Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:

User information for i don't know

Real Name i don't know   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname christheshitter
Email Concealed by request - Send Mail
Description
Homepage http://
Signed On Aug 11, 2012, 21:45
Total Comments 185 (Novice)
User ID 57524
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 ] Older >


News Comments > Mirror's Edge Catalyst Delayed
3. Re: Mirror's Edge Catalyst Delayed Apr 21, 2016, 20:51 christheshitter
 
The preview from what i saw at Giant Bomb was really a disappointment. It really looks like they changed the whole to a giant parkour zoo and it doesn't look anything alike as in the first game. The atmosphere from what i saw is kind of missing from the first game and on top of that i predict even more drawn out quicktime events.

The only game i see forward to play right now is the Redux of Battlezone.
 
Reply Quote Edit Delete Report
 
News Comments > John Romero Teases Announcement & Adrian Carmack Collaboration
27. Re: John Romero Teases Announcement & Adrian Carmack Collaboration Apr 21, 2016, 15:00 christheshitter
 
Please say it's a new Daikatana Redux!! I would be so happy!  
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
5. Re: Morning Consolidation Apr 21, 2016, 14:51 christheshitter
 
Does it really matter? Doom have always been for pushing graphics instead it does look like a shitty cartoon with quicktime events and that is a recipe for a flop just as Bladerunner 2! Mark my words!  
Reply Quote Edit Delete Report
 
News Comments > Battlezone 98 Redux Released
19. Re: Battlezone 98 Redux Released Apr 19, 2016, 22:08 christheshitter
 
Steazy wrote on Apr 19, 2016, 01:44:
Also remembering now... this game didn't support 3D acceleration when it launched, was added in a patch well after the fact.

It did support 3d-acceleration from the beginning and it was developed for being run on 3d-cards. I don't where you got that from but that assumption is something you just took of your arse.
 
Reply Quote Edit Delete Report
 
News Comments > Dark Souls III Sales Record
19. Re: Dark Souls III Sales Record Apr 19, 2016, 21:51 christheshitter
 
Can't stand the fanboys of the Dark Souls series the same goes for the Witcher fanboys. They're all rabid pubertal teens with no sense of what elements a game need to make it a good game, just being hard it's not of them. I really like challenges and difficult games i love but usually they are more than just that. Dark Souls is not a bad game per see but it's nothing but an empty shell than being just hard.

Really some people loving these games are nothing more than the typical broad casual gamers which for the past ten years only consists of money hungry corporations has been aiming at. Widen your tastes there's so much more games out there that deserves your attention and even older ones.

The game crash can't come soon enough.
 
Reply Quote Edit Delete Report
 
News Comments > DOOM Open Beta Preloads
5. Re: DOOM Open Beta Preloads Apr 13, 2016, 08:39 christheshitter
 
Flo wrote on Apr 13, 2016, 08:05:
christheshitter wrote on Apr 13, 2016, 07:06:
I seriously don't see any resemblance to Doom 1 or 2 at all. It's very much the same as Doom 3 with added quicktime events and mixed in with some of Quake 3 style multiplayer. Which looks slow paced and boring.
Not even close to Q3. Movement is totally messed up.

Well i haven't bothered to play it. You are probably right! We both can agree that the new Doom sucks balls even more than the crap Doom 3 was.
 
Reply Quote Edit Delete Report
 
News Comments > DOOM Open Beta Preloads
2. Re: DOOM Open Beta Preloads Apr 13, 2016, 07:06 christheshitter
 
I seriously don't see any resemblance to Doom 1 or 2 at all. It's very much the same as Doom 3 with added quicktime events and mixed in with some of Quake 3 style multiplayer. Which looks slow paced and boring.  
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
15. Re: Out of the Blue Mar 22, 2016, 17:19 christheshitter
 
Blue but i have to turn ad blocker on for this site. I've messaged you about a auto starting media ad which has a badly optimized javascript on this site but now days later i still got no reply from you.

I am sorry!

