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User information for mellis

Real Name mellis   
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Nickname mellis
Email Concealed by request - Send Mail
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Homepage http://
Signed On Mar 19, 2012, 14:03
Total Comments 205 (Novice)
User ID 57372
 
User comment history
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News Comments > The Witcher Author Demands Additional Royalties
27. Re: The Witcher Author Demands Additional Royalties Oct 2, 2018, 16:16 mellis
 
NKD wrote on Oct 2, 2018, 14:10:
HoSpanky wrote on Oct 2, 2018, 14:02:
Man I hope the court is on CDPR’s side. “I see you signed this deal here.” “Yeah but that’s because I didn’t think it’d become big!” “So? YOU SIGNED THIS.”

To be fair, Polish copyright law technically allows for this kind of shit. If there is a gross disparity in the benefit one side is getting. Zero clue if that works in practice or not. You'd have to find a Polish lawyer somewhere on the Internet and we all know they are too drunk to find their PCs.

It's likely that any decision would be appealable at a European level, since Poland is part of the European Union and therefore supposedly abides by European Copyright directives.
 
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News Comments > Sunday Mobilization
19. Re: Sunday Mobilization Oct 1, 2018, 06:30 mellis
 
DangerDog wrote on Sep 30, 2018, 17:41:
We don't have AI yet, we have really fast decision tree processing.

this.
 
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News Comments > Evening Legal Briefs
6. Re: Evening Legal Briefs Sep 28, 2018, 06:30 mellis
 
Purportedly, this is what Elon Musk said in response to the $420 USD price per share for bringing Tesla private:

“According to Musk, he calculated the $420 price per share based on a 20% premium over that day’s closing share price because he thought 20% was a ‘standard premium’ in going-private transaction,” the SEC alleged in its suit. “This calculation resulted in a price of $419, and Musk stated that he rounded the price up to $420 because he had recently learned about the number’s significance in marijuana culture and thought his girlfriend ‘would find it funny, which admittedly is not a great reason to pick a price.’”

Like the source on reddit said; You can't make this shit up
 
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News Comments > Amnesia: Dark Descent Adding Hard Mode
1. Re: Amnesia: Dark Descent Adding Hard Mode Sep 21, 2018, 18:43 mellis
 
Wonder if it would be as scary without the music when the monsters are near. That - for me at least - was a big contributor to the fear factor, especially since you often couldn't actually tell where the monster until it was upon you.

Still, Dark Descent is a fantastic game especially with the story which unfolds through audio narration of progressively collected diary pages (if you play it, make sure to catch 'em all!)
 
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News Comments > Pillars of Eternity II: Deadfire Technical Support
4. Re: Pillars of Eternity II: Deadfire Technical Support Aug 6, 2018, 16:58 mellis
 
Creston wrote on Aug 6, 2018, 12:56:
I could live next door to your office and I wouldn't let you borrow my rig. How about you get the specs from someone who has the issue, and build one yourself? Or how about you fly your devs over to the guy's house and look at it there?

What a weird request.

Probably because it's not quite as simple as trying to clone someone's rig from what they say their configuration is. You've got any number of hardware revisions (CPU, GPU microcode increments) to contend with, let alone the software stack that sits atop.

At least they're bothering to try to fix the issue and not just bury the issue with an EA-style you've paid already sad face.

Besides, if you can find it in your heart to help them they're likely to stump up some worthwhile reward for you. You'd think that sort of concern for your customers in this day and age would be something to be lauded...
 
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News Comments > Into the Black
17. Re: Into the Black Jul 28, 2018, 09:17 mellis
 
Creston wrote on Jul 27, 2018, 20:27:
Please turn CGI Carrie Fisher into a transvestite. Or a prostitute! Turn C3PO into a pimp who sells teenage runaways on Coruscant. And R2 can be a drug dealer.

