Sepharo wrote on May 15, 2012, 21:29:Milhouse, Gaikai is shit. Yes, the idea of it is alright in that it is free and would potentially be a good way to try out a game without installing anything. However, where Gaikai falls apart is in its actual implementation and use. It's shit. My Internet connection has decent speed (10Mbit/s) with no usage caps so on paper it's a good candidate for this service, but in practice it's still shit.
Hey Gaikai is the pretty nifty free registration-less cloud demo service...
Prez wrote on May 11, 2012, 22:37:Blizzard wasn't the ass in this situation. Someone had to legally oppose Valve's attempt at the trademark, and the gaming community certainly didn't have the money or the organization to launch and fund this lawsuit.
Blizzard acted like complete asses, to be sure
jacobvandy wrote on May 11, 2012, 18:02:No, they didn't. Actually the fact that Valve settled and isn't willing to disclose the terms of the settlement strongly suggests that Valve paid Blizzard to drop the lawsuit and rename its game.
Obviously their arguments failed.
Prez wrote on May 11, 2012, 21:25:It was idiotic for Valve to try to trademark a name which had been used freely in the gaming community for years. That is like Wal-Mart trying to trademark the happy face logo which it lost when it sued another company for using it. Valve would have likely lost the trademark to DOTA for the same reason.
The whole thing was idiotic from the start.
necrosis wrote on May 5, 2012, 15:44:You like to work yourself up over complete bullshit then.
It still pisses me off to no end that LucasArts sicked their dogs on the team making a Star Wars mod for Battlefield just to release this total turd of a series.
Sepharo wrote on Apr 18, 2012, 21:17:Wow that gem of yours deserves to be in the annals of stupidity for this forum.
No, they're not. I think I risked $15... in fact I know it.
Beelzebud wrote on Apr 17, 2012, 14:50:Your story is bullshit. The patch to BF2142 which removed the DRM only removed the SecuROM DRM which required the DVD-ROM to play the game. The CD key requirement remained intact and is unrelated. If your CD Key truely became invalid, it would still be invalid after the patch that removed SecuROM as the two have nothing to do with one another.
The last time I bought a Battlefield game from EA, they locked me out of it for 2 years saying that my CD Key was invalid, (Dice finally patched out the DRM after 2 years
Creston wrote on Apr 15, 2012, 14:37:All of you must be wrong. Steam never has problems. Just ask all of the fanboys who signed the Dark Souls GFWL petition.
Looking at Steam's support forum, it seems tons of people have the same issue, and of course Valve has yet to respond to a single one of the threads opened on the topic...
TheEmissary wrote on Apr 13, 2012, 00:54:It exposes them as a bunch of spoiled and ignorant children who don't understand the economics of game development nor the technical facets and capabilities of what they are complaining about.
How does that make the community look when you spend months asking for a game then reject it because you don't like the online/achievement/DRM scheme.
theyarecomingforyou wrote on Apr 12, 2012, 08:46:False. Keys are saved and tied to the GFWL account used to enter them. They are also stored in encrypted form locally in <root>\Users\<username>\AppData\Local\Microsoft\XLive\Titles
GFWL doesn't remember serial keys
makes backing up saved games a nightmareTrue, if you are an idiot with no computer skills. False, if you know how to copy files from <root>\Users\<username>\AppData\Local\Microsoft\XLive\Content
takes ages to loginFalse. All of Microsoft's "Live" websites like Hotmail use the same login service, so there is plenty of bandwidth backing them. Are you on dial-up Internet or have some shit ISP?
It doesn't even save game progress to the cloud.False. It depends on the game. Some GFWL games do.
And whenever it needs to update itself it takes agesGFWL update process takes no longer than Windows Update as they both use the same BITS service and infrastructure.
If offers no advantages to me, only disadvantages.GFWL offers essentially the same features to Windows games that XBOX Live offers to 360 games. Those are its advantages. Is it perfect? Hell no, but it's also a hell of a lot better than you think given that what you think about it is almost totally wrong.
Sepharo wrote on Apr 11, 2012, 20:11:That only proves that you've never used Steam during the release day of a popular game
I've never had issues with Steamworks...