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Real Name Korrd   
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Nickname Korrd
Email Concealed by request
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Homepage None given.
Signed On December 3, 2011
Supporter -
Total Comments 47 (Suspect)
User ID 57257
 
User comment history
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News Comments > Ghost Recon Breakpoint Free Trial and Friend Pass

4. Re: Ghost Recon Breakpoint Free Trial and Friend Pass Mar 31, 2020, 01:43 Korrd
 
I started playing for the first time when the immersion patch went live. From what I understand about their loot-shooter, gear score mechanics, immersion is much closer to what I'd expect from a Ghost Recon game, but I still find it really lacking.

The story thus far is interesting, but the world just feels empty. Bad guys are in no short supply, sure, but gone are almost all the civilians from Wildlands; no peaceful towns, people walking along the roadside, and the only vehicles you see on the road are hostile, who now immediately identify you as an enemy even when you're driving calmly in one of their own cars. All subtlety and depth seems to have been stripped.

Game mechanics are oddly clunky. Hopping on a ladder causes your character to look to the side momentarily before you're given control and allowed to climb. Sliding down a ladder requires you to hold control for a duration before you start to slide, instead of just sliding if you're holding control. You can't shimmy back from a ledge while lying prone because your character turns all the way around instead. Gunplay at least remains pretty satisfying compared to Wildlands, but I think that's mostly because they didn't really change anything.

About the only real improvement that comes to mind is in character animation--facial features and mannerisms--but even there the cracks have begun to show with poor lip-syncing and awkward pauses and bad dialog. And sweet holy hell, the repetition in non-story NPC dialog is so annoying. If you stand near NPCs for 30 seconds (changing gear or settings) you'll hear the same 2-3 voice lines repeated several times. They just don't shut up, even when they're alone.

All in all, it's an inferior product to Wildlands. Where I wish they'd retooled the game for a more hardcore route, they seem to have gone the opposite direction. Immersion is a step in the right direction, but I think the game itself is fundamentally flawed and will never live up as a sequel.
 
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News Comments > More on 3D Realms' Aliens Game

3. Re: More on 3D Realms' Aliens Game Mar 16, 2020, 14:49 Korrd
 
It seems like this would have been a game quite similar to GTFO. Colonial Marines was a buggy mess, but I still enjoyed playing with friends and I'd have welcomed another foray into the universe. Too bad.  
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News Comments > 25 Year-old Master of Magic Gets DLC

5. Feb 27, 2020, 16:06 Korrd
 
MoM remains one of my favorite games to fire up from time to time. It's still a pretty solid game even now. I'll have to give this a try.  
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News Comments > Gatherings & Competitions

8. Re: Gatherings & Competitions Feb 16, 2020, 12:22 Korrd
 
Cutter wrote on Feb 15, 2020, 17:48:
I can imagine when CR walks out it'll be like the scene in Conan the Barbarian where Thusla Doom appears and all his worshippers say "Dooooooom".
Must be comforting to imagine all those you disagree with as mindless fanatics.

Although I suppose I'm guilty of that myself but not with people who like games. For me it's Republicans.
 
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News Comments > Evening Screenshots

2. Re: Evening Screenshots Feb 13, 2020, 22:47 Korrd
 
I dunno. It looks pretty impressive to me. I'm planning to force my pilot brother to teach me to fly once it releases. Devilish  
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News Comments > Morning Interviews

3. Re: Morning Interviews Feb 13, 2020, 13:34 Korrd
 
“We started on Steam and we had all those open alphas on Steam for months and months and months, playing with the community which grew and grew and grew on Steam,” [...] “So we didn’t really anticipate [the negative reaction]..."
Really? You didn't? You built a community on Steam and then abandoned it and you didn't expect that would piss people off? Cutter's right that they should just be honest that this was a money grab, but maybe also don't claim to be such a pitifully naive dumbass while you do so.

I'll only pick this up once it's heavily discounted or bundled.

This comment was edited on Feb 13, 2020, 22:55.
 
