User information for Zanderat1

Real Name
Zanderat1
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October 5, 2012
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Total Posts
115 (Novice)
User ID
57577
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115 Comments. 6 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  ] Older
24.
 
Re: Cyberpunk 2077 Not a 200GB Install
Sep 3, 2020, 09:32
24.
Re: Cyberpunk 2077 Not a 200GB Install Sep 3, 2020, 09:32
Sep 3, 2020, 09:32
 
Size doesn't matter. Uhoh
4.
 
Re: On Cyberpunk 2077 Ray Tracing
Jun 26, 2020, 14:31
4.
Re: On Cyberpunk 2077 Ray Tracing Jun 26, 2020, 14:31
Jun 26, 2020, 14:31
 
Xero wrote on Jun 26, 2020, 13:39:
Oh darn, I wonder if this could be the game that convinces me to upgrade my graphics card to an RTX? My 1070ti has been killing it thus far but I only play at 1920by1080. I'm also on an older i7 that was beast when I got it but that was like 5 years ago... I'm certain an i9 would blow it the f**k away.

Uugggh. This has been my favorite build of all time for sure regarding balance. All I've upgraded since I got it was my graphics card from a 970 to 1070. That has given it a second wind. I'm sure I could handle this game with it but obviously not at all effects (Ray Tracing). I'm also not sure how much Ray Tracing should be considered to upgrade because I've seen so many on/off videos and the on effects are hardly noticeable. I'm sure in action it looks amazing, but if you never had it, I'm not sure it's enough to care...
I agree. I have a 1080ti. Ray tracing isn't enough of a wow factor to consider upgrading.
10.
 
Re: Resident Evil Village Announced
Jun 12, 2020, 09:19
10.
Re: Resident Evil Village Announced Jun 12, 2020, 09:19
Jun 12, 2020, 09:19
 
Looks cool. But haven't kept up. It looks like RE series now has nothing top do with the original premise? It's full on supernatural horror now?
13.
 
Re: Get Arx Fatalis Free for Arkane's 20th Anniversary
May 29, 2020, 11:19
13.
Re: Get Arx Fatalis Free for Arkane's 20th Anniversary May 29, 2020, 11:19
May 29, 2020, 11:19
 
Wesp5 wrote on May 29, 2020, 09:54:
El Pit wrote on May 29, 2020, 07:22:
Sometimes it is the title and the public social fuss about it (Arkane's "Prey"), sometimes the game is "too complicated" (Looking Glass' first two "Thief" games), sometimes for to me unknown reasons (Irrational Games' "System Shock 2").

Unknown reasons? System Shock 2 had endless respawning enemies and breaking weapons combined with a lot of backtracking in mazelike levels which meant you ended up fighting with a stupid wrench through the same maps over and over again! Which just wasn't fun. Also everybody you ever thought you would meet was always dead when you got there. Which got old fast. And it seems they repeated the same exact mistakes with Prey again, regardless of choosing a bad name, just because it was available.
Both the respawning enemies and breaking weapons could configured or turned off altogether in the game's config files. Also,
Also everybody you ever thought you would meet was always dead when you got there.
is the whole point of the game. You are the last survivor. Same as System Shock 1.
24.
 
Re: System Shock Demo
May 28, 2020, 11:34
24.
Re: System Shock Demo May 28, 2020, 11:34
May 28, 2020, 11:34
 
This is surprisingly good. Can't wait for the finished product.
1.
 
Re: The Elder Scrolls VI is Years Off
May 11, 2020, 11:28
1.
Re: The Elder Scrolls VI is Years Off May 11, 2020, 11:28
May 11, 2020, 11:28
 
I wonder they are so resistant to the idea of TESVI? ESO is not the answer.
12.
 
Re: Fallout 76 Wastelanders Released
Apr 15, 2020, 11:59
12.
Re: Fallout 76 Wastelanders Released Apr 15, 2020, 11:59
Apr 15, 2020, 11:59
 
EUTHANIZE wrote on Apr 15, 2020, 08:04:
ventry wrote on Apr 14, 2020, 19:55:
Not only NO!! but, HELL NO!!!

Any money given to Bethesda for this crap will only encourage them to continue with the completely shit decisions they made with this steaming pile.

My one and only hope is they have learned enough of a lesson to NOT try this shit with TES VI.

I'm just the opposite. I would LOVE to see a coop TES game. It would be fantastic having a full party of unique class archtypes tackling a dungeon.
Isn't that what ESO is already?
4.
 
Re: Amnesia: Rebirth Announced
Mar 6, 2020, 11:23
4.
Re: Amnesia: Rebirth Announced Mar 6, 2020, 11:23
Mar 6, 2020, 11:23
 
One of the few developers I have confidence in to pre-purchase when it comes available.
16.
 
Re: System Shock 3 Layoffs Lead to Fears for the Project
Feb 8, 2020, 08:53
16.
Re: System Shock 3 Layoffs Lead to Fears for the Project Feb 8, 2020, 08:53
Feb 8, 2020, 08:53
 
Doesn't Night Dive technically own the rights? If Otherside goes belly up, I guess they could find someone else?
1.
 
