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User information for Billy Mitchell

Real Name Billy Mitchell   
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Nickname theglaze
Email Concealed by request
ICQ None given.
Description Try my hot sauce.
Homepage http://
Signed On Nov 1, 2011, 22:27
Total Comments 550 (Apprentice)
User ID 57201
 
User comment history
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News Comments > Overwatch Competitive Changes
7. Re: Overwatch Competitive Changes Aug 16, 2016, 10:20 theglaze
 
Quinn wrote on Aug 16, 2016, 08:19:
theglaze wrote on Aug 16, 2016, 01:37:
Season 1 ends on the 18th...I've hit 55 three times but can't get 56...if I do it's the next tier and the reward equates to 40 match wins! Must....try........harder!!!!

I keep hanging at 62. There's a big diff between 59 and 62. No teamplay or voicechat at 59. OK teamplay and much voicechat at 62. I love that.

Voicechat...

IMO, it's a mandatory requirement to play a team-based game at any competitive level.

And the match making system needs to penalize or segregate players who do not join team voicechat, who do not use their own mic, or have voices muted.

I've played matches where no one speaks and we put down a whooping on the other team, but that requires competent players that understand the meta and a lot of mistakes by the opponent. Also, some players are great listeners and follow discussions and request by voice. Maybe they're fragging from the babies room or something.

But outright refusal to participate in voicecomm because someone "doesn't want to"?....well put them at a lower competitive tier
 
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News Comments > Overwatch Competitive Changes
3. Re: Overwatch Competitive Changes Aug 16, 2016, 01:37 theglaze
 
Season 1 ends on the 18th...I've hit 55 three times but can't get 56...if I do it's the next tier and the reward equates to 40 match wins! Must....try........harder!!!!  
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News Comments > Overwatch Tick Rate Increasing
12. Re: Out of the Blue Aug 13, 2016, 12:13 theglaze
 
LittleMe wrote on Aug 13, 2016, 02:51:
DrSquick wrote on Aug 12, 2016, 22:40:
I'm not an expert on this at all, but 1000ms/63 ticks is 15ms. Does that mean we will need a 15ms ping to the server or we will have lost ticks? If so, that's pretty aggressive I think!

No it doesn't work that way. They aren't lost if your ping is higher than 15ms. Read this reddit post for a much better description of what is changed:

Overwatch servers were always 60tick though. The issue is that the client used a cmdrate of only 20, which meant that clients only saw 20 of those 60 ticks and had to guess to fill in the gaps (this is called interpolation and lerp). This lead to huge mispredictions (where the client realizes it wasn't right and the server was, so the client snaps back to the correct value from the server). This is most evident in situations here you appear to get shot behind walls and appear to use an ability to save yourself even though it doesn't actually fire in time, even if it does on your screen.

And here is another post that gives good specifics.

Tickrate, cmdrate, and updaterate are all completely different.

Tickrate is the number of frames or ticks the server renders per second. A higher number means more accurate fast-paced action. In Overwatch this value is 60 and always was. In TF2 it's 66.

Cmdrate is the number of those ticks that the client actually receives per second. This can be lower than the tickrate and in Overwatch it was 20, it's now 60. In TF2 this is by default 66 but can be lowered. If this value is lower than the tickrate and the client framerate then the client does its best to predict frames between each tick it gets sent so that the action isn't jittery. These actions are called lerp in video games, or interpolation in general.

Updaterate is the number of times the client sends its own input to the server - for instance, your shooting, movements, and aiming. This can be any value from 1 to the tickrate. In TF2 this is 66 and in Overwatch this is 60 and always has been.

Thanks for the detail!
 
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News Comments > Overwatch Tick Rate Increasing
4. Re: Out of the Blue Aug 12, 2016, 23:09 theglaze
 
DrSquick wrote on Aug 12, 2016, 22:40:
I'm not an expert on this at all, but 1000ms/63 ticks is 15ms. Does that mean we will need a 15ms ping to the server or we will have lost ticks? If so, that's pretty aggressive I think!

I suppose you could think of it that way

With the server gathering data at a more frequent rate, there should be less disconnect between what you see on your screen and the input you make, and what the server records and updates to the other players in the server.

Kill cam's reveal a lot, and I think Roadhog's hook is a perfect example. You may be running and clear a wall by a significant margin, but you get hooked and dragged back as if you were in the open. When you see the kill cam, you get hooked earlier than you did on your screen, and if you could see your opponents screen, you may have been on their screen the entire time.

Blizzard was confident that the algorithms and interpolation of player movement was good enough to overcome any tic rate disadvantage. Looks like they're tossing in the towel on it.

I know at high levels against good players in competitive, EVERYONE moves like a butterfly, randomized movement that challenges not only your aim but the server's ability to accurately place a player in a fair/real-time position.
 
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News Comments > PC DOOM Sells 1M
8. Re: PC DOOM Sells 1M Aug 10, 2016, 12:03 theglaze
 
I enjoyed Doom 3, a lot. And I'm not interested in the twitch pace of the DOOM reboot.

