User information for SXO

Real Name
SXO
Nickname
SXO
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Signed On
November 10, 2011
Total Posts
154 (Novice)
User ID
57222
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154 Comments. 8 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  ] Older
25.
 
Re: Titanfall 2 Testing Skipping PCs
Aug 16, 2016, 08:45
SXO
25.
Re: Titanfall 2 Testing Skipping PCs Aug 16, 2016, 08:45
Aug 16, 2016, 08:45
SXO
 
Broken PC launch in 3..... 2..... 1.....
13.
 
Re: Evolve Going Free
Jul 7, 2016, 09:05
SXO
13.
Re: Evolve Going Free Jul 7, 2016, 09:05
Jul 7, 2016, 09:05
SXO
 
MattyC wrote on Jul 7, 2016, 06:55:
With the "founder" status it doesn't seem to far off from what they did with TF2, so I have no issue with it. Granted TF2 was a game I bought in the OB and liked from the start, and Evolve always seemed like a mess, but I will give it a go for free.

It seems like they are at least trying. I mean, the game wasn't really going anywhere with the previous model.

Also, TF2 was only a $20 game with no additional costs added to that. Once they added the hats years later, and saw how much money that was making, they made the game F2P and expanded upon the hats thing.
7.
 
Re: PAYDAY 3 Confirmed; PAYDAY 2 Microtransactions End
Jun 1, 2016, 09:01
SXO
7.
Re: PAYDAY 3 Confirmed; PAYDAY 2 Microtransactions End Jun 1, 2016, 09:01
Jun 1, 2016, 09:01
SXO
 
nin wrote on May 31, 2016, 10:31:
"Come back, Baby! I won't even hit you this time. Baby? BABY!"


https://youtu.be/BZJxaE318eM
13.
 
Re: Homefront: The Revolution Released
May 18, 2016, 08:42
SXO
13.
Re: Homefront: The Revolution Released May 18, 2016, 08:42
May 18, 2016, 08:42
SXO
 
CJ_Parker wrote on May 18, 2016, 07:29:
Wesp5 wrote on May 18, 2016, 03:13:
I still can't get over the stupid setting. I mean North Korea occuping the USA? How could this even be remotely possible?

And I can't get over the very tight limitations of the yank brain which appears to be incapable of understanding the artistic liberties of a FICTIONAL setting. As a non-yank it is extremely amusing to observe how y'all react to such a hypothetical invasion of your country as if some chick just gave you a handjob, slipped and ended up fisting yer asshole.

Hilarious. It really is a fascinating glimpse into the abyss of the American psyche which seems to be so self-absorbed in its patriotic nationalism that even a totally fictional crisis seems like an impossible thought. Then again y'all are about to make Donald Duck a presidential candidate. Or was it Trump? Or Duck? Who cares? Same comedic act basically...

Yeah. Fascinating. Consider moi stunned and amazed.

Please don't judge us all based on the simpletons. The loudest voices rarely represent the majority.
1.
 
Re: Turtle Rock's New IP
May 6, 2016, 08:21
SXO
1.
Re: Turtle Rock's New IP May 6, 2016, 08:21
May 6, 2016, 08:21
SXO
 
They should just call whatever it is "DLC: The Game"
4.
 
Re: Samorost 3 Released
Mar 25, 2016, 08:36
SXO
4.
Re: Samorost 3 Released Mar 25, 2016, 08:36
Mar 25, 2016, 08:36
SXO
 
My wallet leaped out of my pocket and attached itself to the monitor like a facehugger.
8.
 
Re: Morning Mobilization
Feb 10, 2016, 08:33
SXO
8.
Re: Morning Mobilization Feb 10, 2016, 08:33
Feb 10, 2016, 08:33
SXO
 
Scottish Martial Arts wrote on Feb 10, 2016, 02:05:
A win, I suppose, for those who like adolescent power fantasies that amazingly still have pretensions of being socially relevant, continually recycled plot structures, and characters that ALWAYS have some sort of traumatic history which the PC has to play therapist for. It still blows my mind that people think this hack has something to contribute to game writing except for keeping it at its current bottom-of-the-barrel standard.
Why are you acting as if Gaider was the sole person responsible for those stories? He wrote some of the characters and some of the questlines. And which characters have time and time again been the most popular? The ones he wrote, such as HK-47 and Morrigan. If you read the first two Dragon Age novels (which he wrote), you would see there's a huge discrepancy between the quality of the storytelling in the books versus that of the games.
6.
 