Lol! The only Star Wars movie since the original trilogy I'd actually pay to go and see

 
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News Comments > Facebook's Oculus Penalty Halved
5. Re: Facebook's Oculus Penalty Halved Jun 28, 2018, 12:22 mellis
 
VaranDragon wrote on Jun 28, 2018, 11:14:
The whole ruling should have been overturned.

From the article
Paul Grewal, Facebook vice president and deputy general counsel, said the court’s ruling “was a positive step toward a fair resolution, and we will be appealing the remaining claims.”

So it reads like Zenimax won't be getting anything any time soon...
 
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News Comments > Into the Black
6. Re: Into the Black Jun 20, 2018, 08:25 mellis
 
El Pit wrote on Jun 20, 2018, 01:03:
Let me guess: Stewart is lost and left a map behind with his whereabouts despite not wanting to be found. A young girl is totally untrained but the best captain of a ship ever and wants to find him so that he can teach her (although she already knows everything). When she finds him, he is a mad owner of a vineyard in France and refuses to teach her. Also, he wants the Starfleet to die. In the second episode of the first season he dies in a totally stupid and unnecessary way. THE END.

hahaha - the last Picard.
 
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News Comments > Gatherings & Competitions
2. Re: Gatherings & Competitions Apr 20, 2018, 15:33 mellis
 
jdreyer wrote on Apr 20, 2018, 14:24:
Reduce college student tuition via scholarship so they can... play more Fortnite.

It's a brave new world...
 
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News Comments > Unreal Engine Ray Tracing
12. Re: Unreal Engine Ray Tracing Mar 22, 2018, 15:11 mellis
 
MattyC wrote on Mar 22, 2018, 14:02:

Destructible terrain and environments... People just didn't really care there either.

That's probably because they've historically been quite limited because they're so computationally expensive to implement accurately (See the hacks that Megaton Rainfall went to for their city levels). Everything feels like polystyrene blocks thrown around.

It's all been cheap, clunky parlour tricks usually at the expensive of graphics and AI. Implemented with some semblance of accuracy, better physics and environmental destruction would convey a whole new level of depth to the environments. The inability to leave any mark on the game-scape reduces the immersion factor significantly. What's the point of the orbital laser if all it does it create a 2 meter temporary smudge on the tarmac?

Take GTA; firing an RPG in a city block in GTA actually yielded some structural damage rather than the current... burn texture. Cars with dynamic damage etc. This doesn't have to be applied to everything in the game, just enough to make the experience more dynamic and unpredictable while still maintaining at least the graphical fidelity levels we've reached so far.
 
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News Comments > Unreal Engine Ray Tracing
9. Re: Unreal Engine Ray Tracing Mar 22, 2018, 13:21 mellis
 
Long way off seeing anything like this in games considering that staged demo's like this are in no way indicative of all the other processing required to render a game (AI, Physics, Input, Network etc).

Coupled with the fact that even now - in 2018 - we still haven't got destructible terrain or realistic physics in any games (Red Faction 3 / Red Faction Guerilla are about as close as I can recall). Adding these features would go much further to immersing players than a few new rendering techniques which - quite frankly - can be faked quite well with consumer hardware we've currently got...
 
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News Comments > Out of the Blue
11. Re: Out of the Blue Mar 19, 2018, 14:20 mellis
 
SirKnight wrote on Mar 19, 2018, 13:21:

The crab is not scared, it's doing what crabs do. They fight. When an animal fights, it's not scared, it's high on adrenaline and will get it on until it's done.

Really? Seems the crab's actions are precisely described by the fight or flight response, which at its heart is fear and the overriding motivation to survive.
 
