Suppa7 wrote on May 6, 2016, 16:47:Yifes wrote on May 6, 2016, 15:06:
Another dumbass analysis. Name one multiplayer FPS from the 90s that had melee tanks with AOE shields, Pudge hooks, time rewinds, ultimates etc. If Suppa was talking about cars he'd think he's seen it all after the invention of the model T.
There was all sorts of crazy shit in the mod community if you ever played anything besides bog standard games you'd know that. You come off as another retard. Overwatch is the ultimate newbie game. Everything you mentioned makes it sound cool but doesn't mean shit because the game is so console-ized. AKA 1 weapon carry limits, infinite ammo, instant kill ultimates. That screams "newbie game" in a nutshell.
Your comparison is not an apt one, what about overwatch is new in terms of fps games? Not anything. No level editors, forced online matchmaking, drm, oh and a full price tag. It screams that the people that love it are part of the retard set. If overwatch was the 2nd coming it'd be able to be modded and not just another tf2+ moba clone hybrid. I swear the love for moba's/always online/f2p has just gotten out of control. You are not part of my generation, or if you were you were part of the stupid half feeding mmo scamware of the 90's that lead to drm/steam and having our rights taken away as gamers.
20 years from 1995 gaming has gone backwards in time, locking down everything on the other side of the internet and trying to turn games into broadcast tv with no level editors, buying skins for a game you'd never own and a game totally controlled to drip feed content to retarded mouthbreathers like you.
CJ_Parker wrote on Nov 30, 2015, 22:38:Steele Johnson wrote on Nov 30, 2015, 21:42:
it's almost 2016 and online FPS devs are still struggling with # of players? Every 3d game wihether it be pve or pvp should have no problem supporting hundreds of npc and pcs with very minimal lag. the tech has been there for years now so use it!
What "tech has been there for years" to eliminate lag? Gaming is a global affair. Publishers can't really choose their audience and they can't economically offer servers for every single geographical region.
So you end up with broadband people physically close to the game servers who ping in at <20ms and then you have some maggot from Bumfuck, OH on LTE pinging in at 250+ms.
Due to the complexity of modern game engines, the advancements in 3D tech have actually had a detrimental effect as you can see by the lower player numbers than a decade ago because there is much more data that needs to be processed, checked and updated in "real-time"... well, or as close as you can get to that with the 200ms maggot.
This is not an issue of CPU/GPU processing power at all but an issue of not being able to predict latency. You need to get data from A to B and back to A while also calculating what C, D, E, F, G... and so on are doing at the same time.
This is a physical limitation of online. There is no tech to work around those limitations except hooking up every single gamer home with fibre but even then there'd still be limits to what you can do.
DangerDog wrote on Feb 20, 2014, 14:03:
[...]" the whole thing is setup to be a game that you consume rather than something you need to turn into your second job or need to agonize over to master ".
Beamer wrote on Feb 20, 2014, 14:08:Glykon wrote on Feb 20, 2014, 13:58:
If you are not 15 years old you are definitely payed by EA.
If you say that a mech shooter should move like any sprinting man, that having tiny maps is good and that is wonderful idea to get a reward when you kill some ppl ( as if geting a BFG wasnt..)and the lack of depth (no hiding, no camping...too tinny maps for some flanking,too low no of ppl that makes strategy/tactic nonexistent...)its good then go play it. But better try play some Quake1 or even 128 players matches of Delta Force that we already had like 20 years ago and youll see what a good shooter really is.
Ah ofc there are some decent newer good ones but lately cause of the idiot console kids they make them way too easy and with too few ppl to be any real challenge![]()
Number of typos and misspellings: at least 4.
Yet still calls others "idiot console kids."
Wow a fcking wiseguy playing grammar police, dont think Ive seen many here