User information for Eirikrautha

Real Name
Eirikrautha
Nickname
None given.
Email
Concealed by request
Description
Homepage
Signed On
April 10, 2012
Supporter
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Total Posts
696 (Apprentice)
User ID
57390
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696 Comments. 35 pages. Viewing page 10.
Newer [  1    5  6  7  8  9  10  11  12  13  14  15  16  17  18  19  20    35  ] Older
13.
 
Re: Avatar Game Announced
Feb 28, 2017, 18:34
13.
Re: Avatar Game Announced Feb 28, 2017, 18:34
Feb 28, 2017, 18:34
 
Cutter wrote on Feb 28, 2017, 16:11:
Like everyone else who isn't a hardcore leftie tree-hugging, pot-smoking, otter-sctubbing, tie-dye-clad, birkenstock wearing, lazy pinko commie liberal I hated the fucking movie. So yeah, I'll be skipping this and the all the upcoming Gayatar movies.

I believe you meant "Dances with Smurfs"...
23.
 
Re: Morning Legal Briefs
Feb 28, 2017, 14:21
23.
Re: Morning Legal Briefs Feb 28, 2017, 14:21
Feb 28, 2017, 14:21
 
Task wrote on Feb 28, 2017, 13:27:
It's not a Bethesda "RPG" which is the best selling point for me. I guess I'm one of the rare ones that really liked Wasteland 2, but hey everyone has their own tastes.

I have to wait for the boxed collectors so it'll be a bit before I can offer my take.

You're not alone. I also enjoyed Wasteland 2 (and the Shadowrun games... backed them all). Looking forward to this tonight.
23.
 
Re: Mass Effect Andromeda Promises
Feb 27, 2017, 17:27
23.
Re: Mass Effect Andromeda Promises Feb 27, 2017, 17:27
Feb 27, 2017, 17:27
 
PHJF wrote on Feb 27, 2017, 13:36:
There's a huge difference between the sex scenes in say Witcher 3 and God of War's grunting and head-board banging. Just like the Witcher series, Mass Effect is a character driven RPG and hopefully ME:A takes initiative from the Witcher and makes the sex scenes about the characters, not the sex.

The "romance" in every BioWare title is about as considered and mature as a group of fifth graders snickering at the utterance of "penis" during a sex ed class.

Truer words have never been spoken.
17.
 
Re: Gone Gold - Mass Effect: Andromeda
Feb 26, 2017, 16:45
17.
Re: Gone Gold - Mass Effect: Andromeda Feb 26, 2017, 16:45
Feb 26, 2017, 16:45
 
SlimRam wrote on Feb 26, 2017, 15:31:
Can't wait for this! Ian Frazier, lead game designer, said that Mass Effect 3 averaged about 24 hours of game play. He was asked on Twitter how long the campaign was for Andromeda and he said it's even longer yet.

What he didn't tell you is that the additional content will be scanning planets a la ME2...
6.
 
Re: Gone Gold - Mass Effect: Andromeda
Feb 26, 2017, 11:44
6.
Re: Gone Gold - Mass Effect: Andromeda Feb 26, 2017, 11:44
Feb 26, 2017, 11:44
 
Considering the horrible facial modelling and animation, it's not surprising it's out so soon. You can get a lot done when you rip your faces from Minecraft...
16.
 
Re: Mass Effect: Andromeda Trailer
Feb 18, 2017, 09:52
16.
Re: Mass Effect: Andromeda Trailer Feb 18, 2017, 09:52
Feb 18, 2017, 09:52
 
Drayth wrote on Feb 18, 2017, 00:22:
The Half Elf wrote on Feb 17, 2017, 23:24:
WHEN WILL THE REMOVE THE FUCKING SMILE OFF FEM-SHEP'S FACE? It's like she went to the Joan River Botox treatment center.

"Do you want to know how I got these scars?"

Dude, why so serious?
11.
 
Re: Evening Metaverse
Feb 16, 2017, 17:46
11.
Re: Evening Metaverse Feb 16, 2017, 17:46
Feb 16, 2017, 17:46
 
Beamer wrote on Feb 16, 2017, 10:26:
No one is stopping him from making these jokes, but people are unwilling to keep doing business with him when he is likely to harm their other businesses more than he helps them.

Beamer inadvertently makes a good point (though the opposite of what he thinks it is). The problem here is a problem of perception... just not PewDiePie's. The key is the ratio between who won't buy because of PewDiePie to those who will. The fact is that no one that I have seen has any kind of numbers (that they are willing to share) about this ratio.

The issue today (unlike in the days of business past) is that every decision a company make results in internet butthurt. There is literally no announcement a company can make that won't result in some snowflake somewhere twitter-ranting. The risk-averse decrepit corpses running the vast majority of the gigantic corporations have no idea what "public" approbation actually is on modern social media.

Once upon a time, three dozen paper letters mailed in to a company represented three thousand other people who were angry but didn't have the motivation to write themselves. On twitter, every twit can babble about whatever whine that careens off of their empty heads, only to forget about it five minutes later. It costs nothing to complain, so more complaints are inevitable.

