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User information for Phasenoise

Real Name Phasenoise   
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Nickname Phasenoise
Email Concealed by request
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Homepage http://
Signed On Nov 8, 2011, 00:48
Total Comments 149 (Novice)
User ID 57213
 
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News Comments > Diablo III Stress Test
6. Re: Diablo III Stress Test Aug 26, 2016, 13:07 Phasenoise
 
Stress testing the improved backend doesn't sound family friendly.  
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News Comments > Deus Ex: Mankind Divided Patched
54. Re: Deus Ex: Mankind Divided Patched Aug 24, 2016, 20:23 Phasenoise
 
It's actually fine. Run it at High, it looks great and is a good game.

Or, constantly be vigilant for a reason to be mad. You'll probably succeed.
 
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News Comments > Deus Ex: Mankind Divided Released
44. Re: Deus Ex: Mankind Divided Released Aug 23, 2016, 16:03 Phasenoise
 
I always get a huge boost in pretty much all games by just turning off ambient occlusion. It's rarely very useful and is very expensive to run.
I go from 80-90 Hz to 120 vsync locked, which is where I want to be. This is on a 980 non-ti, old ivy bridge CPU.
 
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News Comments > etc., etc.
5. Re: etc., etc. Aug 18, 2016, 09:30 Phasenoise
 
PHJF wrote on Aug 18, 2016, 07:17:
Type in "gg ez" to everyone now and you'll end up telling your fellow players such delightful phrases as:

I feel very, very small... please hold me...
It's past my bedtime. Please don't tell my mommy.
I'm wrestling with some insecurity issues in my life but thank you for playing with me.
I'm trying to be a nicer person. It's hard, but I'm trying, guys.

Yeah gg ez is such an offensive term, better censor it so we don't offend Anita Sarkeesian or something. Good to know Daddy Blizzard is making sure internet bullies can't upset me in my video games.

Either that, or maybe, Blizzard is just doing some light-hearted screwing with people on the test server.

Nah, must be some conspiracy. Probably because feminism, somehow.
 
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News Comments > Overwatch Competitive Changes
2. Re: Overwatch Competitive Changes Aug 15, 2016, 21:45 Phasenoise
 
Yay, this is my chance to have rank 100!  
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News Comments > Titanfall 2 Testing Skipping PCs
12. Re: Titanfall 2 Testing Skipping PCs Aug 15, 2016, 21:30 Phasenoise
 
With the varied and evil configurations in the PC world...

wouldn't you want MORE time in testing, not less?
 
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News Comments > Game Reviews
9. Re: Game Reviews Aug 15, 2016, 13:53 Phasenoise
 
BIGtrouble77 wrote on Aug 15, 2016, 11:19:
NMS would have been fine if they didn't present it as a AAA title. The $60 price tag just adds insult to injury. It should have been release as a $20 early access title.

I completely agree. It's neat, it really is. But 60 bucks is top tier pricing even for an AAA title with a ton of content.

I suspect that not only would people be less harsh on it, but a ton of people would "give it a try" for 20 bucks. Possibly more than 3x the people.
/shrug
 
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News Comments > Game Reviews
13. Re: Game Reviews Aug 14, 2016, 09:37 Phasenoise
 
I'll never understand polygon. I guess it's that my interests never intersect with theirs.

While flawed and I totally get (and agree with) the criticism, NMS is actually pretty decent and interesting, for what it is. I also agree with the very common point brought up - this isn't a 60 dollar game. 30 at release, dropping to 20 very soon after would make it something much easier to swallow.

Still, I find myself wanting to go back and lose myself in the worlds again. It's weirdly addicting and soothing.
 
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News Comments > No Man's Sky Released
23. Re: No Man's Sky Released Aug 12, 2016, 22:35 Phasenoise
 
Yes, many are saying the game is internally rendering at a lower res than the screen resolution. It looks that way on my setup as well.

Other than some of these things, I'm enjoying it. It is indeed a "very chill" game. It's a nice diversion after a clusterfrank work day.
 
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News Comments > No Man's Sky Launch & Workarounds
49. Re: No Man's Sky Launch & Workarounds Aug 12, 2016, 17:01 Phasenoise
 
One source of the stuttering and odd performance:
The default FPS limiter is set to 30. :/

I set it to 60 and things are much smoother, as expected. The hitching seems to have gradually gone away. But yes, when first launched its a bit of a lurchy beast. I suspect some of the NV shader caching doing first compiles might be related.
 
