RedEye9 wrote on Apr 26, 2021, 21:14:
Beat it by 47 minutes.
Tipsy McStagger wrote on Mar 23, 2021, 00:57:Kxmode wrote on Mar 22, 2021, 20:44:
Despite the amicable language, I have no doubts Cyberpunk 2077's results are the cause for his departure. In case you're wondering, no, he wasn't the game designer of Witcher 3. He worked in the QA department, then was promoted to Gamer Designer for Witcher 3: Blood and Wine. Going from DLC Game Designer to lead designer on a full product and a new IP doesn't always pan out well. The guys who made Witcher 3 a stand-out were "demoted" to secondary positions under Andrzej Zawadzki's direction, or they didn't want the responsibility. They preferred to be in the trenches making the product. Maybe it was a little of both.
Man blood and wine was really good but not as good as Heart of Stone.
I haven't played more than 1 hour of Cyberpunk so far because I'm waiting for patches to enjoy it.
I hear the story in cyberpunk is convoluted and boring but the game play itself isn't so bad. Which is basically the opposite of witcher 3 where the story echoes through my mind all the time and the game play is a little boring.
theyarecomingforyou wrote on Jan 25, 2021, 03:38:NKD wrote on Jan 24, 2021, 22:00:The Outer Worlds was excellent. That said, I didn't follow any of the hype so it sounds like the difference is expectations. I saw it pop-up on Xbox Game Pass, downloaded it on PC and went in knowing very little about it and was thoroughly impressed.EricFate wrote on Jan 24, 2021, 16:58:
If it ain't Obsidian, then I don't care.
Why? So they can release a super hyped up 2 hr long game like The Outer Worlds?
Riahderymnmaddog wrote on Oct 5, 2020, 16:41:mxmissile wrote on Oct 5, 2020, 16:19:
Why would you not release it now then?
"some marketing bs answer"...
Oh so its not really "gold" then? SMH
no they are holding off until November 19th to make Donald Trump look bad and loose the election.
Kxmode wrote on Jul 2, 2020, 16:23:
All the things I hate in video games:
- No story
- No exploration
- Microtransactions and loot boxes
- Violence for violence's sake
That these games are the trend, and publishers focus their attention on them, is further aggravating. Remember when video games were fun, single-player adventures? They had a finite beginning, middle, and end, and when done, you could move on to the next.