wrote on Jan 7, 2022, 06:40:I think you mean: "blockchain based coins = tulips"
Digital assets = tulips
bigspender wrote on Nov 18, 2021, 17:43:I'm not sure I follow. What is stated upfront in their contract? And who is the recipient of the contract that you are talking about?jdreyer wrote on Nov 18, 2021, 17:08:
For all you Epic haters out there, this is what it's all about.But it just shows how much power Apple wields and is able to completely eliminate a game's existence on iOS. No platform company should have that power, right? Consumers should be free to install software. And developers should be free to create software, and the platform company should never stand in between them.
Imagine if MS had operated like Apple. No Steam, no GOG, no EGS.
I agree, and glad MS aren't a closed platform, but it's Apple's platform, and they should have full control over of how they want to run things (laws permitting). If they want to stifle innovation, then they shouldn't get sued for it, especially given that it's all stated upfront in their contract. (P.S. I hate apple products, style of function, style of substance is not my bag)
jdreyer wrote on Nov 12, 2021, 15:20:Thanks for sharing. Very interesting indeed.Mr. Tact wrote on Nov 12, 2021, 10:13:I'm sure this was accidental.
I have to admit I am conflicted on this Huawei issue. I certainly believe concerns over network snooping COULD be valid. I believe the Chinese government wouldn't hesitate to exert their control and have those type of measures implemented if they felt it would serve them well. However, those beliefs alone aren't sufficient to initiate the ban. Basically, I think it is reasonable to be concerned, but it isn't clear to me if those concerns are sufficient to support the ban on the evidence I am currently aware of. Perhaps, there is evidence which supports it?For two hours, a large chunk of European mobile traffic was rerouted through China. It was China Telecom, again. The same ISP accused last year of "hijacking the vital internet backbone of western countries."
The Half Elf wrote on Nov 10, 2021, 19:58:This phenomenon that you mention is not limited to smart phones. All of those privacy leaks are likely not happening because of your smart phone and what apps you have installed. Robocalls, and spam will still hit grandma on her AOL dialup.
There is a reason I went to an Iphone, and one of those reasons is because of the walled garden of their app store. How long until the 3rd party store links start digging into my privacy? How many more phone calls or emails am I gonna get about my car's warranty etc?
Riahderymnmaddog wrote on Nov 10, 2021, 19:50:The supply shortages started with the Trump tariffs. But these tariffs are still in effect, and for that, we can absolutely say: F Biden. These tariffs were short sighted then and still are to this day.
We never had supply shortages when TRUMP was in office. Thanks Brandon!
The Flying Penguin wrote on Nov 10, 2021, 16:23:Why do you believe that it is worse on Android? The more reading I do on this topic, the more I'm being persuaded that it is actually worse on Apple. So can you share what you've been reading so that I can read it too?
Apps in either store can, and have been compromised. It's just a lot worse on Android.