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News Comments > Morning Mobilization

1. Re: Morning Mobilization Jan 20, 2020, 12:20 Korrd
 
In related news, apparently TomTom still exists.  
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News Comments > CIG's Star Citizen Rebuttal to Crytek

18. Re: CIG's Star Citizen Rebuttal to Crytek Jan 20, 2020, 12:16 Korrd
 
The Pyro wrote on Jan 20, 2020, 09:51:
The GLA specifically mentions Squadon 42 as a feature, but if CIG breaks it off into a standalone game with its own client interface then that does indeed look like a violation of the agreement.
Does it? From the second line of the GLA (page 7):
WHEREAS Licensee desires to use, and Crytek desires to grant the license to use, the "CryEngine" for the game currently entitled "Space Citizen" and its related space fighter game "Squadron 42," together hereafter the "Game"...
That seems unambiguous to me and I see nothing in the GLA or its amendments that alters the context of the statement. The court would seem to agree, given that its essentially called BS on each of Crytek's claims. I suspect that's the real reason Crytek wants to dismiss, but are doing so under the guise of ripeness to try and avoid financial liability from bringing a frivolous lawsuit.
 
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News Comments > Joe Biden on CDA and Video Games

14. Re: Job Biden on CDA and Video Games Jan 18, 2020, 04:43 Korrd
 
SirKnight wrote on Jan 18, 2020, 01:17:
The bullshit they are blaming on Trump is what Biden did!
wut.
 
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News Comments > etc.

9. Re: Dev says game started selling 400% better on Steam after releasing torrent Jan 14, 2020, 17:35 Korrd
 
Simon Says wrote on Jan 14, 2020, 14:54:
Numerous studies have been conducted on this subject, consensus was overwhelming, personal copies, of any game, no matter it's popularity, translated to more sales
Google failed to yield useful results, so if you have links to those studies or the proposed consensus I'd very much like to see them. I don't want to just pile on, but it does seem a quite dubious claim; I rather suspect that whatever the benefits--even if consistent and reliable--for indie games, it wouldn't translate well at all to AAA games for a variety of reasons.
 
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News Comments > Star Citizen Increased Player Count Experiment

53. Re: Star Citizen Increased Player Count Experiment Jan 12, 2020, 16:32 Korrd
 
NasWulf wrote on Jan 12, 2020, 09:46:
Drayth wrote on Jan 11, 2020, 13:14:
SC is no where near a product ready for retail.
Neither was Fallout 76 nor Ghost Recon breakpoint, nor Anthem, and they are considered retail finished.

NasWulf wrote on Jan 12, 2020, 09:46:
jdreyer wrote on Jan 12, 2020, 04:06:
"Finished" means that they've developed, tested, and deployed a defined scope. WoW launched with a defined scope, and they added to it later.
I don't consider WoW finished.

Then your argument is entirely subjective. If we each get to define what finished means, it becomes meaningless. The developer/publisher determines when a product reaches a state suitable for mass consumption and officially launches the product. It doesn't matter that it may not be up to consumers' standards because it lacks content or is faulty in some way; they chose to release it and that's when pre-release development of the base product ends and post-release support begins, even if that includes delopment of additional content. If I release an app and a year later release an update or bug fix, does that mean my initial release was unfinished? If it does, then that applies to practically every piece of software released in the past 20+ years and claiming that SC different because CIG plans to continue adding to it after release is disingenuous at best.
 
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News Comments > Morning Metaverse

21. Re: Morning Metaverse Jan 10, 2020, 00:20 Korrd
 
Ozmodan wrote on Jan 9, 2020, 16:46:
I have friends who are staunch conservatives and others that are the complete opposite, funny how they mostly want the same thing. Shame we can't have better discourse in this country without all the finger-pointing.
I think if you break subjects down to their most basic foundations you'll find people on both sides a lot more reasonable. It's when we resort to demonizing people on the other side and relying on talking points that things go to shit.
 
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News Comments > Star Citizen Increased Player Count Experiment

41. Re: Star Citizen Increased Player Count Experiment Jan 9, 2020, 23:54 Korrd
 
clint wrote on Jan 9, 2020, 16:26:
Im assuming this is the cap per instance.
Yep. And while I'm hopeful this is just the first increase of many to come in the near future, I won't feel like it's a terribly meaningful change until they implement server meshing and we can do away with the notion of individual instances altogether. Granted, most MMOs today rely heavily on instancing, but in what's supposed to be a living universe only seeing a couple other players at any given time makes it feel pretty damn empty.