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News Comments > Get Amnesia Collection Free on Steam
9. Re: Get Amnesia Collection Free on Steam Mar 9, 2018, 18:22 mellis
 
Amnesia: The Dark Descent is fantastic - make sure you pick up all the diary entries since they really complete the Lovecraftian story and have some solidly immersive voice-over acting to boot.  
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News Comments > Into the Black
2. Re: Into the Black Mar 8, 2018, 18:55 mellis
 
Grossly overrated series, especially the ending which was terrible (5 minutes of 'Meadow' trying to parallel park?!?). The Shield on the other-hand was a master class, with the penultimate episode and the finale still being one of the most memorable - and brutal - endings I've ever come across.  
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News Comments > Build-Engine Ion Maiden from 3D Realms Early Access
8. Re: Skyrim Creation Club Launches with Survival Mode Mar 1, 2018, 08:49 mellis
 
It was all going great until she opened her mouth  
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News Comments > More on Controlling Star Control
2. Re: More on Controlling Star Control Feb 24, 2018, 14:40 mellis
 
Hope Stardock wins this  
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News Comments > Star Citizen Website Relaunches, Offers New Trailer
17. Re: Star Citizen Website Relaunches, Offers New Trailer Jan 26, 2018, 16:34 mellis
 
I never get the hate over this title. What they're trying to achieve and what they have achieved is such a feat of computer engineering that it's frankly mind blowing from a technical perspective.

If they put Star Citizen out half baked, it'll tank and everyone can say I told you so, but then what? It'll pretty much be the end of any hope of an esoteric or original idea getting triple A funding independent of a major publishing house.

If however they take their time (as such an undertaking demands), there's a strong chance they'll create GTA in space (albeit without the hookers probably...maybe a stretch goal), and it will be beneficial for the entire industry especially those who have a great idea but just can't get it funded because it's missing the obligatory lootboxes, world-war-2-in-space, gender fluid characters or whatever else the cookie-cutter publishing trapper-keeper's demand.

Frankly, even if you hate Star Citizen and/or Chris Roberts - if they succeed it'll be good for the indie gaming industry as a whole and that can't be a bad thing...
 
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News Comments > Star Citizen Alpha 3.1 in March
33. Re: Star Citizen Alpha 3.1 in March Jan 6, 2018, 22:08 mellis
 
sir wrote on Jan 6, 2018, 16:24:
In a crowd funded galaxy, not too far away...

Roberts: Lord Vader. This is an unexpected pleasure. We are honored by your presence.
Darth Vader: You may dispense with the pleasantries, Wing Commander. I am here to put you back on schedule.
Roberts: I assure you, Lord Vader, my men are working as fast they can.
Vader: Perhaps I can find new ways to motivate them.
Roberts: I tell you that this Star Citizen will be operational as planned.
Vader: The Emperor does not share your optimistic appraisal of the situation.
Roberts: But he asks the impossible. I need more Space Hookers.
Vader: Then perhaps you can tell him when he arrives.
Roberts: [alarmed] The Emperor's coming here?
Vader: That is correct, Wing Commander, and he is most displeased with your apparent lack of progress.
Roberts: We shall double our efforts. And our pay.
Vader: I hope so, Wing Commander, for your sake. The Emperor is not as gullible as I am.

Even with the paraphrasing, the dialog is an excerpt of why the original Star Wars were so fantastic and all the new ones (including EP I, II, III), shite.
 
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News Comments > Morning Interviews
2. Re: Morning Interviews Dec 27, 2017, 17:17 mellis
 
but I don't think they'll allow for anything creative like a KOTOR game, just too risky.

That's why Star Wars is as successful a brand as it is though.
It's like they've completely forgotten the contribution of somewhat dark, adult orientated story-lines with compelling narratives that engrossed people in the franchise (Not EP I, II , II obviously).

The stuff Disney turns out is just formulaic dreck of the worst kind. But as Mark Hamill so astutely noted; Hollywood doesn't care about a good story, only about the money and by that metric they're great movies.

Real shame.
 
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News Comments > Morning Metaverse
8. Re: Morning Metaverse Dec 19, 2017, 14:44 mellis
 
eRe4s3r wrote on Dec 19, 2017, 12:10:
Basically, total garbage. Nothing beats Winamp 5.666

Amen.
 
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205 Comments. 11 pages. Viewing page 1.
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