 
Reply Quote Edit Delete Report
 
News Comments > Need for Speed PC Launch
17. Re: Need for Speed PC Launch Mar 17, 2016, 18:55 christheshitter
 
Need for Speed 1,2,3 and Porsche Unleashed are the only good ones. The rest is not my cup of tea.  
Reply Quote Edit Delete Report
 
News Comments > DOOM Multiplayer Maps Explored
17. Re: DOOM Multiplayer Maps Explored Mar 17, 2016, 18:52 christheshitter
 
This is going to be a flop mark my words. This ain't Doom of old.  
Reply Quote Edit Delete Report
 
News Comments > Rise of the Tomb Raider DirectX 12 Patch
20. Re: Rise of the Tomb Raider DirectX 12 Patch Mar 12, 2016, 22:54 christheshitter
 
CJ_Parker wrote on Mar 11, 2016, 20:57:
GarthZombie wrote on Mar 11, 2016, 20:26:
CJ_Parker wrote on Mar 11, 2016, 19:10:
lol @ "large gains"

I've seen a lot of reports from users where the game produces less fps in DX12 than 11.

Seems like more patches are in order...

lol @ you don't know jack shit

Nvidia fucked up the 980 with partial DX12 features, the rest are emulated == terrible performance.

I love your comments, you say some of the best bullshit on the internet.

^ thus spoke the uber n00b

The only thing where nVidia is behind in DirectX 12 is when async compute plays a large role which is NOT the case AT ALL in RotTR. Get a fucking clue.

Since async is all but irrelevant here, neither nVidia nor AMD seem to benefit from the DirectX 12 patch but both manufacturer's cards seem to run worse according to many user benchmarks (pro benchmarks from hardware sites will certainly follow in the days to come).
Yes, there is the occasional user post where the DirectX 12 version seems to run slightly faster (mostly people with older CPUs) but the general trend appears to be indicating no improvement to actually a detrimental effect on performance. There are also reports about more crashes and other severe issues with the game than pre-patch.

Who cares really anyway!? The game is a a sucking shitfest on rails.
 
Reply Quote Edit Delete Report
 
News Comments > Diablo II Patch Adds OS X Support
8. Re: Diablo II Patch Adds OS X Support Mar 11, 2016, 14:58 christheshitter
 
If they could ban everyone of those damn selling gear spammers that have harassed b.net for the last decade it would be lovely!

Why haven't Blizzard taken care of that big annoyance?
 
Reply Quote Edit Delete Report
 
News Comments > Far Cry Primal Released
21. Re: Far Cry Primal Released Mar 2, 2016, 09:45 christheshitter
 
Really who will buy this POS?  
Reply Quote Edit Delete Report
 
News Comments > DOOM in May
51. Re: DOOM in May Feb 5, 2016, 08:22 christheshitter
 
As others said not enough grit and satanic content. It looks like a kindergarten game for infants. But i guess this is the type of games today's generation only remember by.

IT'S SUPPOSE TO BE FUCKING TORTURE SATANIC HELL!!!!
 
Reply Quote Edit Delete Report
 
News Comments > Elite: Dangerous Sells 1.4M
31. Re: Elite: Dangerous Sells 1.4M Jan 14, 2016, 19:18 christheshitter
 
NKD wrote on Jan 14, 2016, 13:38:
Dagnamit wrote on Jan 14, 2016, 11:09:
NKD wrote on Jan 14, 2016, 09:56:
I need to pickup a joystick I think so I can actually play this...

I suggest this one. Cheap, capable and often goes on sale for $30-$40. (amazon link)

http://tinyurl.com/hjmcbkw

Thanks this looks like it's just what i need.

That and the T-1600M has gotten great reviews because of their very good robust quality and great value but i do miss Force Feedback on joysticks. The shaking and rattling you got when you got hit by something in the Freespace games was really an awesome feeling.
 
