Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:

User information for Eirikrautha

Real Name Eirikrautha   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname None given.
Email Concealed by request
Description
Homepage http://
Signed On Apr 10, 2012, 20:31
Total Comments 663 (Apprentice)
User ID 57390
 
User comment history
< Newer [ 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 ] Older >


News Comments > New DayZ Studio; Future Plans Detailed
10. Re: New DayZ Studio; Future Plans Detailed Mar 30, 2014, 09:47 Eirikrautha
 
Rossafur wrote on Mar 30, 2014, 01:00:
Eirikrautha wrote on Mar 29, 2014, 21:32:
This game has outlived its time. If it had come out a year ago, it could have been highly successful. But at this point, the development-hell has created a situation that will render it irrelevant by the time it finally comes out...

Guess they'll be laughing all the way to the bank about how they managed to make a fortune before releasing an irrelevant game in its finished form. Success is measured in dollars and cents.

Yeah, but you can only fleece your customers once... Here's hoping they made enough to retire off of...
 
Reply Quote Edit Delete Report
 
News Comments > New DayZ Studio; Future Plans Detailed
5. Re: New DayZ Studio; Future Plans Detailed Mar 29, 2014, 21:32 Eirikrautha
 
This game has outlived its time. If it had come out a year ago, it could have been highly successful. But at this point, the development-hell has created a situation that will render it irrelevant by the time it finally comes out...  
Reply Quote Edit Delete Report
 
News Comments > Women In Video Games Initiative
39. Re: Women In Video Games Initiative Mar 29, 2014, 21:21 Eirikrautha
 
Beamer wrote on Mar 29, 2014, 20:19:
Eirikrautha wrote on Mar 29, 2014, 20:07:
If only the world were so simple! That's why your argument is destined for the dust bin of history. Because life is way more complex than your social policy via greeting card. There are many reasons that certain groups may not be represented at the same rates in certain categories (not the least of which is the actual categories themselves... many problems exist only when the categories are finagled just right). Your argument is that if the numbers aren't exactly equal... then racism (or sexism, or insert-ism-here). That's the least intellectual argument in the history of arguments. So just because you can't fathom a set of conditions where it could happen, it's impossible?

There are many factors that help determine what a person chooses to do with his or her life. Culture is a big one... but not in the way you think. You guys can call me anything you like, because at the end of the day, we both know that all of the screams of -isms are a tactic designed to stifle debate. If your argument held water, you wouldn't need to try and shame people with cries of sexism... you'd be able to objectively prove your point. So caterwaul away... it only makes the obvious more so...

Again, you're a terrible human being unable to see through any eyes other than your own.

I'll again point out that women score better in math and science. And are routinely pushed away from any kind of computer-related job because most men that end up there are extremely aggro against women and push them right out.

It's so odd that you think that "you need to prove your point" is your retort, when there's really an infinite amount of incidents out there where a woman was pushed out of a coding job because the men around her were so damn creepy.

Video games, both as a hobby and as a career, are about 90% men. This, to you, is a sign that women inherently don't like video games and nothing else.
This is why you're a terrible human being. You're so afraid that, somehow, this would take away from whatever pitiful achievements you've had in your pitiful life.

Well, your ad hominems will certainly prove your point. Or not.

By the way, for such a superior person, you are a lousy reader. I said there might be many reasons why women aren't at equal numbers in any particular occupation, yet you say "This, to you, is a sign that women inherently don't like video games and nothing else." Either you can't read (or didn't bother to). This is a straw man argument as well. I want evidence that your claim (that women are "underrepresented" in game design because they are prevented from doing so) is correct. Asserting that women aren't in video game design because they are driven out, with your supporting evidence being that women aren't in game design is begging the question.

Heck, there's a tremendous market for you to exploit. Form a company with all the incredibly talented women who are desperate to be game designers, but can't get a job elsewhere. You'll smoke EA and Activision in no time. Heck, why hasn't anyone else thought of it? Oh, wait...

So, we have two logical fallacies and a total lack of reading comprehension. And you think I'm a terrible human being? Physician, heal thyself (and develop an actual argument for a change).

But, actually, with nothing left but name-calling in your bag, I'm sure this is the point where you'll smugly disengage (maybe even with another logical fallacy. Try to be original, though... the normal few are getting boring).
 
Reply Quote Edit Delete Report
 
News Comments > Women In Video Games Initiative
37. Re: Women In Video Games Initiative Mar 29, 2014, 20:07 Eirikrautha
 
If only the world were so simple! That's why your argument is destined for the dust bin of history. Because life is way more complex than your social policy via greeting card. There are many reasons that certain groups may not be represented at the same rates in certain categories (not the least of which is the actual categories themselves... many problems exist only when the categories are finagled just right). Your argument is that if the numbers aren't exactly equal... then racism (or sexism, or insert-ism-here). That's the least intellectual argument in the history of arguments. So just because you can't fathom a set of conditions where it could happen, it's impossible?