Re: Tom Clancy's The Division Beta This Week
Jan 27, 2016, 08:52
SXO
6.
Re: Tom Clancy's The Division Beta This Week Jan 27, 2016, 08:52
Jan 27, 2016, 08:52
SXO
 
Quinn wrote on Jan 27, 2016, 06:02:
Steele Johnson wrote on Jan 26, 2016, 22:27:
It takes 5 shots to the head point blank to take someone down. Spam those guns, man!

Get over it. I for one am happy for this. You and others seem to have forgotten what shooters were like before Counter Strike.

You don't seem to understand that there's no need for tactics and tactical 'riot' shields if a team of 4 elite gamers could just line up their shots and take care of ANY thread in a matter of seconds. It would also take away any necessity for character progression.

Somehow,this is hard to grasp for many of you. I imagine those people are between 16 and 23 years old and grew up with CS and CoD.
The original Ghost Recon games had character progression, and yet they were highly realistic shooters. Stop pigeon-holing the genre into this fallacy that RPG's/character progression must mean enemies have to be damage-sponges. Also, allow for the fact that people have different tastes, and age is not a factor in that regard.
22.
 
Re: Assassin's Creed Egypt Setting Rumored
Jan 5, 2016, 10:12
SXO
22.
Re: Assassin's Creed Egypt Setting Rumored Jan 5, 2016, 10:12
Jan 5, 2016, 10:12
SXO
 
NKD wrote on Jan 4, 2016, 19:23:
Zanthar wrote on Jan 4, 2016, 18:58:
They should have the game set in the Ubisoft HQ building so we can stab the bastards that put this shit out every year.

Why do you care? If it's not your thing, then you aren't buying it, and it shouldn't really affect you.
But it was our thing until they ruined the series by churning them out so quickly. People can complain about Unity all they want, but you've been playing the games since the first you would have noticed the dropoff in quality right after the second. And when the third came out, that signaled them not even caring anymore, it was just a factory product assembled together to milk the coffers of the fans who still had hope.

So yes, I stopped buying into the series. But I still care because I actually loved the franchise at first and they ran it into the ground.
2.
 
Re: Evening Mobilization
Dec 31, 2015, 09:03
SXO
2.
Re: Evening Mobilization Dec 31, 2015, 09:03
Dec 31, 2015, 09:03
SXO
 
The same reason all big companies change for the worse: $$$$$$$$$$$
21.
 
Re: PAYDAY 2 Apology
Nov 24, 2015, 08:30
SXO
21.
Re: PAYDAY 2 Apology Nov 24, 2015, 08:30
Nov 24, 2015, 08:30
SXO
 
They're sorry all the way to the bank. I bet their revenue stream is higher than ever. People forget that although comparatively few people actually spend money in F2P/P2W games, those people spend so much that these companies actually make more money off of them than through traditional game sales.
15.
 
Re: Blizzard Sues Bot Maker
Nov 12, 2015, 08:54
SXO
15.
Re: Blizzard Sues Bot Maker Nov 12, 2015, 08:54
Nov 12, 2015, 08:54
SXO
 
When you make games based on timesinks and grinding, this is what happens. I mean, let's think about it for just a second. In a single-player RPG, are you expected to grind for weeks on end to afford an armor in game? When the incentive to repeat dungeons with other people is the shiny tokens that gets you a new weapon or armor rather than the gameplay itself, you have a problem. Design MMO's more like single-player RPGs, remove the timesinks and the grind, and make the games actually fun, then things like this will cease to exist. When you put everyone on a treadmill that only speeds up over time, the natural result is some people are either going to fall behind, or find ways to beat the system. All my most pleasant memories from the MMO's I've played have nothing to do with the games themselves, but the people I played with. All that raiding, all the repetitive tasks that felt more like a chore than anything even remotely fun, all of it amounted to my current distaste for MMO's in general.
4.
 
Re: Guild Wars 2 Raids Next Week
Nov 11, 2015, 08:27
SXO
4.
Re: Guild Wars 2 Raids Next Week Nov 11, 2015, 08:27
Nov 11, 2015, 08:27
SXO
 
Bub wrote on Nov 11, 2015, 06:45:
"..everything that sets Guild Wars 2 apart from other MMOs."

twitchy rock paper scissors combat
required long jumping puzzles in dungeons
Large group PVP (WVW) neglected
Some of the most dispised lore NPC's in gaming.

