eRe4s3r wrote on Jan 7, 2016, 11:04:
At that price in EU it's dead before it even launched. For reference, a bleeding edge 6GB 980TI costs 680€ to 709€ here...
Massively bummed on that price.. that is actually insanely expensive for a gadget you might not actually be able to physically use, and you won't know until you tried..
Slashman wrote on Jan 7, 2016, 13:44:
I played EVE for a year and a half or so and never got podded. And this is even though I frequently went into low sec space on my own personal trade runs and frequently mined in low sec space with friends or alone.
Wolfox wrote on Dec 17, 2015, 11:18:
Oh look, Star Citizen now has a feature that's been implemented years ago in Evochron, a game with a total budget probably around 0.1% of the Star Citizen budget?
Yeah, that's mighty impressive.
The Raven wrote on Dec 17, 2015, 11:24:
So it is a nice demo, and I love the atmosphere scattering they achieved, but I think ED has demonstrated superior planets thus far.
descender wrote on Dec 17, 2015, 11:50:
Why on earth do people keep assuming these tech demos directly translate into end game visuals? The sheen and polish and over-detailed scenes are the absolute last thing they will work on.
eRe4s3r wrote on Dec 17, 2015, 10:47:
That's pretty damn impressive, but personally I don't care about planets with nothing interesting on them (See Elite Horizons or even KSP) to me that is super lazy game development. Procedural content is not real content, its just fluff that hides that there is nothing underneath the surface of a game in terms of content. But then some people love that in elite.. just hope SC is not going that route. And hey, as KSP shows us, handcrafted height-map based planets (so no caves or arching rock formations) with zero detail ain't better either...
Jamil20 wrote on Dec 17, 2015, 10:47:Maniac wrote on Dec 17, 2015, 10:13:
Maybe it's time to concede you were wrong.
STFU about Derek Smart. It's getting obnoxiously childish. We've all known he's a troll since the 90's.
The Holy Grail of immersion for me has always been for the player to be able to exist in first person mode throughout the entire game world. You’d be able to walk around inside your ship. You’d be able to dock that ship with a station, exit, walk around inside that station. You’d be able to fly your ship directly into a planet, land, exit that ship, enter a building, do stuff etc.
Now imagine a game, in a universe of that size, with populated space and planetary areas, complete with internal areas for stations, buildings, ships etc. And with high visual fidelity, great runtime performance… and multiplayer. Then ask yourself this: “How the heck are we going to build that, let alone get it to actually run?”
You can’t. And you’re not.
CJ_Parker wrote on Dec 12, 2015, 06:18:
Oh yeah... the old white knight Christ Roberts cultist fanboi adage...
CJ_Parker wrote on Dec 12, 2015, 05:38:
Let's get some perspective here. This crap release that is missing pretty much all of the "FIIIDDDELITEEEEEHHH" that Christ Roberts keeps spouting still only has a fraction of the promised features and they are struggling hard with only 16 players per instance.
You know, a number of players that is even LESS than what they promised would be able to man a SINGLE capital ship.
So let's not get ahead of ourselves here. They have a long, long shopping list of features to implement and need to reach their 50 to 100 players/ships per instance goal.
No one ever doubted that they could pull off this half-assed shit we got here with 2.0 with a dozen players in an instance and a reduced feature set. The doubts are and were always directed at the FULL implementation of ALL stretch goal features and the originally advertised number of ships/players per instance (the original promise was closer to 100 ships per instance by the way).
Jamil20 wrote on Dec 4, 2015, 22:30:
I'm a software developer. Thanks.
I don't think I've ever written features that were so massively broken. Doors that are supposed to open when you stand in front of them someones stop working completely. Why can't that work every time? Or modal pop-ups that can't be closed. Why did no one write the logic for the 'close' button?
Jamil20 wrote on Dec 4, 2015, 13:36:
I have to say though; Bugs! Oh man the bugs. Almost every feature is full of them. I don't know how a studio can create so much buggy code. I really hope they can clean it up, but I have no confidence. The code base just seems poorly designed or something.
Cutter wrote on Dec 4, 2015, 11:27:
If you didn't care you wouldn't have replied. He's right. 5 years and 100 mil later and this is what they have to show for it? That's a bad joke.
Creston wrote on Dec 4, 2015, 09:49:
One bad thought:
Despite them saying it's all seamless, there's nothing in here that shows that it's seamless, and I remain very skeptical about that claim.
Also, dear God, what kind of computer will you need to run this decently?
CJ_Parker wrote on Dec 2, 2015, 00:52:yuastnav wrote on Dec 1, 2015, 21:20:CJ_Parker wrote on Dec 1, 2015, 16:02:yuastnav wrote on Dec 1, 2015, 11:23:
So how does this compare to Rogue Spear and Raven Shield?
This was a joke question, right?
I just want a modern version of Rogue Spear.
Same here. Best game in the series by far.
Krovven wrote on Oct 19, 2015, 18:29:RedEye9 wrote on Oct 19, 2015, 18:07:Krovven wrote on Oct 19, 2015, 17:48:Blue wrote on Oct 19, 2015, 10:15:Razumen wrote on Oct 19, 2015, 10:12:
Honestly, anyone that tries to argue that this game is a fraud is just a blatant troll at this point.
So you are blatantly trolling for blatant trolls?
While I don't disagree, you making a comment about him trolling is pretty ridiculous considering all the other bullshit that gets posted around here and you say nothing about. In fact his comment was really tame and harmless by comparison. But I guess we know where your priorities are.
Krowen, would you like some cheese with that whine.
I'm not whining. Merely pointing out the irony in Blue calling out an entirely harmless post when considering the regurgitation in so many of the Star Citizen threads and the frequent blatant trolling by some in other threads.
Of all the anti-CIG posts and pro-CIG posts...yet Blue decides to call out this one guy today when what he said was harmless.
Retired wrote on Sep 10, 2015, 10:50:Verno wrote on Sep 10, 2015, 09:56:
What does the number of posts have to do with the content? He's not spamming about chinese shoes.
75% of his posts are SC related. I assume the first one was a mask. In 3 years of being signed in to the site, only felt the need to talk about SC? hmmmmmm.
theyarecomingforyou wrote on Sep 10, 2015, 09:32:Kxmode wrote on Sep 10, 2015, 01:02:Is there any topic in which you don't bash Star Citizen? Your trolling is pretty extreme.
If CDPR was making Star Citizen do you think it would be in a better state or closer to release?