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User information for Eirikrautha

Real Name Eirikrautha   
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Nickname None given.
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Homepage http://
Signed On Apr 10, 2012, 20:31
Total Comments 511 (Apprentice)
User ID 57390
 
User comment history
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News Comments > Mass Effect: Andromeda Trailer
16. Re: Mass Effect: Andromeda Trailer Feb 18, 2017, 09:52 Eirikrautha
 
Drayth wrote on Feb 18, 2017, 00:22:
The Half Elf wrote on Feb 17, 2017, 23:24:
WHEN WILL THE REMOVE THE FUCKING SMILE OFF FEM-SHEP'S FACE? It's like she went to the Joan River Botox treatment center.

"Do you want to know how I got these scars?"

Dude, why so serious?
 
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News Comments > Evening Metaverse
11. Re: Evening Metaverse Feb 16, 2017, 17:46 Eirikrautha
 
Beamer wrote on Feb 16, 2017, 10:26:
No one is stopping him from making these jokes, but people are unwilling to keep doing business with him when he is likely to harm their other businesses more than he helps them.

Beamer inadvertently makes a good point (though the opposite of what he thinks it is). The problem here is a problem of perception... just not PewDiePie's. The key is the ratio between who won't buy because of PewDiePie to those who will. The fact is that no one that I have seen has any kind of numbers (that they are willing to share) about this ratio.

The issue today (unlike in the days of business past) is that every decision a company make results in internet butthurt. There is literally no announcement a company can make that won't result in some snowflake somewhere twitter-ranting. The risk-averse decrepit corpses running the vast majority of the gigantic corporations have no idea what "public" approbation actually is on modern social media.

Once upon a time, three dozen paper letters mailed in to a company represented three thousand other people who were angry but didn't have the motivation to write themselves. On twitter, every twit can babble about whatever whine that careens off of their empty heads, only to forget about it five minutes later. It costs nothing to complain, so more complaints are inevitable.

These companies seemingly have no idea what the actual effect of a social media storm actually is. Does it kill your business? Does it spawn the next Chik-Fil-A and double your business (until you fall out of the public eye)? Or is it a tempest in a teapot with no actual sales effect? I don't think they know. They are applying the old model to modern media. They are assuming that PewDiePie will hurt them, when no one who isn't already media savvy has any idea who he is. PewDiePie isn't the only idiot in this situation...
 
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News Comments > On Sale
5. Re: On Sale Feb 12, 2017, 11:48 Eirikrautha
 
Slashman wrote on Feb 12, 2017, 10:03:
Lord Tea wrote on Feb 12, 2017, 04:00:
Not recommended. Not even at this price point. RG is an endless grind.

You waste a lot of your time going from A to B, then looking for/collecting objects, repetitive dogfights, then going back from B to A (A being some space station, B is somewhere far away from that space station). Repeat this procedure 5-10 times and you have the cash to upgrade your MK-1 laser to a MK-2 laser that has slightly better stats and looks exactly the same.

Game saves automatically and only when docked at a station.

Enemies have unlimited ammo, you don't (and you will run out of missiles FAST).

New ships only come with more weapon slots, they look different but feel exactly the same.

BORING.

Oh look! Here comes the "I'm so cool because I disagree with everyone else and I know I'm right" guy. I'm amazed at how it doesn't take more than 4 posts for one of those to show up.
Except that's not what he said. He gave direct examples as to why he didn't like the game, along with information about the game's weaknesses. I'm glad I got this other perspective.

Oh, wait. I guess I should have been, "Oh, look! Here comes the 'I'm so cool because I didn't actually read the post I'm responding to and that means I can attack indiscriminately.' I'm NOT amazed that it takes 4 or fewer posts for one of those to show up..."
 
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News Comments > Into the Black
13. Re: Into the Black Feb 9, 2017, 22:15 Eirikrautha
 
Where's the trail? It's not the goddamn Iron Fist without the trail!!!!  
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News Comments > BioWare on Their New IP
12. Re: BioWare on Their New IP Feb 1, 2017, 16:07 Eirikrautha
 
dangerman77 wrote on Jan 31, 2017, 23:31:
...we’re creating a unique IP...

Hmm, tell me more...

that will bring players together in exciting new ways.