These companies seemingly have no idea what the actual effect of a social media storm actually is. Does it kill your business? Does it spawn the next Chik-Fil-A and double your business (until you fall out of the public eye)? Or is it a tempest in a teapot with no actual sales effect? I don't think they know. They are applying the old model to modern media. They are assuming that PewDiePie will hurt them, when no one who isn't already media savvy has any idea who he is. PewDiePie isn't the only idiot in this situation...
5.
 
Re: On Sale
Feb 12, 2017, 11:48
5.
Re: On Sale Feb 12, 2017, 11:48
Feb 12, 2017, 11:48
 
Slashman wrote on Feb 12, 2017, 10:03:
Lord Tea wrote on Feb 12, 2017, 04:00:
Not recommended. Not even at this price point. RG is an endless grind.

You waste a lot of your time going from A to B, then looking for/collecting objects, repetitive dogfights, then going back from B to A (A being some space station, B is somewhere far away from that space station). Repeat this procedure 5-10 times and you have the cash to upgrade your MK-1 laser to a MK-2 laser that has slightly better stats and looks exactly the same.

Game saves automatically and only when docked at a station.

Enemies have unlimited ammo, you don't (and you will run out of missiles FAST).

New ships only come with more weapon slots, they look different but feel exactly the same.

BORING.

Oh look! Here comes the "I'm so cool because I disagree with everyone else and I know I'm right" guy. I'm amazed at how it doesn't take more than 4 posts for one of those to show up.
Except that's not what he said. He gave direct examples as to why he didn't like the game, along with information about the game's weaknesses. I'm glad I got this other perspective.

Oh, wait. I guess I should have been, "Oh, look! Here comes the 'I'm so cool because I didn't actually read the post I'm responding to and that means I can attack indiscriminately.' I'm NOT amazed that it takes 4 or fewer posts for one of those to show up..."
13.
 
Re: Into the Black
Feb 9, 2017, 22:15
13.
Re: Into the Black Feb 9, 2017, 22:15
Feb 9, 2017, 22:15
 
Where's the trail? It's not the goddamn Iron Fist without the trail!!!!
12.
 
Re: BioWare on Their New IP
Feb 1, 2017, 16:07
12.
Re: BioWare on Their New IP Feb 1, 2017, 16:07
Feb 1, 2017, 16:07
 
dangerman77 wrote on Jan 31, 2017, 23:31:
...we’re creating a unique IP...

Hmm, tell me more...

that will bring players together in exciting new ways.

Oh fuck off.

This one will allow you to romance your pets, along with every sentient species in the galaxy (male, female, or one of the 47 other "genders"), several mechanical companions, and various parts of your environment. Show what a mature gamer you are through several passionate cutscenes dedicated to sex with your filing cabinet...
9.
 
Re: Galaxy of Pen & Paper Announced
Jan 19, 2017, 22:00
9.
Re: Galaxy of Pen & Paper Announced Jan 19, 2017, 22:00
Jan 19, 2017, 22:00
 
Orogogus wrote on Jan 19, 2017, 19:13:
Cutter constantly bitches about prices in CDN, and people constantly assume he's talking about USD and he invariably tells them off for it.
Fixed that for you...
13.
 
Re: Call Of Cthulhu Trailer
Jan 19, 2017, 21:36
13.
Re: Call Of Cthulhu Trailer Jan 19, 2017, 21:36
Jan 19, 2017, 21:36
 
CthulhuFan wrote on Jan 19, 2017, 18:19:
Tipsy McStagger wrote on Jan 19, 2017, 14:01:
Agent-Zero wrote on Jan 19, 2017, 12:05:
this looks good... getting a heavy "Undying" vibe from it

I loved and hated Undying, for it's time it was a scary game.

but I hate games where you have unkillable monsters and areas where you literally just had to run through because you had unkillable ghosts.

Wait, what? Lovecraftian horror is all about horrific things you have not a chance in hell of defeating. It is about your cosmic insignificance; you are like a bug to be crushed underfoot.

[Looks at poster's name]
Yep, name checks out...
5.
 
Re: Saturday Mobilization
Jan 14, 2017, 15:33
5.
Re: Saturday Mobilization Jan 14, 2017, 15:33
Jan 14, 2017, 15:33
 
eRe4s3r wrote on Jan 14, 2017, 13:24:
ForgedReality wrote on Jan 14, 2017, 11:37:
You spell canceled like a brit!

Well color me British, so does the headline


colour, if you're British...
25.
 
