Beamer wrote on Aug 28, 2014, 10:21:
I'm sorry, it just seems like people not comfortable enough with their own masculinity and place in the world to question how it impacts other people. Rather than question, it's lashing out in ways far worse than what "SJWs" do.
I'm responding to this here because the newer responses are completely off-topic.
Nevertheless, you're directing this statement at people who are angered that gaming culture is now seen and viewed by those in the industry and outside of it as this festering pot of misogyny. People seriously need to look up the definition of that word because it does not mean what they think it means.
Keeping on-topic: A lot of gamers are angry at the so-called SJWs because they misrepresent facts and distort context for an agenda.
For instance, why are they attacking games geared toward males who like fantasy sex and violence? It's like a bunch of men getting angry at women who read romance novels because they distort the reality of how men actually are.
Different games sell to different genders. It would be nice if the groups yelling "misogyny" and "unfairness" all the time at least did their research. More women play social/casual games than men do. More women spend more money on these games than men do (there are market reports, facts, that back this up. Google it.)
It's no surprise that Farmvilles and The Sims games of that ilk are marketed toward females just the same as Gears of War and God of War are marketed toward males: These companies are selling to demographics that make them money.
Dairy corporations don't market milk to farmers.
As far as female representation goes in the more core markets? Of course it's not the same as males. Could it be better? Of course.
However, you'll still find an ample amount games on Steam and elsewhere if you just type in "Female" under the games category for a list of titles that allow you to play as a female across all types of different kinds of games. But what you won't find are any SJWs talking about those games or even supporting or promoting them. Lilly Looking Through? Moon Hunters? Aegis Defenders? Dex? Are these games regularly featured in the tirades against games geared toward 14 - 32 year old males?
Why is that?
So far I only see it as a sick culture for people who are angry to express it on a platform. They have never used that platform to help the companies, female game designers and aspiring creators to get their ideas and games out there. They only attack the other side.