Reply Quote Edit Delete Report
 
News Comments > Half-Life Writer Marc Laidlaw Leaves Valve [Updated]
53. Re: Half-Life Writer Marc Laidlaw Leaves Valve? Jan 11, 2016, 00:16 christheshitter
 
AngelicPenguin wrote on Jan 8, 2016, 14:20:
Darks wrote on Jan 8, 2016, 12:57:
thecakeisalie wrote on Jan 8, 2016, 12:30:
I was watching a video on Youtube that talked about HL3 and Valve and because Gabe Newell is rolling in dough from skimming off the top selling other people's content, why take the risk on trying to make HL3 and risking it flopping? They will just string us along counting their money from Steam until everyone that actually wanted HL3 dies off.

No, it's called be a fat lazy fucking asshole who has no drive other than making profit from other people's hard work. The guy has become the next George Lucas, someone who has lost his desire and will to continue on. If he can't find the time or will or desire to complete the Half Life story, then sell it off or have someone else finish it.

But please do not defend this asshole as someone who never intended to finish the HL3 story. That is utter bulshit to say they never intended to make HL3.

Valve as a whole has forgotten where they came from and what made Valve what it is today.

Big deal - steam is far more important than HL3. I'd rather they concentrated on what was good for gaming as a whole then churning out what will probably be a let down of a sequel.

Let everybody else make the games, and they can concentrate on their gaming platform.

I don't even know what I'd want to see in a Half Life 3 to be honest. It's not like the story was super compelling so I feel like I really need to have an ending.

So you count Greenlight as contributing anything to the gaming community? That's really funny.
 
Reply Quote Edit Delete Report
 
News Comments > Far Cry Primal Gameplay Video
28. Re: Far Cry Primal Gameplay Video Jan 10, 2016, 02:08 christheshitter
 
Yawn! Really.

And what's with the see through everything attribute. Is there some magic involved?
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
15. Re: Out of the Blue Jan 10, 2016, 02:05 christheshitter
 
Hey Blue! I've tried to contact you regarding my profile for a whole year without any reply.

Just so you know. Bye!
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
11. Re: JC3 second thoughts Jan 3, 2016, 19:09 christheshitter
 
Creston wrote on Jan 3, 2016, 15:27:
It's taken me awhile to figure out why I haven't been enjoying it as much as I did JC2. Part of that is undoubtedly that JC2 was fresh, and this is More Of The Same, but there's other things too.

I think I may have finally put my finger on it.

JC3 is too much of the exact same thing. In JC2, there were far, FAR more unique areas. The entire capital city, for example. It sprawled several islands worth in size. In JC3, the capital city is a slightly larger town than the ones you find everywhere else. It's laughably small.

Every town in JC3 is exactly the same. Just random copy pasta, a sprinkle of things to blow up in it, and voila. Another "area" done. While there was copy pasta in JC2, it seemed far less, and JC2 offered far more unique stuff. The shanty town, the wooden town built on stilts, the raft town, etc. In addition, JC2 had very different areas. The desert, the swamp, the snow-laden mountains (including a skiing resort that featured in no missions whatsoever, and was just put there as ambience. It was one of my favorite areas, because you could drive a car up the slope and then ski down on the car, which was epic.) The land in JC3 is exactly the same everywhere.

JC3 simply lacks fun stuff to see, and fun stuff to do. While the map is the same size (200km^2), I'm pretty sure there is a lot more water on this map, but even if there isn't, there is a LOT more empty land on this one. Essentially the entire northern half of the largest island is pure empty space. Just boring grassland texture and some rocks. The entire MAP is boring grassland texture and rocks. There is no variety.

The gunplay in JC3 is much improved. The wingsuit is fantastic. The driving is improved (for cars anyway. The dev who came up with the motorcycle handling should be forced to drive around in game on motorcycles for the rest of fucking eternity.) The explosions are much better.

But the game just lacks fun shit to do. There is no airport. There is no aforementioned skiing resort. They went horrifically overboard with challenges (and tying in upgrades with challenges is a decision that deserves to get their lead designer shot.) There are far, FAR fewer of the gas bottles that rocket into the sky, which were the bomb in JC2 just as a means to launch yourself into the air, or to tie enemy soldiers to and watch them fly away. Why are there fewer gas bottles, avalanche? Why isn't the game fucking LITTERED with them??

