Dades wrote on Sep 20, 2011, 16:13:
Maybe you should try playing it and see if you might enjoy it before panning it. [...] Getting all fired up about features you aren't even forced to use just makes you look uninformed.
If you actually read the thread you`d see that I`m not "panning it" - but complaining about few design decisions while recognising it is still a good game. Also the fact that you don`t need to use these features speaks for itself.
"...the game is too static, the world doesn't evolve, doesn't change dynamically enough and theres way too few people around in the cities..."
This is what worries me the most. Consider this: 10 years before original DE there wasn`t even Wolfenstein. Progress? I think so. 10 years after, we get a sequel...but not much changed really. Where are these living & breathing worlds we imagined would come in the future? Yeah, so consoles are holding things back and all, but even so - I`d rather blame the whole cannot-take-any-risks mindset of today.
One of the reasons I loved Thief is that you often felt like the hunted, not the hunter
Pretty much...and if you played on highest difficulty it actually became the rule. A thing of beauty.
However, games these days are all about accessibility and that's why I'm pretty sure that Thief 4 will have some sort of third-person camera, just like DX:HR did
I wouldn`t mind at all if it had optional 3rd person camera like Thief 3 or Oblivion. If people wanna play this way, fine. DE:HR way would be a no-no for me because I can`t imagine sacrificing any gameplay elements to avoid 3rd person in this particular title.
Unfortunately it`s probably all a moot point, because if rumours are to be believed they`re going for Assassin Creed model - totally 3rd person with parkour and such. Oh, well.