Re: PC Wizardry: Labyrinth of Lost Souls This Month
May 17, 2019, 10:55
1.
Re: PC Wizardry: Labyrinth of Lost Souls This Month May 17, 2019, 10:55
May 17, 2019, 10:55
 
Wizardry with anime characters? I will pass.
17.
 
Re: EVGA NU Audio Card Announced
Jan 9, 2019, 16:09
17.
Re: EVGA NU Audio Card Announced Jan 9, 2019, 16:09
Jan 9, 2019, 16:09
 
Cutter wrote on Jan 9, 2019, 15:43:
I always thought the onboard sound on most mobos these days is plenty good.
Disagree. For me, good sound is as important as good graphics. Onboard solutions just aren't there, yet.
12.
 
Re: Game Reviews
Oct 31, 2018, 15:56
12.
Re: Game Reviews Oct 31, 2018, 15:56
Oct 31, 2018, 15:56
 
Darks wrote on Oct 31, 2018, 15:01:
peteham wrote on Oct 31, 2018, 12:40:
This looks none too promising. Current word on the street is that the beta is absolutely terrible, both in the performance and gameplay department. And the game isn't that far off. On the other hand, my tolerance is quite high for co-op games, so...


You couldn't be more wrong. To say the game play is bad would be saying that Fallout 4 was also bad. Fallout 76 plays identical to Fallout 4 in every regard.
Actually, Fallout 4 WAS bad.
13.
 
Re: Blood Revival Tease?
Oct 30, 2018, 16:51
13.
Re: Blood Revival Tease? Oct 30, 2018, 16:51
Oct 30, 2018, 16:51
 
aka_STEVE wrote on Oct 30, 2018, 15:06:
Yeah, pretty classy move trying to tease some new game when the System Shock remake has had no good info status in a while now....

Ahem. https://www.systemshock.org/index.php?topic=8882.0 or https://www.youtube.com/watch?v=TvzXqhh_ktQ
11.
 
Re: System Shock: Enhanced Edition Source Port Update
Sep 9, 2018, 12:50
11.
Re: System Shock: Enhanced Edition Source Port Update Sep 9, 2018, 12:50
Sep 9, 2018, 12:50
 
HorrorScope wrote on Sep 8, 2018, 14:16:
Once you tame the control setup,this is a pretty nice makeover. They really need to look at what today's audience would really want for defaults, to me this isn't close, some are refunding right from this. Beyond just bindings, it totally has the "I gots lots of keys so I'm complex" thing going on. Just having a remake of SS1 like Bards Trilogy, with an undated UI, sharper gfx yet and better enemy models, that would be pretty slick. That's all that remake needs, they can DLC something more into it after if they are inclined.
This isn't the remake, though.
10.
 
Re: System Shock: Enhanced Edition Source Port Update
Sep 9, 2018, 12:49
10.
Re: System Shock: Enhanced Edition Source Port Update Sep 9, 2018, 12:49
Sep 9, 2018, 12:49
 
GOG has had it for several days, now.
8.
 
Re: Fallout 76 Cools on Steam
Aug 7, 2018, 07:59
8.
Re: Fallout 76 Cools on Steam Aug 7, 2018, 07:59
Aug 7, 2018, 07:59
 
I have no current plans to buy FO76 anyway. FO4 ruined my trust in Bethesda.
9.
 
Re: Fallout 76 Beta Starts for Xbox One in October
Jul 24, 2018, 06:51
9.
Re: Fallout 76 Beta Starts for Xbox One in October Jul 24, 2018, 06:51
Jul 24, 2018, 06:51
 
Whoopedeedoo.....
53.
 
Re: Steam Opening the Gates
Jun 7, 2018, 10:49
53.
Re: Steam Opening the Gates Jun 7, 2018, 10:49
Jun 7, 2018, 10:49
 
What could possibly go wrong?
22.
 
Re: New Dragon Age Game in the Works
Jan 25, 2018, 10:16
22.
Re: New Dragon Age Game in the Works Jan 25, 2018, 10:16
Jan 25, 2018, 10:16
 
Jerykk wrote on Jan 24, 2018, 23:03:
Zanderat1 wrote on Jan 24, 2018, 22:30:
I actually liked DA2. It had it's flaws, but was fun to play. OTOH, I found DAI boring and quit about a third of the way in.

The combat encounters were horribly designed. They would just keep spawning wave after wave of enemies, making it impossible to actually plan ahead. This was infuriating on Nightmare difficulty where enemies actually posed a threat but the encounters were clearly designed for the lower difficulties where enemies were just cannon fodder.

In any case, I sincerely hope they abandon the open-world nonsense of DA:I. Bioware isn't good at it. Just make a regular, 40-60 hour RPG with no filler, please.
Agree. But if you play it for the story/characters and can overlook its flaws (reused maps, etc.), it was quite fun.
6.
 
Re: New Dragon Age Game in the Works
Jan 24, 2018, 22:30
6.
Re: New Dragon Age Game in the Works Jan 24, 2018, 22:30
Jan 24, 2018, 22:30
 
I actually liked DA2. It had it's flaws, but was fun to play. OTOH, I found DAI boring and quit about a third of the way in.
115 Comments. 6 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  ] Older