And while they've given you more toys with the grapple, there is now a 3 second delay (for whatever unfathomable reason) to grapple things together, so whatever funny thing you're trying to set up with enemy soldiers typically fails because by the time you've finally gotten all the buttons clicked, he'll have disengaged the grapple already.

They even changed the default "Grapple enemy soldier" action from "yank him down from the top of the building" to "winch into him and drop kick him." This may seem like it would be a lot of fun, but like other things, the very first iteration of this is pathetic. It takes TWO upgrades before you're finally kicking people all over the place. WHY? Why do I need to do 170000000000000000000 fucking challenges before I can unlock the shit that allows me to have fun??

C4 explosives have an upgrade that turns them into rockets. When I saw the little upgrade movie, I cackled with glee, imaging the shenanigans I could get up to with those. Then I finally got the upgrade, and... Well, they don't work. Put 4 of them on a single soldier, and he'll get launched maybe 2 feet. Put 4 of them on a deer, and rather than Rocket Deer, you have a deer that tips over. Their combined thrust has roughly 1 Newton of force.

Turns out you need the SECOND upgrade (900000000000000000000000000000000000000000 challenges away) for the rockets to become good and provide enough thrust to start launching things.

Again, WHY, Avalanche? This whole game has become so fucking serious, as if you guys were desperately trying to make it realistic. Why fuck with your formula so badly? The despot in JC3 actually tries to be serious. What happened with the lunatic madman despot? Pandak Panae was ten times the enemy that this dour-sounding dipshit in JC3 is. Why is there no more fun? Why is blowing shit up the only thing to do anymore?

Here's another example: Statues. In JC2, you could wreck a statue, grab its head, tether it to a chopper, then use it as a flying wrecking ball. In JC3? The statue disintegrates into dust 9 out of 10 times. Also, you can no longer just grab a jeep, tether it to the statue and wrench it off it's stand. You HAVE to use explosives to destroy it. It's all gotten so much worse...



All in all, JC3 was fun for the first 15 or so hours I played it. Then I realized every single village was exactly the same, the entire map is EXACTLY the same, every single military base was essentially exactly the same, and all the cool stuff that I thought of doing requires upgrades that are 7000 aggravating hours of trying to get enough stars in challenges away.

I'm not even sure I'll finish the story. Very disappointed.

Avalanched used their satellite studio in New York for Just Cause 3. Themselves developed Mad Max instead which is a far better game despite the same repetitive formula.
 
Reply Quote Edit Delete Report
 
News Comments > Deus Ex: Mankind Divided Early Play Bonus Scrapped
13. Re: Deus Ex: Mankind Divided Early Play Bonus Scrapped Oct 1, 2015, 20:32 christheshitter
 
Aero wrote on Oct 1, 2015, 17:11:
I would say it's generally a bad idea to pre-order any game, but I wouldn't read too much into this. To me this reads like a company that knows it has a hot product (the IP at least, regardless of the quality of the game) and is trying to milk it for whatever they can. Their greatest sin is probably giving the marketing team too much money and too much power.

Personally, this is one of few games I might pre-order because I'm pretty sure it will be decent at worst and I like the IP, but I'd never pre-order something months in advance. Maybe I'd buy it when Steam pre-loads start at the earliest. The only time I can remember pre-ordering early made sense was before the internet kept tabs on everything, and games were sort of just released whenever. That was actually kind of cool. One day you'd get home to find a surprise package on your doorstep from Chips and Bits or wherever.

You have no idea what you're talking about! There are multitudes of fuckups from most renown game studios.
 
Reply Quote Edit Delete Report
 
185 Comments. 10 pages. Viewing page 7.
< Newer [ 1 2 3 4 5 6 7 8 9 10 ] Older >


footer

Blue's News logo