Re: Gone Gold - Torment: Tides of Numenera
Jan 12, 2017, 17:09
25.
Re: Gone Gold - Torment: Tides of Numenera Jan 12, 2017, 17:09
Jan 12, 2017, 17:09
 
MacLeod wrote on Jan 12, 2017, 13:08:
CJ_Parker wrote on Jan 12, 2017, 11:50:
Wasteland 2 CEs shipped months after the game came out. People who pledge for physical tiers are lowlife scum in inXile land and get treated as such. Remember how they excluded physical Torment CE backers from beta/early access at first, i.e. how people who pledged $40 for digital got in but people who pledged $100+ for physical got the finger of love?
Well, I got the message loud and clear. I have not backed (after TToN) and I will never back anything that is developed by these assholes ever again. IF my physical Torment CE ever gets here, I'll prolly just trash it right away so I won't have to endure the sight of a product made my total wankers.

Yes. That's how I really feel. Thanks for asking!

Wow... who pissed in your cornflakes this morning?

Yes. The WL2 physical rewards came after the digital release... They shipped standard editions the next month, and the CE took until December... they were pretty quick in letting everyone know that they had a delay and apologized for it. To top that off, the physical editions came with digital copies, so you could still play the game at launch. Geez. Drama queen much?

On a Cartesian graph of intelligence versus vocalization, CJ_Parker is buried in the corner of Quadrant II...
8.
 
Re: Windows 10 Update Breaks Multi-Monitor Support
Jan 11, 2017, 21:08
8.
Re: Windows 10 Update Breaks Multi-Monitor Support Jan 11, 2017, 21:08
Jan 11, 2017, 21:08
 
Every so often, I wonder if I should just upgrade to Win 10 (there are still ways to get it free that aren't too shady). Then something like this happens, and I thank past me for not doing so.

I mean, if Microsoft wanted to screw up their public perception, I'm not sure what they could do more effectively...
6.
 
Re: etc., etc.
Jan 10, 2017, 07:02
6.
Re: etc., etc. Jan 10, 2017, 07:02
Jan 10, 2017, 07:02
 
Slick wrote on Jan 10, 2017, 03:36:
also, that top 10 list is almost entirely indy titles, i guess that explains why he shits on 99% of AAA games

So Xcom2, Civ VI, Doom, Plants vs Zombies, and Battlefield Gothic are all indie titles? Who knew!

I'm sure you spent as much time listening to his rationales (though 83 minutes is a bit too verbose... com'on TB!) as you did counting (5/10 = "almost entirely"... must be the new math!). You can disagree with his reasons, but your ad hominem says more about you than it does him. About what I expect from a AAA shill, though...
15.
 
Re: World War II Online Coming to Steam
Jan 8, 2017, 10:22
15.
Re: World War II Online Coming to Steam Jan 8, 2017, 10:22
Jan 8, 2017, 10:22
 
Played this game for a year or two when it came out. The key was population. When the server was light, you could spawn in and sit for an hour without seeing anyone. Boring as hell. But when a particular sector was hopping, the action was different than any other war sim I've ever played. From Opel rushes to tank duels, the game could be really fun. And as soon as the Axis won (since they did 9 times out of 10), they wiped the map and you started over.

My brother also bought the game, and he loved playing an 88. I'd spawn in, haul him to the front, then despawn and come back as a rifleman. He'd plink tanks and I'd slaughter the infantry trying to sneak up and kill him. I've honestly never had more fun playing a multiplayer shooter/sim. Ever!

In the end, though, as the meta-game with spawn limits and such kept you from spawning the stuff you wanted and the populations dwindled, it just wasn't as fun. Plus, like any multiplayer game, the more time you had to put in, the more fun you had. And I didn't have much of either anymore...
8.
 
Re: Steam Award Winners
Dec 31, 2016, 15:06
8.
Re: Steam Award Winners Dec 31, 2016, 15:06
Dec 31, 2016, 15:06
 
Fion wrote on Dec 31, 2016, 13:53:
How does Witcher 3 not win Game Within A Game? I mean we're comparing tennis & golf mini-games with GWENT!

Primarily because I can't ever win a game of Ghent... EVER. So it can't be a game...
5.
 
Re: Op Ed
Dec 31, 2016, 15:04
5.
Re: Op Ed Dec 31, 2016, 15:04
Dec 31, 2016, 15:04
 
See, this is the problem with interpretive lenses. Any particular lens might give a new perspective on a topic, but at the cost of filtering out other information.

So I'd don't have a problem with looking at female representation in games, just to see where things stand. If a programmer or producer wants to address that information in their game, more power to them.

The problem arises when people become so enamored with a lens (like feminism) that they forget that it is a lens, an imperfect view of the world. Then you get stupidity like this: a desperate attempt to find examples of your pet foibles in anything and everything. This is why most people not married to your lens look at your complaints as moronic... because you have to ignore so much contrary information in order to make everything fit into your lens...
1.
 
Re: No, Russia didn't hack Vermont's power grid.
Dec 31, 2016, 14:56
1.
Re: No, Russia didn't hack Vermont's power grid. Dec 31, 2016, 14:56
Dec 31, 2016, 14:56
 
Thank God the NYT, Facebook, Twitter, and WashPost are looking out for us by refusing to fall for fake news that happens to follow their desired narratives...

Oh, wait...
696 Comments. 35 pages. Viewing page 10.
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