I can see it now..
"Play Star Citizen the way it was meant to be played!
-RSS Signature Series PC, Octo-core CPU, free sticker of RSS! (get at least 27fps on Ultra settings)
-Liquid cooled (did someone say Koolaid?)
-2, 24in 4k LCD monitors (eloquently decorated with RSS logo's)
-Oculus Rift consumer edition (with 500 free Facebook credits)
-*Thrustmaster HOTAS flight controls
*everything you need to depart your dock in style (or hit the refueling/supply structure like Chris Roberts did)
-1 year subscription to Star Citizen (to be used when the game is done, 2016-2017)
-Razor mouse & keyboard (signed by RSS janitors)
-Turtle Beach Headset (signed by RSS food catering service)
+ Only $4999.00, supplies are limited"
..I have hope for SC, but remain a realist. When done, this game will require an expensive PC setup to run a decent frame rate and a massive amount of HD space. Also, the CryEngine is not known for very expansive environments so I'm very suspicious is how RSS will pull it off (planet exploration will be minimal at most). Otherwise the game will load annoyingly every few moments for new zones.
Further, in the video game play it seems the ship damage was turned off after Roberts crashed into the platform. There's obviously a console code to turn off ship damage. That code will be most sought after by hackers, i imagine.
Will be a long wait, but i shall remain patient. Space Engineers is my go to space game at the moment. Can say it's better than anything RSS has created, so far.
Edit: RSS needs to hire the devs of Space Engineers or merge the two studios. That is how the mining aspect should be done in Star Citizen. There's just no other way! Brilliant stuff This comment was edited on Apr 12, 2014, 09:53.
"This is more than anyone can bear, but we will persevere." -Vort