I found the art style and lighting to be visually appealing, and their horror spin struck me as entertaining, with the slower pace and less enemies acceptable considering the atmosphere they created.

2004 was a very busy year for the FPS genre, and I think Doom 3 held its own and differentiated from the competition. Here's what it was up against that year, including multiplayer-only and console-only titles:

Half-Life 2
Halo 2
Painkiller
Unreal Tournament 2004
Battlefield Vietnam
Medal of Honor Pacific Assault
Far Cry
Counter-Strike: Source
Tribes: Vengeance
Star Wars: Battlefront
Metroid Prime 2
Killzone
 
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News Comments > Rocket League Adding Rumble Mode
3. Re: Rocket League Adding Rumble Mode Aug 8, 2016, 12:10 theglaze
 
It's as if they've added a sprinkle of Worms weaponry! Will probably take a few updates until they achieve a decent balance in power-ups.  
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News Comments > Overwatch Season 1 Ends Soon
10. Re: Overwatch Season 1 Ends Soon Aug 6, 2016, 17:25 theglaze
 
I'm concerned that cheating will increase now that the rewards are announced. I hover around the cusp of the big CPs payouts, 80 to 200.

Maybe that's why the announced this and Diablo new season at the same time: don't like the restrictive OVerwatch loot and ranking systems? Go back to Diablo, it's waiting for you!
 
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News Comments > Morning Safety Dance
4. Re: Morning Safety Dance Aug 5, 2016, 13:30 theglaze
 
RedEye9 wrote on Aug 5, 2016, 12:42:
theglaze wrote on Aug 5, 2016, 12:11:
RedEye9 wrote on Aug 5, 2016, 10:40:
Ransomeware hits anyone who does not follow these simple rules
http://www.bleepingcomputer.com/tutorials/keep-your-computer-safe-online/
All sound advice. And I will stress:
Data backups!
There are no "solutions" when malicious software encrypts your files, besides paying the bastards. The only option is to wipe the infected computer/server and reload your data, assuming you've retained a copy of the data that is NOT infected. Nightly backups don't matter if you find or do something about the ransomware a week later and no longer have a clean copy to work with.

There are a few solutions for ransomeware and more are being continually developed. At least one decryptor requires that your point to one encrypted file and one not encrypted file, like a word doc you emailed before the ransomeware was installed. The others can crack it standalone.
https://noransom.kaspersky.com/

Interesting! I've used Kaspersky in the past but didn't know they've developed some decrypt solutions for the common/simple ransomwares out there. Thanks for the info.
 
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News Comments > Morning Safety Dance
2. Re: Morning Safety Dance Aug 5, 2016, 12:11 theglaze
 
RedEye9 wrote on Aug 5, 2016, 10:40:
Ransomeware hits anyone who does not follow these simple rules
http://www.bleepingcomputer.com/tutorials/keep-your-computer-safe-online/

All sound advice. And I will stress:

Data backups!

There are no "solutions" when malicious software encrypts your files, besides paying the bastards. The only option is to wipe the infected computer/server and reload your data, assuming you've retained a copy of the data that is NOT infected. Nightly backups don't matter if you find or do something about the ransomware a week later and no longer have a clean copy to work with.
 
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News Comments > Evening Patches
1. Re: Evening Patches Aug 3, 2016, 23:26 theglaze
 
The day is here, Valve is changing the main weapons in CSGO for good.

Personally, I think the full spray impact to accuracy should happen at the 4th or 5th bullet, instead of the 6th. But I welcome anything that kills the perceived advantage players have to crouch spray until they're out of bullets or the target is dead.
 
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News Comments > Hardware Reviews
1. Re: Hardware Reviews Aug 1, 2016, 13:55 theglaze
 
Wow...that EVGA chassis is a monster! Well over 40 pounds before any computer components are installed.

It's hilariously large too, only kitchen appliances are bigger in most peoples homes, besides a TV.
 
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News Comments > Out of the Blue
7. Re: Out of the Blue Jul 30, 2016, 13:44 theglaze
 
I let my laptop update to Win10, it's only a couple years old but I wanted to try out the new OS and was interested in the 'automatic' upgrade experience.

It was terrible. Even though it's lightly used, I had app issues and the OS itself was running very sluggish, waiting 2 -3 times longer for things to open and process.

After a full wipe and fresh install, it runs super smooth with no issues.

Makes me wonder how many other free upgrade users, who don't know how to format and install an OS, are stuck on machines limping through a poorly but automatically updated Win10.
 
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News Comments > Morning Mobilization
12. Re: Morning Mobilization Jul 29, 2016, 00:50 theglaze
 
Informative Murder Porn via South Park

https://www.youtube.com/watch?v=ZtGYSDXEFSc


 
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News Comments > New NVIDIA TITAN X Announced
11. Re: New NVIDIA TITAN X Announced Jul 22, 2016, 12:58 theglaze
 
MacLeod wrote on Jul 22, 2016, 11:42:
Can someone actually explain the Titan to me? I don't get it.