There are many factors that help determine what a person chooses to do with his or her life. Culture is a big one... but not in the way you think. You guys can call me anything you like, because at the end of the day, we both know that all of the screams of -isms are a tactic designed to stifle debate. If your argument held water, you wouldn't need to try and shame people with cries of sexism... you'd be able to objectively prove your point. So caterwaul away... it only makes the obvious more so...
 
Reply Quote Edit Delete Report
 
News Comments > Women In Video Games Initiative
32. Re: Women In Video Games Initiative Mar 29, 2014, 11:34 Eirikrautha
 
Hahaha! I work in a female-dominated industry, and we get along just fine. Probably because they are very good at what they do, and I am good at my job. Our mutual respect is genuine, based on ability, and not preferential hiring. Try it sometime...  
Reply Quote Edit Delete Report
 
News Comments > Women In Video Games Initiative
31. Re: Women In Video Games Initiative Mar 29, 2014, 11:32 Eirikrautha
 
Beamer wrote on Mar 28, 2014, 23:24:
What an awful human being.
Agreed. To cripple people under the guise of compassion, then pat yourself on the back for being so "enlightened." It really does make you a pretty disgusting person...
 
Reply Quote Edit Delete Report
 
News Comments > Michael Abrash Joins Oculus
72. Re: Michael Abrash Joins Oculus Mar 29, 2014, 11:15 Eirikrautha
 
No, the "sin" (according to the anti-trust findings) was that their browser was not an "option". IE was coded into the OS. It made privileged calls to the kernel that other browsers could not. Also, because of its integration into the kernel, you could not uninstall IE... ever.

I don't care if you bundle your browser in with your OS. But when you intertwine it in such a way that you make it impossible for me to remove (while hoping that the low-level access your browser has will gimp every other competing browser), then you might have crossed the line...
 
Reply Quote Edit Delete Report
 
News Comments > Women In Video Games Initiative
27. Re: Women In Video Games Initiative Mar 28, 2014, 23:15 Eirikrautha
 
Your rationale is just as "mythical" as you accuse meritocracy of being. When the New York Times had to explain to its readers why they had young reporters completely fabricating articles, part of the reason given by the NYT itself was that the program they created to encourage diversity in their reporters actually inhibited their ability to judge the merits of those reporters' work. The folks in charge were unwilling to hold those reporters to the same standards, lest they be accused of racism themselves.

The fact is that various subgroups of human beings are NOT equally represented in all endeavors. Culture, sex, and individual traits and desires all affect the number of people who seek different careers. It's actually both delusional and stupid to think that there should be equal numbers of certain subgroups in every profession.

So your argument that all of these incredibly talented folks are being prevented from succeeding by stereotypes is nonsense. It is a circular argument, based on what you wish were true. While some individual cases certainly do happen, there is not some massive pool of female programming talent that would be revolutionizing the industry if only the white males would let them. Increased numbers of female programmers will occur organically when programming becomes more involved in those things that interest women. Or it won't. But no secret cabal of men can or could change either outcome.

The real problem is the crutch that all this conspiratorial whining creates. Maybe you didn't get hired because you're a mediocre programmer, and not because you're a woman? A man would have to face his shortcomings and improve himself. A woman (or any other group that plays the "victim card", including some men), has an excuse not to. It hurts them more than it helps...
 
Reply Quote Edit Delete Report
 
News Comments > Deus Ex: Mankind Divided Trademark
7. Re: Deus Ex: Mankind Divided Trademark Mar 28, 2014, 21:11 Eirikrautha
 
Based on the progression of this series so far, this game will be a template for an Etch-A-Sketch....  
Reply Quote Edit Delete Report
 
News Comments > Women In Video Games Initiative
20. Re: Women In Video Games Initiative Mar 28, 2014, 20:33 Eirikrautha
 
For most of human history, people judged and segregated others based on their "tribe" (usually based on familial relationships or political alliances). This became so prominent that in many parts of the world, including the West, a person's tribe or status determined their lot in life.

Then, growing out of Europe and expanding both West and East, the novel idea arose that "tribe" should not determine status, privilege or place in society. That a "natural" aristocracy, based on talent, initiative, and drive, should be valued more than the hereditary aristocracy.

So now, having benefited front centuries of progress because of this idea, the very societies that grew because of the value placed on individual excellence have worked their hardest to once again separate people into various competing "tribes"...

Can we find the most talented young developers to support? Does it have to be the (insert flavor of the month) -hyphen- developer? Why isn't excellence enough?
 
Reply Quote Edit Delete Report
 
News Comments > Morning Tech Bits
1. Re: Microsoft unveils new Kinect for Windows Mar 28, 2014, 10:20 Eirikrautha
 
Wow. Can't wait for the first hacks aimed at this thing. Talk about a revolution in amateur porn...  
Reply Quote Edit Delete Report
 
News Comments > etc., etc.
21. Re: etc., etc. Mar 22, 2014, 18:47 Eirikrautha
 
Do you think Mozart and Beethoven never listened to feedback?

Pretty sure Beethoven didn't listen to any feedback... since he was deaf...

