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User information for Curtis Turner

Real Name Curtis Turner   
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Nickname AlexSledge
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Jan 27, 2012, 07:09
Total Comments 47 (Suspect)
User ID 57315
 
User comment history
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News Comments > Blizzard's Battle.net Brand Returns
6. Re: Blizzard's Battle.net Brand Returns Aug 15, 2017, 11:53 AlexSledge
 
I am mildly curious which other "battle.net"s Blizzard is attempting to distance themselves from by sticking the name out front there. Anyone who doesn't know Blizzard == Battle.net doesn't play Blizzard games, and doesn't care.  
I should be coding.
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News Comments > Steam Trading Card Changes
4. Re: Steam Trading Card Changes May 17, 2017, 09:53 AlexSledge
 
All this will do is have the offenders farm time in games... automation FTW?

However, I think a human final stage check should be involved.... if there's 50 crap versions of the new crap game already on steam, manually veto & block it from being considered any futher for greenlight.

 
I should be coding.
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News Comments > Ghost Recon Wildlands Beta Next Week
15. Re: Ghost Recon Wildlands Beta Next Week Jan 26, 2017, 08:48 AlexSledge
 
I think I'll echo the consensus that third person shooters are garbage, and mourn the bastardization of another once great franchise, while tempering that with the fact that it's probably a pretty decent social platform that's been gamified with a military sheen for those that find enjoyment in those sort of things. Rockstar has been successful with their social crime platform in GTA Online, though I expect the Ghost Recon universe will appeal far less to the female audience than GTA.

Being a bad Ghost Recon game doesn't necessarily make it a bad game in and of itself - though Ubi shouldn't think they've got a mega hit on their hand, that's quite unrealistic from what I see so far.

Maybe fans of hardcore shooters will see a sequal to SWAT 4 that's still worth purchasing.
 
I should be coding.
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News Comments > Space Hulk: Deathwing Takes Flight
4. Re: Space Hulk: Deathwing Takes Flight Dec 14, 2016, 21:54 AlexSledge
 
I am enjoying it, and am glad I spent the money. I've been a fan of Space Hulk for multiple decades, and am impressed with the visuals and gameplay of Deathwing. It has area for improvement in UI, some loading times, and other miscellany, but the core play itself feels Space Hulk.

Will be interesting to see if this dev team has the chops to make it a polished title over the next few patches.
 
I should be coding.
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News Comments > Deus Ex: Mankind Divided Trailer
26. Re: Deus Ex: Mankind Divided Trailer Aug 20, 2016, 11:39 AlexSledge
 
I'm not sure Jared Leto is the perfect casting for the movie, but I feel like it's not far off the mark.  
I should be coding.
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News Comments > Out of the Blue
39. Re: Out of the Blue Jul 6, 2016, 18:45 AlexSledge
 
As an ancient lurker, around well long enough to remember the golden ages with grumpy old gamer, happy puppy, and other long fallen gaming sites, I give you a resounding well done Blue. While it's my gaming addiction which will keep me here until I die, it is you and the other great folks that lend you a hand that make it more than worth coming to.  
I should be coding.
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News Comments > Fallout 4: Automatron Released; Survival Revamp Beta Next Week
5. Re: Fallout 4: Automatron Released; Survival Revamp Beta Next Week Mar 24, 2016, 00:56 AlexSledge
 
Having been in a bit of a Fallout 4 binge, I didn't see any of the news about a DLC release until well after I was deep into the mechanic line. It was nice that it seamlessly appeared in game for me at a time when I still had a fair amount of the map to explore, was 35ish, and shortly after an interaction with Travis in the wilds while wandering toward the next point of interest. Apparently it added some interesting kit and such but as far as I could tell it was there at game launch (having read the news, I know now it wasn't). I played with the robo-crafting a bit before I knew it was primarily for creating companions (though why you'd create more than one, and not simply swap out mods I don't have an answer to). Glad I grabbed it with the season pass back when.  
I should be coding.
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News Comments > Into the Black
2. Re: Into the Black Mar 11, 2016, 20:46 AlexSledge
 
Cutter wrote on Mar 11, 2016, 19:36:
Now, if she could just convince him to stop...
...making movies.

All fixed.
 