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News Comments > Morning Crowdfunding Roundup
4. Re: Morning Crowdfunding Roundup Aug 11, 2016, 16:40 Phasenoise
 
This is why I give my son allowance AFTER the chores are done. Otherwise, same story: hookers and blow.  
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News Comments > No Man Sky Patch & Plans
8. Re: No Man Sky Patch & Plans Aug 7, 2016, 16:17 Phasenoise
 
I'm curious about the game, but yes, I've played enough games which described themselves as impossibly huge to wonder how much REAL content there is.

The early elder scrolls series, with the real scale contintent. "It would take weeks just to walk across!" Of course, everything is basically the same, just repeated.
Elite Dangerous, which is a galaxy and huge. Except everything is basically the same, just repeated.
etc.

All these games would be more fun with a dramatically smaller "world" but one which was actually crafted.

NMS could be cool, but I'll just wait for a couple reviews to say "wow, it's random but they seeded it with a lot of really cool stuff to see and do" or similar. I fear it's "You are in a maze of twisty little passages, all alike".
 
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News Comments > DOOM: Unto the Evil Released
4. Re: Out of the Blue Aug 4, 2016, 19:30 Phasenoise
 
Great, stuff for the part of DOOM I never play.  
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News Comments > More Overwatch Bans
6. Re: More Overwatch Bans Aug 1, 2016, 22:53 Phasenoise
 
I like how so many are trying to sound scary. "We're coming for you." "You've made a powerful enemy."

Oooooh. I'm sure blizzard is just mortified of the sassy little threats.
 
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News Comments > Witcher III: Wild Hunt - Game of the Year Edition Plans
16. Re: Witcher III: Wild Hunt - Game of the Year Edition Plans Jul 6, 2016, 17:16 Phasenoise
 
I've grown fond of Geralt's attitude towards everything.

My favorite line must be "You don't need a hero. You need a professional."
 
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News Comments > Evolve Countdown
5. Re: Evolve Countdown Jul 6, 2016, 11:15 Phasenoise
 
Evolve still makes me sad.
The DLC and pricing was bad enough, but also lack of design forethought killed it too. When one side is just one player, your ability to balance anything becomes nigh impossible. I watched some twitch streams to see if I'd like the game and every time it was:
20 minutes of chasing around.
3 minutes of a fight, wildly lopsided in one direction or the other, totally dependent upon monster player skill.
 
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News Comments > Heroes of the Storm DirectX 11 Patch on PTR
8. Re: Heroes of the Storm DirectX 11 Patch on PTR Jul 6, 2016, 09:17 Phasenoise
 
Yeah, I'm starting to think people sobered up from the "direct to the metal!" fervor.

There are reasons we had higher levels of abstraction, and those reasons still exist. It's hard enough for *GPU vendors* to write a code path to optimally use their hardware. Asking game devs to do it well for current AND future cards - good luck with that.
 
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News Comments > Heroes of the Storm DirectX 11 Patch on PTR
3. Re: Heroes of the Storm DirectX 11 Patch on PTR Jul 5, 2016, 23:22 Phasenoise
 
Because DX12 is basically crap.

I'd like to see Vulkan supported though, although much of the same problem applies there (game developer needs to know ins and outs of the cards).
 
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News Comments > Blizzard Sues Over Overwatch Cheat?
6. Re: Out of the Blue Jul 5, 2016, 12:50 Phasenoise
 
They *do* detect bots and exploits, they do ban people using them, and they do sue companies which make them.
I'm not trying to say blizz or overwatch is perfect, but I don't recall playing an online FPS with a smaller number of cheaters.

Not everything happens client side. It's a predictor-corrector model, where the server validates everything based upon its actual server-side game state. Latency critical things (like hitscan weapons) are "guessed" by the client, but the server can and does override it.
And again, putting the calculations on the server doesn't protect you from aimbots either.
 
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News Comments > Blizzard Sues Over Overwatch Cheat?
2. Re: Out of the Blue Jul 5, 2016, 10:26 Phasenoise
 
I think you're confusing blizz with ubisoft. Blizz has great anti cheat, verifies client actions server-side, and is aggressive with bans. From Ars:

And you couldn't accuse Blizzard of not being thorough; one user reported that he couldn't play Overwatch after his ban despite reformatting his entire PC, changing his hard drive ID, his MAC address, the BiosDate in registry, or even after he bought a new VPN.

They're doing this over the "look the other way, sell another license" ploy of other titles.
 
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149 Comments. 8 pages. Viewing page 1.
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