MattyC wrote on Jul 7, 2016, 06:55:
With the "founder" status it doesn't seem to far off from what they did with TF2, so I have no issue with it. Granted TF2 was a game I bought in the OB and liked from the start, and Evolve always seemed like a mess, but I will give it a go for free.
It seems like they are at least trying. I mean, the game wasn't really going anywhere with the previous model.
nin wrote on May 31, 2016, 10:31:
"Come back, Baby! I won't even hit you this time. Baby? BABY!"
CJ_Parker wrote on May 18, 2016, 07:29:Wesp5 wrote on May 18, 2016, 03:13:
I still can't get over the stupid setting. I mean North Korea occuping the USA? How could this even be remotely possible?
And I can't get over the very tight limitations of the yank brain which appears to be incapable of understanding the artistic liberties of a FICTIONAL setting. As a non-yank it is extremely amusing to observe how y'all react to such a hypothetical invasion of your country as if some chick just gave you a handjob, slipped and ended up fisting yer asshole.
Hilarious. It really is a fascinating glimpse into the abyss of the American psyche which seems to be so self-absorbed in its patriotic nationalism that even a totally fictional crisis seems like an impossible thought. Then again y'all are about to make Donald Duck a presidential candidate. Or was it Trump? Or Duck? Who cares? Same comedic act basically...
Yeah. Fascinating. Consider moi stunned and amazed.
Scottish Martial Arts wrote on Feb 10, 2016, 02:05:Why are you acting as if Gaider was the sole person responsible for those stories? He wrote some of the characters and some of the questlines. And which characters have time and time again been the most popular? The ones he wrote, such as HK-47 and Morrigan. If you read the first two Dragon Age novels (which he wrote), you would see there's a huge discrepancy between the quality of the storytelling in the books versus that of the games.
A win, I suppose, for those who like adolescent power fantasies that amazingly still have pretensions of being socially relevant, continually recycled plot structures, and characters that ALWAYS have some sort of traumatic history which the PC has to play therapist for. It still blows my mind that people think this hack has something to contribute to game writing except for keeping it at its current bottom-of-the-barrel standard.
Quinn wrote on Jan 27, 2016, 06:02:The original Ghost Recon games had character progression, and yet they were highly realistic shooters. Stop pigeon-holing the genre into this fallacy that RPG's/character progression must mean enemies have to be damage-sponges. Also, allow for the fact that people have different tastes, and age is not a factor in that regard.Steele Johnson wrote on Jan 26, 2016, 22:27:
It takes 5 shots to the head point blank to take someone down. Spam those guns, man!
Get over it. I for one am happy for this. You and others seem to have forgotten what shooters were like before Counter Strike.
You don't seem to understand that there's no need for tactics and tactical 'riot' shields if a team of 4 elite gamers could just line up their shots and take care of ANY thread in a matter of seconds. It would also take away any necessity for character progression.
Somehow,this is hard to grasp for many of you. I imagine those people are between 16 and 23 years old and grew up with CS and CoD.
NKD wrote on Jan 4, 2016, 19:23:But it was our thing until they ruined the series by churning them out so quickly. People can complain about Unity all they want, but you've been playing the games since the first you would have noticed the dropoff in quality right after the second. And when the third came out, that signaled them not even caring anymore, it was just a factory product assembled together to milk the coffers of the fans who still had hope.Zanthar wrote on Jan 4, 2016, 18:58:
They should have the game set in the Ubisoft HQ building so we can stab the bastards that put this shit out every year.
Why do you care? If it's not your thing, then you aren't buying it, and it shouldn't really affect you.
Bub wrote on Nov 11, 2015, 06:45:You forgot tons and tons of timesinks. You want a new sword skin? Be prepared to commit to hundreds of hours of grinding for the materials. Want that cool looking dungeon set? Spend weeks trying to find people willing to run the dungeon only to fail miserably because 2 members of the party never learned how to dodge. GW2 was the greatest bait and switch of all time. It was billed as "the MMO that respects your time" simply because it claimed that leveling didn't require grinding, and that there was no gear treadmill. What they failed to mention is that they replaced those timesinks with others instead. And then they later added the gear treadmill anyway by introducing "fractal" dungeons that are literally an endless gear treadmill.
"..everything that sets Guild Wars 2 apart from other MMOs."
twitchy rock paper scissors combat
required long jumping puzzles in dungeons
Large group PVP (WVW) neglected
Some of the most dispised lore NPC's in gaming.
That said, it is pretty. I like how there is no kill stealing and you don't have to be grouped, only do enough damage to loot open world elites and up. I liked WvW, but it seems to be the devs least favorite thing to improve.
descender wrote on Oct 19, 2015, 20:08:I'm glad someone said it. Frankly I got bored with those junk quests in Skyrim rather quickly, and only later came to find out I needed to keep doing them to unlock real quests.
Hopefully that isn't "complete these 15 radiant fetch quests to unlock the one good one".