Burrito of Peace wrote on Jan 9, 2020, 20:25:
Hadn't played since alpha 2.1.something or other. Fired it up, did all the updates....and it's not bad for what it is. It certainly wasn't the lagfest I remember from the last time I played it.
It's definitely a lot better; client-side OCS alone doubled framerates back when they implemented it. Still, character movement remains janky, tick rate is crazy low, and the last time I popped in (3.4, I think), I was still getting stuck on ladders and other ship geometry. It's come a long way, but they've still got a lot to do.

 
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News Comments > Into the Black

7. Re: Into the Black Jan 9, 2020, 23:39 Korrd
 
Cutter wrote on Jan 9, 2020, 20:28:
You can never go home again. I doubt they can recapture the magic. And besides, post-Serenity? Wash is a very dead leaf on the wind.
I agree that losing Wash left me gutted and continuing immediately from that point wouldn't have felt right; the wound was too fresh. But to tell a story of the rest of the crew now years later? I think I'd be on board for that.
 
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News Comments > Crytek's Star Citizen Lawsuit Follow-up

107. Re: Crytek's Star Citizen Lawsuit Follow-up Jan 8, 2020, 16:45 Korrd
 
Dacron wrote on Jan 8, 2020, 16:32:
Korrd wrote on Jan 8, 2020, 16:03:
I suggest we let this go. There's clearly no middle ground to be reached as our positions are logically incompatible and we're already going in circles trying to establish a common perspective of reality. I appreciate that you took the time to participate even if it was ultimately fruitless. Maybe we'll have better luck next time.
You suggest I do something you don't can't do yourself? Sorry but no. If you're going to call out people like this I'll gladly call you on that.
I literally said we and our. I... I used those words. Like... mutual. Both.

But I'll give you the last word if that's what you're looking for? Say whatever you want and I promise it'll go unchallenged.
 
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News Comments > Crytek's Star Citizen Lawsuit Follow-up

104. Re: Crytek's Star Citizen Lawsuit Follow-up Jan 8, 2020, 16:03 Korrd
 
Dacron wrote on Jan 8, 2020, 15:13:
Okay then we are both in agreement you said Blue did not care enough about the truth then (as was said,). Why you so emotional over it and dancing like you did not day that ?
We're not in agreement because I didn't say that. And now you're being childish. You keep fabricating claims and insisting I made them while accusing me of being emotional. Remember that word projection?

Please note that this is exactly the kind of dishonesty I was taking Crytek to task for.

Dacron wrote on Jan 8, 2020, 15:13:
Your account (and how it acts like other pro SC accounts...) is here for that though. Defense of SC/CiG.
It's more defense of reason, but I understand now that you're not willing or able to assess this subject objectively.

Dacron wrote on Jan 8, 2020, 15:13:
You're the type to try and affiliate Blue with "alternative facts"
I invoked "alternative facts" in reference to Crytek's claims.

Dacron wrote on Jan 8, 2020, 15:13:
saying someone doesn't care about the truth as they aren't emotionally invested in this video game like you are.
Again, that's not what I said. I suggested he might not be invested in the subject. Please work on your reading comprehension because having your own argument misstated repeatedly is honestly a bit frustrating.

I suggest we let this go. There's clearly no middle ground to be reached as our positions are logically incompatible and we're already going in circles trying to establish a common perspective of reality. I appreciate that you took the time to participate even if it was ultimately fruitless. Maybe we'll have better luck next time.
 
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News Comments > EA Patents Direct Character Customization

10. Re: EA Patents Direct Character Customization Jan 8, 2020, 14:33 Korrd
 
It's shit like this that demonstrates how laughably broken our patent system can be. This isn't even a novel concept. Hell, I modified Mario's face in SM64 by direct manipulation. Granted, his face bounced back to normal when you let go of it, but still: you didn't do it first, EA.

