Jonjonz wrote on Jul 8, 2020, 06:22:I'm gonna go with you didn't read the piece. And if you did and you still feel this way, you need to learn some empathy.
This has to be the most inane, naive, sophomoric Op Ed ever posted here.
Yea just what we need, another Great Leap Forward, or equivalent of the the Russian Marxist revolution. Burn everything down and lynch anyone anonymously accused.
Burrito of Peace wrote on Jul 8, 2020, 13:13:I had been thinking of buying Hellblade: Senua's Sacrifice, and after reading some Steam reviews, checked out gameplay footage from YouTube, and it's the same thing - between long linear corridor exploration periods, mash attack and dodge buttons during combat periods, then return to linear corridor exploration. It's like the Doom Clones from the 90s all over again, been there, done that.
Watched it and...meh. Damage sponge boss with circle, attack, fade, repeat.
The game mechanics are beyond stale at this point.
Ahumado wrote on Jul 6, 2020, 16:30:
SW 2 was trash. SW 1 was great and there was nothing you know what about it
HorrorScope wrote on Jun 26, 2020, 10:46:Mordhaus wrote on Jun 25, 2020, 20:04:
It's the nature of people to pick sides.
And it's learning and intelligence to break past that. I still have some real beef with EGS. Love Steam overall, but EGS no doubt is the one bringing the most value to the buyer between those two currently. Steam reads the room though and is adjusting. EGS as we know is simply buying market share, which most of the time if perfectly legal if one likes it or not. I think I have every major launcher installed, I picked the side of choice, I picked the side that it isn't that hard to do. I'm just starting to look at GOG Galaxy and some 3rd Party Apps of possible one Front that sucks them all in.
jacobvandy wrote on Jun 16, 2020, 22:54:I spent a few hours last night digging around, and yes, there are a heck of a lot of indie sidescrollers and platformers that will release in obscurity. I saw one that was a straight up rip-off of Limbo/Inside. Plenty of Celeste-inspired quick death platformers. Lots and lots of sidescrolling hack-and-slash games.
Like the over-excited senior shouted at Bob Barker, that's too much!
So I glanced through the featured games, installed some demos that piqued my interest, finally got to the list of most popular ones at the bottom... Turns out I should have just skipped to there, since I had queued up about half of those and nothing else. Does anyone really go digging through the whole 900? Seems to me like 95% of these festival games will just wallow in obscurity the same way 95% of the overall Steam catalog does. The cream rises to the top, and that's good enough for myself and anyone I talk to about it.
theglaze wrote on May 26, 2020, 11:18:jacobvandy wrote on May 26, 2020, 10:35:
Because in-home and remote co-op have nothing to do with a cloud, unless you want to consider your own PC to be the "cloud." You are running those games locally and using your own network or internet connection to serve the stream to your other devices or your friend(s). The point of cloud gaming is that you do not download and run the software yourself.
Yes, that is the definition of 'cloud gaming'; there are various use cases for 'remote gaming' and I find it strange that Steam is leaving a gap over the more logical next feature to offer:
- Offered free by Steam: In-home streaming from gaming computer to other device on the same network
- Offered free by Steam: Remote co-op streaming via Steam from gaming computer to other devices on different network
- Not offered by Steam: Remote streaming from gaming computer to other device on different network
- Rumoured to be offered by Steam/NVIDIA: Cloud streaming to other device on any network
The rumoured cloud gaming is a stark departure from Steam's traditional business model, payment structure, and general way of doing things. Maybe Steam just wants to monopolize cloud gaming before any of their competitors figure it out...
Beamer wrote on Apr 23, 2020, 14:31:theglaze wrote on Apr 23, 2020, 13:44:
I felt daunted with XCOM 2, just too grand in depth and length with key gameplay elements outside of combat.
It's as if XCOM Chimera Squad was created for me. Thank you Firaxis/2K!
Me: what does he mean, too grand in length?!
Also me: 250+ hours spent in game
I think I did 4 playthroughs. Maybe 6. So yeah, it's a lot and a real commitment.
ColoradoHoudini wrote on Apr 14, 2020, 11:21:
.......It's riddled with non-Americans, underaged people, and very strange accounts parroting the same messages over and over........
Cram wrote on Mar 25, 2020, 14:09:
Neat. If it plays pretty similar to a Demon Hunter, which it looks like it does, might pick this game up.
Can't say I cared much for Torchlight 2, found no replay-ability in that one at all, but still the price was right. Torchlight 1 was great & Uelmans soundtrack was on par if not better then his work on the Diablo series. Got eyes on this one.
Fion wrote on Mar 12, 2020, 12:59:
Yea she's either talking about cyberpunk (which was in preliminary development at the time) or she's talking about the real world. I'm really hoping that if it was the former, we get a Ciri cameo in Cyberpunk 2077.
Either way it was pretty cool, and funny when Geralt is like 'you're full of shit.'
jacobvandy wrote on Mar 2, 2020, 13:47:jdreyer wrote on Mar 2, 2020, 12:55:maddog wrote on Mar 2, 2020, 12:28:
I find this interesting. I signed up for the free version of GFNow and have yet to try it but from what I understand, they are just streaming your games that you already own. Why would they need permission from the devs? Seems like more a courtesy than anything. Someone in that tweet thread indicated that the Shadow PC gaming service is doing the same thing.
Never the less, seems like decision is not going the way the dev wished it would. He is getting pretty hammered.
Yeah, I don't get this either. It's a client, it plays your games, it's just hosted in the cloud. Maybe there's something more to it that requires permission.
It comes down to the software licensing agreement, what they say you're allowed to do with that game you bought. But it's probably a grey area right now, with most publishers not even considering before that a service like this would come along. So while they likely don't forbid streaming the game from a remote computer you don't own or even have direct access to, they likely don't expressly allow it, either. You can bet on that point being clarified in future ToS and EULAs. Until then, NVIDIA is just playing it safe and respecting each individual game maker's wishes.