Seriously, though, you are absolutely right. The number one danger in business is to lose sight of what the customers are paying you for. And the only way to know what they are paying you for is to ask them (frequently)...

This comment was edited on Mar 22, 2014, 21:38.
 
Reply Quote Edit Delete Report
 
News Comments > SimCity Patch Adds Offline Play
14. Re: SimCity Patch Adds Offline Play Mar 18, 2014, 16:57 Eirikrautha
 
Blue is so right about this backtrack. This is the kind of thing that infuriates me about modern game companies. An encephalitic yak could have told Blizzard or EA that D3's auction house or SimCity's always online were crippling design choices. But the arrogance shown by the developers, as if somehow they could convince players that design decisions that hurt gameplay but generated money were totally in the players' best interests, has been absolutely staggering. They assumed that brand name alone would be enough to sell copies. Well, that might work once.

It's like the American car companies in the 70's and 80's. Ford assumed that people would buy a Ford simply because it was a Ford. And they might, at least until the engine of their new Escort caught fire with them in the car (true story). After that, all of the trust is gone... and you are worse off than if you had foregone the extra money and just lived up to your branding.

But hey, maybe this is a wake-up call. If Jay Wilson remains unemployed, then game developers might prove to be more intelligent that a glass of warm grape juice...
 
Reply Quote Edit Delete Report
 
News Comments > Gauntlet Remake This Summer
34. Re: Gauntlet Remake This Summer Mar 17, 2014, 16:59 Eirikrautha
 
Yosemite Sam wrote on Mar 17, 2014, 13:52:
nin wrote on Mar 17, 2014, 09:57:
Hmmm...something seems off? Is it the camera?


View is too far away and areas are too big.


Agree. Also the characters are realistically proportioned. Gauntlet needs a more dramatic, exaggerated look, I think...
 
Reply Quote Edit Delete Report
 
News Comments > EverQuest Turns 15
12. Re: EverQuest Turns 15 Mar 17, 2014, 16:22 Eirikrautha
 
TRAIN!!! TRAIN TO ZONE!!!1!1!!  
Reply Quote Edit Delete Report
 
News Comments > Space Hulk Space Wolves DLC Released
1. Re: Space Hulk Space Wolves DLC Released Mar 11, 2014, 22:52 Eirikrautha
 
Did they ever fix the base game? If so, I might look at this. But DLC when your base game is a mess... No thanks!  
Reply Quote Edit Delete Report
 
News Comments > Star Citizen Passes $40M
24. Re: Star Citizen Passes $40M Mar 11, 2014, 05:49 Eirikrautha
 
[VG]Reagle wrote on Mar 10, 2014, 23:01:
After that well apparently the developers add another stretch goal and laugh their way to the bank while smoking crack and loading hookers on their yaughts.

So the ability to spell defines one as a geek or nerd. Got it.

(And I'm not even a SC backer, but I can tell a troll when I smell one...)
 
Reply Quote Edit Delete Report
 
News Comments > Shaq-Fu: A Legend Reborn Plans
1. Re: Shaq-Fu: A Legend Reborn Plans Mar 6, 2014, 17:48 Eirikrautha
 
Oh, heeeeeeeeeeell no!  
Reply Quote Edit Delete Report
 
News Comments > Op Ed
10. Re: Op Ed Mar 4, 2014, 22:58 Eirikrautha
 
That's because his "Iron Laws" are made of brass. They're shiny, but fake. He admits as much when, in the article, he admits the study he's referencing doesn't take into account differences in quality. That's the ENTIRE market of AAA games on the PC and console. You can't afford to make CODs or Maddens or BFs or Titanfalls as FTP. Aside from license fees for sports games and marketing for the others, the cost of development alone is enormous. Which means that your minimum cost is not zero... it's the cost to make your game divided by the number of games sold. Since you don't know how many games you will sell, you have to guesstimate the number... which is why you can't afford to sell your game for nothing. There is no difference economically in price forcing between physical costs (like the disk) and development/marketing costs. Cheap games (*cough*CandyCrush*cough*) might be able to defer its costs and risk FTP. Titanfall can't.

So cheap and simple games (read "mobile games") can get away with FTP and DLC models. But either AAA games go away, or the cost drop will never be as extreme as he predicts...
 
Reply Quote Edit Delete Report
 
News Comments > Wasteland 2 Beta Update - More Backer Access
10. Re: Wasteland 2 Beta Update - More Backer Access Feb 25, 2014, 17:05 Eirikrautha
 
winston149 wrote on Feb 25, 2014, 11:34:
Original estimated delivery date was Oct. 2013. So not quite a year just yet.

You aren't paying to beta, you are paying for the game when it is finished. In ADDITION, you can have beta access, if you like. Personally, I am not participating in the beta test, because I want a fresh experience when it is done.

Incorrect. I already will get the game because I backed Torment (i.e. I have already PAID for the game through my tier). They are now asking me to pay for the beta. I'll wait for the finished game.
 
Reply Quote Edit Delete Report
 
663 Comments. 34 pages. Viewing page 22.
< Newer [ 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 ] Older >


footer

Blue's News logo