Dagnamit wrote on Sep 19, 2014, 09:52:Task wrote on Sep 19, 2014, 09:49:
Sweet. I shall await the eVGA 980 Superclocked w/ACX cooler.
That 970 is priced to move. $330 + a new release. Wow. I think the 980 is too expensive, but that 970....
Redmask wrote on Jul 12, 2014, 08:39:
Oh look more enemies just teleporting into existence like DA2, just what the doctor ordered![]()
Putting lipstick on a pig with the Frostbite engine and its funny to see so many people fool based on visuals alone. Hit that preorder button and ignore history if you want, I see no reason to believe they have learned from any of their mistakes.
Creston wrote on Jul 12, 2014, 05:24:
Oh good, I see that Mike Laidlaw still doesn't give two shits about consistency, and still has mages that teleport around a battlefield even though their own lore says that teleportation of any kind is impossible in Thedas.
KS wrote on Jul 10, 2014, 11:34:BitWraith wrote on Jul 10, 2014, 11:17:
I have this preordered already.
Back when I was a young nipper playing Pool of Radiance, I would have given a testicle to play a game that looks like this. A little perspective is in order...
The turn-based tactical nature of the Gold Box games was awesome. DA 1 had this in spades. That was the game we were waiting for. I played that through 6 times.
Can't watch over my phone, but I assume "spammy" = button masher. If so (is it?) have fun with something not like either of those at all. (I do agree about the looks though.)
Darks wrote on Jul 10, 2014, 12:01:Rattlehead wrote on Jul 10, 2014, 11:06:
Witcher 3 is going to blow this out of the water.
I seriously doubt that.
As for the party, no they are always with you, they just are not showing you that part of the game.
Cutter wrote on Jun 6, 2014, 13:13:
Yeah, tons of stuff can be interacted with, crafted, used in the environment. It's awesome as a possum. This is about the only thing I've backed I'm really happy about so far. Wish I had never given dime to Fargo and those jerks at inXile. And I'm pretty worried about the lack of progress from Project Eternity. With that last update it just seems it's hella behind schedule. And they had the gall to even ask if they should do yet more stretch goals with it. Just get it out the fucking door already.
Darks wrote on Mar 6, 2014, 18:53:
Anyone know how big this world is supposed to be in comparison to something like Skyrim? I know this game is supposed to be an open world game.
Draugr wrote on Jan 30, 2014, 16:22:CJ_Parker wrote on Jan 30, 2014, 13:44:
Except for all of EA's games that use frostbite 3, it's the engine that has had mantle support into it, not just BF4. That alone will be more than a handful.
I was thinking the same thing. In addition to that, it's important to understand that both consoles support Mantle as well. Whether developers capitalize on that is the question. Perhaps as the platforms mature and they're looking to push the consoles further they will. If they do, then it stands to reason that, at least, cross platform titles may have Mantle support on desktops.
We shall see.
Personally, though I'm a current nVidia user across all my gaming desktops, I have used AMD and am essentially for whatever gets me the best performance to value result.
This comment was edited on Jan 30, 2014, 17:33.
D4rkKnight wrote on Nov 15, 2013, 16:00:
I really hate how the highways are full of fake traffic and basically its just a slipstream minigame to speed out of it. The ships in the highway never seem to exit or exist outside of just traveling inside of it.
Wildone wrote on Nov 15, 2013, 13:02:
HOW IN THE FUCK do you turn off the 'auto levelling' of the ship..when I rotate to some other orientation it wants to spin me back to 'level' which is ridiculous there is no 'right' orientation in space..better be a toggle for that