Oh fuck off.

This one will allow you to romance your pets, along with every sentient species in the galaxy (male, female, or one of the 47 other "genders"), several mechanical companions, and various parts of your environment. Show what a mature gamer you are through several passionate cutscenes dedicated to sex with your filing cabinet...
 
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News Comments > Galaxy of Pen & Paper Announced
9. Re: Galaxy of Pen & Paper Announced Jan 19, 2017, 22:00 Eirikrautha
 
Orogogus wrote on Jan 19, 2017, 19:13:
Cutter constantly bitches about prices in CDN, and people constantly assume he's talking about USD and he invariably tells them off for it.
Fixed that for you...
 
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News Comments > Call Of Cthulhu Trailer
13. Re: Call Of Cthulhu Trailer Jan 19, 2017, 21:36 Eirikrautha
 
CthulhuFan wrote on Jan 19, 2017, 18:19:
Tipsy McStagger wrote on Jan 19, 2017, 14:01:
Agent-Zero wrote on Jan 19, 2017, 12:05:
this looks good... getting a heavy "Undying" vibe from it

I loved and hated Undying, for it's time it was a scary game.

but I hate games where you have unkillable monsters and areas where you literally just had to run through because you had unkillable ghosts.

Wait, what? Lovecraftian horror is all about horrific things you have not a chance in hell of defeating. It is about your cosmic insignificance; you are like a bug to be crushed underfoot.

[Looks at poster's name]
Yep, name checks out...
 
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News Comments > Saturday Mobilization
5. Re: Saturday Mobilization Jan 14, 2017, 15:33 Eirikrautha
 
eRe4s3r wrote on Jan 14, 2017, 13:24:
ForgedReality wrote on Jan 14, 2017, 11:37:
You spell canceled like a brit!

Well color me British, so does the headline


colour, if you're British...
 
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News Comments > Gone Gold - Torment: Tides of Numenera
25. Re: Gone Gold - Torment: Tides of Numenera Jan 12, 2017, 17:09 Eirikrautha
 
MacLeod wrote on Jan 12, 2017, 13:08:
CJ_Parker wrote on Jan 12, 2017, 11:50:
Wasteland 2 CEs shipped months after the game came out. People who pledge for physical tiers are lowlife scum in inXile land and get treated as such. Remember how they excluded physical Torment CE backers from beta/early access at first, i.e. how people who pledged $40 for digital got in but people who pledged $100+ for physical got the finger of love?
Well, I got the message loud and clear. I have not backed (after TToN) and I will never back anything that is developed by these assholes ever again. IF my physical Torment CE ever gets here, I'll prolly just trash it right away so I won't have to endure the sight of a product made my total wankers.

Yes. That's how I really feel. Thanks for asking!

Wow... who pissed in your cornflakes this morning?

Yes. The WL2 physical rewards came after the digital release... They shipped standard editions the next month, and the CE took until December... they were pretty quick in letting everyone know that they had a delay and apologized for it. To top that off, the physical editions came with digital copies, so you could still play the game at launch. Geez. Drama queen much?

On a Cartesian graph of intelligence versus vocalization, CJ_Parker is buried in the corner of Quadrant II...
 
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News Comments > Windows 10 Update Breaks Multi-Monitor Support
8. Re: Windows 10 Update Breaks Multi-Monitor Support Jan 11, 2017, 21:08 Eirikrautha
 
Every so often, I wonder if I should just upgrade to Win 10 (there are still ways to get it free that aren't too shady). Then something like this happens, and I thank past me for not doing so.

I mean, if Microsoft wanted to screw up their public perception, I'm not sure what they could do more effectively...
 
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News Comments > etc., etc.
6. Re: etc., etc. Jan 10, 2017, 07:02 Eirikrautha
 
Slick wrote on Jan 10, 2017, 03:36:
also, that top 10 list is almost entirely indy titles, i guess that explains why he shits on 99% of AAA games

So Xcom2, Civ VI, Doom, Plants vs Zombies, and Battlefield Gothic are all indie titles? Who knew!

I'm sure you spent as much time listening to his rationales (though 83 minutes is a bit too verbose... com'on TB!) as you did counting (5/10 = "almost entirely"... must be the new math!). You can disagree with his reasons, but your ad hominem says more about you than it does him. About what I expect from a AAA shill, though...
 
