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User information for lala4281263

Real Name lala4281263   
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Nickname Vio
Email Concealed by request
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Signed On Oct 12, 2011, 23:28
Total Comments 220 (Novice)
User ID 57173
 
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News Comments > Steam Summer Sale Thursday
19. Re: Steam Summer Sale Thursday Jun 21, 2017, 08:07 Vio
 
Flash sales were stopped due to the refund policy, people would buy 50% off then it goes on a flash sale 85% off, so people refund the 50% and buy at 85% off.

That is the only reason.
 
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News Comments > Quake Champions Visor Trailer
5. Re: etc. May 11, 2017, 01:04 Vio
 
And that's why we have no grenades or proper knockback on weapon hits either - I believe it's a issue with the netcode. But for gibs this is inexcusable.  
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News Comments > Quake Champions Open Tech Test Friday
4. Re: Evening Legal Briefs May 9, 2017, 08:28 Vio
 
They need to fix the netcode before anything open, last weekend was a mess of an experience.  
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News Comments > Quake Champions Open Tech Test Friday
1. Re: Quake Champions Open Tech Test Friday May 9, 2017, 03:38 Vio
 
Doom 2016 MP Beta - Part 2.  
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News Comments > Evening Interviews
2. Re: Evening Interviews May 3, 2017, 02:29 Vio
 
2*0=0  
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News Comments > Prey System Specs
10. Re: Prey System Specs Apr 28, 2017, 02:43 Vio
 
fishingtime wrote on Apr 27, 2017, 21:20:
no one cares about this game
Yup quite honestly it looks like a single player version of prop hunt to me.
 
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News Comments > New AMD Drivers
3. Re: New AMD Drivers Apr 19, 2017, 01:15 Vio
 
580/570 = re-branded Polaris cards.  
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News Comments > Quake Champions Trailer
10. Re: Quake Champions Trailer Apr 5, 2017, 10:13 Vio
 
MoreLuckThanSkill wrote on Apr 5, 2017, 07:57:
That doesn't look half bad, although the hp/armor/damage numbers seem off, compared to older Quake games. But hey, maybe they have a better balance plan?

This should make for some good youtube videos at least.
Each champion has it's own max HP. Anarki starts low but each time he injects the heal his max hp raises.
 
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News Comments > Quake Champions Trailer
9. Re: Quake Champions Trailer Apr 5, 2017, 10:12 Vio
 
A bit slow, may have been just the FOV maybe - but it felt slower than qlive to me. Rocket seems under powered, needs more knock back/damage.  
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News Comments > Quake Champions Closed Beta Next Week
9. Re: Quake Champions Closed Beta Next Week Mar 31, 2017, 06:53 Vio
 
Interestingly that last rocket that midairs the one guy should have missed but it exploded instead, suggests hitbox is bigger or extends out below the character models.  
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News Comments > Quake Champions Closed Beta Next Week
8. Re: Quake Champions Closed Beta Next Week Mar 31, 2017, 03:16 Vio
 
I wish movement speed / air control was standard and all champions moved like anarki :/
 
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News Comments > Planescape: Torment: Enhanced Edition Announced
14. Re: Planescape: Torment: Enhanced Edition Announced Mar 29, 2017, 03:18 Vio
 
The footage is with their default settings, they did the same thing with BG:EE, but there are some settings to turn off the stupid borders and change the scaling to nearest neighbor instead of linear.  
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News Comments > Mass Effect: Andromeda Apex Missions Launch
11. Re: On Sale Mar 24, 2017, 02:43 Vio
 
"kill... me... now..."
Nuff said.
 
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News Comments > Vulkan Multi-GPU Support for Windows
13. Re: Vulkan Multi-GPU Support for Windows Mar 23, 2017, 05:11 Vio
 
intermarer wrote on Mar 23, 2017, 02:38:
I hope all games start using Vulkan and support Linux so I can ditch Spydows completely.
This is my desire.
 
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News Comments > Morning Metaverse
17. Re: Morning Metaverse Mar 23, 2017, 05:07 Vio
 
jdreyer wrote on Mar 22, 2017, 15:44:
You truly do miss so much working remotely, despite the loss of personal efficiency.
That is due to the failure of the decision makers to communicate, not the resource being remote.

I work on agile projects remotely, have for many years now, and I've seen some companies do agile well and some do agile terribly - remoteness isn't really the main factor of success/failure when it comes to agile, but alignment between teams driving the process and alignment of effort with business goals. As long as you manage your teams/stakeholders on a regular interval to keep them aligned there will be meaningful progress that will at the end of the day add value to the business.
 
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News Comments > Arma 3 Free and Paid DLC Plans
5. Re: Arma 3 Free and Paid DLC Plans Mar 23, 2017, 03:06 Vio
 
I'm still waiting for the original DLC to go on a decent special...  
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News Comments > Quake Champions Trailer
6. Re: Quake Champions Trailer Mar 23, 2017, 02:41 Vio
 
ItBurn wrote on Mar 23, 2017, 01:53:
I've seen a lot of videos now and it looks slow, floaty and unreactive. It looks like nerf weapons and the enemies seems to mostly die with unsatisfying canned animations. Explosions are more like water balloons bursting than a violent concussion blast like they should be. Every single video is played with the gamepad, so that probably doesn't help.

I personally think they have issues with having proper knock back on weapons because of the net code or something, Doom had the same issues - no knock back from weapons. The "rocket jumps" also looks more like stepping on a floaty jumpy pad than letting a bomb off under your ass which makes me wonder if the actual physics of the "jump" isn't something from a pre-calc lookup table or template rather than a calculation based on explosion location/proximity.

All in all explosions need popper knock back.
 
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News Comments > Mass Effect: Andromeda Launches
3. Re: Mass Effect: Andromeda Launches Mar 21, 2017, 10:32 Vio
 
MASS EFFECT: Androme"SJW / UGLY WOMEN / BAD ANIMATION"da  
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News Comments > etc.
35. Re: etc. Mar 20, 2017, 04:17 Vio
 
It's a symptom of people being really amped about the game, only to have their expectations crushed.

Honestly those characters look like emotionless automatons. The fact that it looks like this changed my decision from a "pick it up later" into a "no buy".

All in all they should have known better, and have done better 10 years ago.
 
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News Comments > New AMD ReLive Drivers
3. Re: New AMD ReLive Drivers Mar 16, 2017, 05:24 Vio
 
Rigs wrote on Mar 15, 2017, 23:17:
I rather prefer Cinema Snob's take on it, myself. (First movie's review here)

For Honor™ may experience texture flickering or a black screen in game menus or when performing a task switch in 4x Multi GPU system configurations.

I thought they didn't support more than 2 GPUs for SLI? Or are they talking about older setups? (Or am I completely wrong and thinking nVidia?!) Wacko

=-Rigs-=

Nvidia 10X0 cards only support 2 card SLI.
 
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220 Comments. 11 pages. Viewing page 1.
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