Patenting a method for something like this--be it typing in a number, moving a slider, or direct manipulation--is silly and hopefully a court will eventually rule as such.

Maybe if the character was represented by an actual genome and you modified it by changing sequences of DNA... Thinking2
 
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News Comments > Crytek's Star Citizen Lawsuit Follow-up

101. Re: Crytek's Star Citizen Lawsuit Follow-up Jan 8, 2020, 13:51 Korrd
 
Dacron wrote on Jan 8, 2020, 13:17:
Oh my that's cute. You can argue the semantics of it all you like. They both say the same thing. That Blue did not care enough about the truth.
Dacron wrote on Jan 8, 2020, 13:17:
Ah yes, the actual facts. The fact that you literally said Blue did not care for the truth ISN'T in fact accusing him of not caring.
Korrd wrote on Jan 7, 2020, 14:54:
Maybe I'm wrong and Blue doesn't care enough about the subject to remember those earlier details, and that's understandable
I'm sorry you're having such a hard time with this. I truly am. But it's not semantics. You even quoted the sentence in question, where I clearly state my position. I'm just not sure how you can argue with how words work.

Dacron wrote on Jan 8, 2020, 13:17:
Continue in your stalwart defense of SC/CiG, it's enjoyable to watch the guys ONLY comment on this [...] then act/pretend if they aren't so biased they just lie to support it.
You maybe didn't notice, but it's not SC/CIG I've been defending all this time. Your failure to grasp even that tells me your ability to be objective and rational is inordinately compromised. And I explained why my post history is so SC/CIG-heavy and I make no apology for it. You can fabricate other explanations, but that says more about you than it does me.

Dacron wrote on Jan 8, 2020, 13:17:
Mind you, you're the type to cry to a site operator directly in a thread as opposed to provide the material to him to post so it seems an argument is all you were after.
I'm the type who tries to have a dialogue with other readers when I feel the need. I admit I expected a more equitable one than I got, but the attempt was earnest.
 
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News Comments > Overwatch 2 This Year?

5. Re: Out of the Blue Jan 8, 2020, 13:30 Korrd
 
I hope so. I've enjoyed the PvE missions Overwatch has had during events, but wished they had more depth. OW2 seems like it'll be exactly what I'm looking for.

I'm still confused, though, because how they've described it tying in to OW1 (same PVP content, cross-play, etc.) makes it sound more like an expansion--the addition of a new game mode, really--than a full-fledged standalone product that I'm sure will have a corresponding price tag.
 
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News Comments > Crytek's Star Citizen Lawsuit Follow-up

98. Re: Crytek's Star Citizen Lawsuit Follow-up Jan 8, 2020, 11:54 Korrd
 
Dacron wrote on Jan 7, 2020, 22:25:
You can lie to yourself all you want. You're a SC/CiG fanatic. The proof is in the pudding dear.

You claimed the site owner did not care enough about SC to post the truth (which he did, as explained by himself in this thread.). You can try to white wash it any way you'd like. It doesn't change your fanatical denial of the truth. Talk in circles all you want.
No, dear, I'm afraid that's not logically sound.

I didn't accuse Blue of not caring about the truth; I said maybe he doesn't care enough about the story to remember the past details and use them to contradict new claims. There's kind of a big difference and I don't believe for a second that you actually missed it. Hey, I listened to someone speak the other day about something I wasn't interested in and now don't recall the details, but it's not an insult to me to point that out nor an insult to Blue just to propose that a similar thing might have happened. Being perpetually offended about imagined slights serves no purpose and I suggest you get over it and move on.

As for my defense of actual facts in the face of falsehoods, it doesn't suggest fanaticism toward SC or CIG, nor even a bias against Crytek (interesting that you've never once proposed that); I've argued about accurate representation of facts on a diverse range of subjects, many of which I wasn't deeply invested in. You either care about the truth all the time... or you don't actually care about the truth. One doesn't need to be a zealot for a particular cause or entity (or biased against their counterpart) to care that details about those things be proliferated accurately and fairly. That seems like a clear logical fallacy to me.

Voodoo's mention of projection is looking more and more likely in this case...

This comment was edited on Jan 8, 2020, 13:07.
 
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