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News Comments > World War II Online Coming to Steam
15. Re: World War II Online Coming to Steam Jan 8, 2017, 10:22 Eirikrautha
 
Played this game for a year or two when it came out. The key was population. When the server was light, you could spawn in and sit for an hour without seeing anyone. Boring as hell. But when a particular sector was hopping, the action was different than any other war sim I've ever played. From Opel rushes to tank duels, the game could be really fun. And as soon as the Axis won (since they did 9 times out of 10), they wiped the map and you started over.

My brother also bought the game, and he loved playing an 88. I'd spawn in, haul him to the front, then despawn and come back as a rifleman. He'd plink tanks and I'd slaughter the infantry trying to sneak up and kill him. I've honestly never had more fun playing a multiplayer shooter/sim. Ever!

In the end, though, as the meta-game with spawn limits and such kept you from spawning the stuff you wanted and the populations dwindled, it just wasn't as fun. Plus, like any multiplayer game, the more time you had to put in, the more fun you had. And I didn't have much of either anymore...
 
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News Comments > Steam Award Winners
8. Re: Steam Award Winners Dec 31, 2016, 15:06 Eirikrautha
 
Fion wrote on Dec 31, 2016, 13:53:
How does Witcher 3 not win Game Within A Game? I mean we're comparing tennis & golf mini-games with GWENT!

Primarily because I can't ever win a game of Ghent... EVER. So it can't be a game...
 
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News Comments > Op Ed
5. Re: Op Ed Dec 31, 2016, 15:04 Eirikrautha
 
See, this is the problem with interpretive lenses. Any particular lens might give a new perspective on a topic, but at the cost of filtering out other information.

So I'd don't have a problem with looking at female representation in games, just to see where things stand. If a programmer or producer wants to address that information in their game, more power to them.

The problem arises when people become so enamored with a lens (like feminism) that they forget that it is a lens, an imperfect view of the world. Then you get stupidity like this: a desperate attempt to find examples of your pet foibles in anything and everything. This is why most people not married to your lens look at your complaints as moronic... because you have to ignore so much contrary information in order to make everything fit into your lens...
 
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News Comments > Saturday Safety Dance
1. Re: No, Russia didn't hack Vermont's power grid. Dec 31, 2016, 14:56 Eirikrautha
 
Thank God the NYT, Facebook, Twitter, and WashPost are looking out for us by refusing to fall for fake news that happens to follow their desired narratives...

Oh, wait...
 
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News Comments > etc., etc.
12. Re: etc., etc. Dec 30, 2016, 11:12 Eirikrautha
 
Rule Number One of Fan Remakes: Don't announce the remake until it's done! Otherwise, you're just going to get C&Ded and all your hard work will go for naught.  
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News Comments > Star Citizen Engine Switch Follow-up
27. Re: Star Citizen Engine Switch Follow-up Dec 25, 2016, 21:04 Eirikrautha
 
RedEye9 wrote on Dec 25, 2016, 15:59:
favorite comment from phobos512
Here's the thing. Back in the day we'd have heard about this game as a sentence in a magazine article/interview ("working on something really neat," etc.). There would've been rumors for months to years and eventually a full page ad buy and then an article. And then it would've come out. Instead we follow the entire process every step of the way and we are enabled to know and criticize everything. It's a complete paradigm shift and it's hard because people are so damned impatient.

One other minor difference: you wouldn't have paid a cent before it came out either.

The publishers who funded the game would have been all up in CR's grill, with timed milestones, preview builds, constant updates, etc. But, CR already has your money, and he could declare tomorrow that the game was done as it is and you couldn't do a thing about it. There are fewer checks on CR now than there ever have been. Some people celebrate that. Some are terrified by it.
 
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News Comments > Star Citizen Video
82. Re: Star Citizen Video Dec 20, 2016, 19:50 Eirikrautha
 
theyarecomingforyou wrote on Dec 20, 2016, 15:02:
Nonsense. Look at the unified first-and-third person animations, for instance - the only game that tried that is Arma and that's a horrible game. CIG has managed to incorporate vision stabilisation into the mix to create a viewspace that is exactly as others see it, which is important for multiplayer. Then there's the multi-crew ships with independent physics grids, something that hasn't been seen in any other game. There's the scope of the universe, with 64bit precision being used to render at incredible distances with incredible accuracy. If you really think the game isn't cutting edge and groudbreaking then you're not being reasonable.