What's the point of:

Intel i7 6950X?
Razer Blade?
Ferrari 488 GTB?

Why make nice things that push boundaries of size and performance to challenge the competition and sell shit to rich people, or high-tech businesses that can make use of cutting edge technology for an advantage?
 
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News Comments > Pro Pinball Ultra Released
4. Re: Pro Pinball Ultra Released Jul 22, 2016, 12:27 theglaze
 
I got a bunch of tables for Microsoft's Pimball FX via a humble bundle, at least 8 tables for less than this.

That said, the dynamic lighting on this table looks fantastic.
 
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News Comments > Rocket League Soars Past 19M Players
4. Re: Rocket League Soars Past 19M Players Jul 20, 2016, 13:12 theglaze
 
Re-matches!

I wish more multiplayer games had this. If you have a really close match, win or loss, and think that you can do better...everyone can vote for a re-match! There have been several times where I've played with the same (random) people in +3 consecutive matches as we traded wins, goals, epic saves, and sorrow from one game to the next.

Lots of fun
 
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News Comments > Overwatch Adds New Character
9. Re: Overwatch Adds New Character Jul 19, 2016, 21:39 theglaze
 
Don't blame the tool!

Lots of people are only comfortable with certain heroes, and they try to fit a round peg in a square hole.

Overwatch is compelling because of the diversity in hero abilities and teamwork potential. But it's a complex system, with many variables, and knowing what hero(es) to pick as a team or to compliment your teammates is difficult. Even if you select the right hero to fix the dilemma the team is confronting (stuck pushing a cart, can't stop an offense, struggling to take a point, etc), you still have to be proficient with that hero to make a positive difference.

It's not often the hero that should be blamed, it's the learning curve of rock-paper-scissors and players struggling to grasp that.
 
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News Comments > Hardware Reviews
15. Re: Hardware Reviews Jul 19, 2016, 19:33 theglaze
 
jdreyer wrote on Jul 19, 2016, 16:16:
HiFiMAN Edition X Planar Magnetic Headphones on techPowerUp.

So, the reviews on this made them sound awesome. So I looked them up. $1800!!! WTF???

High-quality media is required to truely stretch the legs on high-quality headphones.

If you listen to music through a mainstream streaming service, there are lots of headphones priced under $150 that will be adequate.

But if you've got the cash, I've heard the HiFiMAN planar mag's before, and even on the low-end of their product lineup they sound both amazing and different to normal headphone designs. There are other manufactures that produce planar mag headphones but there aren't many models priced below $500, and all require an amp for proper sound reproduction.
 
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News Comments > Gatherings & Competitions
1. Re: Gatherings & Competitions Jul 11, 2016, 12:40 theglaze
 
CS-GO player numbers down 25%, viewership down 37% since March

1. The last CSGO operation (basically DLC with XP bonuses) was released in February
2. Overwatch
 
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News Comments > VIVE & GTX 10 Series Display Port Issue
9. Re: VIVE & GTX 10 Series Display Port Issue Jul 6, 2016, 17:26 theglaze
 
eRe4s3r wrote on Jul 6, 2016, 16:50:
Slick wrote on Jul 6, 2016, 15:54:
i experience this issue, it's very frustrating. Also when I leave my vive plugged in the HDMI, sometimes when rebooting the computer, it doesn't display on my monitor (displayport), and instead I assume it's projecting my desktop to the vive, which isnt' supposed to happen (shouldn't detect it as an extended monitor).

ALSO

on my 144hz 1440p monitor, when using the desktop, THE THING FLASHES ALL THE TIME. like CRAZY ARTIFACTS. I've since discovered that this is happening to many people with the 1440p 144hz monitors and the GTX 1080. There's a workaround, changing screen refresh to something other than 144hz, then changing it back fixes it. but you have to do it every time you reboot. Apparently it's a driver issue. One that people also experienced with the 980 ti which has still gone UNFIXED.

Anyone who says that AMD has shit drivers has truely never owned an nvidia card. my 980 and now 1080 are fucking headaches to deal with.

Nowadays I don't see many people saying that about AMD drivers to be honest (Crossfire support and GameReady delayed drivers aside..) . Nvidia driver quality took imo a massive nosedive ever since the 3xx series of drivers. I've had driver issues after issues... and that flickering... well yeah, known since the 980ti.. absolutely insane that this is not fixed yet.

even worse is that these drivers imo introduce far more issues than they fix. Especially with older games.

I've had issues with both manufacturers, but found there to be more work arounds and faster releases of quick fixes from nvidia than ati.

But yeah, I'd be pissed if I bought into their hype about the 1080 being the best cards on the market for VR support when a month after release there are major issues...
 
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550 Comments. 28 pages. Viewing page 12.
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