That said, it is pretty. I like how there is no kill stealing and you don't have to be grouped, only do enough damage to loot open world elites and up. I liked WvW, but it seems to be the devs least favorite thing to improve.
You forgot tons and tons of timesinks. You want a new sword skin? Be prepared to commit to hundreds of hours of grinding for the materials. Want that cool looking dungeon set? Spend weeks trying to find people willing to run the dungeon only to fail miserably because 2 members of the party never learned how to dodge. GW2 was the greatest bait and switch of all time. It was billed as "the MMO that respects your time" simply because it claimed that leveling didn't require grinding, and that there was no gear treadmill. What they failed to mention is that they replaced those timesinks with others instead. And then they later added the gear treadmill anyway by introducing "fractal" dungeons that are literally an endless gear treadmill.
5.
 
Re: Guild Wars 64-Bit Client Beta
Nov 6, 2015, 12:05
SXO
5.
Re: Guild Wars 64-Bit Client Beta Nov 6, 2015, 12:05
Nov 6, 2015, 12:05
SXO
 
Does anyone feel like it's a crying shame games were still being designed for 32-bit this many years later? We've had 64-bit CPU's since 2003. I understand why you would make 32-bit clients for games for maybe 4 years after the fact (5 tops), but after 2008, if you were making a game exclusively for PC, and you made a 32-bit client, you're a damn moron. And they say it's consoles that's holding back game development when in fact it's all the luddites.
8.
 
Re: Paragon Revealed
Nov 4, 2015, 08:47
SXO
8.
Re: Paragon Revealed Nov 4, 2015, 08:47
Nov 4, 2015, 08:47
SXO
 
"Hey everybody, let's jump on the latest bandwagon of arena/MOBA hybrids. There's only like 12 other ones in development right now. We're sure to make money on this!"
5.
 
Re: Evening Previews
Oct 27, 2015, 08:17
SXO
5.
Re: Evening Previews Oct 27, 2015, 08:17
Oct 27, 2015, 08:17
SXO
 
How Ubisoft raises expectations only to crush them on release.

When they first showed off this game I was so stoked. It looked like a highly polished DayZ style game with PvE elements. Instead it's looking more and more like Destiny. It's a loot grinder MMO.
6.
 
Re: Evening Consolidation
Oct 20, 2015, 08:29
SXO
6.
Re: Evening Consolidation Oct 20, 2015, 08:29
Oct 20, 2015, 08:29
SXO
 
descender wrote on Oct 19, 2015, 20:08:
Hopefully that isn't "complete these 15 radiant fetch quests to unlock the one good one".
I'm glad someone said it. Frankly I got bored with those junk quests in Skyrim rather quickly, and only later came to find out I needed to keep doing them to unlock real quests.
12.
 
Re: Dragon Age: Inquisition Game of the Year Edition Released
Oct 7, 2015, 08:29
SXO
12.
Re: Dragon Age: Inquisition Game of the Year Edition Released Oct 7, 2015, 08:29
Oct 7, 2015, 08:29
SXO
 
And yet there's still no complete package for the Mass Effect series. Even if you buy that trilogy on sale, you're still spending $70+ to buy all the DLC for them cause they never go on sale.
10.
 
Re: Sunday Tech Bits
Oct 5, 2015, 08:45
SXO
10.
Re: Sunday Tech Bits Oct 5, 2015, 08:45
Oct 5, 2015, 08:45
SXO
 
I wonder how many times the moon landing hoax conspiracy has to be debunked before it sinks in. It's one of those weird conspiracies that won't die despite the overwhelming evidence against it, like the Roswell crash incident.
90.
 
Re: Star Citizen Employees
Oct 2, 2015, 08:54
SXO
90.
Re: Star Citizen Employees Oct 2, 2015, 08:54
Oct 2, 2015, 08:54
SXO
 
Bluesnews is really having fun stroking Derek Smart's hard-on lately. You guys still giving this guy clout and beating his drum for him? I come here for real game stories, not this contrived controversy.
154 Comments. 8 pages. Viewing page 1.
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