I should be coding.
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News Comments > Shadwen Demo; Playing Lowers Game's Price
6. Re: Shadwen Demo; Playing Lowers Game's Price Feb 25, 2016, 11:59 AlexSledge
 
This isn't really a stealth game, but a stop motion puzzler similar to Braid, only in 3D wrapped in the illusion of a stealth game. Anyone looking for a true Thief sequel will need to continue their wait.  
I should be coding.
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News Comments > Morning Safety Dance
2. Re: Morning Safety Dance Feb 22, 2016, 11:05 AlexSledge
 
Additionally, the chips are retardedly slow - takes a factor of ten longer at least to process my sale. Bad technology being used by poorly run companies.  
I should be coding.
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News Comments > Sunday Safety Dance
3. Re: Sunday Safety Dance Dec 27, 2015, 22:56 AlexSledge
 
Pop your chip card in the microwave for 3 seconds, then tell the clerks at the stores it's broken and make them manually enter the card information. Takes just as long, or longer, but lets the card companies know you're not going to accept any tech they want to foist on you.

Fight the power!

;D
 
I should be coding.
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News Comments > Evening Mobilization
5. Re: Evening Mobilization Dec 1, 2015, 21:26 AlexSledge
 
I'm certainly not the only one, but I haven't wanted to wear a watch since I was in grade school. The big Timex of the time were too dang clunky to have on while using the keyboards, and who the heck needs a clock when they have games to be playing?

I certainly haven't had the desire for a watch since I've grown up - every screen I look at, everywhere I go, already tells me the time, from the microwave to the computer - keep yer watches. Or maybe... We don't need no stinkin' watches!

Might explain why I think Dick Tracy is dumb crap also, ugh.
 
I should be coding.
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News Comments > Dying Light Season Pass Price Hike Plans
4. Re: Dying Light Season Pass Price Hike Plans Nov 25, 2015, 22:42 AlexSledge
 
If you want the lower price you can also wait 6 months or so, and it will be on sale again, likely for less than it's currently going for.  
I should be coding.
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News Comments > Rainbow Six Siege Season Pass Details
3. Re: Rainbow Six Siege Season Pass Details Nov 13, 2015, 07:48 AlexSledge
 
The series went to garbage with Rainbow Six 3, and the contents of this season pass seem to indicate that the folks at Red Storm want very very different things out of a hard core realistic military shooter than I do.

When did all the military shooters turn into Barbie for Boys?
 
I should be coding.
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News Comments > BATTLETECH Hits PvP Stretch Goal
26. Re: BATTLETECH Hits PvP Stretch Goal Nov 2, 2015, 17:06 AlexSledge
 
So as to turn based multiplayer - the only way it really works is if the turns are timed, but we don't have those details, so I'll wait and see. There are many folks who multitask their gaming, turn based fits nicely for that.

The multiplayer feature is interesting, but pure PvP arena style battles don't have much appeal for me because I played MUSE/MUSH/MOOs in the early '90s where we'd be up at 3AM making resource runs in trucks defended only by a limping locust because we needed the materials to get our other mechs back online, or we'd stuble across a dropship incursion from one of the other houses and have to put in a call to arms to wake folks up at home and in their dorm rooms to take it out. Five team 24/7 turn based planetary conquest, nothing has compared since.

Though at the end, any Battletech that isn't MWO I consider a win. MWO was acceptable early on, but they've apparently drank from the same goblet as Games Workshop and appear to treasure their creation far ore than I do in a monetary sense.
 
I should be coding.
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News Comments > Warhammer: The End Times Vermintide Released
2. Re: Warhammer: The End Times Vermintide Released Oct 24, 2015, 00:35 AlexSledge
 
For a small indie studio, they certainly have shown what kind of great things can be done by standing on the shoulders of giants.

Worth every penny.
 
I should be coding.
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News Comments > PAYDAY 2 Microtransactions
22. Re: PAYDAY 2 Microtransactions Oct 16, 2015, 17:06 AlexSledge
 
Someone figured out Barbie for boys was a thing, and a way to make money from it. Good for them.

That aside it's a pretty decent team coop shooter.
 
I should be coding.
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News Comments > Out of the Blue
25. Re: Out of the Blue Oct 9, 2015, 16:04 AlexSledge
 
Happy to be a mostly lurker for nearly two decades! Here's to another almost two decades!  
I should be coding.
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News Comments > Morning Metaverse
19. Re: Morning Metaverse Oct 6, 2015, 21:51 AlexSledge
 
Pretty simple. Advertisements are Evil. AdBlockers are the enemy of Advertisers, therefore any enemy of my enemy is my friend. AdBlockers are therefor good.

Ideally in place at a border gateway to prevent the advertisers net traffic from even reaching your local node.
 
I should be coding.
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News Comments > Evening Tech Bits
30. Re: Evening Tech Bits Aug 5, 2015, 17:56 AlexSledge
 
I'm trying to grasp how a product which is an unsafe upgrade target for anyone due to the sweeping privacy and back door issues with Windows 10 somehow can be made "safe" for gamers by not having horrid performance.  
I should be coding.
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47 Comments. 3 pages. Viewing page 1.
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