Wildone wrote on Sep 12, 2014, 11:37:
Because fighter pilots fly jets with a keyboard & mouse
Creston wrote on Sep 3, 2014, 14:33:
What record did it break, exactly?
Eirikrautha wrote on Aug 10, 2014, 20:41:
...and no software company lets TrackIR people play around in their raw code (unless they are total buffoons).
UHD wrote on Aug 6, 2014, 10:50:
Retaining 6.8 million subscribers at 10 years of age is phenomenal.
Muscular Beaver wrote on Aug 6, 2014, 01:46:
You dont hear any news about it, no hype about the new expansion, no nothing. That never was the case before. The only conclusion for me is those numbers are still massively sugarcoated.
Endo wrote on Aug 6, 2014, 09:26:
...along with the way they changed the gameworld itself completely killed any chance anyone would ever come back due to nostalgia.
CJ_Parker wrote on Aug 3, 2014, 20:27:
CJ_Parker wrote on Aug 3, 2014, 18:27:
Seriously, to call that current piece of shit alpha "enjoyable" or "polished" is proof of the absence of any kind of standards or taste.
Shok wrote on Jun 10, 2014, 19:28:
Was I the only one who read that headline as Portal 2 add-on?
Redmask wrote on Jun 8, 2014, 18:23:
People are playing it right now and having fun. I'm not sure why you're so determined to shit on other peoples enjoyment and enthusiasm about the game...
Ludomancer wrote on May 1, 2014, 12:57:
erm, hopefully most people know that "Free-to-play" means "scan every computer for as much monetizable information as possible".
deqer wrote on May 1, 2014, 09:59:
At this point, shouldn't anyone who is announcing their game is now F2P should also add in a statement of proof that it's not going to be P2W?
deqer wrote on Apr 30, 2014, 17:43:
Should be illegal to waste people's time with things that waste your time.
Stanly Manly wrote on Apr 18, 2014, 23:11:
Haven't MMO's figured out yet that you don't punish your players for stuff that should have been working right in the first place?
saluk wrote on Apr 13, 2014, 14:18:
YTF do people preorder games? DS2, ok, that's a given. But watch dogs? It looks amazing, and sounds innovative, but we've seen basically nil as far as the complete picture goes.
Hump wrote on Apr 11, 2014, 23:53:
For the amount of money fans invested in this thing, they deserved a better demo.
dj LiTh wrote on Apr 12, 2014, 14:02:
Which is different from every other successful kickstarter and dev team to date.
dj LiTh wrote on Apr 12, 2014, 13:56:
Except in every other case where a game dev has a finite plan once funding is reached and then proceeds to meet those goals and not move the goal post back as development continues.
jdreyer wrote on Apr 12, 2014, 02:26:
- there's been massive scope creep as funding has been added