Finally got around to watching my FAVORITE FANBOI SHOW OF THE YEAR OMG JIZZZZZ
What impressed me most was that they sidelined the EA sports shit right to the end, and it was just a quick MTV-style cut of some really nice video editing, all I was thinking was: "Dayyyyyum, those FIFA lootboxes are paying soooo much money!" Props to whoever did that ad. But fuck EA sports tho. Imagine having to remake the same game every year for the rest of my life... GG
I was in it for a glimpse of the future, and I've been imagining what the new CPUs could handle with DX12 as a baseline in a shooter, and that 3 second cut of the soldiers walking, running, stumbling across a field was confirmation of that. Like 200 of em on-screen at once, all fully animated, very nice.
Problem is, I freeze-framed, and them souljahs are carrying M1 Garands, NOOOOOO! I WANT THE SPACE LAZORS FROM 2143!!!! I'm sure it's just placeholder art to fuck with us. but the smoke sim and building collapse looked good, for the 750 miliseconds they were on screen, the smoke especially. Battlefield 3 with real wind and smoke physics would be hella atmospheric.
Also, squadrons... YAWN. It'll probably be fun for a minute, but it eventually becomes "who can out-turn the other", or who can hold their barf bag longer. Hopefully that isn't the case, it was hard to get into during my playtest, it was a while ago tho. SWBF2's glactic conquest mode solved that by just having 32 players plus another 32 AI (i think?) so there was always someone to shoot no matter where you were looking, but it was going for a very arcadey feel, Squadrons def tapping into the sim thing a lot more. It's hard to ride that line, like how Dirt 2 and the original GRID did perfectly.
I've been up all night editing videos yeaaaaaaaaah! Slicky out!
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