And every one of those things has been tried or achieved in other games (you even admit it with ARMA!). 64-bit precision is unique to SC? Seriously? You haven't addressed my question at all. Why is CR the guy who will be able to put all of these together for the first time?

theyarecomingforyou wrote on Dec 20, 2016, 15:02:
Nobody does. It's never been done before. It's like criticising JFK for trying to put a man on the moon by claiming nobody has ever done it before and nobody has been able to combine all the elements needed. No shit. Is your argument that developers should always play it safe and not bother to innovate?

Uhhh, ever heard of Blizzard? They've made careers out of combining the features of disparate games into a beautiful working whole. No one may have combined these particular features... and I wonder why?

No, my argument is that those who achieve generally have the skills or records that predict they will achieve. When you want someone to circumnavigate the Earth, you'll look for someone that has a history of managing long expeditions. If you're looking for someone to run a marathon, you look for someone that has run long races. NASA had a history of getting stuff done, which they built on. JFK didn't call up a model rocket club and put them in charge.

theyarecomingforyou wrote on Dec 20, 2016, 15:02:
Look, if you don't like the game then don't buy it. Chris Roberts isn't going to murder your first born if you don't. If you want to wait for it to be completed before deciding whether it's worth it then great - again, nobody is forcing you to buy it. What I don't understand is why so many people have an agenda to see the game fail.

So now we've finally got to the rhetorical dodges. You can't give me a reason why CR is the guy to make this advance, so you impugn my motives (in addition to hyperbolic strawmen). I'd love a game that brought space adventure/combat back into the mainstream. But every indication is that this isn't it. No matter what you say about me, it doesn't mean that you have established a single thing about CR capabilities and SC's feasibility...

This comment was edited on Dec 20, 2016, 20:56.
 
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News Comments > Star Citizen Video
78. Re: Star Citizen Video Dec 20, 2016, 13:12 Eirikrautha
 
RedEye9 wrote on Dec 20, 2016, 11:28:
Peeeling wrote on Dec 20, 2016, 11:10:
I don't think those who were sold on the hype deserve abuse. For the most part it's been very good hype. However I think apologists who try to gloss over the failure to deliver on promises, and who try to claim - AFAIK with zero industry experience - that this is typical AAA development are doing everyone a disservice at this point.
In the history of gaming there has never been an undertaking as large as this with such a big all encompassing scope.

Not to mention it has fairly open development with the community and is crowd funded.

Some. if not most, of this is uncharted territory.

Nope. Not one iota of it is "uncharted territory." Every single thing CR is promising has been done before. What he is promising is to do them all together at once. That's what makes him (and his defenders) fools. Because his entire argument is that he can do what no one else has been able to do because... reasons. And that's it! No "because" is forthcoming. No explanation how he is going to accomplish what everyone else in the history of gaming couldn't manage. What is the new technology? What is the new coding practice or development structure? What is the track record and evidence that he can do it? If John Carmack tells me he has come up with a method of rendering scenes with half the overhead I might believe him (if I don't think about "megatextures" too hard). He's got a track record.

But CR has no track record of technological innovation on this scale. He's got no track record of finding a way to combine all of the disparate features of different games into a seamless whole (*cough* Freelancer *cough*). He has no "magic bullet" to make any of his promises more possible than they were for any other developers. Hell, he doesn't even have EA/COD money (yet) to throw at the game. All he has is "trust me." All he has is "have faith."

This isn't a game. It's a damn cult...
 
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News Comments > Into the Black
17. Re: Into the Black Dec 20, 2016, 11:27 Eirikrautha
 
Agent-Zero wrote on Dec 20, 2016, 06:35:
jdreyer wrote on Dec 20, 2016, 01:39:
Also, I thought we got our modern-day Bladerunner. It's called "Westworld."

the original Westworld is from the early 70s

https://www.youtube.com/watch?v=LcL3eP0Hfy4

QFT! Allthumbsup
 
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511 Comments. 26 pages. Viewing page 1.
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